/bfg/ - Battlefield General

Pickaxe, revive syringe and Kolibri only.

>new mortars

revert this

New mortars? Explain. Is it gas?

thats a man on the left

Old support mortars

>put mortar base down and start shooting mortars at inert hillniggers/scrubby tankers

Mortars since last week's megapatch

>put mortar base down
>wait 10 seconds for the accuracy penalty to wear off
>fire one mortar
>wait a few seconds to avoid the rapid fire accuracy penalty

basically they're shit now

>spawn on scout squadmate on rooftop
>guy mows us both down
>see medic aproaching
>in the meantime its 2 enemies on said roof on my corpse
>14m, 10m, 4m
>medic kills em both
>good job man
>prones and fires his rifle grenade
>still dead

>positive

I'd just like to interject for a moment. What you're referring to as a positive k/d, is in fact, a k/d greater than 1. In order to have a k/d that is a negative number, you would have to have a negative number of kills or deaths, which is impossible. A ratio of two nonnegative integers is necessarily positive, zero, or undefined.

what's the best medic gun?

also what's the best early medic gun?

>stick with the Huot for a while to try make it work
>come to the conclusion it's still garbage no matter what
I think this needs an increase in damage per shot to make up for it's low rate of fire and poor ammo capacity, making it more like the SCAR-H, which has been my gunfu in previous games, because right now anything is better than this

read the fucking stats