XCOM General - /xcg/

Masters of the Sky Edition

Previous Mission: News:
1) Long War Studios are at it again, surprise
>xcom.com/news/long-war-2-mod-coming-to-xcom-2-on-pc

2) XCOM2 has released for consolefriends

3) Long War Studios has released the Long War Alien Pack, with one more mod to come:
>steamcommunity.com/sharedfiles/filedetails/?id=577474474

4) Julian Gollop is still working on his new game Phoenix Point. It's a turn-based tactical game with strategy elements, destructible terrain, geoscape and character progression. Set for release in 2018.
>phoenixpoint.info/
>eurogamer.net/articles/2016-06-29-watch-we-ask-the-creator-of-xcom-about-his-next-game-phoenix-point

EXPANSION STATUS: UNKNOWN

The /xcg/ Mandatory Read:
>pastebin.com/k9pT8zx4

/xcg/ XCOM 2 Character Pool:
>docs.google.com/document/d/12XvY-C-RoQZUexxauBXcCsw1jElq-g8TaCNpLgG2atM/edit

Image Library of /xcg/:
>imgur.com/a/S1qfx

XCOM2 modlist, updated a bunch of threads ago!
>pastebin.com/pTMatP5Z

MEGA Mod Repository, now contains all of the mods in the modlist!
>mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

Modlist Steam Collection - Contains 99% of the mods in the modlist:
>steamcommunity.com/sharedfiles/filedetails/?id=756115171

Assorted improvements (Skip intros, alleviate stuttering, multi monitor support, and resolutions past 1080p):
>steamcommunity.com/sharedfiles/filedetails/?id=616682629

/xcg/'s Long War Library (New LW players read this shit or you will be ignored):
>pastebin.com/YmaXBKpN
Piratez mod for OpenXCom:
>openxcom.org/forum/index.php/topic,3626.0.html

Retaking the Sky for Humanity:
youtube.com/watch?v=6prDN8DCNCw
youtube.com/watch?v=-DkKuUGy5qM
dailymotion.com/video/xs7e59_muv-luv-alternate-top-gun-opening_shortfilms

Other urls found in this thread:

youtube.com/watch?v=58QOBqAWNzE
twitch.tv
youtube.com/watch?v=THsDpGJcpk8
pivotaltracker.com/n/projects/1947701
twitter.com/SFWRedditGifs

Pistols are useless.

>Tear Gas
>AoE reverse Smoke grenade
>Breach Charge
>Opens a wall three tiles wide and disorients everything in a medium radius on the inside

Lightning Hands and Fanfire would like to have a word with you.

PISTOLS ARE -USEFUL- YOU BRAINLESS MONSTERREEEERREEEEEEEEEEEEE

>He doesn't like literal FREE DAMAGE

Long War 2 news when?

say hello to my first torture victim.

I bet he likes tickles

don't bully him pls D:

youtube.com/watch?v=58QOBqAWNzE

>Tfw your rockets are 8 tiles wide

>Put down a Decoy
>All 4 of them attack it with 3 of them missing it
Ayys are fucking retarded huh?

Hora hora~

That shit goes both ways, I've had a Ranger double-miss a 100% Rapid Fire.

Who the fuck are these guys?

>100%
What? How?

If I fucking knew I wouldn't have made the shot in the first place.

It had to have been bugged or showing the percentage for a standard shot instead of Rapid Fire. You can't miss 100%, its statistically impossible unless it encounters a skill like Ranger's Untouchable.

One of the very few situations in which I support a savescum.

Like I said, I don't know what caused it. Missing a 100% has happened to me twice before though, and at least once to my housemate. Modded and unmodded (though the Rapid Fire happened on a modded playthrough)

Has no one else here suffered this at least once?

Not once.

>Long war try 2
>Playthrough with some light savescumming whenever I misclick or some bullshit alien rule breaking happens
>Memorial is looking like this by August
>Only one country lost
> 13 meld per can
>Winning air game

How am I doing guys

Real fucking pricks that will fuck your asshole raw

Great, now I'm thinking of that one Vahlen lewdfic.

>recruit a male
>make them female

>C-commander? Are y-you sure it'd be better if I was a female?
>Yes. The earth is in your hands now recruit. Do it for our survival.
>I just don't see why not having a cock is better for combat...
>Who said anything about losing the cock?

>recruit white guy
>turn him into Fred Williamson

STOP LISTEN WHATS THAT SOUND

Should I nab XCOM2 for $12 or wait until the inevitable game+expansion deal comes out?

Pirated it at launch and haven't played since.

I do the opposite because I don't like the idea of having equal or greater females to males. I accept them in XCOM because of variety but if it were real life I wouldn't have any female soldiers fighting aliens.

Idiot sets himself on fire

Considering the game is is regular fucking 60, on steam at least, and considering the lowest sale has been 50%, I'd just grab in now.

Even if it gets an expansion (its not) its going to be a long time until its going to be this cheap, deal or not.

Why would it not get an expansion, I don't think they would go right into another game so soon and they aren't just waiting around doing nothing.

i just want more alien hunter dlc with female aliens
>tfw no Berserker Queen gf

>Sitting at home purge ayys
>Someone fucking kicks in your door
>it's Jake
>He's drunk as fuck and crying
>You decide to comfort him and tell him his game will be fixed soon
>In between sobs you here him ask "but how?"

What do you tell him anons? How does Jake fix his game?

Just make SPARKs good. Thats really my only gripe.

bring back air game, reduce timers.

Reasons I have savescummed so far in Xcom2:
>Action isn't listed that it ends the turn, but it does. Things like Mimic Beacon or Hacking an adjacent station
>Action isn't listed that it will break concealment, like using a medkit on a non-concealed soldier, hacking an adjacent station, or even opening the hack menu and closing it again
>Friendly soldiers panicking when a Mind Controlled enemy dies
>Panicked friendly soldier using grenades on friendly units
>Terrain not destroying despite showing it should, and terrain not showing damage when aiming shots I actually managed to lose a soldier when my ranger took an overwatch shot at a liftoff archon and blew out the floor under my sniper who fell to his death
Anything anyone else wants to add to this ever growing list of incompetent game development?

>kicks in your door
I shoot him immediately because I'm on overwatch.

>dodge
>memed

Holo-targetting doesn't apply to Chain Shot

Some more stereotypical aliens
the stuff I mentioned here

>Enemy Within has Humans Rebeling against Humanity
Where's XCOM 2 expansion with Aliens rebelling against Aliens?

>Pistols are useless

But you can do that with mods

This reminds me of some more shenanigans I've been meaning to post.

I downloaded a Double Enemies mod and increased my squad size, but I didn't notice any more enemies so I went back to default squad size.
Then I had my first mission with enemy drops. Guess the only time that Double Enemies mod takes effect.
My fuggen face

pistols are useful

Yeah, but those don't have a different design, and seem to just be aliens we forced onto our side through brainwashing and the like.

>torturing a torture victim

you sick bastard

Any good mods for civilian looking clothing? I want my rookies to look like I just pulled them off the street

BRING BACK MECS
Also fix LOS. I'm sick of shit shooting me through the fucking ceiling.

lookin good my man

I keep seeing ayys miss 100% shots on decoy beacons I throw but my soldiers have not missed even one 100% shot.

Neptunia ports FUCKING WHEN?

MalucoMarinero is streaming his work on Guerrilla War

twitch.tv (forward slash) dadgitsgud

interesting

>Install LW classes for Xcom 2
>Expecting a grueling, challenging game
>Get a gunner with Traversing Fire and Chain Shot
>Equip them with bluescreen rounds
>My face

LW Classes and Perks are more broken than anything in Vanilla.
I'd avoid them unless you're stacking difficulty mods with a high difficulty setting.

So...

When are our character pools going to be patched?

I made all these awesome Dark VIPs and I want to torture them.

Wait what?

>installing a class mod without a difficulty mod

what were you expecting?

PORT WHEN

What the fuck am I looking at
This can't be real

But it is

youtube.com/watch?v=THsDpGJcpk8

It is. Made by a watchmaker.

>Global Resistance(Public)
pivotaltracker.com/n/projects/1947701

...

Get this special snowflake donut steel target practice out of here.

SEND HELP

Step one: Hack that sectopod
Step two: win

Duke about to get Nuked.

>counter of remaining enemies
Cheaters need to fuck off.

if i recall correctly that mod will only display the remaining enemies after the shadow chamber is built
not so different than just taking note of the number the shadow chambers tells you and keep track of it

Oh.
Well, that's better then. Except for the fact that mods are still cheats.

Why do you care so much? If plebs want an easier game that's their business, unless they're somehow cheating in multiplayer it makes no difference.

Give me one reason to not care about preserving our fair Jake's beautiful vision.
Go on, I'll wait.

Because only retards give a fuck about faggotry like visions or whatever.

>beautiful vision
See
Also add the fact that Legend difficulty is so poorly imbalanced it's pathetic

Starting a new campaign soon. Pretty much steamrolled my previous modded Veteran campaign, should I bite the bullet and jump straight to Legend? I'm using Long War classes and aliens, they are pretty fun. I was thinking of getting additional dark events but I'm kinda scared I get fucked over too hard.

Lore time faggots.

>So we get to the last mission, in Xcom 2 where its revealed that ADVENT forces are in disarray, some are surrendering, others are outright turning on their fellows and fighting along side the resistance.
>There are now millions of former peacekeepers and mutants currently residing on earth due to the aftermath of all of this. What exactly is going to happen to them?

...

There was a mod a modeller user was working on. He posted his work here a month or so back; it was basically LMGs in an XCOM 2 Style assault rifle aesthetic.

I've asked around the past couple threads we've had.

Is this user still alive?

I really liked his work, and I hope he hasn't vanished.

Well if they joined xcom then I don't see the problem.

>Lily shuddered uncontrollably as the nurse's gloved hand came down to part her cheeks. Even with a layer of latex between the alien's skin and Lily's, she could feel the absolute lack of natural body heat in the disguised xeno. "Trust me." she whispered into the engineer's ear. "When you've gotten used to walking with this inside you.. you'll never want to take it out." she crooned to Lily as her other hand, wielding the ribbed probe, came ever closer to her rear end..

>Her insides quivered around the rigid rubber. She'd never had anything back there before barring a thermometer in her youth, and so Lily's backside was less than receptive to the probe. At a length of five inches, and a bottom girth of three inches, it was definitely nothing trivial for a novice at anal insertion. The thing was made of a solid core of hypersensitive alien alloy, surrounded by a ridged, bumpy layer of rubber; at the top, the alloy was exposed in order to allow it to 'collate brainwaves', or so the doctor had said.

>Even a tentative step away from the exam table she was bent over jostled and shook the probe within Lily to an uncomfortable degree, leaving her frozen in place on tip-toes like a ballerina from discomfort.

They get removed

fuck off you faceless, only a 100% mortality rate of all ayys is aceeptable

The problem with ayys is they tried to kill us. If they stopped doing it and hang out for tea instead it solves all xcom problems.

Are ayys really ayys if they were created on Earth?

>rejecting all possibility of snek gf
>or bf

>"hey hey guys, we wont attack you lot now haha fck the elders am I right?" - ayys
>as the fucking reload their guns and try for round 2

FUCKING SCALIES REEEEEEEEEEE

...

...

Pictured: vipers' pre-Thin Man attempts at infiltration

If they try to shoot you they are for kill.
But peaceful ayys are for fug.

I wonder how their skin feels like

From the inside or outside?

>blue 1st move on a council mission
>3 pods activate


>early game
>88 miss
>91 miss
>80 miss

my gunslingers are always the highest killcount and damage ppl
think it was 6 enemies once with 1 faceoff and 2 other with LH and normal shot

>bad pulls

That's just XCOM bby. Not a good reason to savescum.

THAT XCOM BABY would only apply here if it was xcom1, in scom2 if you don't alpha strike everything turn 1 you will lose thanks to the timers.

At which point should I stop jewing weapons upgrades?