XCOM General - /xcg/

Dr Vahlen's AC is broken edition

Previous Mission: News:
1)LONG WAR 2.0 is OUT
>steamcommunity.com/sharedfiles/filedetails/?id=844674609
>pavonisinteractive.com/phpBB3/viewtopic.php?f=15&t=23382

EXPANSION STATUS: UNKNOWN

The /xcg/ Mandatory Read:
>pastebin.com/k9pT8zx4

/xcg/ XCOM 2 Character Pool:
>docs.google.com/document/d/12XvY-C-RoQZUexxauBXcCsw1jElq-g8TaCNpLgG2atM/edit

Image Library of /xcg/:
>imgur.com/a/S1qfx

List of compatible mods for Long War 2
>drive.google.com/file/d/0B0KYKP0J-c9vcksxLXBTUkFzdE0/view

XCOM2 modlist, updated a bunch of threads ago!
>pastebin.com/pTMatP5Z

MEGA Mod Repository, now contains all of the mods in the modlist!
>mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

Modlist Steam Collection - Contains 99% of the mods in the modlist:
>steamcommunity.com/sharedfiles/filedetails/?id=756115171

Assorted improvements (Skip intros, alleviate stuttering, multi monitor support, and resolutions past 1080p):
>steamcommunity.com/sharedfiles/filedetails/?id=616682629

/xcg/'s Long War Library (New LW players read this shit or you will be ignored):
>pastebin.com/YmaXBKpN
Piratez mod for OpenXCom:
>openxcom.org/forum/index.php/topic,3626.0.html

Music to listen to while crashing your campaign:
>youtube.com/watch?v=ObvywAUi5uQ
>youtube.com/watch?v=e4G8IlNYgws
>youtube.com/watch?v=clbisurWxLo

Other urls found in this thread:

youtube.com/watch?v=KEoGrbKAyKE
steamcommunity.com/sharedfiles/filedetails/?id=643394337],
pavonisinteractive.com/longwar2_changelog.htm
youtube.com/playlist?list=PLesIE_v8rF22m9iNgvHVFCOQh3oHLZJ67
twitter.com/SFWRedditGifs

ayy

1st for Julian

Chrysalids are such pussies nowadays...

Wakaliwood voice mod WHEN

youtube.com/watch?v=KEoGrbKAyKE

Never, because you'll never make it.

Fifth for Viper are just misunderstood.

Degenerates like you should be thrown out of a helicopter.

...

Battlefield 1 mods when?

Are there instruction to setting up the mod tools for xcom 2? Basically I am playing this custom class, the Field Medic [steamcommunity.com/sharedfiles/filedetails/?id=643394337], and one of its main skills is broken. It can not revive soldiers. Before I go in myself, has anyone used this custom class before? Any fixes that I don't know about?

1.1 when?

Tomorrow.

Dapper VC ports when?

I hope the expansion lets you build fully enclosed suits of powered armour after you have completed the sectopod and andromidon researches.

Holy shit, bitch got 1 hp. Should i even bother with her?

>DLC

You poor fool.

>wounded

>DLC
>I hope the expansion
user please

There is no DLC or expansion coming. All you'll get is gimmick shit like what we have right now.

>Having this little faith in Jake

Think we'll get a Enemy Within-like expansion?

He couldn't even fix his shit.

Nope.

>Having THIS little faith in Jake

You'll get more horse armor DLC and you'll like it.

Why is Fuse so great?
>no cooldown
>reliable damage
>takes resources away from the enemy
>likely to destroy enemy cover, leaving them dead in the water

Hands down one of the best psi abilities.

...

>best psi ability
>not domination

Why are psi troopers just so good?

One of the best, I said. Not the best. Although it would give domination a run for its money.

Because they are an advanced soldier class but available relatively early.

EU/EW had Psi, Bio and MEC as advanced soldier classes and all were satisfying to use.

>Being a faithless Skeleton Poster
BEGONE you calcium fiend!

>hates skeletons
>holds faith in a false messiah

>Jake
>A false messiah
You will not plant your seed of doubt within me you skeletal misfit
Side note: gun toting, red filtered, anime character close ups are my favourite reaction image genre

Joinrbs is now uploading the first streamed L/I LW2 victory full run on his youtube.

Yea, but they're pretty red neck.

>hating skeletons

Spineless meatbag

>COMMANDER, THESE LOSSES AREN'T WORTH IT. WE NEED TO EXTRACT!

THERE IS NO EXTRACTION POINT BRADFORD

Honest question.

Are you retarded by any means?

Use the call for evac ability, dumbass.

I'm sorry for your disability.

that extraction point will be very useful in 7 turns when my squad is dead

I seriously hope you're merely pretending at this point.

Doesn't the Evac zone from the ability appear immediately?

You are supposed to call it the turn you break concealment. Infiltration% and smaller squads make it faster.

It didn't occur to you that you can call it in advance?

Not in LW2 - time to extraction is based on the "Fortified"/"Guarded" etc levels you can get for a mission.

...

>tfw defend the avenger missions
>kill the relay
>Put everyone on overwatch in front of the avenger

>New Objective: SURVIVE

...

1.1 is out? steam just downloaded a 300mb+ update

yes

Changelog here:
pavonisinteractive.com/longwar2_changelog.htm

ITS OUT, ITS OOOOUT

How do people manage to sneak to the hack objective with just 2 shinobi? For me there's always a group hogging the laptop or some fucker just got stuck inside the room because there was only one way out and the patrol moved the other way.

WE 1.1 BOYS

>- Fixed bug preventing tactical DEs from occurring. This will cause a meaningful increase in difficulty.

What's a DE ? Is it MAGNIFICENT or not ?

>- Disorient effects will now cancel overwatch on units that are already disoriented.

Thanks Jake

>- Set max hacking loss from NCE to -4 so everybody has at least 1 hacking and can use their xPhone

Sweet

The group near the objective is always static, there's a way around them

Also, doing this without True Concealment is suicide, you just don't have enough MAGNIFICENT turn timers to go through when trying to actually stealth around all the garbage

But all that optimism won't unrape her.

Don't forget the Flamethrower fixes, SPARK buffs, Faceless supply stealing nerf, timer extension and patrol fixes. Honestly those were my main gripes with the mod right now.

Does enabling any mods disable achievements on steam?

>- Green alert enemies can now sometimes take green (defensive) reflex actions after scamper; removed Beaglerush maneuver

Explain

Is the Beaglerush maneuver the old pre-release "Put everyone on Overwatch and have the Ayys walk into you to have an ambush and an extra round" ?

More BF4 ports when?
I just want my US Recon t~t

>- Set Flanking Crit chance for xcom soldiers, rebels, sparks to 40 in all diffs

Finally, flanking actually has a good chance to not graze miserably

Sucks that most fights are probably still going to get stuck in an Overwatch stand-off due to a combination of ogrewatch and large distances preventing flashbang suppresion

NOW.
pavonisinteractive.com/longwar2_changelog.htm

How long are they going to keep "supporting" LW2 with updates?

...

OH SHIT IT'S GO TIME

until its magnificent

Any way to do regular Overwatch when concealed by Phantom ?

>- Set VeteranSoldierRank to 0 so all customization options are available from start

Finally

>LW2 1.1 comes out right as the weekend ends for me

Thanks Pavonis

>>What's a DE ? Is it MAGNIFICENT or not ?
Dark Event. So now you get upgraded bullshit.

Should i mix my haven guys up or just have half on supply and half on intel? Is there a way to rush psi in lw2?

That's when if the ayys walked into you flanked they'd blast you straight up.

beaglerush I believe is putting all but one soldier on overwatch. the non-overwatch soldier runs and activates a pod. the pod activates, but doesn't have any actions to attack. the other solders overwatch fire, and then it's your turn again

this was patched in time for XCOM 2's release

Can you make name lists in xcom 2 like you could in enemy unknown?

>- Faceless now steal supplies as a percent instead of absolute value.
Can't tell if this is bad or good. Guess I'll have to find out.

Same as in vanilla.

It's fucking good! I've had negative supplies because of fucking Faceless! Zeroed my damn supplies!

Probably want everyone on intel early game.

Patch didn't remove ITT, so further .ini editing is still required.

>1.1 is out
But I haven't finished my Age of Mythology Expansion campaign yet. Looks likes it all over for me...

Damn, conceal perk was moved up in the tree and now I don't have it. Oh well, guess I'll stick with coup de grace.

Now the wait for 1.2 begins.

And the war continues.

Apparently psi abilities moved around too, I now have null lance where fuse used to be. Also domination and solace are missing in MIA.

Are Alien Hunters rifle and grenade even worth it? 1 ammo seems extremely cripplying and frost grenade look like worse version of flashbang.

They are both very worth it.

> - Set 'bronzeman' style restart mission controls. Enabled on non-ironman campaigns; requires setting an ini flag in gamecore to enable on ironman campaigns.

so can anyone explain it to me how to activate ironman-bronzeman

>managed to get "far enough" in long war 2 that the avatar project completed and I lost

>Frost grenade literally freezes enemy so they can't move or shoot or use abilities
>If you're using mods you can give the Crossbow multiple ammunition and your ranger or assault can always just attack then reload.
Also, the alien hunters crossbow has the best looks.

About to get into LW2
Anything I should know? Are some classes pure shit?


>patch comes on the day I decide it's time for some LW
Sweet

Pistols are Useful.

you are right viper is misunderstood

...

gets it

I concur.

watch this
youtube.com/playlist?list=PLesIE_v8rF22m9iNgvHVFCOQh3oHLZJ67

Titanfall ports when? Dor please come back