Nobody is Safe from Human Idiocy edition previous lek: The thread is dedicated to all games about building machines and systems out of blocks, in space or otherwise. Also, all these games are ded. Only ded games may join, otherwise they must have their own thread.
WebM for retards: >gitgud.io/nixx/WebMConverter.git
List of currently known and vaguely not dead /egg/ games (this list is not fully inclusive and if you think a game might belong here, feel free to ask): >Algodoo >Avorion >Besiege >Chode - Children of Ded Earf >Empyrion - Galactic Survival >Factorio >From the Depths >Homebrew - Vehicle Sandbox >Infinifactory >KOHCTPYKTOP: Engineer of the People >Machinecraft >REM >Robocraft >Robot Arena 2 >Scrap Mechanic >SHENZEN I/O >Space Engineers >StarMade
Games that are definitely not /egg/: >Minecraft >The general that quite literally cannot be named. The Mexican scam artist one. With the shitposters. Fuck off. >Hearthstone, found in the hearthstone general, /hsg/, not in this general.
Information about these games, such as where to get them if they're not on steam, trailers, /egg/ conquered/hosted servers, and other shit can be found in this pad: public.etherpad-mozilla.org/p/eggames
spess balls I believe they're still in the game, they're basically adjustable artificial mass blocks that don't need power and bounce around everywhere. They used to have adjustable friction but I believe that was fixed
Nathaniel Thompson
Oh forgot to say, 3rd guy is someone playing Robocraft
Isaac Ramirez
>REM >Another World >Robocraft >Spengies
Nathaniel Torres
Is it better than Chromehounds?
Jonathan Nguyen
...
Christian Peterson
>all mounted to a ceiling fan
Josiah Collins
>fans go online >everything starts spinning around and tangling up the threads
Anthony Harris
The monitor doesn't really need to be part of the engineering, and the mobo could use some dust protection, but besides that it's a decent idea. 7/10 for execution, 9/10 for inventiveness, 3/10 for safety (but honestly who gives a fuck about safety besides those guys from last thread of course)
Jonathan Thomas
You know how Sandia made a spinning heatsink?
Why not spin your entire computer, using a rotary transformer for power and doing wireless I/O only?
It's literally free cooling.
Noah Jenkins
That's why I only play games with multi-thread support.
Wyatt Morgan
the eternal cycle of /ded/ returns once again
Isaac Collins
I bet you think this is retarded but there's an idea in there.
Fanless your PC and cram it into the eye of a massive blower-style fan, with only the fan moving of course. Since you've reduced your PC to a single moving part, you can afford to blow the rest of your budget on good bearings and a huge, highly efficient brushless motor. Run it at a nice glacial speed for minimal noise, or kick the PWM up to max and spray zip ties all over your LAN party.
Jaxon Clark
HELLO YES WHERE IS THE FUCKING CRUDE OIL???
Dominic Bennett
ur radar will never detect it becoz the signal bounces off the steel into space
Jace Reed
>>spin PC at a gorillion RPM >>overclock to 10.21 GHZ! >>hard drive on one side of machine, changes write location, setting things off balance ever so slightly >>vibrates out of control >>explodes because it's spinning at a gorillion RPM >>sends shrapnel everywhere
But for a glorious minute, Spengies actually ran at full sim speed
Jaxon Walker
guys
hard drives work by rotating really fucking fast
what if you made a processor that works by spinning really fucking fast?
Michael Wood
But the processor is directly plugged to the current which is faster than spinning?
Jason James
Are you a physician? This is making so much of none of the sense, it is making my head spin really fucking fast.
Wyatt Brown
So would /egg/ play a game like shenzen I/O except for fluidic logic? IE computing and control with gas and water instead of electrons. There would be a lot of challenges with fan out and arrange stuff so as to minimize signal transfer time. It might also have more of a focus on analog circuit design than shenzen I/O
Luis Brown
Some of that should be doable on algodoo
Carter King
What are the most fun settings? Kind of want to encourage a large sprawl, little turtling at the start (so no giant iron veins at spawn)--not sure how to balance aliens with it.
Hudson Phillips
If you rotated the hard drive really fast, could you speed up or slow down its ability to read/write?
Will have to include spool valves though if I actually make the thing.
Alexander Anderson
When I first saw a pneumatic system it was from an old lego technic catalog. I thought it was way cooler than regular 2d meshing gears.
Now I have one. I was right. Fuck untangling hoses though
Asher Ward
hard drive access is the worst bottleneck, right there with I/O access if anything, spinning fast slows things down
Luis Perry
Because of power wall :^)
Easton Reyes
holy shit the whole cam thing felt stupid at first then started to blow up my mind when we got to divisions and then the whole barrel cam thing it's simple, but genius
Sebastian Cruz
Build a LPE.
Asher Parker
Once we've got to the point where we can build simple versions of the examples they show in videos like that, we'll be at a good point in ENGINEERING games. Eventually.
Michael Perez
So how many centuries late to weaponized tanks am I god bless the building tools mod, makes building tank tracks so quick and simple
Colton Walker
It's not super smooth but eh
Adrian Gray
>rotating bogeys OF COURSE
Kevin Roberts
>mfw chrome crawls up into the pagefile on my outdated linux daily driver >mfw couldn't track down 2GB sticks of DDR2 fast enough if I could teleported it to my hands
Now build a clutched chaos engine and mechanically tie it to a track.
Connor Perry
got my first automated red and green science in factorio im so proud of myself
Evan Bennett
Don't kill yourself rushing to blue science.
Cooper Collins
don't worry I hurt myself enough just getting this set up, logistics is not my strong suit
Owen King
Ganbatte
Logan Lewis
Is SE multiplayer still fucked? I haven't touched it since august. I made a nuke that abused the lag and ate through large ships. Managed to cut that newer NPC destroyer ship in half. Used Whiplash's torpedo as a template.
Jace Garcia
still fucked
Ian Clark
Shame. I tried it out on the Andromeda server a while back and crashed the server. Then that one update came and I couldn't play MP since.
Jace Fisher
>Fans go online >PC flies away
Liam Jenkins
>Turn on fan >"No Time For Caution" Starts playing
Brayden Stewart
Maybe I should replace the all steam cannons with unguided missiles
The cannons have very inconsistent range
Joshua Fisher
>Fan/copter on missile >Doesn't use it
Owen Cruz
Actually building cams is harder than it looks All of those can be simulated with commercial CAD software:
It'd be hard to make an engineering game that did this that wasn't as hard to use as GOLEMS or turned into CAD software.
The cams and disk integrator are hard to do
Henry Gonzalez
Flyable missiles are being worked on, I just gotta make em really compact
Maybe I could use the tracking computer mod to make actual guided bombs, although I've never quite managed to get that mod to do what I wanted it to do
Mason Morgan
What game is it?
Joshua Morgan
...
Bentley Flores
>tfw no crispy grilled egg sandwhich george foreman grill shill pls go
Guys we neeed help real quick: me and a budy want to play factorio together, but cant get it to work.
Heres what we tried:
>Forwarded port 34197 Results in the error message "Failed to determine external ip adress. Other players might not be able to connect"
>Used Evolve Whenever we try to establish a party it tells us that the non-host has to be relayed for some reason. Went through all the troubleshooting we could find but nothing.
>Tried public servers No. Just no.
Not native to this general but please halp.
Carson Green
...
Zachary Perry
never made a factorio serb, but can't you just make a public serb by starting a new multiplayer game, then setting a password so only your m8 can join?
>not native to this general /egg/ consumes all in the name of CLANG
Cameron Davis
Yeah well the problem is just that he cant join. Something with the ports Im sure, but I did open the supposedly correct port, onle he didnt. That shouldnt be a problem though, should it? He doesnt have access to his router config at the moment.
Alexander Collins
Might be. Isn't another port typically used as well?
Aaron Phillips
What do you mean? He'll probably be able to forward it in a day or two, so if that might fix it thats good.
Jayden Wilson
Fuck yes, that would be mad.
Nolan Cox
is there any way to automate resource destruction in factorio?
I don't want to read any guides or tutorials because I love figuring this game out but right now my biggest problem is I can't match the ratios perfectly so my automated science pack assembly lines make extra X per each Y and I have to have arms grabbing X's placing them in a box to keep the system running. problem is I have to empty the box every 15 minutes or so or the whole thing gets backed up. is there a way to have an arm grab them and incinerate them or something? or do I just have to put a dozen different chests in a row?
Nolan Harris
alternatively: is there a way to slow down resource production/manufacturing? it seems like a huge hassle to try and figure out the math for perfect ratios. or do I just need to separate all the different components to different assembly lines so that it just fills up and stops when more isn't needed?
Kayden Robinson
If you have too much production, increase consumtion. And vice versa. It's not that hard to understand. And post pics, you might be doing something dumb, but your words are more spaghetti than most conveyors.
Zachary Bell
>If you have too much production, increase consumtion. the problem is the ratio of production is not perfect. if I need X, Y and Z to make a science pack then I'll always be over producing one of the three and it ends up clogging the whole production lines unless I manually pick it out or set an arm to do so. >post pics I'm gonna start a new game I think but this is as far as I got in my first save. Like I said I'm playing completely blind so be prepared for some retarded shit.
Jaxson Young
>mixing belts of many many things >loops >such small mines >only 6 labs user, I was only bullying you when J said you might be doing something dumb, I didn't think it would be this bad. I mean, you are a first time player, but still.
James Campbell
I think the reasoning behind loops was to keep the production going at all times so it doesn't stop when a belt gets full. I'm guessing that was a bad idea? And I should keep one resource per belt?
Even with just the 6 labs I've been making process through the tech tree so fast I'm just randomly clicking things now because I'm like 3 tiers of tech ahead of what I'm actually capable of manufacturing.
Also, first thing needs fixing is your powerplant, it's all fucked up. proper ratio is one pump : fourteen boilers : ten of the actual big power plant thingies. Use as little pipe to connect them as possible.
# If your production gets backed up, increase consumtion, loops just slow shit down. And yes, one resource per belt only
Justin Brown
>If your production gets backed up, increase consumtion I understand that in principle but again, I can only consume as quickly as I can produce the slowest ingredient. I can't up the consumption of one ingredient specifically when the ratio is fixed.
Kayden Hernandez
Why not? The only ratios you need to preserve are the assemblers themselves, nothing else matters. Let me actually set up some shit so you can take a look at it.
James Robinson
>The only ratios you need to preserve are the assemblers themselves But that's what I'm talking about. If my assembler needs 3 ingredients that come from different resources through different means it's real difficult to try and match the production of all three so that I'm not over producing one or two of them.
Though I guess if I fixed my assembly lines so that there's only one ingredient per belt and no loops then it would stop automatically and compensate for the difference by slowing production down.
Zachary Mitchell
There is no such thing as overproduction. Only underproduction and overconsumption. Backed up belts are a good thing. Removing mixed belts and loops is how you fix your problem. Mixed belts are only acceptable when you confine shit specifically to one side of the belt.
James Rogers
thanks I'll start a new game later today and probably be here bitching again tomorrow
Brody Wilson
>I think the reasoning behind loops was to keep the production going at all times so it doesn't stop when a belt gets full If each belt lane only holds one type of item, then production doesn't magically halt. There's very few practical applications to belts.
Jaxson Cook
>There is no such thing as overproduction. Only underproduction and overconsumption. What a nonsensical statement. You might as well say 'there's no such thing as half-full. Only half-empty.'
Gabriel Brooks
The goal is infinite production, there is no such thing as too much of it. Have you ever played factorio?
Michael Lopez
Construct an example that involves overconsumption, without simultaneously involving overproduction.
Liam Nelson
Labs, bullets, rockets, etc. Factorio has many methods of making shit just disappear without an product. Overproduction does technically exist, but it is in the realm of the non-real, so it does not matter.
>You're consuming too many bullets, draining resources from other production chains No, you're just producing more than you can reliably sustain.
Jacob Jackson
You are looking at the individual pieces of a jigsaw puzzle and trying to figure out the whole picture from them. The end goal of factorio is infinite production. This goal is unreachable, but approachable. Overproduction falls beyond infinity, so it is not real.
The mere existence of your factory in factorio is a state of overconsumption. You have not yet reached the goal, but you are still using more than your infrastructure can support, so you must make more infrastructure. You are not producing too much, you are producing too much for your infrastructure to handle.
Oliver Green
Ministry for Understanding & Development of Nonstandard Computing and Information Processing when? Wholly electrodynamic computer when? Stellar gravitics when? Combustics when?
Brayden Carter
A pile of nonsense building upon a clueless statement. >The end goal of factorio is infinite production That is your own arbitrarily defined goal. The only goal in freeplay is the launch of one rocket with a satellite, the map considered won after that has been accomplished. You might as well argue that exploring the map is the end goal.
Brandon Gray
>You might as well argue that exploring the map is the end goal That is part of infinite production, so yes.
What is CLANG besides a pile of nonsensity wrapped in chaos with a dash of insanity and a sprinkle of the eldritch?
Blake Rogers
Don't forget rod-logic, my obsession of the month
Mason King
What is that?
Isaac Campbell
logicCLANG manifesting as wordCLANG if I've ever seen it. You've learned nothing, and embraced what any smart man would avoid.