First for developing video games with Valve's Source engine.
Ayden Perry
...
Cameron Bennett
Excited to stop being a fuckin' normie hanging out with friends for their birthdays and be able to make video games tonight!
Jackson Ramirez
...
Noah Long
Report ALL source users!
Jacob Barnes
If anyone here has experience with both LibGDX and MonoGame, how do they stack up against each other?
Evan Nelson
----[ Recap ]---- Game: Clarent Dev: Arikado, PHI Tools: GMS, FL Studio Web: twitter.com/ArikadoDev Progress: + Clicked pixels for hours (new animations) + Idea guy'd + Testing & made a big list of things to fix - Not much else - Spending too long on animations - GMS broke a bunch of crap - Also my chair broke and it was one of those with pneumatic thing to change the height and it fucking exploded and thank fucking god I had metal plate there or my ass would've exploded and on same day my radiator's pipe broke and water fucking everywhere
Ethan Allen
LOL
Jeremiah Roberts
>Clicked pixels for hours
I can't believe clarentdevs have resorted to clixels smdh
Ian Diaz
>danny has a new target >it's a guy with a degenerative disorder how low can one man sink
Samuel Edwards
>sourcefam eagerly attempts another mention of danny to falseflag Stop posting nigger.
Ethan White
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Jose Richardson
What exactly is the cause of your obsession with endica dev and mothdan? Why must you continually bring them up?
first and last webm about this simple project(player can still go offscreen..but thats a "Feature"),lets start a next project yay!
Jackson Young
Fucking niggers!
Angel Adams
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Jackson Johnson
----[ Recap ]---- Game: Vikingirl RPG Dev: Raflosti, SquareDev Tools: Unity, Blender Web: raflosti.tumblr.com, squaredev.tumblr.com Progress: +Dialogue typing effect +Dialogue reads from XML file +Dialogue doesn't start typing a word unless it fits in the box +If the message is too long it continues to scroll down +Dialogue replies appear and can be created in the XML file +Clicking a reply button directs you to the appropriate next message according to the XML file
Ethan Torres
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Matthew Ortiz
→ ----[ Recap ]---- Game: RAVAGER (working title) Dev: Oakleaff Tools: GM:S Web: n/A Progress: + Game is in a "playable" state with functional level progression + Multiple weapons, enemies and armour types + Random levels with secret areas + A quick & dirty "dynamic" lighting system - Not that much content yet - Secret areas not populated - No enemy graphics
Ryder Russell
>danny's still having a meltdown how can he afford to do this all day, every day? does he have a day job?
Nathan Wilson
Thoughts on pygame?
I want to make a game for a my final project in my CS course. The engines we're allowed to use must allow scripting in python, java or javascript. Unity is specifically not allowed for an unknown reason. Technically I could use c++ too but I've only used it for writing basic procedural programs when I was starting out.
Jose Walker
>The engines we're allowed to use must allow scripting in python, java or javascript.
Adam Jackson
Stop posting nigger.
Gabriel White
Didn't realize the inspiration for this was Tales of Symphonia. Mine is too, good shit, man.
Adrian Miller
If I could do whatever I want I'd continue my project in GMS or try out LÖVE but it's not up to me. I also have limited time.
Jack Adams
fuck off rotatedev you dumb tranny
Michael Johnson
it's essentially useless for a real game but basically perfect for a school project
Brayden Davis
unity's not allowed because they're tricking you into becoming enginedevs run while you can
TUSSLEdev was using pygame but stopped cause it was causing slowdown
Brayden Morales
t. nigger.
Lincoln Hernandez
>pygame >nodev shilling Unity is the ONLY way to make a game. Fuck off, nodev. You are NOT wanted here.
Matthew Hughes
What's wrong with your skin? Eww.
John Peterson
>extreme shitposting thread Is there an AGDG group without the memes and shitposting?
Matthew Lopez
UE4 is the ONLY way to make a game. You CAN NOT make a game with Unity, I repeat, you CAN NOT make a game with Unity, it is physically impossible, fuck off, nodev scum.
Christopher Reed
the discord
Easton Sanchez
NOPE
Benjamin Rivera
reminder that shitposters hate anime and cute things
Brody White
It looks like poo and smells bad too. Sourcecoon is literally a SHITposter get it? xD
Samuel Young
The discord is worse.
Dominic Mitchell
lol
Josiah King
>reminder that shitposters with nogames, that flame, spam and attack devs are just jelly haters.
James Taylor
is the source of the shitposting
Isaac Wright
I think when his cow ape mother pooped him into the world that was the real shitpost :^)
Liam Morales
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Jayden Foster
>unity >only way
nigga what
Dylan Bennett
>it's still going on
thanks for nothing, mods
Connor Price
I'd throw up at this too.
James Scott
why would we GO there then ???
Nicholas Diaz
>You will not post any of the following outside of /b/: Trolls, flames, racism, off-topic replies, uncalled for catchphrases, macro image replies, indecipherable text (example: "lol u tk him 2da bar|?") Bingo, sir.
Isaac Turner
is there a way to filter posts that use > quotes but don't actually quote anyone
Kayden Reyes
>all it takes to ruin a longstanding community is one schizophrenic shitposter
Christopher Williams
source a SHIT
Alexander Powell
just rangeban the sourcenigger already
Tyler Harris
----[ Recap ]---- Game: Project M Dev: Adam Tools: Unity, Blender Web: Progress: + Started working on enemy mecha AI + Identified current design flaws and started to work on solutions - not a whole lot of progress
Hunter Howard
Yes it is! Not sure how we can come close to the Tales games quality-wise, but we can try.
Kayden Cooper
Im somewhat new to agdg, why is there so much hate for source games?
Landon Long
YOU! i like you, keep it up!
Jayden Robinson
???
Levi Rodriguez
Not source games. Source ENGINE.
Elijah Watson
>Source engine in the image >not LibGDX or MonoGame fuk u too
Cameron Rogers
IT'S JUST A PLACEHOLDER
Thanks m80, I will
Kevin Walker
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Cameron Bennett
So HL2 mods? Theres plenty of non valve non shooter source games
Hunter Robinson
because one guy keeps spamming it over and over and he needs to be permaed asap
the hate and the original posts are all one guy with extreme brain problems
Levi Murphy
we should start numbering these threads.
we can totaly pass KSG
Carson Wright
Dynamic typing is arse, use a Java framework. LibGDX is fine.
Either that or look into whether Phaser (JS library) can work with Flow/TypeScript.
Gavin Nelson
why not just start at #4000
Leo Wilson
(Small) Comfy progress! I implemented the ma UI in the game. If you open it while the sails are not folded, they will automatically fold so you don't crash into stuff while checking the map. For now the only thing that gets updated is the player position, but of course when I finish working on the quest system, the position of the treasure and the quest giver will show up properly as well.
Also, I feel my landscape is kind of bland and monotone so what are somethings I can add to spice it up?
Oh and, I renew my request, is there any musicbro who wants to make me some pirate-y comfy tunes? Something celtic-sounding would be great too.
Adam Smith
----[ Recap ]---- Game: Space Dementia Dev: rez Tools: SFML/C++ Web: N/A Progress: + Started implementing wall running + Player now has 2 weapon slots + Player can no longer jump from slide line + Projectiles no longer deal multiple damage in a short time + Added melee plunge
Julian Davis
>XML
Jace Howard
Bigger islands with forests and shit, maybe some stuff floating in the water, fish in the distance etc
Jonathan Peterson
Is this effect too strong?
i wanted to camera to shake when its cold. but the effect was too anoying. And having outside maps would be terrible.
Ryder King
What you need are haptic shoes that make your feet feel colder when you're in cold environments. They should be showing up on Kickstarter soon.
Zachary Evans
If possible try to make silhouettes of distant lands on the horizon, that should make it look less empty.
Jayden Price
This is old. Sourceposter was banned from the discord for starting random arguments with people, and his victim complex.
Josiah Richardson
Still long way to go, but it's a pretty good start. >speedrunning intensifies
Ryder Butler
>he got banned >shitpost with new IP appears Really makes you think.
Logan Butler
If you make a game in libGDX, can you port it to android and ios?
Anybody has any experience with this?
Josiah Wilson
Sounds good. I was also thinking of having some seagulls flying around and disappearing in the distance. I'll try making some more complex and big island, but it's such a pain to populate them with trees and stuff. I should try doing that in Blender instead of Unity.
Yeah I disabled it for the webm, but I have some "fog" which basically covers the far away lands showing them as silhouettes.
Luke Rodriguez
>Sourceposter was banned from the discord for starting random arguments with people, and his victim complex. Sounds about right.
Ryan Collins
who is this cutie?
Christian Hernandez
Yes.
Jaxson Wood
Yeah it has desktop, ios, android, and HTML5 exports, iirc. You may need a mac to build for ios, I'm not sure.
Zachary Nguyen
Add birds around land, maybe sea life splashing or murky/shadowy creatures pass by your boat from side to side (Especially comfy if it turns out theyre a friendly creature like a dolphin) add some rock to the ship and some sea-spray. add some shadows cast from those rocky structures, maybe some vine or moss plant growth hanging down from them. add birds
Most importantly, add a cooler on the boat somewhere that the player character might open up and take out a drink if you idle too long, then prop his feet up and relax.
Austin Johnson
The mechanics are cool but the animations feel goofy as fuck
Oliver Turner
WE MODS NOW
Colton Mitchell
LEAVE THIS REALM AT ONCE, MORTAL
Thomas Foster
>unavngivet hejsa!
Jayden Cooper
Yeah he tried owning his identity as a shitposter like it was cool or some kind of meme but then made it extremely clear that it wasn't a meme and he really is a mentally ill asshole.