/agdg/ - Amateur Game Dev General

YesDev Edition

> Current Demo Day 12!
itch.io/jam/agdg-demo-day-12

> Helpful links
Website: tools.aggydaggy.com
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg
AGDG Logo: pastebin.com/iafqz627 (embed)

> Previous Thread
> Previous Demo Days
pastebin.com/KUSDs9vt (embed)

> Previous Jams
pastebin.com/8DFkkce3 (embed)

> Engines
Construct 2: scirra.com/construct2
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org
LÖVE: love2d.org
UE4: unrealengine.com
Unity: unity3d.com

> Models/art/textures/sprites
opengameart.org
blender-models.com
mayang.com/textures

> Free audio
freesound.org/browse
incompetech.com/music
freemusicarchive.org

Other urls found in this thread:

soundcloud.com/ethanb/apotheosis
soundcloud.com/ethanb/the-grand-walk
soundcloud.com/ethanb/spets-suoiretsym
soundcloud.com/ethanb/c-sharp-minor-stuff-2
soundcloud.com/ethanb/improv-on-june-5th-2013
youtube.com/watch?v=GpAWqmA8Mzs
soundcloud.com/cyclophobia/basilisk-dunes
soundcloud.com/cyclophobia/bear-of-the-frozen-swamp
soundcloud.com/cyclophobia/tales-of-the-kraken
youtube.com/watch?v=k-1k3xR08-g
youtube.com/watch?v=4z10AlFDQfY
youtube.com/playlist?list=PLOeSfDpTW8iVDgj2xwPRIA2o4pKgI6adp
youtube.com/watch?v=Tgd9ajyAiIs
youtube.com/playlist?list=PL0D514FA360F68689
youtube.com/user/juscallmeskip/videos
youtube.com/watch?v=J7gOqqbBW6w&list=PLNSKpl7JCPswwj_fWkfixq5L7QeZJA4Ot
youtube.com/watch?v=kuJZlnFok6U
youtube.com/watch?v=UWIIPX_5rbM&list=RDUWIIPX_5rbM#t=7
youtu.be/2Gz_O3jLGDw?t=89
amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/S2008-Filion-McNaughton-StarCraftII.pdf
crytek.com/download/Playing with Real-Time Shadows.pdf
youtube.com/watch?v=-tjt2EZA_Yg
twitter.com/AnonBabble

Let me open this thread with low meme iso poly.

at least you didn't start with some dumb meme.

whats a good name for a robot protaganist?

What's a good answer to a vague question missing context?

robatnix

Millie

Robot Jones

Android Hardshaft

Mr.Robot

the answer is obvious

This is procedural I take it? What's the gameplay?

1. Select robot's personality/role

2a. Type the main defining word of that personality/role into an online thesaurus

2b. Type the main defining word of that personality/role into google translate and choose a cool language

I think you accidentally mixed up Engine Tier 1 and 2.

i was kind of thinking of doing that.

right now its either Kludge or Pivot

I like serial numbers.

Not even ones that spell out shit like how Finn in Star Wars was F1 NN or whatever. Just a random serial number.

Lets you know that he really is just a robot.

thats cruel and inhumane

Row Bot A.

i'll make it a 27 digit number that every character spells out every time.

Doesn't have to be that long, just like 5-10 characters is more than enough.

Its like how Robo is R-66Y in Chrono Trigger.

beep boop
boop be bop
boop bot
beep boop bobbity beep

Mighty Number 9

Beep Boop

His catch phrase: BeepBoop, Motherfucker, that's my name.

i do mostly orchestral if anyone is looking for this style.

soundcloud.com/ethanb/apotheosis

soundcloud.com/ethanb/the-grand-walk

soundcloud.com/ethanb/spets-suoiretsym

soundcloud.com/ethanb/c-sharp-minor-stuff-2

soundcloud.com/ethanb/improv-on-june-5th-2013

willing to work fee/cheap.

>its not shit
hm...

Ivanna Hugh Dong

i would hope so.

>godot in tier1
Put xenko there you retard it doesn't use a custom scripting language that you can't transfer knowledge in.

sounds bretty good, not bad m7.

tier 1 = 3d/2d engines

tier 2 = 2d

also nobody on agdg uses xenko, so no reason to put it there

Shit man, that's impressive. However, you'll probably have a hard time finding someone here who would use that kind of music.

what are the tier twos anyway
i only recognise construct

How much is cheap?

game maker

> tfw the pixel art guy never returned

This is way too good for us, what the hell dude.

game maker
construct2
haxe(probably should be replaced with love2D)

cant think of any other 2d engine agdg uses

It obviously isn't, it's just the creator put what they wanted.

game maker has 3D functionality and source isn't on there (Do you remember sourcedev?)

willing to work for free if the project seems interesting enough. im pretty negotiable.

>Tfw you would love this kind of music for your game, but don't have enough of it to show or money right now.
You guys always show up when I can't afford it...

is this some sort of troll? that's unbelievably good. what the fuck man. you could do the OST for a civilization 6 expansion or something.

>it's just the creator put what they wanted.
No, I didn't.

>game maker has 3D functionality
Doesn't mean it's at all viable to use it for 3D.

>source isn't on there
Stop.

interesting

if you're really tight on budget i can work out possibly doing it for free. really depends on the kind of atmosphere you want for the piece and the length.

>What's the gameplay?
Zelda + Minecraft light versionTM because I want to have a demo at the end of this month.

This can't be for real...The fuck do you mean working for cheap/free with music like this? We're all amateurs here, your works seems professional.

daily reminder

youtube.com/watch?v=GpAWqmA8Mzs

i'm a music theory major, i'm hoping to get into the game industry.

While it sounds like a gracious offer, I don't even have enough to show for it right now anyway. I'm still in early development with not much aside from placeholders and shitty art and almost no actual gameplay. For music like that, I'd feel awful if I couldn't pay you decently for your work, really, either way.

RPG Maker VX Ace I'm sure somebody somewhere is using

Pussy ass dog

>No, I didn't.
Yes. You did.

>Doesn't mean it's at all viable to use it for 3D.
It's completely viable, depending on your game and skill set.

>Stop.
No need to get defensive, just fix you stupidity.

Assuming that you really are the composer and not a troll, agdg is a bad place to ask.

With that quality, just go straight to either reddit, tigsource or even indiedev. You're definitely going to find people willing to buy your music.

nice but sad

How do i input geometric sequence into wolfram alpha? like i know a6 = 900 and the coef. is 5, how do i let wolfram calculate for example a3?
i need to check some of my shit in there, but i can't figure out of to input it

honestly i prefer this community. i've been lurking for a while and i have some major projects coming up soon and i could use the practice. i've made pieces for my friends games.

insulting your player is the single worst thing a dev can do

youre really good

my stuff is junk in comparison

any tips?

soundcloud.com/cyclophobia/basilisk-dunes

soundcloud.com/cyclophobia/bear-of-the-frozen-swamp

soundcloud.com/cyclophobia/tales-of-the-kraken

what game did you just play?

You mentioned source.No need to read your comment another further.

honestly its really not as bad you think. i think you're on the right track with the general atmosphere. it kind of reminds me of pietnatska or chu ishikawa


youtube.com/watch?v=k-1k3xR08-g

youtube.com/watch?v=4z10AlFDQfY

yours
oh wait

terrible OP

feels ba'ad ma'an

This thread is for yes devs only

fighting game like sf2 with 2 characters and extra mechanics and programmer art only

how long should it take for an intermediate

>mad

original composer here, honestly i wasn't expecting this kind of response. i posted a bit past when i usually go to bed so i'm off now.

anyone who wants work together can reach me here, i'm negotiable, honestly.

[email protected]

look forward to seeing your games.

see ya

>Was about to come into the thread and ask if anybody wanted some of my pixelshit music
>Motherfuckin' music masters having a discussion in here

who fucking said talented people were allowed here

god damn it

Very easy.

The difficulty will come once you need to add more characters.

>source shitposter

>>>/tumblr/

this thread is comfy as fuck.

who comfy here?

also was that guy still working on that gondola game?

Post dev playlists :

youtube.com/playlist?list=PLOeSfDpTW8iVDgj2xwPRIA2o4pKgI6adp

>anime music

youtube.com/watch?v=Tgd9ajyAiIs

youtube.com/playlist?list=PL0D514FA360F68689

youtube.com/user/juscallmeskip/videos

Don't judge me

youtube.com/watch?v=J7gOqqbBW6w&list=PLNSKpl7JCPswwj_fWkfixq5L7QeZJA4Ot

youtube.com/watch?v=kuJZlnFok6U

youtube.com/watch?v=UWIIPX_5rbM&list=RDUWIIPX_5rbM#t=7

Well now that we're on the topic of music anyway: what kind of music are you looking for? Examples would be great.

donk

Amazing.

I've already got up to 100 filters and it still is going up for this general.

Different kinds, but mostly chill/relaxing/atomospheric stuff, orchestral stuff, some jazz, Nujabes style and music very similar to this OST.

youtu.be/2Gz_O3jLGDw?t=89

has this guy posted recently?

I want to implement alpha shadows in a flexible way. I see two works to base ideas of off:

amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/S2008-Filion-McNaughton-StarCraftII.pdf
and
crytek.com/download/Playing with Real-Time Shadows.pdf

Mostly looking at the crytek side using a shadow map and an alpha map, it makes sense but it doesn't handle the case of casting shadows onto the translucent occluders themselves which I have tried to explain with the image. So you can either have the translucent objects appear full bright in the directional light, or have the first occluders become dark which is also wrong.

Are there examples of systems that have solved this? I can imagine do many passes after sorting the translucent objects, or even crazy things like depth peeling. Maybe you could do (very) sparse voxel ray tracing? It would at least remove the worst artifacts at the cost of resolution.

Please help.

>We live in a time where people will throw hundreds of dollars at guys playing video games on twitch, but won't shell out 5 dollars for a video game on steam.

for them, seeing a guy fuck around in a game is immediate gratification

but paying for a game that may or may not come out is not

the kind that I can't afford
youtube.com/watch?v=-tjt2EZA_Yg

but just playing it side-by-side while testing my game feels so good

>3D game
>Cloth physics
>Doesn't look like ass

holy shit I was gone for a while, when did agdg git gud?

AGDG Souls when?

you must have been gone for like 6 months plus senpai

More like two years

I don't post all the time since I can work on this pet project only during weekends. it's in the demo day, look for Ghost Knight Victis

Hey guys, i'm a few months into a rather big unity project.

I used some free assets on the unity store along with a package or two I purchased.

If I were to commercialize the product, I wouldn't owe these asset creators any more additional money yeah?
Just want to confirm.

i was actually thinking of your game when this guy
offered to make music. you should contact him, maybe?

Correct. But also learn to read.

not at all. but obviously you can't resell their stuff in the asset store (even if you modify them a bit). that's about the only restriction I know of.

how do draw like you

Graphics tablet and a drawing program.

how long til get that good