/egg/ - Engineering Games General - Formerly /svgg/

high capacity edition
previous ded: The thread is dedicated to all games about building machines and systems out of blocks, in space or otherwise. Also, all these games are ded. Only ded games may join, otherwise they must have their own thread.
Whether or not a game belongs in /egg/ is a case by case matter, however games that would belong in /svgg/, space voxel games general, are automatically considered /egg/

WebM for retards:
>gitgud.io/nixx/WebMConverter.git

List of currently known and vaguely not dead /egg/ games (this list is not fully inclusive and if you think a game might belong here, feel free to ask):
>Algodoo
>Avorion
>Besiege
>Chode - Children of Ded Earf
>Empyrion - Galactic Survival
>Factorio
>From the Depths
>Homebrew - Vehicle Sandbox
>Infinifactory
>KOHCTPYKTOP: Engineer of the People
>Machinecraft
>REM
>Robocraft
>Robot Arena 2
>Scrap Mechanic
>SHENZEN I/O
>Space Engineers
>SpaceChem
>StarMade

Games that are definitely not /egg/:
>Minecraft
>The general that quite literally cannot be named. The Mexican scam artist one. With the shitposters. Fuck off.
>Hearthstone, found in the hearthstone general, /hsg/, not in this general.

Information about these games, such as where to get them if they're not on steam, trailers, /egg/ conquered/hosted servers, and other shit can be found in this pad:
public.etherpad-mozilla.org/p/eggames

OP pad for future /ded/s
public.etherpad-mozilla.org/p/eggop

Warbros Spengies Server Pasta
pastebin.com/uPudaAyJ

Other urls found in this thread:

develop-online.net/interview/mariina-hallikainen-stop-calling-me-a-female-ceo/0209587
store.steampowered.com/app/290020/
store.steampowered.com/app/363530/
steamcommunity.com/groups/eggpryion
steamcommunity.com/app/514290
twitter.com/SFWRedditGifs

First for the soviet union is responsible for all of today's civil unrest.

second for whoever buys avorion needs to upload their directory so we can all play :^)

First for elephant seals

>bullying them when they just lost their choir

>I'm pretty sure that failsafes don't take subobjects into consideration
Maybe I can add some sort of metal obstacle in the middle so it will prevent it from shooting there.
I've also found the answer to my second question, the description says extra constrains work for missiles too.

double check the failsafes are actually connected. they don't join to every available surface on the LWC they're fussy. I know they work because these two front turrets don't shoot each other. You can also edit the failsafe settings to increase or decrease the tolerance.

As for torpedoes I'd like to know that one myself. ppl say edit fire constraints but it doesn't seem to work.

>mfw they won the cold war and cultural marxism is still rampant

They did it themselves you dumb shit. It's a manufactured casus belli.

>jewish commies were responsible for the soviet union AND are responsible all of todays civil unrest

FTFY faggot. The kgb merely continued what the kikes started