>"I made a mod recently or updated it. Wat do ?" Link to the OP in your post so that it might be easier to find for the one making the next OP (also for regular people).
First for Prima Nocta is the birthright of every Noble.
Nathaniel Long
>Can you make them have limited quantity like grenade? what like how grenades are consumed on use? doesn't work for ammo unfortunately annoying because if i did implement them then they'd just be better than grenades and there'd be no point in getting grenades
Carter Thompson
Make it a weaker AOE or something maybe? Less shots in one inventory slot? Make it really expensive?
Joseph Morales
so I finally got a monster pc, what are some good mods with giant army sizes? Was planning on replaying tweakbro's Blood 'n steel. Is there also a tweakbro version of the new Warsword Conquest version?
Samuel Rivera
>still no Dickokujou >still no Bannerlord REEEEEEEEEEEEEEEE
Jonathan Flores
Then just take the goods from the fort? It isn't like you are missing anything. All the neutral fort troops suck ass so that Is why I didn't feel bad replacing them with skeletons and nanbans.
Then give them an ammo quantity of 1 or 2. How would that work though if you had 1 explosive round and then a bag of normal ammo I wonder?
Luis Rivera
Even the lady nobles?
Jeremiah Diaz
in order to change the scale of the AoE i'll have to play around with the script code i may know which variable to test but i'll have to do it tomorrow >Less shots in one inventory slot? maybe, the one i was set on was 5 so maybe i'll do that if i can reduce the AoE >Make it really expensive? yeah i did that, set it to 100k base >How would that work though if you had 1 explosive round and then a bag of normal ammo I wonder? this is the main problem, because with ammo in warband the properties are based off of which one comes first in your equipment, and the rest of the ammo just increases the count so having an explosive round of 2 say and a bag of small shot will give you 22 shots, pretty absurd