/dsg/ - Demon's and Dark Souls General

Darkwraith waiting for dlc edition

Release never ever >Character Planner
mugenmonkey.com/

>DARK SOULS 3
docs.google.com/document/d/1u8Mak1goSv4g73g16XsWV4sJelDQUatWkP2kcO6GVAA/pub

>DARK SOULS 2
pastebin.com/CAx8Yc8v

>DARK SOULS
pastebin.com/eNY3su63

>DEMON'S SOULS
pastebin.com/RjpF5s7a

>BLOODBORNE
pastebin.com/WdLBWD8n

>Community & Fanart
pastebin.com/7Qpa9ERV

Other urls found in this thread:

youtube.com/watch?v=ztPGThfD_GY
youtube.com/watch?v=3V9zxXN1rx0
twitter.com/SFWRedditImages

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should rename it "dsg in a nutshell.jpg" in all honesty.

Xth for best husbando

Repostan

>playing ng+ ds3
>pay attention to the music seeing how I've beaten the game already
>really dig some of the music
>wolnirs is pretty terrifying
>reach dragonslayer armor
>cool first phase
>second phase kicks in
>music gets intense
>atmosphere kicks it in more
>tfw dragonslayer armor is now one of my favorite bosses thanks to the music

What are your favorite musics anons?

I want a condo in anor londo

Reposting this then, I guess

The musics in Souls games are almost all top tier
My favorite from DaS3 is Pontiff, definitely the best music, and boss, in the game. I even got an erection from this music once
Credits musics are also god tier, from each game.

Gravetenders

I always loved how in anor londo, even the far-away zones that are clearly not playable areas look like wonderfully detailed city districts.

It's insane


if you camehack you can see the WHOLE AREA and rendered and super detailed

Trying to find a build to play a new DaS1 run. Already got the 4 main builds: STR/DEX/INT/FTH so considering one that doesn't need any scaling at all, relying on Toxic/Bleed and fancy footwork.

Bandit's Knife/buckler and 2-H Gravelord Sword.

Biggest issue is after I get 16 STR, I just max VIt/END and I have nothing to increase. I stop at SL 84, the fuck am I gonna do with all them souls?

Just scrapped content things

>ywn play the original Dark Souls

For someone who never passed Dark Souls 2 and didn't buy any of the dlc, is it worth getting Scholar of The First Sin to play through it?

Uh Garbman I think you gave me shit intended for someone else, I got your sign thinking it was a dueling one from someone else here. I can give those items back to you or whoever you want if you place it down again.

Level RES, obviously. Become invincible.

All soulsborne games with exception of DS2 (which has roughly 3-4 non-shit tracks) have superb soundtracks but BB and DS3 osts are so glorious i can't choose a single track.

First visit to Pontiff's boss room is probably the single hypest moment in DS3. Best character, godly boss fight, superb OST. Though all boss fights that involve some sort of metamorphosis and theme shift are hype as fuck too.

> I stop at SL 84, the fuck am I gonna do with all them souls?
Buy dung pies and some gimmick items to drop for people in invasions.

A favorite dickass-thief thing of mine to do is dropping people an item (useful or not) and then attacking them while they pick it up.

For an added layer of dickassery, drop indictments.

B-But RES is dogshit..

Only because leveling damage stats is so much better, but you apparently don't want to do that.

>Walk through fog gate
>See this trying to spook you
What do

I guess that's an idea but I don't plan on PVPing.

Is Toxic/Bleed reliable against bosses and is the Gravelord Sword even that good?

Befriend and get gravelord greatsword as a gift.

>autistically rants and rambles
>deletes his post to hide shame
Hope he comes back. I need a good kek every now and then.

Belfry Luna in Vanilla is the best designed area in the entire series.

A new DS2 player, upon reaching Majula, will soon find themselves heading out, be it to the Tower of Flame to fight Pursuer and Last Giant, or to Heide's Tower to tackle Dragonslayer, Dragonrider and Flexile Sentry.
Either way, they are led to the Lost Bastille. There, with some clever searching, they can find a key to upgrade their weapons to +6 thanks to McDuff. It proceeds as normal until they get to the first Great Soul. The Lost Sinner.
It is a huge difficulty spike, and the troublesome boss run and the darkness makes the boss problematic for some players. A few may get frustrated and quit, but by asking friends or the internet, they find out that there is a way to illuminate the boss and make that really hard boss a lot easier.

So they head to Belfry Luna.

The area is tiny but filled with loot that the player can appreciate, but what they truly seek lies beyond the area. As they struggle to get through, the players are accosted by bellbros and bellbros. The bonfire run is short, death is of little consequence, but the Bellbros are staunch defenders.

The tight, claustrophobic stairwells and chokepoints mean that there's very little camping, very little running and hiding. Unlike the forest, the PvP fucking happens lightning quick. Conflicts are nearly instant. The Player will often summon phantoms, providing covenant items for those who wish to brave the Blue Arena or medals for those who wish to unlock the secrets of Sunlight Spear.

Then the fights turn. It's two on 3, but the bellbros have the NPCs as meatshields. Every fight is a fast-paced blitz to annihilate the foe, since neither side can tarry long without fucking up.

The Bellbros have one more hidden weapon. The Chunks allow them to get stronger weapons, so while outmatched and limited in HP, they have more raw power.

Every dash is exhilarating and a great experience for all involved.

Belfry Luna a best

>with exception of DS2

Fuck off retard, DS2 has a superb soundtrack

Ah, I assumed you'd be doing PvP with the build.
If you don't, why bother stopping at a specific SL? Just a thought, because it's something I really enjoyed in DS1. I made a character and I just kept doing NG+ cycles and kept leveling. I ended up at like level 250 or something, with the sword from the DLC that gets insanely strong at such high levels.
It's sort of a different experience to do this. Things actually get really strong so being so high level doesn't help you THAT much.

The Gravelord Sword is a lot of fun and it's definitely viable btw. I think DS1 has quite a lot of bosses that can either be bled or poisoned or both.

and then the boss is the worst instance of both ds1 pandering and "dude dark souls is so hardcore" bullshit in the entire fucking series.

Based pope

>ds2 has a good soundtrack
lol

>ppl be apologic for moving around in water
Can somebody actually help me decipher this? I keep going back to this sentence and sort of understanding it but I don't.
Being apologetic for moving around in water? Wat?

>tfw you never cared enough to give rosaria 30 fingers because the rewards is shitty

ey man its dsii

everything good is tinged with a bit of shit

I never cared enough to give anything to any covenant

I kind of enjoyed it. One of the most satisfying bosses to smash the fuck out of with a mace

No it didn't. Majority of DS2 tracks are a horrifyingly shallow abomination that adds no atmosphere or dynamics to the boss fight. Take Fume's theme for example, it's just an incoherent, heavy mess of sounds that adds nothing to the fight and has no crescendo or theme shift during a second stage. Majority of DS2's tracks have the same problem.

DS2 is also the only souls game that has a hub theme that can cause headaches.

It does

Neck yourself memezaki cocksucker, it literally has the same composers as DS1 and 3

Already pasted my backup so it doesn't really matter, enjoy that katana tho kek

Alonne's theme, Sinh and Ivory are among my favorite bgm in the series. Others like Gehrman's theme, Gwyn's, Nameless, Artorias, DSA and etc are all top tier.

It's actually what I generally do so I really understand you. I just have small hand tremors that get progressively worse the higher my adrenaline so I always suck turbodick at PvP or when I get really stressed.

I have to stop cause I cap the only 2 stats that matters at that point (Vit 50, End 40 after getting 16 STR to 2H the Gravelord Sword). I could add RES but jesus I might as well just keep dumping into END if that's my only recourse, heh.

Good to know about the sword. I guess I'm just really anal, as I have these 4 characters at NG+2 already so I don't want to create the same character.

>Alonne's theme, Sinh and Ivory
That's like the only good DS2 themes.
Maybe add Chariot and Skeleton Lords to this list and here you go, there's everything DS2 ost has to offer.

Ah shit, original /r/ here. Oh well, you win some and you lose some I suppose.

Just because it's the same composers that doesn't mean the soundtrack is good. Ds2 has like three good soundtracks in total.

>DS2 is also the only souls game that has a hub theme that can cause headaches.
When I first went to Majula, the song made the place look more desolated and empty then it already is but fills you with feelings of safety and haven. The jingles and light tone in the song fits it perfectly to what it's tries to bring out; a sanctuary people are drawn to with a strong sense of grasped nostalgia.
It's a great theme but I prefer the Things Betwixt one 10x more.
>Maybe add Chariot and Skeleton Lords
Add Velstadt too. When he rings his Bell mace it changes his tactics and overall demeanor.

Abyss watchers is my favorite boss and the music is a very large part of that.

>DS2 is also the only souls game that has a hub theme that can cause headaches.
That's a wrong opinion if I've ever seen one. The majula theme (and the general feel of the zone) is fantastic.

Why didn't they bring the pools of blood to III?
Watching groups of people eat shit is fun.

I still have like 3 of them my man. sign down at high wall

>pasted my backup
Pretty good.

I wish the dagger of Farron Meme Sword was just like in that fan art, I hate the actual one.

youtube.com/watch?v=ztPGThfD_GY

youtube.com/watch?v=3V9zxXN1rx0

Both of these songs have their own theme of tragic heroism.

>Add Velstadt too
Ew no. Same problem as majority of DS2's OST like Fume, lack of any theme or atmosphere behind it

Honestly i can't understand how Sakuraba and Kitamura managed to do such rush jobs then redeem themselves in later titles.

Damn, I forgot all about that feature. Yeah no shit, why's it gone

Thanks for the shit, The extra soul will come in handy for sure!
Thanks for the uchi too.

ds2 is literally hitler and everything related to it must be erased from history

t. miyazaki

FIGHT CLUB
HIGH WALL
PASS: dsg

BE THERE OR GET FUCKED

Yet you enjoy the bland bloodstains that almost animate in ds3

Whatever happened to the german dude who hosted FCs in DS1 all the time?
His name started with A I think, I forgot though

fuck off frog reeee

I wasn't being sarcastic, I meant it as in "Yeah no shit, these were great"

Not everyone who post something France related is me
I'm not even playing DaS3 now
But seeing people getting triggered like that makes me want to go to that FC with my SL 405 char to trigger more

But that was a dung pie

Loud chime noises in hub theme is one of the worst mistakes you can ever do while doing the soundtrack for a game.

>SL405
Drake is that you

Where should I invade with SL75 and +8 weapons?

I haven't heard of anyone ever being anything but enchanted by it, and it certainly didn't bother me.

Are you sure you don't have some sort of disorder that makes you really sensitive to sound?

Castle, DLC, archives and ADP

this guy was on fire
from not making the game to making more ps4 exclusives

>I haven't heard of anyone ever being anything but enchanted by it
Are you for real? You need to change the volume to make every other area much quieter to make them bearable and not annoying.

Just repeating your own opinion doesn't make it more widespread. The majula theme was designed to sound like windchimes, and it's very subtle ingame because it's combined with the ocean and wind sounds.

No

Somehow it feels louder i think? like someone just set it to play louder than all other music in-game

>Scythe of Want
>A scythe born from the soul of Nashandra.
>The old one of the Abyss was reborn in death, split into miniscule fragments, and spread across the land.
>After regaining their shapes, they crawled forth, yearning for strong souls, in search of greater power.

>Dragon King Greataxe
>This axe, one of the rare dragon weapons, is formed by the tail of the Gaping Dragon, a distant, deformed descendant of the everlasting dragons.
>The axe is imbued with a mystical power, to be released when held with both hands.

>Missionary Axe
>Axe used by the missionaries who endeavored to propagate the Undead Commune, as well as its surrounding lands.
>The only salvation they offer is death, and any who disobey their teachings will be broken in two.

>Blood-stained Short Sword
>Dagger used by citizens of the Undead Commune.
>The inner blade is lined with fish hook-like barbs, maximising fatality when tangled in the target.
>It is rumoured that this weapon had some sort of ritualistic use, but the truth is unknown.

>Dripping Candlestick
>A candlestick once used by the church clergy.
>Hard wax conceals a bladed wick, which is tapered to a sharp point.
>Nastier than it looks.

>Executioner's Straight Sword
>Sword used for executing criminals.
>Its sharp blade has taken the lives of many offenders.
>This lethal weapon is a threat to all living things.

>Temple Knight's Crossbow
>Crossbow wielded by the knights guarding the Abyss Church.
>This crossbow was made to aim true against all those who defy the church's doctrine.
>A fine weapon with both high precision and power.

>Ring of Blind Ghosts
>Grants stealth from cursed ghosts
>This ring belonged to the seal guardian of New Londo. It prevents its wearer's discovery by cursed ghosts.

what could have been

fug

That's some legit fucking ugly HUD reskin

Looks like it's stylized after that game that Brianna Wu made

It's your opinion

I like it

What's this? Cut Dark Souls 1 content?

Atleast some of the things made it into later games

i think he's mad at people for justify removing the rusted iron ring in 2

so i remember someone saying split damage was really bad in ds3 because of how defense works, so its better not to elementally infuse weapons. is that the same in ds2? i infused my craftsman hammer with lightning and it doesn't seem to do as much damage. i have high faith. also has anyone noticed a possible bug with the hammer? i seem to strike larger enemies twice. Happened multiple times to the old knights in Heide's tower of flame.

Cute, lonely, ovulating nun looking for a gallant knight or two to spitro- I mean, escort her on her quest to cleanse Irithyll of the false Pontiff and the abomination known as Aldrich.

PC
Pass is dsg
SL 46

I can come there in 5 minutes.

Cut content fron dark souls 1, 2, and 3.

>Cleaning Irithyll of my husbando

cut dark souls 3 content

you can see it with the item swap script

I can wait

But many of these are clearly in the games though. Most of them are, even.

>No one would fall for such an obvious troll message
>
They were great, indeed

...

But DS3 clearly has the candlestick and Templar Knight crossbow.

And there's no way the scythe of want was supposed to be in DS3 with that item description.

>Cathedral Knight UGS 2h R1 -> 2h R2

What other little talked about true combos are there?

...

greatknife's L2-R1

Gone or still looking for a summon?

>that cutscene after you kill friede
Damn, thats heavy. Also, how does smashing the bowl revive her? And why is he whipping himself?

...

I might be wrong, maybe is right.

>tfw I really want to use the executioner's sword because I really really like the idea of an executioner going out to kill shit and I really like the swords design
>tfw I can't bring myself to play with a greatsword because they're so strong and boring
>tfw it doesn't even have unique moves, it only has some recycled WA that makes zero sense to have on a weapon of that theme
help

Could use one more for Aldrich. Just put your sign here

Will do.

Keep it on your back through off-handing while 2-handing a greataxe?

Remember to finger yourself

yeah I remembered this time

To those of you that liked Salt and Sanctuary, why?
I played through the entire game, and it seemed to me that literally every boss had 2 moves and half the time they would only spam one of them. It got pretty boring after awhile