If you would like me, an Artist, to work with you on your game, Just hit me up
But be warned. I won't work with just anyone.
Isaac Gray
second for anime is shit
Nathan Reed
repostan latest progress
Eli Fisher
You don't actually think this is how he wrote the scripts do you? Are you that retarded and/or desperate to tell yourself you're better than yanderedev?
Hunter Hall
a fight of 100 programmers vs 100 artists vs 100 nodevs/shitposters
who wins
Austin Cox
I will start writing an MCMC on this problem
Benjamin Morris
The nodev/shitposters because 100 of the other two groups don't exist even if combined in this general.
Angel Long
Programmers refuse to take part because of the choice of venue, artists are non violent faggots, nodevs tell people they won the fight but never went
Landon Hernandez
You evade the blue pills.
Hunter Mitchell
>GM:S No thanks but good luck!
Alexander Ramirez
Daily reminder that only a healthy dev is a good dev.
Keep doing your exercises and drink a lot of water.
Isaac Thomas
Reminder that anyone who gives you shit because of the way you choose to make your game is a nodev and their opinion should be discarded immediately.
Amazing games have been made using a huge variety of engines, frameworks and other means of making games, and you shouldn't be memed into ceasing development because someone tries to give you shit for it.
Reminder to JUST MAKE GAME.
Hunter Gutierrez
>the whole problem the genre has is that every new attempt at one either tries to be an exact starcraft clone for the esports market The whole problem is that people think that Starcraft is ideal for the esports market and that everyone else just wants either TA or oldschool C&C. For some reason, post-Generals C&C, Earth 21X0, Rise of Legends, Warcraft 3, Dawn of War and all other kinds of RTS are simply ignored.
You can bet your ass that a shitload of people would be in love with something that combined the strengths of C&C Generals, C&C 3 and RA 3. (i.e. streamlined but not as streamlined as RA3)
The only guys who tried something were Petroglyph and they just suck at making RTS nowadays. Grey Goo was budget Earth 2160 and Universe at War showed us why you should never make a deal with Sega and/or Microsoft.
>uberent You don't mean the fucks that did Planetary Annihilation, do you? Because fuck them with a rake. They brought out an RTS without terrain features and were massively overhyped thanks to their defense force.
James Cruz
Nick was the best dev and never exercised and literally only ate degreased pizza.
my friend irl told me my game would look like shit and that i shouldnt bother without any art skill
now i dont have any motivation or reason to continue
i wish i had a fucking artist who liked my ideas
Nathaniel Flores
Me and an artist are working together so nothing
Nathan Walker
why is the default unity3d skybox so fucking ugly
James Young
that's fucking perfect. thank you for sharing this.
Gavin Ramirez
weird Downwell mod
Luke Jones
Why does a skybox you're going to replace need to do more than do it's job?
Levi Garcia
why is the default unity3d _____ so fucking ugly
Jack Allen
Oh I thought you were Vine2D but this means you're the programmer?
Logan Sanchez
post your healthy game
Xavier Gomez
Thank you, that's a nice compliment. Downwell is the big inspiration for this game!!
Jordan Fisher
...
Owen Nguyen
Yes, I'm the programmer
Levi Morgan
its a downwell clone though. are you adding any gameplay changes apart from items or something similar?
Carter Price
>discord clique whodev namefag fuck off
John Cruz
Once you get a bit more experienced it plays differently than Downwell, even though at the surface it seems like it's the exact same thing. Other than that we're adding more items, ways to trade resources and environmental modifiers/dangers. The initial idea, at least for me, was to just expand on Downwell since it seemed like a good game but with not a lot of content.
Thank you!!!
Isaac James
I had a quick view through your code. I like it. Though I think it's weird you use an outdated library like AnAl.
Also some people will get triggered over your globals.
Lucas Adams
disregard everything, I'm gay and want to suck a girl penis, gamedev is too hard
Logan Hughes
A game about Downton Abbey
Jack Smith
Bridges
Mason Baker
Welcome aboard!
Jack Morales
Adopting a trip since people want to start impersonating me...
Oliver Thomas
I guess I don't remember it then
Cooper Ward
Most LÖVE animation libraries bind animation logic and resource handling/loading together, which is a bad thing to do. AnAL was the easiest one to change so that I could use only the animation logic part of it and handle graphics elsewhere.
As for globals it just makes sense to use them a lot for small games like these.
Grayson Ramirez
and filtered, thanks
Hudson Cook
>tfw good but rare tutorials get no seeds
fuck free leech
Jayden Martin
You're welcome babe ;)
Anthony Myers
He's just shitposting as usual man. It's sad. Can't make a game so he shitposts about le Unity™.
David Reyes
Is it bad that I can hear it in his voice?
Angel Miller
Cute!
But what if the one with the trip was the impersonator all along?!
Henry Thompson
i wonder if there's been any update on him
last anyone heard he has a normie job and lives with a fan, even has a gf. doesn't play games anymore either
Kayden Nelson
had i known that adding depth was this easy i would've done it earlier
i took a short break but i'm back to making shit i guess
looking nice, i don't recognize your game though what's the gameplay like?
Adam Torres
I'm not playing your gay meta meme bingo stop spamming this shit it's not game dev.
>agdg makes fun of enginedevs >they don't know real programmers (enginedevs) are the master race
Gabriel Clark
>giving him a (you) anyway
No, I am! I can prove it! Ask me anything about downwe- I mean frog faller!
Jaxson Roberts
Okay this is silly so I guess I'll have to put on a trip
Eli Carter
Looks pretty. Can I be that guy and ask what engine???
Juan Cruz
No, I'm the real Frogfaller DEMO!
Owen Baker
Filtered ;^)
Jacob Reyes
my own
Kayden Anderson
cool thing to do while my game is building.
guess my game guys
Jaxon Mitchell
Can you help a beginner out? I followed this tutorial youtube.com/watch?v=bJFPtPQP2WE But I can't figure out how to lose lives when an enemy hits me, I've tried to find out for a few hours but without success, can you give me some tips? I think it should be written in the enemy object as a collision event with the player object but further than that I'm lost.. Thanks to anyone helping.
Adam Perez
>when u have a billion dollar game dev plan but u cant make it happen cuz everyone would fucking steal it feels bad man i want to make this thing that can revolutionize gaming but unfortunately people are fucking untrustworthy as fuck and I know if i tried to work with anyone outside of agdg they'd fucking steal my work and sell it for themselves
Jayden Edwards
>I am master race! You shouldn't have to tell people you're master race if you're master race.
Daniel Rodriguez
butthurt much? need your safe space? faggot. kys.
Jace Morris
Hmm, possibly. First of all, what language are you using?
Jonathan Long
Try other.hp--;
Gavin Hill
terrain chunks y/n
Jack Diaz
samefag has no game
Cameron King
Thanks.
That is the gameplay so far. Eventually you'll ride around the track in a little train, doing typical toy train things.
Adrian Murphy
Sounds lovely, can't wait to play a demo!
Nolan Scott
So will it be a toy or a game?
Not even meming. I feel that the distinction is important. Toys don't have goals (Think Minecraft, Space Engineers, etc.), games do.
Eli Bell
>yesdev puts on a name to make progress post >flip the fuck out >start hyperventilating and spamming with as many imposter names and fake trips as possible >teeth grinding together while he angrily looks frogfaller over and sees how polished and professional it is and how it's probably going to be another top 10 agdg game >literally pound on the keyboard in anger while entering another false flag shitpost Game...dev?
Julian Jenkins
your bridges should probably be curved rather than linear or trains will fuck up going around the corners this looks really nice atm, looking forward to it
Joshua Adams
GML So something like that except I should replace for hits instead of keyboard key? I'm new to this, sorry.
if (keyboard_check_pressed(vk_down)) { hp--; }
Caleb Moore
I wish we could euthanize the shitposters.
Kevin Taylor
>Game...dev.? Perhaps not. Sounds very similar to source"""dev"""
Carter Sullivan
should we all go ahead and adopt names to prove our yesdev? avatars? sigs?
Thomas Miller
>GML Ahh, I see. I'm not interested in helping, but good luck to you.
Dylan Baker
...
Thomas Cook
People got annoyed when I last put on a trip.
Jeremiah Baker
the yesdev should've lurked more to be honest this was easily avoidable
Gabriel Cooper
yeah, that'll improve productivity a lot, you can do it while wearing a skirt too
~mio-senpai~ check my da and fa
Nathaniel Foster
Do you plan to add more frames to the turning? It feels weird for some reason. Other than that it's good to look at your game. It's very appealing to the eye.
Grayson Torres
>an 8th of Diablo's code was ASM including graphical routines wew
Christopher Wood
yes, exactly when a collision happens, you want to call it through either other.HP or [player object name].HP so the player object can update their hp
it's not a very difficult process, but you can ask anything you need to know if you need any pointers, i made a similar thing during global game jam
David Phillips
demo soon :~~~))
Dominic Martin
the runescape community will be raw from masturbating to your game
Thomas Nguyen
What if the yesdev has been on this thread since it was created on /v/ and he alone made up all the fake personas as a counter false flag against /agdg/?
Lucas Wood
Are these planets all random gen? I enjoyed this very much. Can't wait for sfx. You gonna be okay there bud?