Post progress or your mother will die in her sleep
Blake Morales
That's actually a really humane alternative.
Adam Adams
o-okay mr user sir
Brody Diaz
...
Jaxson Hughes
OK - but my progress is full of spoilers.
Wyatt Gutierrez
the part I marked in red, that looks like wasted space
Jaxson Sanders
Working on soldiers. Rifle is a work in progress.
Angel Nelson
I can't believe that people would try to post Source in /agdg/.
Jaxson Davis
I will continually be triggered by the improbability of that costume staying up
Thomas Williams
Your colors are a bit too saturated.
Grayson Hill
she pushes it back up regularly tho
Zachary Ross
Teach me the ways to make a TBS fampai
Anthony Long
Anime will save agdg, anime is progress
Nolan Fisher
...
Xavier Bailey
>he literally posted this as if its progress lol. just lol.
Carson Campbell
>not knowing about tittyglue
Dominic Gonzalez
Wait is that what her fucking hands are doing when she is running?
Wyatt Davis
Hello C-kun.
Gavin Gonzalez
Dark Syde Phil has to beat the game you're currently working on.
how fucked are you.
Adrian Nelson
its the future. Could be cybernetics for all you know or holographic clothing.
Bentley Wright
Anime is the Scylla to Sourceposting's Charybdis.
Charles Myers
Why use such a disgusting op? Get that 3dpd shit out of here.
Ryder Long
close, but no cigar
Dominic Ortiz
Still willing to do art for a game if we can just get past all the meming
Blake Rivera
not progress
Tyler Lopez
nope, shes just jogging. People have inferred from the animation that she is keeping her boobs up. I kinda like that idea.
Easton Morales
he's gonna start crying and complaining 2 minutes in, mainly because i'm creating the later stages first to get an idea of all the mechanics i'd like to have in my game
Connor Perry
>if we can just get past all meming post art
Justin Perry
You are not yet ready, young no dev
Landon Scott
>not the first time posting in the thread >not posting portfolio to prove you're not meming yourself Go right ahead, all up to you.
Kevin Gonzalez
...
Samuel Reed
n-no
Eli Harris
Exactly this meme. I would like to know about a game before throwing out my contributions, which I give a lot of effort to.
Henry Hughes
Let's turn it around, faggot. Instead of trying to get people to post first and then turn them down, post your criteria.
Carter Phillips
I will personally send this fucker a copy of my game just to watch him play it. I hope he doesn't kill himself before I get the chance.
Adrian Robinson
I want to make a game about my biggest fetish (it's non-pornographic), but I can't decide how to go about it because of how complicated the art assets would be. I need ideaguy brainstorming on how to make a good game based on TF, especially inanimate. There are a few good, popular examples but they're all text-based games for the same art-asset reason, and I don't want to make a text-based game.
Jordan Jones
>But user it's just posting your game. >Why are you so afraid? >It's not me who is the memer, it is you! >I don't owe anyone anything, except that I'll keep posting in this thread no matter how many times people tell me to post art simply to take a dump on it!
John Peterson
end your life you dumb memespouter
Jayden Bailey
There is literally nothing wrong with Game Maker for 2D games
Asher Price
Nobody wants to collab with such a difficult faggot. Fuck off.
Ayden Hughes
A company won't post an ad for "must be non-cripple" people. They post "must know C++ and SQL, experience of 3years+ with database management".
Why is it so hard for you to say "Giving out art, won't work with GM, Unity, UE4, Godot, Monogame, and Construct 2".
Could it be because you are a memespouting faggot that has no interest in doing anything related to gamedev?
Jackson Thomas
Hey. You. Do you even have a game? Have you ever made a game? Are you even a game dev or are you just here to be heard by game devs? You're not my friend, I'm not here for your bants, I come here to be with game devs therefore it isn't my intention to interact with you or be around you, so stop talking to me. Stop trying to entice me into friendly little chats about nothing in particular. I don't care.
See this? It means nodev stay out.
Parker Ortiz
>Implying I'm
I'm not. I'm just getting all of his empty and ridiculous statements out of the way so that he has nothing left to say but .
Of course he'll be back somewhere later in the thread 'just to make sure nobody wants art' and will call it the 'final time he's posting' or whatever, despite showing up soon after in the next thread and so on and so forth.
Brody James
honestly i would pay DSP to play my game just to idiot proof it. he's an extremely valuable lets player because his thought process is so purely retarded.
Connor Martinez
So is anyone looking for art or not?
Jayden Jackson
very.
Landon Brooks
...
Jayden Wood
Ain't his type of game. Also in its current state, nobody would know what to do. Even finished though, no fucking chance he'll do it.
Ian Perez
> 4 people asked to collab with me
>they don't know my game is actually shit and it only looks fun
>i told one of them i would contact him in a week with things he could do
>i stopped working on it 8 months ago.
Hudson Taylor
Post your code samples then
Cameron Adams
what kind of art. 2d or 3d?
Nolan Rodriguez
Are there any free image editors for making pixels? Anything better than paint is fine for me.
Kevin Kelly
I'm still struggling against gamepad support (game maker) I'm trying to make it so you can pick up the controller or switch to the keyboard whenever you want, but i'm having some issues with it
>MoveX/MoveY variables that substract the left/right and up/down key press values aren't working alongside the left stick: while the keyboard works correctly i can only move left and down with the axis >I can't figure out a way to make the aim work with both the mouse and the right stick because the mouse overrides the stick and I can't ignore the mouse position without turning it off
are there any good workarounds for making this work without stepping on eachother, or should i just add a big INPUT: KEYBOARD AND MOUSE / GAMEPAD and make players choose?
Joshua Perez
nodev since 2013
Asher Bailey
I have experience with both, which are you looking for?
Jayden Phillips
He won't say until you post your game and then he'll tell you he's not interested while also continuing to not tell anyone what he can do.
It's nothing more than a ruse. Don't take the bait.
Tyler Richardson
...
William Miller
aseprite i'm using the free version and it's the shit
Carson Jenkins
Making really good progress. Been working on the intro area. I'm building this NPC character that hangs out there. Throughout the game she encourages you, gives you tips, heals you, ressurects you when you die, etc... She also helps set up your overall goal in the game (to find the four shards of the mother prism). Just don't attack her or you will be in for some shit.
Theres also going to be some alternate endings depending on if you kill her, free her from prison, leave her trapped, and so on.
Art for the NPC is temporary!
Ryan Martin
...
Andrew Foster
Sorry for this late reply, user.
I have two tiers. Basic at $5 a month, with access to stable builds and some discussions/polls. Advanced is $10, with everything basic gets plus more discussions/polls for stuff like gameplay and character designs. They also get unstable/test builds if I want feedback on a new idea. If you're gonna use Patreon for gamedev, remember that people are expecting a game for their money. They want playable demos and posts showing off new content. Don't spend more time engaging them than you do making game, but don't ignore them, either. Keep the majority happy, or they'll take their money elsewhere.
Next, like you said, this kinda shit >Pay $$$ and you get to design something in the game! is super common on both Kickstarter and Patreon. Since I've seen how it usually only attracts demanding fucks who offer nothing but bad ideas and shitty porn OCs, I decided against it and said so on the front page. Like a year later, a long-time patron asked me when he got to design content for the game, and I said never. He went on a tirade about it. >It's my RIGHT for my character to be in the game! >Every other Patreon offers this! >My character is in THREE other games on Patreon! >You only want money! >I can report you for fraud, you know! I laughed so hard at this bit, btw I told him tough titties, and explained it'd been in the FAQ since day 1. He spit a slew of shitty comments, called me a scammer, and then cancelled his support. The moral of the story is: When running a Patreon, be ready to deal with entitled assholes who demand you enjoy the smell of their farts even more than they do. All that being said, while there's no unspoken rule that you HAVE to let anybody paying you be a part of the game, it's still nice to throw SOME kind of bone to your supporters. Talk to your backers, play it by ear, do whatever seems easiest. Their name in the credits is usually all any normal person wants.
No need to ask for popular opinion, just look up the numbers. Unity is the #1 game engine used by the most devs.
Joshua Jackson
I very much prefer UE4, but if you're new to game development you'll probably have an easier time with Unity.
Then you can switch later
Xavier Carter
...
Ryan Nelson
real answers only please
Dylan Watson
Historically, Game Maker has had atrocious controller support, going all the way back to its earliest versions, and that still hasn't changed. The least painful solution is exactly what you said: allow the player to choose only one input mode.
Christopher Price
what the fuck am I looking at lmao
Jacob Myers
Lumberyard is the only way to make game.
Cooper Perry
i really like the look of this what kind of a game is it
Jeremiah Rodriguez
Some of the most successful games were made with Source
Kayden Howard
Think of it as a point and click horror themed single player board game.
Michael Morgan
>Fed up with Unreal >Start up Unity >Start to get comfy >Remember if I ever release a game it will have that Unity logo splash >Shut down program >Back to Unreal
Josiah Davis
Is she a ribbit like F-chan or something else (or a secret)
Ryan Peterson
sorry not interested in meme engines thanks
Joshua White
>ever release
You can just pay some money and it's gone, user.
Tyler Cruz
problem 1 sounds like shit on your part, consider posting code problem 2 can be bypassed through having a hidden switch - if you flick the right stick, you turn on the analog aiming mode, but if you move the mouse into the game area, you switch to mouse aiming mode the solution to problem 2 might help you with problem 1 too if we choose to ignore the fact it's xinput, it's not terrible now
Camden Diaz
Well then why are you wasting my time?
Landon Gomez
>unsafe !!! Hello fellow rustacean! Piston or glium?
Robert Howard
Win32 and Vulkan
Easton Jones
I made a horror board game in a game design class and I wish to make a vidya adaptation
Camden Gutierrez
Vanity is for little girls.
Dylan Bailey
Well, Frauki is a frogling. Hence her sick jumps. The NPC is a cyber-goddess, materialized with greenergy. Made up jargon is cool.
Samuel Morales
good night /agdg/
Jordan Ward
I wish to be the little girl!
Colton Bailey
if it works, it works
Austin Smith
Sorry Unity is for men.
Adam Morales
Shit attitude.
Landon Lopez
...
Carson Rogers
>, = .
Oliver Anderson
is this mei?
Andrew Rivera
>drinking adult drinks and using the adult sticks That gif disgusts me.
Bentley Adams
So are you full-on cloning Advance Wars or just studying its art style? If it's a study, nicely done, but if you're trying to make a clone of Advance Wars' gameplay, I wouldn't also copy its art style.