but today i finished the code to the ghost mode. before, when the game restarted there was a chance of deleated the camera with the fucking ghost. and i finaly fixed a bug were itens kept on the player after he droped then
Wyatt Garcia
I'll post mine again since I fucked up and posted just as the last thread died anyway. + Robot friendo + Buff timers + Damage Numbers + More movement
Isaac Anderson
>Players Total: 2,292 +- 3,175
what does this mean? two thousand players give or take three thousand? how does that work
Kevin Harris
how much does long, boring data entry work bother you anons? i actually find it pretty comfy
David Harris
Lol. He LITERALLY posted this as if it's progress. What a fucking moron. :)
Jace Powell
USE XML OR SOME OTHER SHIT HOLY FUCK
Ian James
@165369145 >.gif >doesn't move Classic Reek.
Jack Sanchez
That's a damn shame. Alright, I'll post progress.
Field navigation's framework has been set up now and flags are appearing like they should. All that's left to do before this whole system's up and running is to determine the rules for flag facing depending on your destination and to hook all that back in to the Adventure Creator plugin. Then, just as soon as I get the item code working for it, you'll be able to navigate back to the Camp/Village or the Scar depending on which Wayfinding Crystal you're using.
It sure is. Looking alright though the sudden transition between alive/dead is a little rough. Looking good overall.
Nice. I like the subtle camera movements going on here.
Though I've spent a lot of money to avoid doing such work, I have on occasion done a lot worse than that.
Andrew Price
>still obsessing over some whodev who dropped by and posted his game in 2015 and triggered you This isn't a meme kiddo it's just you being a nodev and a fag.
Kevin Morgan
Isn't there code in GML that lets you create arrays automatically instead of having to type out 'name_array[#]=' every single time?
Then all you'd need to do is type out the sprite names while still being able to add comments next to each name.
William Fisher
literally who? literally what? are you having some kind of panic attack or something dude?
Liam Green
>everything about this thread Oh well, guess I'll wait til tomorrow to post progress
Landon Reyes
...
Oliver Sanchez
Your graphics do not blend together at all. Find a pixel size and stick to it. Your sprites have different pixel sizes and not to mention the camera not aligning to pixel movement.
Isaac Miller
>sourceposter is so mentally owned by nick ridgeway he had to create the new thread in dedication to him Is there anything that doesn't throw you into a shitposting panic, sourceposter? Please stop making new threads. When the janitor inevitably deletes all your shitposts they can't delete the OP. But they should.
Isaiah Fisher
Not really, no. You could make a script that does that heavy lifting for you though, sure. I did that for my GMS Exterminator prototype because it had a lot of databasing in it. Doing this with a singular array assignment per individual index/action would've been madness.
Ryder James
Have you heard of .csv? Why aren't you storing that data in an external file?
Matthew Russell
Anyone spanish here?
Elijah Rogers
It means the sample size is so tiny you can't really get a fair picture.
Chase Scott
it's like i'm modding darkest dungeon again!
Isaiah Murphy
I hate file operations. I hate every aspect of it. So if I can avoid it, I do.
Ryan Ramirez
>things nobody cares about, the post
officer pixel laying down the pixel law
Zachary Rodriguez
not that user, but it does make it look a little thrown-together (the cloaked figure looks damn blurry compared to the others, for example).
Lucas Taylor
This kind of thing is exactly what they're for though. File operations are literally 8 lines of code to loop through a file of indefinite length in GMS. Plus you get to have a neatly formatted sheet document that you can modify even while your game is running, reload the values and keep testing the balance. Don't even need to stop your game.
Xavier Gutierrez
oh cmon man, it's just a name table.
sure, you can just for x array[x] = thing, but then you have to go down and change x anyway, so whats the point.
Evan Sullivan
What the fuck is that
Owen Flores
AGDQ: Don't treat minorities like trash Runners: Ok
Nazis: *autistic Screeching*
Jose Nelson
The game dev equivalent of sewage. The "man" who made it posts it and then bullies himself everyday for 8 hours. He's been doing it for 2 years.
Cameron Hall
>here's my token mention of danny my boogeyman! >see all my shitposting? danny all along :^) Are you not aware of how many times you've done this song and dance? End your life.
Easton Wilson
I'm gonna make a tropico-inspired game but it's gonna be text-based because I'm shit at graphics and art. Will post progress in x hours.
Ethan Brooks
>you can modify even while your game is running
That's a whole bunch of extra code unless everything is constantly opening the file, looking for a block or 10, reading that entry, and then closing that file after copying the value to its internals.
Also it's another thing I have to have open when I could just have it open in GMS. And even though it's '8 lines', the edge cases that need to be accounted for are numerous.
Much like people asking why I refuse to make my own conversation system or why I refuse to use regular expressions, I'll just have to refer you to my default answer: I'm not doing what doesn't need doing when doing it would make me lose time for relatively little gain.
Ayden Perry
we have enough autism in our general as it is thanks
Mason Turner
Tell us more about how much more money you make than Endica dev :^)
Carson Lewis
Good luck, user!
Jaxson Wood
Fuck you.
Nicholas Carter
The enemies aren't the same size as the player characters, you're right, but I just drew them up in 5 minutes when I started the project to have some enemies to look at. Background is a placeholder, UI is just for devving.
I'm not sure what you mean by the camera not aligning to pixel movement?
It could just be the low resolution I was having to record in combined with the dark background. Does this look better? Also, that's not me. I appreciate the feedback.
Julian Wilson
>That's a whole bunch of extra code It's one script with < 50 lines of code and a way to call it. Just reload the whole thing, done.
>doing it would make me lose time for relatively little gain That's the wrongest assumption I've encountered this week.
Kevin Cooper
Not those anons but I think they'd still be mad about how the interface PPI doesn't match the character PPI.
Isaac James
yeah, much better.
Caleb Ward
Drunk on failure.
Christopher White
Does anybody know why Unity does this to culling matrices? Everything is totally fucked in regards to occlusion culling when you start dealing with custom matrices. Hell, this on just has a farther away near clipping plane and it's still super jacked up.
Alexander Barnes
>that post was him talking about himself Jesus Christ sourcefag really is mentally ill.
Zachary Perry
Time to edit an entry in GM:S: A couple seconds Time to edit an entry in an external XML/CSV DB: More than a couple seconds if not open. A couple seconds if open.
Time saved by making notes and then implementing changes later vs. doing hot-reloads on a live file: Significant.
Amount of time it'll take me to figure out how to create such a system and implement it properly in such a way that it works properly: Longer than its taken me to program the rest of the game at that point.
>wrongest assumption I've encountered this week.
Then you assume wrongly. I tried to do an external CSV and called it quits after a week of it refusing to work perfectly. I was making a prototype for a game -- not a prototype for database management.
Benjamin Johnson
so the guy made $9,000? oh wait, after steam and taxes, unless he made the game in 3 months, many people make more than that in a regular job.
The meager success of endica destroyed an already devastated mind. Our boy soresfag may never level design again.
Nathan Morgan
It's fine for placeholder art, but just be aware when you're make the game's final art, it's best to have a consistent style. And for pixel art a consistent style means having an aligned pixel grid.
Christopher Ross
...
Anthony Evans
Will I get in trouble if I put in underaged sex in my game? It's purely text-based so technically it shouldn't be illegal, right? I don't care if people will hate it because of that, but I just don't wanna get in legal trouble. There's also gonna be underaged guro sex, but it's completely optional for the player.
Joshua Brooks
Is there any DDD fanart yet?
Aiden Jones
Depends on where you release the game I guess but I don't know shit about laws so yeah
Liam Cook
Nobody cares about text. You're good.
John White
Reminder to follow the best video game design philosophy.
Bentley Butler
Alright, thanks. I'm also just gonna be using an alias anyway. Wouldn't want anyone in real life to know what I made aside from my girlfriend whose completely fine with it.
Josiah Ward
>render huge landscape >+500FPS
>render text from sprites >~100 FPS
The shaders themselves are nothing special, really just puts everything into position. Could it be the amount of draw calls? When I had my terrain, I rendered that with one call, yet I draw every letter individually.
Eli Hernandez
...
Adam Clark
Hey senpai, I got my swimmy frames done.
Next step I don't know at what point I have enough tiles for a whole level to not seem redundant.
Lucas Wood
>Could it be the amount of draw calls? When I had my terrain, I rendered that with one call, yet I draw every letter individually. Yes.
Oliver Thompson
>I draw every letter individually nigger what are you doing
Hunter Fisher
>Could it be the amount of draw calls? When I had my terrain, I rendered that with one call, yet I draw every letter individually. Superyes.
Austin Taylor
Dang I wish I had a loli loving gf
Jordan Price
Literally one of my favorite books. The story's actually good.
Samuel Reed
Well she's not loli-loving but she's fine with me being attracted to underaged girls. She doesn't care.
Chase Baker
I'll admit I don't know too much about the finer aspects of pixel art, so thanks. I'll keep that in mind.
Oh, I didn't see your post! I've only been working on this for about a week, so it's mostly just getting the combat functional right now. I do plan on adding animations for when characters are damaged.
Also thank you!
Levi Hill
We have a winner, I guess. Thank you for the assistance!
Cooper Butler
Buttons! Look will change though.
Lincoln Nguyen
I lol'd when the Charlotte thing happened I wasn't expecting it at all
Noah Cruz
Other user here. I've read it too, but somehow I didn't find it good. Can you tell me what you liked about it? I'm hoping that maybe different view will change my opinion, cause maybe I'm missing something.
Adam White
are you going to make a vaporwave shmup?
Nolan Peterson
This is AGDG not Amateur book review club
Tyler Green
its legal in america, but certainly illegal in other countries
Kevin Wright
is the background for FF3?
Blake Hughes
Trying, yes. It'll be something very small though. First game.
Cameron Lee
Well that's the next best thing
Angel Thomas
fuck off vine your game is shit and you're a woman that means you're inferior to us men
Kayden James
B-b-but that's just inspiration!
Just joking. Sorry for making you angry.
Kevin Scott
Make the shadows transparent.
Daniel Cooper
FFVI
Probably a good idea. I actually don't know why the cloaked characters shadow was appearing on top of them. Just a bug.
Jack Cox
really user i want to help you out because i think i might know what you're dealing with
are you trying to make a typing animation text by drawing each letter?
Adrian Young
find me one normal person who plays video games who can even see mixels, i dare you
Ethan Hernandez
You'll want to make those shadows under the fireballs to move away when they float "up." Right now it looks weird as fuck
Elijah Roberts
vagina > penis
Wyatt Myers
>normal Nice to see you've left some room for backpaddeling later.
Justin Reed
Reminder that this was one of the best selling games of 2015 and it looks like shit
Normies don't care about visuals.
Michael Stewart
>have vagina >can't code haha
Ian Perry
A vagina can be penetrated by a phallus. A phallus can penetrate any orifice it wants. Phallus > vagina.
Jeremiah Perry
Why defend this garbage?
Nathan Barnes
>FFVI
what country you from? unless it's Japan than it's FF3. you wouldn't say your favorite western was Il buono, il brutto, il cattivo, you'd say The good, the bad and the ugly.
Josiah Allen
normal in this case just means anybody who plays video games and has nothing to do with gamedev
Ryder Miller
you don't have charming characters, good story, good gimmick and, most importantly, preexisting fanbase you need these visuals you lazy fuck get back to grinding art
Daniel Robinson
Strange considering how often people tend to call next gen games "Ps2 games" in terms of graphics.