what are the chances that we actually will see a non-sjw female character in kf2?
Lincoln Davis
Is first girl SJW? She's just a punk.
Adrian Evans
I'm so triggered right now, gosh darnit
Colton Ramirez
Do you think Ana and Rae secretly plot to kill the normie members of the team because they're normies? I do.
Tyler Morales
It's a shame that characters don't really aknowledge and communicate with each other
Joseph Hernandez
tfw haven't completed the throw animation and the gunslinger is already doing their thing
William Roberts
>tfw you carry multiple games as Demo.
Levi Campbell
I can't figure out what a gunslinger's role is. They seem undefined as just someone to float around and support what's needed.
Levi Lopez
A little bit of this and a little bit few that, though he tend to go towards big guy killing if trash is under control. He really excels in solo or when he's one of the last teammates left.
Xavier Morris
i fucking hate it when a stalker cock blocks my grenade
Hudson Rodriguez
>stalker block my RPG
David Barnes
One time I had a knocked-back Scrake block an RPG I fired at a Fleshpound. That was fun.
Caleb Sullivan
most of the demon hunter songs are good if your into that kind of music
Luke Mitchell
>tfw saving all mates as medic
Ayden Murphy
I want more music where it isn't gruntal lyrics. Collapsing has the least.
Jaxson Rogers
>tfw your constant stream of medic darts is the only reason why your team managed to get through every wave past the third one.
Jackson Lopez
Bump.
Easton Bailey
I fucking hate it when I'm a class like Demo or Support and classes like Commando or Medic take ammo boxes.
Juan Nelson
I fucking hate it too when I'm any perk and the Support doesn't have the Resupply skill.
Xavier Perry
But muh stumble.
Nathaniel Hill
>There are Support mains RIGHT NOW who use stumble even though the DBS exists
Hudson Scott
>He doesn't want the medic to get more grenades
Austin Stewart
ded game
Parker Reyes
>Sui Red Patty on Infernal Realm >Last man left as Evis Zerk >Get his health down to a quarter >All is going well, just let me run out of this large room and- >He whips out the minigun just before I can reach the corner and shreds me in two seconds >After I spend the boss wave plus the whole match before it powerlifting the team
WHEN PEOPLE RUN IN CIRCLES IT'S A VERY VERY
Christopher Torres
>leaving out the wave before where you died to a fleshpound carried you and the team desu
Aaron Reed
>Leaving out the wave before that wave where you were alone but for my guiding hand against the hordes of belligerent locals
POWERLIFTING
Landon Myers
well that's the pubbies' fault, not mine
Samuel Garcia
Why the fuck did they accept this garbage into the game? Captain Wiggins is not ok but this is?
Lincoln Jenkins
Commando Chicken and Terminator Chicken when by the way ? They were the only characters I used in KF1. Since Tripwire went full retard with the cosmetics and even added a gundam cosplay and a knight I assume adding a chicken isn't shocking.
Ethan Martinez
They're so obsessed with providing different voice acting for every character that it slows down the process a lot. It didn't bother me at all in KF1 where there were only like 3 or 4 different voice packs for dozens of characters
Levi Bailey
Just use one of the numerous Arnie soundboards on the net for Terminator Chicken, everyone will love it and it saves money :^).
Elijah Evans
If the same voice is fine, ask not for a character, but for the suit. Though they can't bring themselves to even do that right, as seen with wilkes and the power rangers kf2 got instead.
Justin Fisher
Still waiting on pic related despite being in the PS4 announcement trailer and completely removed outright for no reason whatsoever. Especially the non-meme """"Elite"""" Horzine Armor decorations
Noah Adams
>people are shit in pubs >not aware of it >blaming others It hurts, user.
Lucas Thomas
>aha i'm so good guys, everyone else is shit
Gabriel Morales
PUT ANDERSON BACK IN THE FUCKING GAME ALREADY
Carter Reyes
>start playing suicidal >3 level 0's including a survivalist >maybe they know what they're doing >they keep dying after third wave I'm going to hate suicidal aren't I?
Jordan Morris
Bitter End. This song is the fucking Guile theme of KF2. It has the best pace to the point that you start literally sync your shots with every breakdown.
Blake Ward
[RUN] [RUN] [INSULT PLAYERS] [WELD DOORS]
Luke Kelly
WHHHRRRRRR WRRRR BEEPLLEBOOPBOOP LODES O MONE
Jose Martin
>I can't figure out what a gunslinger's role is. He's the perk that shows the true potential of the player. He can be a total shitter bodyshotting trash with .500 or a Grim Reaper that kills everything in his way and soloing the whole game by himself. His skill ceiling is far higher than any other perk, he's the ultimate road to ascending to the throne of God.
Wyatt Bailey
>Hating le epic random hats.
Jaxson Powell
Hey, at least they weren't dying every wave.
James Roberts
That's only if you're solo or there's like two people on the server. If not, you're going to be spending most of your time jerking off while classes like Commando, Demo, and SWAT murder everything much faster than you.
Asher Taylor
Than you haven't seen yet a true Gunslinger my son.
Brayden Jenkins
I had a Gunsligner on an HoE game last night user. He mostly picked off random stragglers while I blew everything up with my M79. He took down Scrakes but that was it.
Kayden Adams
>I saw a few shit Gunslingers so the Perk is shit You can say the same for literally any other Perk
Brayden White
Not about the medic though! Medics a pure!
Brody Barnes
Gunslinger is not vain, he's aim is not top board or awards, he waits, he controlls the battlefield, he's there where things go wrong. And if he's left alone, he shows no mercy to those who hurt his allies. He brings victory, when he's surrounded by doom. He can be a shadow, that when needed, turns into a morning star. He's walks only one path, path of victory.
Owen Green
I've seen some pretty shit Medics desu
Daniel Morris
To me, I consider it like the more "pro" version of Sharpshooter. Gunslinger is basically the inbetween of Commando/SWAT and Sharpshooter. It's a flexible perk.
As Sharpshooter on HoE I go M14 and Crossbow with the extra stun power perk. It's a lot of fun because I get to stun Fleshpounds with the Crossbow and both bigs only take 4 shots with the bow. Not to mention the M14 stuns Srakes too after 4 headshots with the stun perk. Between all the stuns and the freeze nades, I can effectively kill lots of trash and bigs safely. It helps the team and makes sure they can't really fuck things up for me.
Gunslinger doesn't have those options though. You can't just stun and freeze your way out of problems. I know his nades sometimes can stun, but they also have a huge AoE and you can easily KO yourself. With good aim, it can be really powerful. With 3 sets of dualies you can kill all the trash and all the bigs. He's a perk that benefits not being interrupted. A Gunslinger is best holding his own side, but he's still good crowd control and chipping in on stunned bigs when around other people. He can be a big killer, but as long as your team understands not to interrupt him or only to chip in with headshots.
Michael Sanders
>Commando/SWAT
Stop the interchangeable memes
Thomas Diaz
They do the same, just with different weapons. + for Commando for marking stalkers.
Kevin Carter
It's not a meme. They fill similar roles. When I'm SWAT or Commando I kill basically everything that isn't big. As SWAT the only real difference in my playstyle is that I sometimes solo Scrakes or I stun bigs for the team if I need to. I expect the same of anyone else playing SWAT or Commando.
Brody Gonzalez
Stop the "I disagree so it's a meme" memes
Ryder Wright
NO
Adam Thomas
Swats worse at killing medium zeds at range, offers no stalker detection, is better at clearing trash, and is better at dealing with large zeds.
Levi Wood
So should I get this game or no? I liked KF1, but hated the level system. Is it better in KF2?
Christopher Barnes
They both offer the same trash killing potential, and SWAT kills big zeds easier with flashbangs, while without them, Commando will do the same job in the same time, with the same amount of risk.
David Gray
You get less per level-up than you did in KF2, but the tradeoff is that leveling is much easier, and as of the latest patch, is noticeably faster for the early levels.
Aaron Martin
They fill similar roles. To Tripwire's credit, they managed to make two perks that are very similar on paper feel a good amount different in game.
Most people I know who played KF1 don't like KF2, but as someone with many hours in KF1, I would say get KF2, I like it a lot. I would say the leveling is more cancerous in KF2 though. There are perk leveling maps, but they go at a snails pace.
Ian Peterson
Megumeme!
Isaiah Miller
Definitely, but it still takes time to reach max level. If you like the game, you won't even notice when you reach it though. New perks take me around 4 days of normal gaming to max them.
Isaiah Young
I've found thatm ost of the vet KF1 players that don't like KF2 are the "MUH DEEP META" types that are upset you don't need to do combos to kill shit. If you enjoyed KF1 because of shooting naked men and women in the head with impressive visual effects, then KF2 is just fine.
Christopher Cruz
>They both offer the same trash killing potential swat can literally just run his mouse of a mobs head and the zero recoil vector will neatly decapitate them all in about 2 seconds. Commando has to specifically click on each one.
Swat is hands down superior at trash killing than commando
Josiah Torres
Exactly. I am one of those deep meta fags and I still stand by it. KF1 has some amazing depth and combos to it that I absolutely adore and I spent thousands of hours doing them in game and mixing and matching weapons and having a blast with so many people.
I feel like I'm part of only a handful of those KF1 vets that really loves KF2 as well. In truth, I was on the fence for a while with KF2. There was a lot during the EA that I didn't like, but when I came back a month ago I've really liked a lot of the changes. There are still combos you can do in KF2 and some fun mixing and matching, so over all I'm quite satisfied. I think for too many people I know it was nearly 2 years of being let down and they just didn't want to bother any more.
Samuel Garcia
>Swat >Click and hold >Commando >Click heads No difference here.
Levi Gonzalez
There is considerable difference because the head popping capability is literally limited by the rate of fire of the weapons. Commando can not decapitate a mob as fast as swat can, it is physically impossible.
Commando also provides zed time extension. Commando is a support perk that is decent at killing trash and mediums, swat is a dedicated killing perk that can handle all enemies better than commando with the exception of sniping husks at range.
Justin Hughes
What difficulty are you playing on? Commando is far stronger at killing trash. It kills them instantly, doesn't just decap. It takes 2-3 shots on medium zeds and shreds faster than SWAT.
SWAT has the benefit of being more useful against bigs to stun them and also can hold 3 guns so you can effectively kill more. They are equally aggressive, but Commando will do it faster. SWAT allows you and your team to be sloppier so it's a nice class.
Cameron Reed
Commando is for precision-killing certain targets (Stalkers, Crawlers, and medium zeds) at range before they can do any damage, while SWAT is for M1ing close groups of enemies. Comparing them by pure DPS is missing the point of what they excel at.
Lucas Hernandez
>It takes 2-3 shots on medium zeds and shreds faster than SWAT.
At closer range a swat who is crouching has basically no recoil.
The vector and the SCAR are both basically equivalent weapons, the vector is easier to use at close range and harder to use at longer range.
SWAT also never has to worry about running out of ammo. In a panic situation swat can sweep around and decap everything when a commando has to start going for body shots because zed animations/explosion knocking things around.
The difference between the vector and the scar is about the same as the scar and the m14. All of them can efficiently kill under optimal situations, but the bigger ones become less and less good in panic situations and more and more better at range and at doing damage to large zeds. The swats grenades make up for this.
Connor Wilson
You have some severe SWAT bias going on.
Both are great, but if your aim is halfway decent, you'll do better as Commando at trash clearing because you'll kill faster. Neither SWAT or Commando outclasses each other which is something I'm really happy about. Commando will kill trash faster and from farther away, but if shit does hit the fan, like it always does, SWAT is better up close and has Flashbangs. SWAT is definitely easier to use if your team is shit. Still, Commando prevents many shitstorms from even taking place.
Noah Diaz
Once you get your classes to 25, you'll want idiot low-level newbies on your team because it makes things more challenging.
Dominic Robinson
>SWAT bias ? I prefer playing commando, its zed time extension and stalker detection are extremely good. The SCAR also feels really nice. Its no better than sharpshooter at killing trash though, it has more ammo is all.
Nolan Murphy
This. Putting on your tryhard pants to compensate for your trash bin teammates is lots of fun.
William Edwards
What are the best perks to take if I'm an evis zerk?