Hearthstone General - /hsg/

Call of the Skill Edition

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missed the new thread

Moonfire, living roots, and whatever you have left over late game
wrath is usually needed for removal
So is living roots in many cases
and if you need to, you'll have to burn moonfire too
Don't hesitate to blow them all if you need to, the deck is absolutely stacked with win conditions. Especially if you're running the token package along with maly.
At that point maly is just a bluff and big removal bait, and after they blow their removal on him you play your backup plan (double giants, tokens, or yogg)
The "maly package" is basically just maly and moonfire at this point since every deck runs wrath/roots/etc anyway. Many people are running a gadgetzan too now since it enables more wins against control (you just draw through your entire deck, play maly and unload it onto their face before they can armor out of range)

druid decks do decent against both with some practice
not a counter but enough not to autolose
they can even get to 50% against midrange shaman if you have fandral

you need to embrace yogg fully and pray harder
build a shrine
play shaman more
eventually you'll get double call of the huffers every time

>rolls spell damage totem

What does /hsg/ think about this card?

Pic related is more my speed.

good card

most fair shaman card in the meta right now

Its a Shaman card I'm okay with

>now shaman has 2 basic totems that can fuck up your early game

Most fair card in shamans deck honestly