Report this faggot now, spam is aginst board rules.
Liam Gomez
Ahahahah no ;_;
Jack Hall
Udemy.com/blendertutorial 15 bux y/n
Every course on udemy is 15 bux right now
Cooper Evans
people savan'
Jaxson Gutierrez
not really but i'll upload something anyway
Ryan Wood
that is the most important part
Colton Sullivan
I even have the previous one as a background. I just find it good to look at for some reason.
Levi Taylor
Oh bb, you're my favourite poster.
What's on the rest of the page?
Joshua Hill
pose tests for the first of the 2 I've posted
Alexander Carter
I don't understand
Asher Moore
What are you trying to learn to do with blender?
I find Darrin Lile on youtube to be a pretty good resource for all the fundamentals of blender for game asset creation, with the lack of texture painting info covered by just watching any digital painters really but I like XRG81 explanations most so far.
The only price I see when I foolow your link is $195 USD, so if you can get all that for 15 bucks that seems like an incredible deal, I checked some of the reviews and it seems positive overall. I'd suggest getting a clear idea of what you are looking to learn, and seeing if you can find that info out there already but if not, i'd say go for it.
I find this absolutely fine and desirable. Very good to help direct newcomers.
Mason Flores
I want to learn the fundamentals of 3d modelling, specifically with blender, and attempt to make my own lowpoly models for unity development.
Kevin Collins
Me too!
Oliver Anderson
I have never read the OP
Justin Phillips
thanks bro
Camden Stewart
Gonna be programming on christmas to try and make it
Connor Lee
nice potato
Julian Bailey
...
Owen Lewis
I like your style.
Jack Collins
...
William Wood
I would click through the playlists offered by Darrin Lile and Sebastian Lague and see if that doesn't cover enough for you.
As for specifically low poly stuff, 3D models anywhere from 3 to 1k vertices, most of that is just understanding the fundamentals of proper edgeflow and purposeful anatomical shapes that are going to be accentuated with texturing.
Quality low poly is to 3D as anime is to figure drawing.
Gavin Jones
So i need to learn 3d first. Its not just "easier" because theres less tris.
Sebastian Cooper
...
Josiah Hill
>half of thread is shitpost no thanks
Jaxon Moore
Extreme low poly is hard. But, doing 'less' tris is actually easier on all parts of your workflow.
Going extremely low poly is a skill you will develop by doing general 3D stuff. Just like make models for now.
Carter Gray
are these clyps all from the same user?
Austin Fisher
Ok user, thank you for the advice! I will buy the course because its a major discount but also look at your recommendations.
Aiden Gray
That thread is trash.
You are in the real thread right now.
Hudson Myers
Eh!? I don't recommend buying things! I didn't see that bit at all.
Brody Butler
What does /agdg/ think of Gimp? How viable is it compared to Photoshop?
Does it feel like it was designed by programmers? Is it not what you want in an art program.
Charles Carter
Even though this thread will die and that one will live, I'd rather stay here. Too much shitposting over there.
Gabriel Roberts
Try Affinity by Serif
Gavin James
I didnt say you did. Maybe i worded that weird.
Nathaniel Stewart
Personally, I'm not a fan of it. I feel like the workflow of Photoshop is a lot smoother than GIMP's, however I know Photoshop very well while I do not know GIMP very well. So take my opinion with a grain of salt.
Hunter Hall
When I tried Gimp I went straight back to PS.
Oliver Gomez
it's only good for basic image manipulation, like "making memes for facebook" tier stuff
though its arguably better/faster/easier for that level of stuff than PS is so why not have both??
Jose Hall
While this thread is relatively peaceful, does anyone have an invite for the Discord?
Bentley Ramirez
I hate GIMP UI. Krita has a better UI so even thought it's not made for the same purpose sometimes I use it just so I don't have to deal with GIMP's UI.
yeah, well that's not true at all. there's nothing you can do in PS that you can't do in GIMP.
it's a matter of what you prefer, ease of use, or free.
Luis Parker
I'm not saying PS can't do it, I'm saying it takes a bit more time or effort. you wouldn't use PS to make a shitty 4 panel "CANT WAIT TO PUT A FORK IN THESE THIS XXXMAS" may may image in PS, it's overkill and PS is finnicky and slow. But GIMP is pretty gud for that kind of very basic image editing/manipulation.
GIMP is for stuff that's too much for Paint, but not quite enough to justify using PS for.
Adrian Rodriguez
Have you tried gimp's IWarp (gimp's counterpart of photoshop's liquify) filter? Do you know how bad it is? It's not a matter of preference, it's objectively dreadful. It's practically useless. I can't use this to enlarge woman tits and fap
Nicholas Lee
meme background activate
I think next up is poly grass and plants to make the transition from ground to wall less abrupt
Juan Adams
How complicated is it to build a dynamic 2D fighting game like Rabi Ribi in Unity? I know that this game was made with Unity as well.
The thing is that I'm very good in creating graphic assets, soundtrack, the story, etc. but apart from some javascript basics I'm not good with programming. Willing to learn though.
Connor Jones
why are there two threads? i'm confused about where to shitpost. i'll just do both.
Dominic Russell
thanks
Brayden Roberts
Do you have a blog or even a name for the game so i can follow your progress? I like the look of it.
Kevin Richardson
your game oozes charm user. i really really like it. do you have a tumblr that i can follow?
Owen Mitchell
I use GIMP i actually love it honestly, it can be a bit finicky, but I find myself fully capable with it. It doens't "fall short" in any aspect for me
John Martinez
Drawing program. It is okay.
Eli Barnes
I'm using it. It's breddy gud.
Easton Bennett
endorsed by furries
Nicholas James
Its the nicest Open Source Software for digital painting IMHNAO.
Isaac Diaz
I couldn't get used to the interface. I use MyPaint at the moment. It has a clean UI with only the handful of features.
Jack Sanders
so is sex
Eli Gonzalez
>tumblr Fuck off.
Robert Green
I use photoshop for digital painting.
Jace Campbell
? It's a good site to blog about your game, plus almost all the devs I follow are on Tumblr too. It's nice to follow everyone on one site.
Jonathan White
Are you new? Tumblr™ has been AGDG™'s de facto standard devblog host for quite a while.
Aaron Stewart
>Tumblr doesn't accept gifs above 2mb >Twitter doesn't know what a webm is How are these the top dogs
Isaiah Ross
>don't you dare have a blog on one of the more trafficked and "safe" websites out there
I guess devs should never ever talk about their game.
Carson Young
...
Ian Campbell
So since I am new I am going to put my TRPG plans on hold, and make a sort of Binding of Isaac game (with a bunch of moral dilemma choose your own adventure bits mixed in) set in the world of my TRPG.
Does that seem like a more manageable project for someone new to coding but experienced in tabletop gamedev?
Brandon Gonzalez
>gifs user...
Henry Green
I am okay with the sudden burst of Tender Arm fan arts. Keep on going!
on twitter you HAVE to upload gifs and you have like 15MB to fit in, doesn't matter how close you get since it's all converted later anyway - kind of shit, but manageable you can't upload webms, mp4 is capped at 40fps tumblr swallows webms, but iirc it's worthless since people pay more attention to gifs anyway, i can't judge since i don't even have 10 followers my pitiful stats don't matter though, the point here is that it's pretty much impossible to take care of both services at once unless you shittify your gifs completely unless there is something i'm unaware of
Matthew Sanchez
dungeon break dev you here? got feedback like i said i would
Nicholas Gray
I worked on the eyes today, which does AGDG like the best?
Jack Thompson
left is best
Carter Torres
I see your efforts, but the first one is the best. Maybe if the rest of her would be more detailed, it could fit.
Connor Watson
middle is probably the best right is shit to be honest, not sharp at all
Carter Rogers
Left, mid and right just look off to me.
Nathan Smith
I like the right's design the best, but it's not sharp.
So I guess left as is.
Josiah Williams
outer two are fine, middle feels to high res compared to everything else
Jose Young
>facerig on sale for less than $10 >wonder how much the commercial version that lets you export animation costs >$500 welp nvm then
Austin Gonzalez
>Twitter
Well, shit. I hardly visit Twitter, but I'll try to remember since I really like your game. If you ever make a Tumblr pls post it and I will follow instantly
Landon Wright
i'm not realling digging any of those 100% tbqh but if i had to, i'd pick left
Brody Brown
I actually think 1 fits with the rest of the character's style the best. Seconding 's thoughts. 2 looks kind of like a Western artist tried too hard to copy the anime look.
Logan Ortiz
lol am i a dev yet XD
Levi Price
Not him, but there's a Tumblr link in the description.
Caleb Long
longer legs or nah?
Blake Phillips
>he posted the gif again
Anthony Gray
I am fucking blind. Thanks for pointing that out to me, user!
Josiah Hughes
pikopik.tumblr.com/ but posting to both has been really exhausting. sorry, I'm pretty socially retarded. I'll try though, just got to think of something interesting to write about
Christopher Ross
Is it going to have arms?
I think no arms and very long legs could be good, he could run have a crazy swinging run as a jack-in-the-box type thing.
Parker Brown
Drag and dropping half life assets in garry's mod and giving up is not gamedev.
Kevin Moore
Please remember to call or email the RCMP's National Security tip line and to give it a call whenever you see a Certain Someone step out of line.
With teamwork, we can get this Halifax shitposter off the internet for good!
Jackson Bennett
It's okay user, I was that way too. Created a Twitter first, got no attention, made a Tumblr, got a good few followers, than pretty much abandoned my Twitter. No energy to invest into both and Tumblr seems like it has more people interested in following gamedev.
Sebastian Rodriguez
Fuck off, you're not funny.
Anthony Williams
i added bottles to coop
Alexander Ross
>mfw this is the actual resolution you play with on your fisher price calculator