I added daggers finally. Now I just need to add 4 pieces of armor for each of leather, chain, and plate and I'm done with 3d models (there will be 5 tiers of each, but only the 2d icon will differ)
Jonathan Reed
same here, or similar Music I really like is too distracting, same for podcasts. Music I like but not a whole lot is pretty much ideal for devving when I'm sick of just hearing keys clatter or I need to cover up small noises. Also stuff without a driving beat and/or without one you can easily match with typing is good.
>not devving to blues and smooth jazz
Kevin Phillips
the one where I live only has one modern game, and they still use quarters for all the games
I'm trying to Instantiate an object in Unity and have it return to the original position of the object, but for some reason on the second run through the code the object appears where the previous iteration was destroyed and stops moving.
>bunches of texts that takes no longer than 1 seconds to scroll through >retards with autism have to complain for the 38327th time again
Charles Adams
Right, but it's just instantiating the prefab, which has the exact same script attached. Shouldn't it run the same script the same way? It runs just fine for the second ball, but the third ball doesn't respawn at the correct location.
Landon Williams
I fixed one last bug I just discovered with the dynamic waifu image loading so I just need to clean up the generic waifu card a little and then Waifu Solitaire Lewd Edition should be ready for lewd jam.
Look forward to it.
Oliver Wright
Going to watch some Netflix with my game :) great progress today
Hudson Garcia
That's exactly the issue, is a wall of text that makes everyone scroll it and then we get the same questions all the time because nobody reads it.
We should shorten it to >Current Demo day >Current Jam
>Previous Demo day >Previous Jam
>aggydaggy >New thread link >Fanart drive >Chats
Everything else is already on the aggydaggy website anyway-
Caleb Bailey
Why the fuck is this in lewdjam
Kayden Gray
how can you be this vanilla and still use Veeky Forums
Adrian Anderson
>think everything is going great >find a bug just as you're about to go to bed
I made progress on my game today but decided not to post it.
Tyler Collins
What did you do?
Logan Evans
Sorry user I'll try better next time I'll make the level select suitably exciting to match no I won't That said basically the whole soundtrack will be rock so I think it'll fit
Luis Mitchell
Where's the best place to steal music?
Jaxon Morris
Napster
Juan Lopez
Limewire
Eli Ramirez
added an attack animation and a creature to fight as well as a sound for the attack to make when its a key is pressed and the attack is used, i want to add a health system and HP bar as well as damage functions
William Scott
Morpheus
Adrian Carter
If I made an HD remake of Custer's Revenge, would that qualify for Lewd Jam?
Anthony Ward
i think lewd jam is over now but go ahead and make it anyways lol
Easton Stewart
>tfw you solve it
Brody Clark
Kazaa
>(Britney Spears) - ...Baby One More Time.exe
Jacob Turner
==|AGDG Weekly Recap|== Game Name: space jam jetpack robo something Dev Name: nurikabe Tools Used: Unity, Tiled, SAI Website(s): nurikabe.itch.io/jetpack-robos-dd10 Progress: +replaced engine collisions with custom system -many gameplay features wont work until i convert them over +updated engine version -it brought more bugs
Does this shit look any good? I need feedback, caue I think background is little boring
Bentley Gonzalez
Should light flares be banned? left has the flares right doesnt
Joshua Martinez
A decent skybox would help.
Nathan Johnson
feel free to use light flares but be reasonable about it
Juan Cruz
i like it, has a nice little tron vibe going
Justin Parker
define reasonable. Most feedback I keep getting on them is to get rid of them. Though when I see AAA games or nintendo games use camera effects like these people praise them.
Why does agdg refuse AAA camera/effects. Time to bloom your game up senpai.
Leo Roberts
subtlety
Isaac Williams
I need a good hitspark for a horizontal slash effect, and I'm having a hard time finding one.
Samuel Campbell
yeah I agree just look at the Windwaker remake or any first party nintendo game right now
Nicholas Wood
Testing out the new balloon Objects. There's tons of other cool obstacles/objects I'm currently working on
Xavier Lewis
...
Elijah Cooper
Working on the actual final boss. He's basically a big combination of every other boss in the game, but betterer. There's a longer webm at a.pomf.cat/ursyab.webm because webm for bakas really hates the background.
Looking for a musician I may have potentially got an artist, but no promises
Joshua Garcia
Is there a spooky jam next month
Wyatt Richardson
This is true. Got a point bokudev. Nintendrones praise anything nintendo does however, but I see your point how even reviewers and the rest of the industry approves of the camera shit they do.
Carter Jones
who here is on MDMA
Angel Hernandez
That looks like an exceedingly hard game to play. I think I'd give up after dying three or so times.
Christian Wood
>its a I Wanna Be the Guy maymay game
Nicholas Rodriguez
How do I store an object's position in Unity C#? I tried just making a variable and just having it set to the gameobject.transform.position but that doesn't seem to work. I get >Unexpected symbol `;' in class, struct, or interface member declaration
Brayden White
Everyone with a finished game.
Charles Powell
Your problem is on line 19
Jace Green
Is anyone looking for music for their game can make any music besides orchestral cinema scores. :-)
Asher Wood
Hope so. It would be more rushed than Lewd jam, since people would have only one month to start working on it, and I can see that a lot of them are going to complain about that, but you are supposed to do it in 2 weeks anyway.
>Why does agdg refuse AAA camera/effects. Time to bloom your game up senpai. I personally find good looking bloom hard to get right, and no bloom being better than bad looking bloom. Maybe other devs here have the same issue.
That looks amazing. Hope things go well with the artist. I really want to see this game get it's own looks.
Ethan Perez
>Unexpected symbol `;' in class, struct, or interface member declaration Quality compiler if it doesn't provide filename or linenumber
Matthew Sanders
YES BAN THEM You could conceivably use them in the background or something but keep them out of the play area.
Blake Reed
I'm just using the default Unity one. Usually I'd use Notepad++ but I don't think I have it set up correctly for unity programming.
It's inside all the right brackets and such, and there's other code I have that's working without issue.
Is there some specific 2D version of variable that I need, like how OnCollisionEnter has a normal version and a 2D version?
Landon Lopez
It thinks you're trying to declare a class,struct or member variable.
Instead it looks like you're trying to create a vector to store the position. But forgetting the vector part in its declaration.
Wyatt Brooks
Is BPos the type or the name? because it needs both
Oliver Green
Oh, thanks a lot. That fixed it. I wasn't sure what type to use at all.
Grayson Watson
U using unity or ue4
Jacob Sanchez
>I wasn't sure what type to use at all You can pretty much always assume a .position will be a vector or some sorts.
Does C# not have auto though? Granted it's bad practice for most things and you should have already known what it had to be.
Also compiler messages aren't gibberish, they do serve a purpose and can usually solve your problem fast.
Grayson Ward
Just got my first song from my music man and it's super inspiring. It's more melancholy than I expected but I'm going to pivot off that and make the game a little moodier.
Gabriel Cook
>music inspiring the game design Yesss this is the way
Hunter Torres
pixel made all the cave story music before making the game
Jace Hall
Waifu Solitaire - Lewd Edition is finally submitted to lewd jam featuring new and improved no longer horribly lumpy generic topless waifu.
Have fun.
Liam Harris
>Waifu Solitaire kill yourself Googem
Nicholas Miller
Unlike something like JavaScript C# is strongly typed. You must always specify the type.
Vector3 pos; pos = new Vector3(0,0,0);
Now for local variables you can do something calling type inference. var pos = new Vector3(0,0,0);
Elijah Martinez
Sorry to disappoint you, but I'm someone else.
Jason Barnes
point ___ head
Justin Evans
Alright.
Chase Phillips
Unity
Easton Phillips
Okay I'm sure you guys hear this all the time - but if one has an idea for a game...
Like how the fuck do you start? I can't even properly animate a sprite, jesus christ I haven't even started coding or designing-actual-levels-outside-of-general-ideas-and-art.
Fuck.
Christian Ortiz
first you do a bunch of tutorials to learn how to do things
Bentley Long
step 1: pay an indian to do it step 2: get mad because the indian did a shit job step 3: kill urself my man
Lincoln Cooper
...
Adam Ortiz
pick language pick tool learn language and tool make pong, and a few other ez games start your pixel platformer
Ayden Gray
What are you talking about. You just start programming and that's it. Don't even bother art until you're nearly done.