It's been a year since I've been in a maker thread. Did MV take off, or did it turn out to be shit? It came out just before I left and I remember it being a mixed bag.
Any games playable hosted online?
Robert Sanchez
MV has a lot of support and there are a ton of scripts available by now. I enjoy working with it.
Luis Adams
We are deader than usual
Chase Collins
Guess it still needs some time before people show up
Oliver Ortiz
I saved this for you. Everything in it is just as true today as it was in February except that there is a fair share more plug-ins these days.
Aiden Peterson
MV still can't handle stable 60 fps?
Anthony Robinson
I doubt it ever will. The language it's written in is too slow. Nicer rigs do better at tackling hurdles, but the Transfer Player event, for example, always eats up FPS no matter how nice the PC. The more things you try to do, the bigger the map, the longer the event, etc., the greater the impact. MV will never be as fast as Ace.
That isn't to say its godawful. Even a shitty laptop can hold 60 while standing still and while moving around (generally). It's just when you want things to happen that you start to notice the dips.
Colton Ortiz
What do you think about romantic interests in games? Do you like them if they are well done?
Jaxson Lee
>Do you like X if it's well done? Yes.
Lucas Roberts
Tell me something about your MC. Is he a self insert from either the dev or for the player? Is he relevant to the plot? A Chosen One or something like that? What is his motivation for taking on the adventure? Which weapon does he use?
Nathaniel Price
bump
Joseph Baker
Why do you try so hard to die?
Andrew Perry
>TFW used to post here with progress months ago, but got a job and haven't made any progress since and now want to start over completely
I've missed you, /rpgmg/. I'm starting from square one and writing everything about my game down on paper before I start anything real.
Hunter Torres
I'm busy trying to figure out ranged Line of Sight and blocking LoS in a tile-based sRPG. Shit's not easy, yo.
Pro-tip: It's working.
Daniel Stewart
The other /rpgmg/ thread ahead by 5 hours.
Brody Perry
>doesn't have /rpgmg/ anywhere in the OP No wonder it slipped through the filter. Shit thread, tbqh.
Carson Phillips
what game is this pic from
Ian Taylor
Mine, from a very long time ago. She was an archer, and there was a glitch where if she was garrisoned to defend the walls during a siege, she would preemptively kill any number of enemies solo before they could reach the walls. I posted an example of the glitch, and someone made that image for me ("no mercy" was part of a line said if the defenders kill off the last of the invaders before they can escape. She killed them all.).
Dominic Perry
thank you, please post your game
Ryder Morales
It- It was never finished.
Liam Gonzalez
pls finish it
Lincoln Hill
sure
Jacob Johnson
let me post
Evan Lewis
>Answering for me. I was hoping this thread would drop off so that everyone would migrate to the worse thread at .
For what it's worth, the game exists as part of , but there's no promise it'll ever be finished.