Reminder that if you have under 1.5 KPM, 900 SPM, 600 skill, 65% winrate, and 85%+ weapon kills you're garbage
Xavier Carter
t. 1.5 KPM, 900 SPM, 600 skill, 65% winrate player
Hudson Baker
skill doesnt mean anything because it can fluctuate so much
Levi Perez
The only thing that matters is winrate anyways. Nothing you do has any purpose if it doesn't win games.
Grayson Williams
> Press shift to no sway is already in And it's a shit mechanic
Jacob Cook
>ever using crosshair with pistol within 30m
Isaac Peterson
Operations are fucking hard for offense. How do I get good at this?
Ryan Cook
Play aggressively
On pub operations the only excuse a team ever has for losing is that they didn't W+M1 the objective enough
Mason Allen
Spam vehicles.
Joshua Richardson
Some advanced tips i learned while playing today -The lmg from the sentry class actually gets more accurate the longer you fire -You can make the minimap on your screen way bigger in the options -You can cancel grenandes by tapping L2 while holding it
Liam Lopez
>this passes as advanced knowledge for consoleros
Leo Cruz
I'm going to sound like a casual fuck now, but how do you cancel grenades on pc? Haven't tried it, or if I did it didn't work, but it could be a good thing to know. Just switch weapon?
Lincoln Evans
Is it so much to ask for a fucking battlepack progression bar? I fucking hate this >"Sometimes you get one sometimes you don't" crap.
Logan Ortiz
>tfw game runs worst than the beta >have to run on literal potato graphics just to get 60-70 FPS
Matthew Moore
> click cavalry in spawn screen > spawn in as pilot on a horse
REEEEE
James Nelson
I seriously hope there are no backstabbing italians in this thread.
Dylan Hernandez
I still dip on Amiens and a few other maps It looks like my i5 4690k@ 4,4 maxes out
Adam Collins
Friendly reminder that Groizians and people from Trieste were pissed about the Italians taking them over.
Samuel Jackson
you switch weapons
Kayden Collins
Figured as much. Best to double-check, so I don't need to do it and find it not working at a crucial moment.
Matthew Stewart
I've seen videos were the grenade just goes flying with no animation, is this what you mean or just stopping the throw?
Aiden Sanchez
>R9 290 hello darkness my old friend
Asher Parker
>r9 280 Maybe I should upgrade
Xavier Rogers
>GTX 750 still almost playable
Juan Watson
>play kaiserslacht >play better than I've done all day >can't even take first sector because people are camping right outside the radius of A and rush off into the enemy trenches instead of actually sticking around to take B >whichever point I'm not on not only does not get taken, but quickly gets retaken if we've managed it >the only squad with decent players(not two hillniggers per squad) is locked with three people in it
How hard can it fucking be to move inside the point's capture radius instead of camping a hair's breadth outside of it getting killed over and over?
Juan Hughes
>can't put AA sights on the infantry versions of scout guns
Cringe. This would make them so much better.
Christian Hill
Attack fast before the defense is fully set up, hold one objective, because your retard teammates will all abandon it as soon as it's capped. Pray you have a good tank whore
Henry Bell
>still playing this shit
LMAO
Eli Garcia
They're skins m8. Why are you so angry?
Alexander Lopez
i have gtx760 it aint bad i play on low with mesh quality ultra, still looks nice
Justin Ross
Video gaming was a mistake
Connor Kelly
Do the guys in tanks try to destroy the enemy tanks? No. Do the guys in tanks defend the points that aren't attacked by tanks? No. Do the guys in tanks hang back to "farm" three infantry kills when we absolutely need to take back a point this very minute to not lose? YES.
This game can be fantastic when you end up with an actual team playing against another actual team.
Henry Mitchell
I'm angry because I got a sweet gold skin for the baby pistol, and then I learned I needed scout lv 10 to use it
Eli Garcia
I'm fucking sick of the M97 and 12g being inconsistent trash. I'm done with these dice rolling shit shotguns.
What SMGs am I allowed to use if I don't want to be labeled a mouth-breathing shitter?
Ian Reed
/bfg/ platoon which when? We will literally faceroll pubs
Cooper Sanders
Don't forget the plane shits that spend the game killing each other, rather than helping infantry destroy enemy armor.
Asher Jenkins
Why are the console sized maps often better designed in BF4?
Andrew Wood
Assault is the shitter class unless they're actually focusing on taking down vehicles like they're supposed to.
Jeremiah Diaz
would be more fun to fight each other than to stomp with no challenge
lots of the planes have decent ground attack options, but the dogfighter has literally no purpose except to shoot down other fighters, it's trash at killing attack planes and bombers even
I just don't get it
Aiden Bennett
Games that force a team to play together and coordinate or lose are highly addictive and more fun. Hopefully (but probably not), DICE gives at least a mod or game type that bathes the base BF1 in the essence of Red Orchestra 2.
While having many less features, that game was significantly more fun given how it literally forced teams to play as a team.
Angel Cook
I always forget planes because they're such a non-entity for the gameplay. Either you get some points when you notice one going over you when you're close to an AA(or you can have a boring playtime camping an AA), or you get randomly killed by one when you're busy focusing on actually killing enemies on the point you're taking. It's like a more boring hillnigger, because at least if you spot a hillnigger nest you can flank them and have some fun with explosives.
Ethan Evans
I just spent about 5 consecutive minutes twirling around another fighter trying to get behind each other What a waste of time I eventually snuck off by using a river as camouflage after sharp turn
Adrian Morgan
what is hardcore
hardcore on a good map turns it into the first game that has actually felt like battlefield for 10 years
lack of sniper tier assault rifles keeps the weapon balance from being totally horrible too
Ian Martinez
>would be more fun to fight each other than to stomp with no challenge
Don't ever say this. The shitters that come here completely disagree and literally never did this once in BF4, one guy even got kicked for killing other BFG members in matches. The people here would literally rather sit in boring spawnrapes over and over and over rather than have any form of a challenge and this went from the bottom all the way up to the top dog leaders of the platoon
Benjamin Miller
That's my goal,
I normally rock support, but I've been getting pub stomped by Tanks lately and I'm sick of it.
Daniel Phillips
I enjoy shooting on planes as they fly past I also fly a lot so I know how annoying it is
Wyatt Collins
if anyone is actually using AA flying over friendly AA is a great way to shake anyone and turn the tide
problem in 2, 3, 4 was the only counter to planes was other planes, now there's some teamplay
Brody Hughes
MP18 Experimental
Kayden Sanders
try to be on the team that lost air superiority with decent pilots on the other side and see how much of a "non-entity" they are
Alexander Cox
Yeah, but once you're stuck in a deadlock where you're flying in circles 24/7 on the edge of the map you're kinda fucked if you fly away, since he'll instantly target and rape you
Josiah Cooper
>not rocking the infinite limpet charges and light anti-tank grenades
Sure you need to sneak up on the bastards and dodge the turret after the first limpet, but it feels more rewarding.
Juan Smith
I keep saying, that one could have a completely novel and different type of FPS if they stuck more narrowly to "historicism".
You would end up having a game with one unique team running around with more (But less powerful) tanks, triple-purpose rocket guns, BAR's, and shotguns, while the other team would be carrying SMG's, semi-automatic rifles, anti-tank rifles, and flamethrowers. Additionally, the performance of the team would chain very much with how well the vehicle players work together with the fire support and infantry, in a very, rock-paper-scissors-shotgun way. Then you force a substantial portion of each team to have bolt action iron-sight rifles and then you end up with something substantially different from basically any other game.
This might happen later, but definitely not while the game is still trying to be marketed to more "battlefield" oriented gamers.
Camden Nguyen
since we're basically playing stormtroopers with all the smg's, lmg's, tanks etc, in battles where stormtroopers were actually used, it would be interesting to have an attack/defence mode with one side armed mostly with normal rifles and the attackers using all the fancy gear
the first expansion does seem to be trenches, so maybe
Sebastian Nelson
Of course they have an influence if only one side is flying around and can rape infantry at their leisure. Is that a good thing for gameplay? Not really, because nobody likes being killed by a force you can't do anything against except for at an AA station. Is planes having airfights to claim air superiority a good thing for gameplay? Not really, because it only matters to the pilots. It's like two hillniggers having a hillniggering-fight before resuming their work as a hillnigger targeting infantry. Remove planes altogether and you'd lose nothing as far as the overall gameplay goes. Tanks are down-right integral, as a comparison.
Austin Butler
If it weren't for a random bomber killing me once every 3 or 4 games I'd forget they even exist.
Cameron Martinez
Yeah, I've even found myself double-checking whether there are planes on some maps.
Alexander Gray
>nobody likes being killed by a force you can't do anything against except for at an AA station
there's lots you can do against it, air superiority is something you win on the ground, getting extra plane spawns, using AA truck, AA guns, killing AA on the enemy side of the map etc. to keep the other sides planes grounded and yours in the air
Kevin Smith
I was thinking something more upon the lines of this; but that model could be used too for "Conquest"-mode maps.
>Conquest-mode-->Skirmish mode (flags, but no dedicated attackers/defenders). >64v64, with the teams broken down like this. >Limited number of specialist primaries per team that are separated from specific class types. >British team: 10 LMG's, 4 shotguns, 4 scopes, 2 rocket guns, 2 BAR's, 1 armored car, 1 heavy/light tank in play at one time, with lots, of respawns. >German team: 5 LMG's, 2 flamethrowers, 2 anti-tank rifles, 4 SMG's, 2 semi-automatic rifles, 4 scopes, perhaps 1 A7V or captured mark IV per round. >HUDs turned off, that's toggable, no-third person vehicles, LMG's must be deployed to ironsight, damage is solely based on caliber of weapon as opposed to the balance is in play now, repair dynamic and infinite ammunition is turned off. >Airplane matches are (mostly) contests that more directly affect the game by observation (attack)-planes acting as a UAV for a class at a radio that can more accurately dial in assets. In regards to air, you have one set of secondary (ground attack) weapons and a finite amount of primary. However, planes are much more common in game than they are now (With 2x per team usually in play at any one time).
Luis Rivera
You will never get "historical" with a game; however this is much more "How it might have been" along any section of the western front 1917-1918 at any one time.
Chase Wright
Taking out enemy AA so the airchavs have an easier time sure is more fun gameplay than actually playing the objective.
The point is that the divide between the planes and the infantry is too big, leading to the planes feeling like a random factor rather than something you actively look for at every moment. With a tank every class can take a light anti-tank grenade and whittle its health down. Or they can just run when the tank is in the area. It's actually fun to get shocked when you round a corner and notice a tank coming your way, forcing you to turn and run. With planes you don't get that because they're either having a dogfight or they whizz past. With planes you shoot at it a bit as it flies past if you spot it, maybe you duck behind something or run out of its path, or you get killed by it as it passes. That's all the input it has, and the input you have towards it doesn't even feel worth it unless you're at an AA. Spawning an AA truck to take down a few planes instead of spawning a tank to help your team push an objective is only appreciated if you're already getting fucked by not having friendly pilots.
It worked in BC2 when you had helicopters that were essentially flying tanks and everyone had anti-vehicle stuff. A good pilot could fuck things up, but all the infantry still felt like they had a part in taking it down rather than just relying entirely on the friendly helicopter or someone manning an AA gun.
Noah James
So is there a way to stop the fucking game loading the next level?
Luke Reed
>posting this every thread
Ryder Nelson
you don't dedicate your entire playstyle around it but if air is being a problem there are things you can do about it, and there are proactive things you can do to make sure your airchavs are the one raining death from above instead of the enemies
Nolan Evans
Alt+f4.
>mfw it's actually quicker
Henry Reed
also sniper rifles are basically infantry AA this time around, giving hill niggers a purpose in life, any gun can damage planes, keep shooting it makes a difference
even if you don't get killed, a single hill nigger focusing you down can be extremely annoying and keep you from being much use in the air
Ian Clark
I've said it before and I'll say it again; jets and airplanes need to be removed from the game since they contribute absolutely nothing other than hunting enemy armor (which can already be done by ground infantry), farming ground infantry, and having their own circle jerk airchav battles that are akin to shiggies dueling each other across the map
Only reason DICE keeps putting in planes and jets is because "Look, we're a combined arms game!! COD doesn't have awesome jets!"
The only plane I'd be fine with in BF1 is the Bomber, since they essentially fill the same niche as Attack Helos/Little Birds, and make them more susceptible to small arms fire and AT rockets
Caleb Powell
ground attack plane and trench fighter can absolutely wreck infantry, you wish you have me supporting you in a push for a point
Joseph Jenkins
>fire a mortar into a pack of enemies >enemy hit +30 >spawn on a friendly just as someone is dropping a mortar on his fat stupid butt >instant death
Brody Ortiz
>things you can do to make sure your airchavs
Why should I care about making things more fun for the airchavs on my team? They matter to me as about as much as the airchavs on the enemy team. They just kill infantry that you'd rather have fun firefights with yourself. Tanks provide moving cover and sometimes resupplies, so they get some love if they do their job. Not to mention dealing with enemy tanks. The most that airchavs supply is some spotting, except they rarely do so, and maybe taking out a tank if they're not too busy dogfighting or farming infantry. Something that your tanks and infantry can deal with on their own.
Your airchav perspective is ridiculous. You actually want people to be of even less use than your usual hillnigger. At least hillniggers take out some infantry and do some spotting when they're focused on the ground. You want them to look in the air and plink away at planes instead, because it's "extremely annoying" to the airchav and causing them to be even more of a non-entity to the other players' gameplay.
>ignores the point >brags about skill at farming infantry instead
Typical airheaded airchav.
Caleb Smith
>Tank fag runs around killing everyone. Gets 20 kills before dying >Literally waits nearly 8 minutes in the spawn screen so he can immediately spawn into the next available tank >He gets another 15 kills unchecked before the game ends >Every time the fucker gets low he just fucks off to the hill and self repairs where no one can chase him and finish him off. >Quits the server next map because the map doesn't have a tank to mindlessly farm his stats on
Why is this allowed? Why is all the AT equipment so goddamn weak, holy shit.
Brody Powell
I've killed plenty of planes with my own sniper rifle too
I also turn fights for flags around with bombing runs, it's not farming, I don't go looking for random dudes to shoot
air superiority wins games
Noah Reyes
Cheating wins games.
Does this mean that cheating is a good addition to the overall gameplay? No.
Liam Torres
Congrats, you strafed and got 1-2 people, and now you have to wait 10-15 seconds to do another strafing run which by then the same people you killed are back and contesting again
At least bombers can hover close by objectives and apply consistent pressure, which is exactly the niche helicopters filled in BC2/BF4
Michael Rodriguez
>Every time the fucker gets low he just fucks off to the hill and self repairs where no one can chase him and finish him off.
What do you want him to do, sit there?
Use AT mines, just 2 will blow up a heavy tank
Asher Allen
On some operations attack planes literally wipe half of the attackers tickets if the pilot knows anything about anything.
Ryan Howard
bombers take much longer to turn around than attack planes though
Elijah Martin
Well, i'm not the only one whose autism was triggered when a "World war I" game has a large numbers of people running around with Scoped Selbsladers and automaticos.
Brayden Bailey
as an airchav who probably contributes more to the team than you ever do: please kys
i constantly drop flares on objectives, i constantly give orders to my squad, i constantly spot enemy armor & infantry for my team, i constantly bomb objectives that have enemy infantry on it, i constantly kill lone hillniggers with my plane and on some maps i capture the fucking objectives all alone with my plane
just because you have no fucking clue how to use a plane doesn't mean it should be removed from the game
Justin Hughes
It's seriously quicker to turn the game off and then back on. Our just wait for the level to load and then quit.
Noah Stewart
There should a lock-out deal so that you can't get into a tank twice in a row. Not just because of shitters taking up space, but to give more people the chance at grabbing a tank and learning how to play them. I don't care if our team has the best tank player ever, it still sucks a bit when you see them jump straight into another tank after they've been killed. Make it so that the lock-out doesn't count if no-one else has grabbed the tank within a set amount of time, for those rare moments when there's only one guy who actually wants to play tank.
Angel Cooper
>iron walls 64 players as defender >church >first bunker >second bunker >third bunker >bridge >little AA It's heaven
Ayden Brown
The first stage of conquer hell is disgusting as well if you get the attack plane on the defending team. I think at the 3rd sector or something.
Kevin Stewart
>With a tank every class can take a light anti-tank grenade and whittle its health down And every infantry can shoot at incoming planes to whittle their health down, plus they can aim at the engine, the wings or just the passengers for extra fun Especially as a sniper you can destroy them hard and let your pilots or AA finish them Much like in BC2 where you'd snipe the people out of the choppers
Ian Gutierrez
Buy Verdun. I don't mean that to be cheeky, but the only way you'll let the execs know it's viable is if you show them sales will be just as good. So buy Verdun.
Anthony Cox
I have been trying just that, user. It's easier said than done against a competent driver.
I couldn't sneak up on this guy because he was whoring 3rd person camera and every time I tried to flank and get close, he'd drive off and blow me up.
That just leaves the option of setting them in a random choke point and praying he drives on them.
That requires him to make a mistake. He wasn't making any.
I don't blame the guy for bailing when things look bad. But if AT equipment was stronger, than he wouldn't have so much time to escape to safety.
There was one point where I was shooting AT rockets at him across a field, and he just decided to ignore me and head to the next objective. I was such a non threat to him that he didn't even bother slinging a shell at me.
It's fucking demoralizing, user.
Kayden Lopez
>BC2 Noob >got the game very late >my first BF game >pilot flying in a perfect circle around the spawn/flag just reaping in everything >to this day I still don't know how to do that maneuver
Wyatt Gutierrez
>strafing runs from behind and the sides every 10 seconds while your team is pushing and while plastering the area in flares >not amazing
Nolan Brown
You know, i'll just stop bitching about it and wait for mod tools to come out.
Jaxson Rodriguez
>people type 'gg' after literally every game no matter if it was good or bad
Whf is this millenial feel good pat-on-the-back SJW nonsense?
I just type 'nazis btfo' or 'wops rekt' or something oppressive like that.
Isaac Hernandez
Circle strafing was cancer in BC2 and was the reason I permanently ragequit every time that desert conquest map showed up in Every game on that map was decided literally by who had the better pilot, and who could circle strafe the the other team's base first.
William Jenkins
>BC2 noob >my first game
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Dominic Watson
I scrim sometimes and the people I play with will rocket any chopper out of the sky in one try, it's insane
Ian Gomez
Yeah it was in Atacama desert lol Sorry I haven't been playing since 1942, fuck off nostalgiafag
Alexander Watson
>'nazis btfo' >'wops rekt
kek
Grayson Evans
How much of a terrible human bean do you have to be to decide not to include chat in the post game stat screen
Charles Torres
in bc2 you couldn't even chat in the spawn screen
Chase Baker
I wouldn't be surprised. BC2 is pretty old, and the average joes have moved on. The people that are still playing it must be crazy good at the game, at this point.
Isaac Rodriguez
I... I bought verdun twice
Xavier Kelly
They are The recons spin around with their SV 98s gibbing you wherever you go while shitting motion balls and c4, the medics will shower you in bullets all over the map, the pioneers will take down your vehicles and somehow snipe you with their stupid little silenced dickguns, and the assaults are kinda just there but will shoot you well regardless