Yeah, previous thread slipped out before it could be stopped.
I blame EXALT
Eli Carter
seems like a reasonable scapegoat
Hudson Wood
Hopefully updated versions of these soon.jpg
Cameron Cruz
I noticed an achievement for winning without anyone dying How? That should be statisticly impossible T. user who burns through more rookies/squaddies then the USSR
Leo Perry
you'll figure it out fits honestly not that bad if you can get past the early months
Bentley Richardson
Not like this.
Brandon Martin
>That should be statistically impossible not even close
Ethan Rogers
Does anyone else feel disappointed in XCOM 2?
What ruined it for me was, I play legend and I just know I'm about to hit that point when I'm literally unstoppable, and at that stage what the fuck is the point in playing?
It's just so bad and it made me feel bad because the base concepts are so good
The worst thing though, are the fucking devs They made 1 maybe 2 balance updates and dropped the game That's it It's so disappointing to see such a game with great potential die because the devs couldn't spend 2 weeks play testing it
Is the mod scene dead? Are the long war devs done making mods for XCOM 2? Is the game a corpse?
Aiden Perez
What the hell is this entire post.
Xavier Thomas
Are you retarded you fuck?
Cameron Wilson
I'm not disappointed but I will hold the final call till XCOM 2 version of EW comes out.
Lincoln James
Pistols are Useful.
Blake White
Wait they're doing an expansion like EW?
Landon Smith
It riddled with bizarre passive aggressiveness (as if this post doesn't confirm it) and ignorance. But I guess I'll answer your questions anyway and talk about some of the assumptions you make anyway.
>What ruined it for me was, I play legend and I just know I'm about to hit that point when I'm literally unstoppable, and at that stage what the fuck is the point in playing? An unfortunate problem that is present in every x-com/xcom to date
>The worst thing though, are the fucking devs What
>They made 1 maybe 2 balance updates and dropped the game 3 dlc, an update for the release of each, X2 ported to consoles recently, patches, and expansion still to come.
>Is the mod scene dead? Just go on the the steam workshop.
>Are the long war devs done making mods for XCOM 2? Still one more is in the works
>Is the game a corpse? As the rest of the stuff I addressed shows, no.
Nathaniel Hall
I shared my thoughts in that post and asked direct questions When you replied acting dumb I called you out, there's nothing "passive aggressive" about any of it Your first reply was tho, now thank you for collecting yourself to make a worthy reply By the way all the dlc so far was such garbage I forgot it existed They learned nobody wanted shit like that from EU and then made EW Is an expansion of that sort confirmed for 2?
Carson Barnes
>expansion like EW >SPARKS >rulers: new ayys/weapons/suit abilities Hmm, nope, sorry, nothing comes to mind.
Christian Cooper
>3 dlc, an update for the release of each, X2 ported to consoles recently, patches, and expansion still to come.
Brandon Sanders
they said that the 3 dlc wouldn't replace an expansion
Carter Perry
That's not a conformation, I mean if a dev actually confirmed something like that, officially. I couldn't find shit
"like EW" as in a huge expansion you moron If I wanted to play EW I'd go play it
Bentley White
>"these dlc's will not be taking the place of an expansion" >"We will make an expansion if there is interest and the game sells well enough" >beyond earth got an expansion >(after shen's final gift dropped) "There will be more free and paid content" No is is not "officially" confirmed.
Jordan Wood
Shen's last gift came out like almost half a year ago though That's a long time to at least announce some free or paid content
>(after shen's final gift dropped) "There will be more free and paid content" Where are you getting this from?
Adrian Gonzalez
>replying to filthy /v/ posters
Ryder Thomas
I was here till the game launched and played it day one It's not my fault you're upset about words
Carter Martin
>tfw you wake up and the general died
Nicholas Myers
>Shen's last gift came out like almost half a year ago though >June 30 2016 4 months ago isn't that bad it took almost a year for them to just tease EW
Cooper Barnes
Fair enough How's the mod community? Is it still people make joke mods or is there some more interesting stuff in the works?
Tyler Hall
Currently a bunch of Mass Effect mods are constantly being released, and some gameplay tweaks are publishing here and there.
Gabriel Watson
Neat Cheers for the info dump user
Jose Allen
There are over 2 thousand mods in the workshop user, what do you think? And there are at least 2 complete overhauls, a better advent and spectrum.
Asher Jackson
there is a coop campaign mod in the works a few months back the team behind it uploaded a video of what they have made so far and the damn think works, its not ready yet but they have made a lot more progress than what i initially though they will get if you are interested the team goes by the name dragonpunk
Speaking of extra challenge... Tho I think they should have given him a Force Saber.
Ryder Taylor
EXALT dindu nuffin
Charles Howard
nodie
Adam Gutierrez
Does that mean we're gonna be seeing more ruler mods soon?
Caleb Young
Honestly this is a sign, /xcg/. And we should stop, and listen, to what we are hearing. The thread died. Perhaps we were wrong. I mean, it takes effort to admit that, and even more strength to finally do what must be done. It has been an honor gentleman, but we must lay down our arms. I think.. perhaps the Elders knew all along that we would one day embrace them, and I think today, is finally that day.
Joseph Adams
i think the main issue with the last DLC that the class it added is useless without mods (hf gimping your team with a robot which can hit shit)
ive put in something like 600 hours into the game, never played xcom1 one UFO games went from veteran to legend gradually and all i can say its fantastic and from time and time again i have the urge to play it again, only thing stopping me is the quite brutal start on legend, till you get mag weapons its really an uphill battle
Jason Roberts
Probably.
Connor King
Beagle playing Enforcer when?!
That or Doom but with a Enforcer skin is also acceptable.
Cameron King
Literally never
Juan Reyes
...
William Peterson
I knew I had seen that pistol before.
Xavier Foster
What're you guys's preferred things to munch on when playing some XCOM?
Pic related: The most XCOM snack of all.
Mason Roberts
>be me >"Oh look, thread has died again" >go to catalog page >"Wow, STALKER general is still going, how does a game that old still have a general and yet we can't keep ours up?" >it's pages of people telling other posters to kill themselves Oh. Well, deletion would be a better fate than that.
Christopher Garcia
Literally kill yourself
Ryder Perry
No u
Cameron Parker
I just started xenonauts and I have a couple questions:
Can I make a soldier turn in place without moving from his tile?
Do the ayys roll for reaction fire for each move independent of length? So a guy moving closer in two-three separate move orders is at more risk than a guy given a single big run command?
What's a safe-ish way to blow up a wall without killing the alien behind?
How to avoid those turns where an ayy opens a door 10m away from the squad and gibs someone? Level the entire city from a distance slowly with rockets?
Adam Baker
Yes. Right click, I believe.
Ayys roll for reaction fire based on movement tiles and reaction actions, not movement orders. Suppress them to stop this.
Explosives suck so much that blowing up walls won't kill aliens almost definitely. Map destruction is really bad so you aren't even guaranteed cover destruction. Don't bother with rockets. Use shield/shotgun combos in early game.
Ian Green
>explosives suck They do seem a lot weaker than xcom, I just blew up this wall with a thinman thingy behind it and it took almost no damage, had to finish it off with the machinegunner. But this is still very convenient, blowing up the walls one by one and then killing what's behind with no material loss, unless grenades are just as effective?
Andrew Ross
No, I mean that there's a lot of cover that just isn't destructible. It's usually better just to go to them or let them come to you.
Also UFOs aren't destructible at all. Good luck breaching them.
Joshua Harris
I'm playing UFO Defense
How in the hell am i supposed to beat these attacks on bases? The moment i step out of the skyranger the ayy lmaos start taking potshots at my troops from some bitchass tower
Samuel Wilson
>throw flashbang in UFO >everything explodes xenonauts please
Gavin Roberts
What... attacks... on bases...?
Noah Kelly
>tfw you've modded the game to such a level of difficulty that it's now nearly unwinnable, but you can't bear to remove any of the changes because it feels like cheating
Aiden Brooks
>want to remove timed missions but don't want to feel like a cheater
Gabriel Bailey
Just do it you pussy. You'd never be able to beat the game otherwise so do it.
Ethan Wilson
I've removed the timers with no shame, because the average gorilla op has 20-30 enemies in it. I tried to use True Concealment but even then it's just not doable.
Ryan Ortiz
Nevermind, mod content
On another note, buying a missile HWP was the best decision i ever made
Lucas Edwards
I use true concealment with ABA, ABA Pods plus or whatever, and a million other difficulty mods and it's perfectly doable.
You need more Balaten.
Ian Perry
...
Carter Bennett
...
Jeremiah Bailey
smoke grenades are the answer to most questions of survivability.
William Cruz
THICK
Austin Gonzalez
Cyclops mod when
Jacob Murphy
Anyone know what Capnbubs are up to these days? Is he still working with Long War? I miss him releasing tacticool cosmetics.
Jace Fisher
As far as we know he's working with LW still.
Eli Thomas
That's great
Andrew Gutierrez
Really? What else do they have planed?
Ryan Williams
Well we know there's one more LW mod scheduled. Honestly though, I don't know anything more then anyone else.
I would think they wanted to bring him in to help with not just their X2 modding efforts, but the game they are trying to make as well. But that's just speculation.
Isaac Ward
...
Kayden Baker
>hack exalt terminal >they all just run into the open and throw instant kill grenades excellent memes mr lumpkin
Anthony Hill
magnificent
Charles Taylor
Either keep your distance or hug Exalt. They won't use grenades on their own troops. Rocketeers will rocket anyone though.
Christian Cox
...
Robert Thompson
>Want to git gud at Xcom 2 >Realize I might just be hopeless, since I keep fucking up a few months in on veteran
Adrian Robinson
If not Ironman then how...
Caleb Hughes
tell me about your strife my son
Grayson White
I don't like the tactical layer in xenonauts, it's somehow clunky, with ayys shooting from angles without being spotted in return. I understand when they're shooting from the second floor but it happens at ground level too.
The big flexibility in equipment is a plus but comes with its own problems, like being incentivized to overload a squad member or two with spare ammo and shields and dropping them on the landing zone, which is fussy work.
I guess I'm supposed to have a frontline of exclusively shields to tank the inevitable invisible ayy shooting from a window 5 tiles away..I don't like it.
Caleb Bennett
stop rushing magnetic weapons until you get a few scientists
Justin Green
I just feel a little clueless about most things. And I wonder of I maybe overthink some things that might just be trivial. Like when to get certain GTS upgrades, which rewards on the globe are worth getting, when to buy weapon upgrades, research priorities, and most importantly, having a good amount of soldiers so that I can always switch one out in case one gets injured. And a few months in, often when Mutons start rolling out, it's often more than one per mission that's injured. I know the basics, always stay in high cover, if its not available, stick to low and hunker down.
Sebastian Watson
Are you using battle scanners? They make a huge difference, especially against timed missions that force you to advance quickly
Thomas Gomez
Archangel suit port when
More EU/EW ports when
Battlefield 1 ports when
Anthony Long
I tried playing some xenonauts, but something about it just didn't strike me right, I couldn't put my finger on it.
Henry Perez
Yes, I use scanners. They have proven to be incredibly useful, particularly in retaliation missions.
Benjamin Brooks
>>Still one more is in the works
Fleet to Fleet space battles please.
Adam Brooks
t. nicki minaj fan
disgusting gorilla-lover go back to africa
Jose Powell
if only
Easton Robinson
Did they put any of the DLC music into the soundtrack downloads?
Hudson Cook
Not many tips come to mind for xcom 2 actually; just use your most powerful abilities to wipe pods before they can do much harm, inhibit any survivors with flashbangs/poison/etc. Run and gun rangers are great, but try and know what's around their destination before you send them off. You can survive accidental pulls with a well-placed mimic beacon, aid protocol on the vulnerable, and the aforementioned debuffs on the new pod
Juan Rivera
A friend just sent me this. One could say that he went too far
Evan Kelly
Been playing xcom ew on android and it's great, nothing cut just xcom in your pocket, getting xcom anxiety with this squad now, it's all going too well
Leo Russell
He'll yeah user. That's how I first beat the game.
Henry Allen
So, guy who just got a laptop that can run xcom-2. Where is a good list for builds in vanilla, not long war?
Second, are there any good naked bitches or other wise those types of mods? I have the lovers lab mods installed
Isaiah Richardson
Yeah I can't do this. Second mission on veteran, had to destroy some ayy shit in 8 turns. Kill it in a few turns no prob and get the first advent pod. Advent guy and a sectoid shows up. Can't kill the sec on first turn but can kill the advent. Another advent and sectoid show up on other side of road. Sectoids use their combined might to disorient, hit soldiers with laser guns and cause them to panic, mind control one and in my frustration, cause me to shoot one of my mind controlled soldiers instead of the sectoid, killing him. I seriously doubt there's any hope for me to git gud at this game.
Austin Martinez
Here's a good general tip: don't put your faith in RNG. Usually people who are shit at this game don't understand that you have to make circumstances favorable to you (by busting enemies out of cover with explosives, flanking, flashbanging/suppressing those you can't kill on your turn), instead of hoping that your What will I do if this shot misses or does do little damage? >In which order should I take my moves? >Which one of these enemies is the most dangerous? >What kind of tools do I have to salvage this if the things do not go my way? >Can I afford taking risks?
Noah Bailey
I don't know about lists, but if you asked here, I know anons would give you good builds.
>Second, are there any good naked bitches or other wise those types of mods? Not sure exactly what you mean. The only mods I know about for that are all on the loverlab site: loverslab.com/topic/64634-xcom-2-mod-index/
Isaac Cooper
What do you guys think is the next major port mod?