>build my first mountain base >single block wide corridors >an infestation happens
I've learned my lesson
Connor Gonzalez
Thrumbos for cuddle
Adrian Wright
There's the "More Mechanoids" mod which allows you to repurpose mechanoids, also adds tiny "crawler" mechanoids which are good clean/haul bots. Sadly it hasn't been updated to v16.
Samuel Turner
Sixth for niggers.
Lucas Robinson
Seventh for can't say that here
reeee
Nicholas Gonzalez
Why does the electricity go down randomly without giving me any popup?
Tyler Adams
Screenshot?
Alexander Johnson
You mean totally down or a bit? If just a bit, it's probably because the power given by wind turbines changes in time. If totally down, you probably just run out of it like a shitter.
Kayden Thompson
...
Charles Ramirez
Anyone know if the dev plans to update the game with a "culture" system, where you get to spend points over time on the degree of characteristics of your colonists as a whole?
e.g. spending a point to lower cannibalism penalties by 20%
Cooper Young
cos your batteries are dead mate, get a generator or solar panels to charge them more
Ian Ross
But the solars and turbine just freeze randomly and the batteries drain in seconds.
Cooper Smith
No wind, no sun.
Oliver Green
Don't solars block turbines' "wind squares" in such setup?
Tyler Cooper
Is that a sunlamp? That's probably going to drain your power, fast.
Nope.
Adrian Parker
so as long as the area for the turbine is free, it will generate wind energy, right?
even if hidden on like 3 sides by a mountain?
Zachary Wood
>Not enough OP images editions. I'll consider making something. Any themes?
Michael King
Yes it could be surrounded by walls on all four sides for that matter, as long as nothing is inside the radius it will generate power
Daniel Brown
tribal girls kawaii blushing centipedes pirates running off with your colonists
Wyatt Bailey
Yes, but make sure there are no roofs above the designated areas.
Nathaniel Reyes
Do something with this. Like a pepe farm
Jace Adams
Also, I've noticed I generate far less power in winter from solar power, might be reflective of shorter days or something so you might want to invest in a backup fuel generator for winters.
Ryan Smith
And this
Kevin King
thrumbo furry porn when remember: anthro is shit-tier
Evan Hughes
buttttt
Michael Morris
...
Aaron Russell
reported
Adam Stewart
What do I do about a psychic ship?
Andrew Robinson
warning: thrumbo asking for hard wood
Jayden Jones
>tfw RomanceDiversified doesn't work with Psychology
Is it so bad that I just want a colony of hot lesbians?
Xavier Cook
Wouldn't even need that mod if it wasn't for the bullshit medicine nerf.
Jacob Perry
Is there a way to disable events/change scenario settings once youre in game?
William Robinson
so wtf is up with the shape of their torsos. is that supposed to be their legs or does their chest just do that
Brandon Lewis
Yes it's. Doesn't the batteries explode or something if i stack like 20 of them and they are full 90% of the time?
Ian Williams
You may have noticed that nothing in this game has legs, this is because it is easier to just use still images for everything rather than have to animate everything for consistency, which I fully support because it makes adding shit in a lot easier
Christian Harris
yes i understand that but the question still remains
Evan Moore
That's why you make a battery room and divide them up by switches, or install RT Fuse.
Ayden Richardson
I imagine those bumps represent their legs and fur at the same time. They are fluffy after all.
Isaiah Hernandez
Not the batteries themselves but the ZZZZT disaster causes a fire at one of the wires and drains all your stored battery juice. So it's best to keep half your batteries off the network by way of a switch as backup power in case something happens.
That's not enough power generation for the sunlamp to stay on all day/night.
I would double the walls for better insulation. Also put the sunlamp so every square of it's 100% light is over dirt so you maximize your growing area because that's the main reason you use a sunlamp. To grow stuff indoors.
Connor Sanders
So i put power switch infront of each battery? Playing vanilla.
Colton Powell
More like 1 switch for each group of batteries. I'd have 2 sets of 3 considering your need of a sunlamp and heaters in the arctic.
Angel Taylor
look at literally every animal in this game, they all have the same weird shape because it's supposed to represent legs, dogs, alpacas, gazelles, wargs, thrumbos, boomrats, turkeys, literally everything has that shape because it's supposed to represent legs
Jonathan Morales
Do this.
Nathan Carter
Alright thanks for the tips, This is the best dirt spot i found nearby when i started, it was freezing outside and almost got hypo while building this.
Nathan Myers
the leg bumps on thrombos are different and it looks wierd
Ethan Sullivan
not really, they're just taller
Nolan Phillips
Go melee it, but make sure you shoot the last couple of percentages away, because it'll explode. You could just shoot it, but melee is faster.
Nathaniel Perez
Could build walls around your turbine and solars, then roof the entire area you're in so your miners don't have to trudge through the snow.
Parka: -40 degrees protection, 120 material Tuque: -10 degrees protection, 25 material. Means 145 per person so get hunting or start growing cotton (5 cloth per plant)
Benjamin Baker
Parkas are shit, avoid them unless you're doing an extreme (regularly sub -50) settlement. They give a global work speed malus.
Jaxon Perez
Should i put this in the op next time?
Asher Scott
Look at his screenshot. Outdoors -86C.
Caleb Ortiz
It would be a good idea. It's fun to bitch about surgeries but it's def. a necessary mod for people that don't want to go out of the way to get successful surgeries.
Jeremiah Brooks
Yes, but unless it's the highest point I would still stay away from parkas. Duster/jacket and a tuque made of wool should get you into the -60s.
Kevin Green
OK thank you! the problem is I have barely enough potatoes to sustain these two hungry bitches, got some parkas from some friendly raiders already tho.
Nolan Cooper
no, the front curve of the body goes in and out and i cant tell if one is feet or not, or what's with the posture
Jaxson Bell
Can my colonists shoot through 2-3 layers of sandbags if I use that for defense?
Easton Evans
If it's -86 degrees during the day I'm curious as to what it's like in the middle of the night. Also it doesn't say cold snap so it's not nearly the lowest it'll go.
Jaxon Bailey
I found that temperature didn't fluctuate that much on an extreme cold embarkation, but that was in A15.
Ayden Turner
>Sea ice base >Surviving solely off of sacrifices to Shub-Niggurath to get more delicious goat meat It's a work in progress for sure, I ran out of building materials and can't build a church or pews just yet. I'm thinking of gathering up enough goatmeat to move a portion of our congregation (when we get enough worthy adherents) to go south and form a new colony for wood and steel.
Dominic Murphy
Does anyone actually use the auto-hunt feature? It seems stupid and dangerous.
Brody Russell
I use it against everything but muffalo and deer.
Nicholas Watson
I think the peak was at -95. I took fresh start with same seed, these two sluts were going nowhere and need to prepare better for winter!
Jose Hughes
I don't know how to handle Psychic/Poison ships.
Even with sandbags set up, I always seems to lose 1-2 colonists getting rid of them.
Caleb Butler
Be careful of cold snaps, on an ice sheet it's entirely possible to reach -160C.
Nathan Myers
>Medieval times is still incompatible with combat realism
Hunter Gutierrez
IEDs/Traps.
You could also build a wooden wall around it and use incendiary launcher / molotovs / inc. IED to set it on fire and cook the mechanoids alive.
Or you could just snipe the mechs from afar with a precision rifle.
Ayden Roberts
user who linked me redist heat beta 16
The mod section in the game is saying it's out of date?
Owen Howard
Surround them with melee troops and trained animals such as wargs, dogs, elephants, etc., then have one person give it a tap so they come out and get everyone to give them the old bloody bukkake beatdown treatment.
Just don't let them fire off their guns and you'll be fine, scythers are squishy as fuck so they'll probably die before they can even do anything, and centipedes are shit at melee. Alternatively, if you have snipers, you can outrange them.
Noah Green
What are the odds these all work together without exploding? Top is Colony Manager bottom is PrisonExtensions
Easton Hernandez
Do this if you have the material to spare.
Otherwise make use of snipers or mortars and try to take out the scythers/ship.
The centipedes are pretty easy on their own unless you're fighting on their terms. They tend to use weapons that are EXTREMELY inaccurate at distances at the cost of them being tanky.
Their main danger is fighting them alongside their sniper scythers. Especially so when they have inferno cannons as pawns set on fire will flee cover and get shot by the scythers.
Jose Flores
I always wonder why the colony ship was carrying so many AIs and homicidal mechanoids.
It never rains chunks of farm or mining equipment or prefab housing.
Brayden Hall
What's the best way to get U shaped mountains? I want to be comfy.
Joseph Turner
finally I can get rid of these fucking prisoners, they keep going berserk for some reason which is great for training my doctors' skills but not great for productivity when I need to make them not be dead all the time
inconsiderate fleshbags
Angel Wright
Just keep rolling for mountain biomes. That's what I do, you tend to find good seeds pretty often.
Here's a post to one of my older seeds. Pretty comfy, I gotta say. You may need to dig a bit to access the cave since water literally surrounds its entrance.
Dominic Hall
that's fucking horrifying
Evan Anderson
>medieval and Cthulhu mod My nigga.
Juan Carter
This work with a16? And how do I survive in a cold place?
Hudson Sanders
Working on some potential bug analysis but came here to see if anyone else had this weird issue. My guys are randomly getting injured for no apparent reason, usually while they sleep. Like all of a sudden they're "hit" by something and they have several cuts, bruises, and rarely a broken bone or two. So far it's not lethal and my guys get patched up quickly by my doc. I have 80+ mods installed, im pretty sure its not a Star Vampire from the Call of Cthulu mods as they'd pop up if they attacked. Anyone ever heard/witnessed this issue before?
Dylan Hughes
Boreal forests are not too cold, don't worry. Things you need to take into consideration is making sure you have heaters ready around summer time and that you prepare a larger stockpile of food for the longer winter.
If you can, make parkas/coats from leathers you find, especially muffalo wool. Then you won't need to even worry about getting cold.
If you can manage the shorter crop seasons, this biome is the comfiest. Just have all your colonists huddling around in your rec room by a heater for maximum comfy.
Austin Ward
It's also A16, too.
Easton Allen
Ghosts!
Lucas Miller
O fug,what is the fluffytail doing.
Aiden Taylor
The ghost is a dick. I have my error log ready this time to see if anything goes off when my colonists are spooked.
Adrian Young
Anyone tried the dubs hygiene mod?
Dylan Myers
Looking at that particular map, note the two steam vents. Wall those in and use them as free heaters.
Henry Morgan
Is there a way to have colonists wear specific armor kinda like in Dwarf Fortress without forcing? Or do I have to sit there and create custom outfits for every soldier I have as well as ban them from use for any other soldier with different armor?
Ryder Johnson
so if i have only sibling colonists in a map will they fuck?
Dylan Bennett
>battle caribou when
Daniel Perry
The Tower isn't big enough of a home for us all now, and people are starting to complain about living conditions. We need to start planning expansion sites, housing blocks, maybe some bunkers or a perimeter. Anyone have ideas on what I should start laying down? We haven't built much but we have the resources now.
Connor Price
What map size did you use? I got a different map when I change from the default size.
Nolan Hughes
Incest is unfortunately a small chance, despite Tynan and the "what a cool story, mark" meme. That, and I don't think siblings fug each other because of coding issues or something. Some user mentioned that a while ago (I should try a creept twin cannibal thing sometime).
Basically, they just like each other a lot and sleep in the same bed. Kinda comfy, actually.
Hudson Morris
I wanted to get comfy in the tundra properly so I made a CR-compatible version of Red Army.
There's an "outfit" menu that you can work with. I'm not sure if it goes into specific materials, but you can tell your colonists to only wear certain apparel.
Easton Clark
I was pretty happy to find that the "sharing bed with someone I don't like" actually diminishes as relationship rises. Old colonists who've been through it together don't mind doubling up and saving space/decorations.
Parker Lewis
everything was default, even in the world gen.
Maybe a prison cell?
William Murphy
>I was pretty happy to find that the "sharing bed with someone I don't like" actually diminishes as relationship rises So you're saying that I can put my colonist and his mom in the same bed and avoid a large mood penalty?
This changes... some things...
Jaxson Wilson
why does everything always seem to happen when a sermon is going on