Believe it or not, one good way to improve on that is reading a lot and then mimicking stuff you liked.
Liam White
>think of making platformer >can't think nor draw any level of background
>think of making action-rpg >can't think nor draw any level of background
I told you you can't do shit without arts.
Eli Sullivan
goals for this week, get animation implemented with some kind of time line, and get saving and loading to work
Dylan Fisher
Strong, well put together colors schemes already goes a long way.
Implement smart-ish lock-on, fix a couple of minor bugs, and make new sprites.
Wyatt Wright
Stop complaining. There's tons of money to be made with even abysmal art. You're just thinking of generic shit.
Adam Watson
>There's tons of money to be made with even abysmal art. And you also really need to stop telling shit like this. If you think that games like Dwarf fortress make **tons of money** then you're clearly delusional.
.gif related are the one making tons of money with barely any gameplay.
Logan Parker
Let me give you the most basic example of dogshit art and success: Minecraft
Aaron Evans
>tfw need UI designer
Liam Ward
what about undertale
Nolan Richardson
Let me ask you 2 questions :
* Do you genuinely believe that Minecraft didn't just barely got away with that? If it wasn't for the heavy marketing and the old history people would not have bothered with the game. To this day there are still people not trying the game for the same reason.
* Do you genuinely believe that a game with such low graphics would get away today?
Undertale success happened only because of the Earthbound fanbase and the previous reddit pandering years. The same happened with Stardew Valley btw.
And on a personal note I sincerely hope that you have better standards than that.
Grayson Gray
Excuse me, Dwarf Fortress is beautiful art. It also makes around $8000 every month. And it has been consistently around that for years now. That is better than games that have one big spike of sales then drop to no profit after that.
Lincoln Lee
-------- AGDG WEEKLY RECAP Fill out the form to be a part of the weekly progress recap. Be sure to respect the format and pay attention to any customization options that might be available. Submissions will be accepted for roughly the next 36 hours.
* Images are scaled and cropped to fit 16:9. * You must attach the image with your post. If you forget, delete and try again. Do not reply to your own post with the image. * You do not have to reply to this post for the scraper to catch your entry. * IF YOU DO NOT RESPECT THE FORMAT THE SCRAPER COULD MISS YOUR RESPONSE
-------- SCORES 22 ... Unnamed Pixel Platformer 18 ... Monolith 16 ... Skylarks 14 ... [Placeholder Title] 8 ... Crystal Chrysalis 8 ... RPG Town Builder 6 ... Clarent 6 ... Throbot 4 ... Ctesiphon 4 ... Whimp the Bold 4 ... Arborgore 4 ... Shiphack 3 ... Rowan 3 ... Maid Game 2 ... Vampire's Bit 2 ... City Night 2 ... RoboDungeon 1 ... Spaceship Crew Self-Defense Simulator 1 ... Wannabe Nintendo Clone 1 ... Not A School Shooter 1 ... WORLD OF HORROR 1 ... TacticalRPG 1 ... Hellaton 1 ... Cube blushes game 1 ... Blocko 1 ... Ancient Saga 1 ... Desert Husk 1 ... -
Dylan Richardson
Good thing is that you can learn how to art, just like anything else.
Benjamin Brown
>Dwarf Fortress is beautiful art Oh ok you're just shitposting.
My bad for taking the bait.
Christopher Nguyen
I'm still upset about that. Mojang hired an artist, they could have easily fixed all of the shitty noisy garbage Notch made. But no, they decided to just have him make advertising art instead of any in-game art.
Jonathan Bennett
>posting that modded garbage Get out of here. I'm talking about the vanilla art.
Thomas James
I wish I could draw cute girls
Zachary Morris
I wish I could kiss cute girls. a-and hold hands
Gavin Baker
I'm sure you can find a cute girl that will let you do that to her for the right price
Jordan Evans
Stop bumping the thread if you have no relevant dev post to make.
Alexander Richardson
I would only be interested if the price is mutual love
Christian Watson
We all do
Levi Martinez
B-but I sage my posts
Lucas Hughes
I know AGDG isn't the best place to ask that but I don't know where else to ask.. Is there a tutorial on how to right a good book of rule for a game?
Logan Fisher
pardon?
Xavier Edwards
>book of rule for a game This is where you fucked up. Try asking again.
Charles Collins
I don't
Caleb Peterson
Maybe Veeky Forums can help?
Ryan Hall
Are you having a stroke ?
James Taylor
----[ Recap ]---- Game: Saigo no shinwa Dev: trapdev Tools: Game Maker Web: none Progress: + Magic nearly finished + Added some assets - I know I was extremely long...
Nathaniel Ramirez
Liar
Isaiah Davis
New demo! justletit.be/~brum/GunMetal_Build_0-55-1121_WIN.zip Added a level purely for testing the new rocketjumping movement stuff without getting bugged by AI. It features a gap jumping test, an infinite circle loop and a hidden easter egg.
To use the new jump features, all you have to do is shoot in the opposite of your movement direction, especially while being in the air. Soft-bunnyhopping is also in the game, meaning that you can keep jumping about without holding any movement buttons, but only if you queue a jump before you land, by holding the jump button. Try the game first without messing with any of the debug values.
Hudson Gomez
Thanks
Sorry I don't know the english word for that and google can't translate it...
Wut?
Nathan Brown
cute girls are too easy, i wish i could draw the ugliest girls
Jaxson Ortiz
----[ Recap ]---- Game: Clarent Dev: Arikado, PHI Tools: GM:S Web: arikado.itch.io/clarent-demo Progress: + Still working on audio system + Redid grappling hook animations + Fixed getting stuck on certain situation + Added coat that lets PC move underwater + Started working on better menus + Added HIGH SPEED ELEVATOR ACTION back + Added doors that can be opened with keys + Fixed some small bugs + New damage number graphics
Michael Bailey
He actually added my no progress recap post, the absolute madman!
Connor Campbell
They're usually an indicator of pandering, which is usually an indicator that a game is bad
Owen Nguyen
>i wish i could draw the ugliest girls You mean uglier than your pic? It's physically impossible.
Isaac Butler
>They're usually an indicator of pandering, which is usually an indicator that a game is bad Not really. Otaku make what they like, not what makes them money.
Robert Jackson
Is there a program that has everything you need to make webms [that are Veeky Forums compatible {yes, with Veeky Forums compatible, I mean something that will allow you to strip the audio channel out of the webm}] in one easy to use application ?
Logan Fisher
quit it with the unjustified praise.
Christian Carter
pepe-barfing.jpg
Brandon Reed
You guys really have a low bar
Lucas Powell
those lift sparks are dope
Luke Edwards
----[ Recap ]---- Game: Vampire's Bit Dev: VampireDev Tools: Game Maker, Photoshop Web: jcs.itch.io/vampires-bit-demo Progress: + More screen and gamepad related tweaks. + Lots of spaghetti removed. + Made a better Demo Screen. + Big performance optimization. + Fixed more of bugs. + Hotfix update almost ready - Still unable to test xbox controllers. - Test time taking more time than expected. - At least 5 bugs I can't replicate yet.
Jonathan Jones
my old axe attack sucked so im making a new one where you charge the blow and release to chop needs some work but nearly there
Jaxon Kelly
>what you get when you mix a CS grad and a unity babby
Mason Turner
see there is a whole wide world of amazing ugliness. it's an unimaginable depth of artistry to unveil the hideousness of the female form.
Nolan Sullivan
>oOoOoOoh I'm gonna chop ya, I swears
Christian Lee
...
Samuel Hill
How many layers of irony are you on, Gogem?
Chase Davis
----[ Recap ]---- Game: Knave Dev: Dugong Games Tools: Construct 2 Web: N/A Progress: basic core mechanics and some assets
Matthew Reyes
>on how to right a good book of rule for a game?
Henry Stewart
>(quite experienced)
Julian Watson
----[ Recap ]---- Game: Generic newgrounds game with date sim but improved Dev: Augurusto Tools: pyxel edit, paint.net Web: augurusto.tumblr.com/ Progress: ( last time i posted on the recap thing was the second recap of july ) + tram + better walking animation - deleted old houses + did new houses that fit better - will have to change a bit again anyway + more character poses + all npc types have walking animation now + re did my map for the other areas + market buildings
Robert Price
I masturbated 3 times in the last two hours. I could have been programming.
Aaron Johnson
>agdg is too stupid to notice when someone is obviously not a native English speaker No surprise there.
Lucas Brown
i woulda too but im waiting for my tenga
Lucas Clark
fuck man, I see girls with shit hairlines that look like that here. They grow out their front hair but it still looks retarded where it meets.
Joshua Hall
that guy may never post here again
James Cook
>implying I'm a native english speaker
Brody Clark
come on, it's not like i'm not also a not also nut brazilian english spoken dooter.
Connor Thomas
if you're claiming the ugly aesthetic is an ironic aesthetic then let me put that out of your mind. ugliness has always been a desirable aesthetic to create. art would be emotionally one dimensional if we only aimed for beauty for future reference you should learn what irony is youtube.com/watch?v=GY_meT6x45w
Ayden Ortiz
Irony means you draw ugly girls and say they're cute.
Camden Ramirez
>AGDG is too stupid to realize that they're working off of 20/20 hindsight to know they're not a native English speaker No surprise there.
Jacob James
the best irony is drawing cute girls and saying they're ugly
Brayden Rogers
Post progress
Nathan Morgan
>agdg es demasiado estúpido para darse cuenta cuando el inglés no es la lengua materna de alguien. No me sorprende.
Matthew Morales
lol user are you having a stroke?
Connor Gray
...
Jonathan Clark
Looks like shit.
> White background
Newfag.
David Johnson
The homophonous substitution and "book of rule" were dead giveaways. Not everyone here is as stupid as you.
Lincoln Garcia
Oi mate, who the hell you think you are to demand progress? I'll punch you in the fuckin gabble-jabbler
Jacob Ross
No, I'm possessed so sometimes I speak in tongues.
Isaiah Gonzalez
Is that you cutting off your drawing hand so you'll stop drawing ugly girls?
Joseph Brooks
¿jaja user estás teniendo un derrame cerebral?
Jayden Phillips
>is that you how ironic
Julian Morgan
Looks like shit.
David Murphy
>agdg é idiota demais para perceber quando o inglês não é a lingua materna de alguém. Não me surpreende.
Easton Harris
Cute girls doing guro things is so lovely. I'm afraid the meaning is too deep for me though.
Aaron Moore
kk anão vc ta tendo um derrame?
Andrew Nguyen
Updated demo (same link) because the windows had missing colliders. thanks my dude
David Kelly
Yeah you should probably stop.
Ethan Robinson
I remember that shotgun. It's quite old isn't it?
Colton Howard
nah Not really? the first file of it was made in July.
Nicholas Robinson
my first animation
Isaiah Bell
to better understand, compare and beauty and ugliness both bow to the whims of aesthetics so to claim anything like try to claim as irony is inherently false.