/wfg/ OP pastebin, if it's not like this one report it and make a proper one: pastebin.com/iAgtMahh
Kevin Moore
It's the Grineer
Leo Torres
>/wfg/
Gabriel Roberts
>reddit makings threads now not even surprised anymore
Robert Campbell
Anyone got some good forum posts to share?
Jackson Peterson
They can either create a new EFGH rotation table with better drops that is used for 25+ minute runs, or they can just put a multiplier on the ABCD tables so that the further you go the more (mostly useless) stuff you get.
Given that #2 is easier to implement, that is what is most likely to be implemented.
Leo Martin
...
Adam Cooper
>How To Fix the Bladestorm Fix 1. Select initial target with 4 2. Instead of Bourne-o-Vision; zoom out to BamHam 3rd person combat camera (We know you can do it DE, You put in the remote viewers.). 3. Ash does his Cold Steel thing, dealing finisher damage using his melee weapon and mods. 4. While Ash is going "Nothing Personal", Player can queue up more targets the same way the new system works (from a much better vantage point). Ash Clones will target independently if not enough marks are designated. 5. GOTO 3 until no remaining targets, not enough energy, or no target is marked after the last attack.
Congratulations; It doesn't wipe the map, it can still clear crowds, it still wrecks face and now it's interactive.
Angel Rogers
>>How To Fix the Bladestorm Fix >remove the cinematic shit and send clones instead. >let Bladestorm scale with melee mods. faster,easier and better, you faggot.
John Rivera
>finish second dream >create qt grill operator >cinematic continues and it's a dude's voice KILL IT. KILL IT WITH FIRE.