>tfw the pistol shooting animation was cool at first >it now looks dorky as hell and i dream of just being able to have people hold pistols like normal people
Ryan Reed
LW2 is fucking garbage
>lines of sight completely broken >le graze band makes previous point blank "sure thing" shots into yet another dice roll that loses missions on the spot >absolutely no explanation of the macro phase (and no, the in-game avenger archives are garbage and dont tell you anything about how to progress the game) >absolutely horrendous UI that makes it take a million clicks to just do single actions >they literally turned xcom into a stealth game for no reason and shiteating redditors defend it >no improvement at all on the pod system, the biggest problem with nu-xcom by far
Colton Hill
Sick pasta man.
Jacob Cruz
Take your shitty copy pasta to /v/ where someone might actually appreciate it.
Aiden Scott
who /still vanilla/ here
Austin Nguyen
not an argument
Robert Diaz
Not a single argument found
Adam Rodriguez
Oh no, what shall we do now!?!
Christian Brown
I'll come back. Still need to check legendary off my list.
Joseph Powell
>tfw waiting for long war to get balanced out and for easymode mods to get released so i can enjoy it as a baddie
Andrew Cruz
Reposting just as i cannot find the answer with my apperent weak googling. >Does anyone else though know what the minimum hack success means? For example minhacksuccess=50 >Does that mean it's a a baseline 50% success at any hacking level? Or that you need 50 hacking to have any real chance of succeeding?
Lucas Morris
I just want the goddamn flamethrower fix. And it is not guaranteed to be in 1.1 patch.
Jack Morales
LONG SCHLONG IS FUN
Ryan Ramirez
...
Cooper King
>stealth game
I fucking wish. You have no idea how long I've been waiting for a cyberpunk game with gameplay that's a mix of Commandos and Jagged Alliance.
Henry Foster
bf4 armor ports when?
Josiah White
does any1 know if i can still delay the rulers forever if i dont do the snake mission in lw2? i really dont want to play the alien rulers, so do i have to uninstall the dlc?
Hudson Murphy
Just never do the dlc ops. No penalty, they never expire.
Dominic Phillips
If you don't want to play with the alien rulers, why would you NOT uninstall the DLC?
Xavier Nguyen
>cyberpunk game with gameplay that's a mix of Commandos and Jagged Alliance. my dick
Carter Nguyen
Oh, so lw works exactly the same as vanilla in terms of rulers?
Nathaniel Kelly
probably if they want ot change thier mind & utterly crush the rulers end game.
Carter Kelly
I think they change some tactical stuff, but the strategic level is the same I believe.
Ayden Long
what about satellite reign?
Andrew Gray
>chinese assault unf
Bentley Johnson
Tactical stuff is getting making so RULER REACTION doesn't always proc on an action. Only sometimes will rulers be able to just do something.
Also, with the new tools at your disposal, rulers are little bitches. Both Barrels does massive damage to them and then they run away. It's kind of sad actually.
Easton Rogers
The delicate balance so lovingly crafted by our savior Jake has been defiled!
Noah Ramirez
So apparently overwatch and some graze shots do not contribute towards your end mission hit %. KInda fun finishing a flawless mission with no recorded hits as everything was killed with overwatch.
Oliver Reed
Xth for "Build the Resistance"
Brody Young
hello Lump
Xavier Anderson
That's just a watered down Syndicate with little to contextualize the gameplay. I was hyped for it and it's a complete disappointment. Also I like turn based games a little more than real time games when it comes to top down squad action.
Daniel Russell
Does anyone know if Demolition actually works/is worth it in Long Dong 2?
Julian Sanders
from my experience it hardly ever worked in vanilla so I doubt it would be better in lengthy penis
Aaron Rogers
I would think they would re balance it, but I don't feel like investigating right now so I'll just grab iron curtain.
Noah Diaz
Oh baby
Grayson Morales
its pretty good now, it will destroy just about everything thats destructible.
John Wright
Yes, it works. They removed the CHANCE to hit that it had before and just flat out makes it damage or remove cover. Half WILL go down and full might be gone, or go to half.
It's an amazing tool since cover destruction is pretty limited, so having something that is only on a small cooldown is crazy good.
Jordan Russell
For real? Does that start at ballistic tier, or do you need higher tier weapons?
Aiden Taylor
Ballistic. Demolition is really solid now.
Thomas Roberts
This is why doing any mission that has "intel package" is important. Getting free supplies, or a resistance mec, alloys and elerium. Map events all come from doing those missions now.
Elijah Reyes
Is xenonauts any good?
Ryan Gray
Damn, wish I took it. Good to know though.
Gabriel Adams
Iron Curtain is still probably the best one of that tier because it actually goes beyond your visual range. So you can activate a pod with it and now they have their movement cut in half and can't take shit for cover.
Jaxson Campbell
On one hand, having a more featured stealth part would be nice; playing complete missions on concealment and getting a reward (exp, material, etc) for it, more options from moving in and out of concealment (Cammo Cloaks, Ghost Armor)and so on. On the other you run into the problem of making an XCOM game too much about the stealth and that's where the problem of balancing the two aspects is.
Brody Cooper
It suffers from agonizing mediocrity on the tactical phase. I've tried to get into twice and just can't do it, and I love x-com. Something is just off, it doesn't click.
Tyler Evans
First advent tower mission. ADVENT force 8.
What am I in for, lads? Also is it a hack and grab, eliminate all ayys, or what?
Angel Gomez
Cool, I haven't used the LW perk pack before now.
Parker Phillips
Could be in for a big fight. It is not a hack and grab, all hostiles must be eliminated.
Thomas Perry
You will want to try to sneak in as far as you can for the hack. If you get reveled then a timer will start (not visible) until you get a reinforcement. Hacking prevents them from coming. Hacking will stun everything for two turns, which you must then clean up.
Cooper Long
Same map type as advent network tower, objective is to hack the control computer and then wipe out any remaining enemies. When you hack the objective it will stun all enemy units for two turns, so keep that in mind.
Jason Butler
Deus Ex already solved that problem. Areas designed for stealth work well for combat as well, cover is cover and if someone wants to reload every time they get spotted that's fine.
The trick is to provide rewards for combat and stealth and that's not hard if you actually sit down and think about the systems at play. Hell, you could just have two different experience pools that feed into different skill trees for each class. This shit ain't hard if whoever is designing it actually likes both stealth and combat.
Xavier Carter
Please fix hunker
Robert Walker
Berserkers, heavy mec, muton centurion, lots of snakes, sectoids, some drones (hunter, surveillance), maybe one archon or two, fill the rest with your usual rainbow troopers but now a little stronger.
Dont be too slow or you will get fucked by reinforcements.
Anthony Martin
My favourite use of demo is to blow up cars ayys are hiding behid. Never gets old.
Yes, the ability is great.
Landon Ortiz
>There are people right now who don't have success based dynamic force level It's like you people don't want ADVENT to punch you with archons while you have conventional weapons if you keep getting perfect missions
Chase Peterson
>dude look how hardcore i am....
kys
Matthew Anderson
I'm playing LW2 on Rookie. I just think it's interesting to have ADVENT respond to the resistance with appropriate force on every encounter
Bentley Howard
>rescue prisoners mission >very low ammount of time for infiltration but just enough to get 2 shinobis inside
should i do it?
Hudson Flores
yes
Ryan Ross
>Reinforcements drop somewhere you can't see them Are they in front, to the side? Left, right, behind me? What did the building look like? Can I hear them? Are they behind me? Don't tell me they are behind me...
Jackson Walker
It would be pretty hard, esspecially right now. Pods are bugged and follow you/know where you are. 1.1 will make it so they can't know where you are and will stick to patrol routes. As it is right now, you are likely to have them run into you if they know they can flank you and they have enough movement to do so.
Be careful, take corner cover and make VERY wide movement. If it's extremely light, then it will be 2-3 single drones and three pods of three.
Thomas Clark
Deleted my mod cache and I'm still subscribed to all the mods I want, but steam workshop isn't downloading them. How can I force steam to download my subscribed mods, without having to individually find each one of ~80 mods and individually unsubscribing then re-subscribing?
I already tried changing download location in steam settings, leaving the launcher open, subscribing to an extra mod both on browser workshop and regular workshop.
Thomas Garcia
>want to play long dong but also want to wait until the update
HELP
Owen Gutierrez
>decide to do an ebin stealth mission >teehee, look at all of these pods I'm walking around :) >oh wait, 3 pods are just going to sit on the objective the whole time never moving, and not reacting to the grenade I threw in the opposite direction
Sebastian Cruz
...
Josiah Richardson
Give me your best SWAT/Tacticool outfit mods boys
Daniel Bell
>Starting to get minor breakthroughs on the avatar project >Still haven't "built the resistance" yet >Still haven't built a skulljack because I've yet to acquire another officer corpse >Three missions pop at once >Any of them could be the "liberation" mission, or none of them >~ + PowerUp
So fucking done with this shit.
Logan Brooks
Any answers? I just need a yes or no if possible. It sounds dumb but I want to change the game to my play style of sneaky sneaky metal gear.
Hunter Watson
apparently low enemy readiness means camping 3 pods directly on top of the objective
Charles Sullivan
Interacting with the objective always breaks concealment. The argument was that it's a team tactics game and not a stealth game.
Jaxon Ross
I don't know of a way to turn it off. I don't think it can be switched off just through some .ini tinkering.
Brody White
Of course. If they were ready, they would be patrolling the area. Since you caught them unaware, they are just sitting around.
Magnificent isn't it?
Brayden Flores
It's unintentional. Will be fixed in 1.1
Ayden Sanders
Those look pretty cool, I might try the helmets at the very least.
Samuel Diaz
what is this mod?
Chase Rivera
the mw3 stuff is pretty good for swat themed dudes
Ian Morris
that op name
Colton Morris
>XCOM2 expansion adds rulers for all aliens AND Super Rulers
MK2 powered helmets, it's buried somewhere on the nexus
Benjamin Scott
IT'S TIME
Benjamin Campbell
WAAA WHEN DID THIS COME OUT
Wyatt Martinez
It hasn't, that's why he is posting it here.
Julian Davis
neat i liked how these things look
Hunter Ortiz
>They can give mecs custom skins >but none of the other alien races this makes me mad
Blake Bell
God that's ugly.
Ethan Stewart
>concern level: almost
Ian Thompson
I think that's the point
Benjamin Brooks
Thanks for the intel. So scout out the pods, be in range for a hack to stun all if I need to and just wipe them all out. I hop i'll be fine with laser tier weapons + some armor above kevlar.
I'll give it a go after hunting down some faceless with resistance mecs I found.
Asher Williams
>3OUX More utterly meaningless numbers and letters.
Whatever could that possibly mean?
Noah Nelson
>rusted out legs
Jesus christ, why isn't the resistance performing maintenance on their battle robots, put some fucking paint over that metal