to the guy who posted this what kind of game are you making. i was planning on a similiar artstyle.
Dominic Cook
Rust is much better in every way.
Mason Mitchell
Agreed.
Aiden Peterson
nice machinarium clone
Cooper Johnson
Well, did you do it?
Joshua Campbell
How long or short does an rpg need to be to be comfy?
Leo Miller
Someone, quick, put me out of my misery.
Grayson Robinson
Repost. By nature, grids are constrictive so the more basic a grid's shape is the more it serves its purpose. for example, every shaped grid over squares is going to lose out on the benefits of the strategies of a grid based game.
Grayson James
...
Hudson Campbell
I think total lenght itself doesn't really matter, but you need to accomplish goals in shorts amount of time so it feels comfy.
Robert Parker
I think the best length should be on average somewhere between 15 and 30 hours. Most RPG's I've played that are longer than that just feel dragged out.
Easton Garcia
Consult the OP image.
Jeremiah Morris
how long should an agdg demo be
Henry Hall
>A game that's a series of minigames ala mario party but there are 3 winners and 1 loser
Thoughts?
Henry Walker
Why do we even dev? Just to suffer?
William Torres
true, but an all-text shitpost is more elegant.
Joseph Lewis
Long enough to not be broken.
Sebastian Young
So how's... how's the progress going, user?
Landon Brooks
>Making a game about ganging up and bullying people
Could work desu
Jonathan Garcia
The poon
Matthew Scott
When you work on a sprite under 100x100 px, do you bother detailing toes on feet?
Jayden Perry
What's the point of only having one loser
Matthew Wilson
a good shitpost
Blake Price
mml clone dev here, thinking of abandoning game maker and going back to Unity. there are just too many things I have to do/work around just to get the game to function. In the long run, making a game with my """engine""" would be far too time consuming/difficult.
Colton Rogers
Are you trying to do orbits? How can you be failing?
Carter Green
Just like MonoGame.
Alexander Brown
I don't recall which one MonoGame was.
Jack Jones
Does the loser have to suck the winner's dicks?
Jace Rodriguez
MonoGame is a framework in C#.
Jace Morales
Nah, the orbits are working just fine. I'm just trying to draw the planets in 3d using game maker with no prior experience using game maker's 3d functions. I'm getting closer though.
Landon Sanchez
No but the game would track how many times you were the loser
So retards would be encouarged to make a new account to play again.
Chase Morgan
Here it is in 2d working as intended.
Tyler Smith
So little to no grinding then. A lot of quests? Better detailed quests I guess?
How does agdg feel about crafting?
Isaiah Cruz
Anyone have some reading on how farming works
t. thinking about making a farming simulator
Cooper White
Til soil Fertilize Plant Water Care / Sun Harvest Crossbreed
Woah....
Dominic Bennett
Make a farming simulator where you grow babies by jizzing in the ground
guys I need suggestion for arms' position., I'm currently doing pixel by pixel with black color sprites like some gb/nes game in black/white, but I plan to add color later on.
Jose Adams
creation myth simulator where you play as zeus / odin / yahweh / etc etc and fuck everything into existence
David Morgan
>26 bugs reported in one week so this... is the power... of ideas....
Liam Walker
Was hoping for a bit more, on specific soil and weather conditions for certain crops
And things like how much certain livestock need to eat and how much food they can produce
Robert Kelly
that head is off center, there's no spine.
Grayson Turner
I don't know if it needs reverb specifically, but the notes definitely need to flow more. There's no way a person could play that melody on a flute with a new note every time - they'd keep blowing and change the pitch.
Jack Bailey
Or he's just a prolific programmer and leaves bugs for the peons to clean up while he powers on to the next thing
Aaron Sullivan
HoMM's battle mode was made better by choosing hex over square. >the benefits of the strategies of a grid based game Mind explaining yourself there, fella? What are the "strategies of a grid based game"? What are the "benefits" a hex-grid would lose compared to a square-grid?
Owen Jenkins
I did it. I don't want to die anymore.
Michael Harris
Here's betting he hasn't considered hexes
Blake Davis
TFW girl I am seeing wont stop texting me with her bullshit trivial problems and I am getting no work done.
Ayden Thomas
Did you tell her you are a gamedev?
Matthew Price
Ignore her and she'll respect you more in return.
Owen Brooks
Made the HUD less intrusive and generally more readable
Ian Miller
i think this really puts into perspective just how big the universe really is.
Christopher Martinez
>not burning all bridges Solitude and crippling depression are the only way to make game.
William Price
did that for two years I will do this
John Bell
>worst RIP English
You're gonna have fun animating that bro.
Michael Myers
I mean, it would be A.O.K. if I limited my vision to simple environments like ruins and noncomplex towns but I don't want to let that stunt my vision.
Wyatt Stewart
Never finishing will also stunt your vision.
Blake Sullivan
is the problem that they're not matching the orbit lines? because they look like they're moving as they should be and your camera's just at a weird angle
Henry Robinson
nevermind i scrolled down and saw you figured it out \o/
Jonathan Miller
Yeah, that's essentially what the problem was (just instead of the camera being in the wrong position, I was rotating the 3D models incorrectly). Got it fixed now, though: Thanks
Isaiah Roberts
>solution to a problem i started 7 months ago dropped imedietly because it seemed completely ridiculous and not worth doing
>totally out of ideas
>decide to open up old version and try it anyway
>it works perfectly
>wasted 7 months with stupid duct tape work around solutions because i didn't believe the 10 minutes or so of messing around was worth it.
Levi Cooper
Show me ONE (1) example of a good game made by a single person with Unity 3D.
Evan Watson
well I'm a dirty leaf frog
Leo Johnson
guy who is making this started it out in cry engine then moved to unity
Ayden Powell
incremental zbrush progress
Henry Gutierrez
So I want to maybe make a classic FPS like Doom with sprites and pixel walls n shit.
What's a good engine for that that I can use and someday publish with? Like I want it to be a game, not a .wad file or a Doom Modification.
Colton Morris
Unity.
About 3 years back I watched a livestream of someone making exactly what you're talking about. Which was neat as fuck because that was the first time I got to see that you can manipulate your .psd files mid game test and it would take immediate effect after hitting save.
Benjamin Morales
Name a gimmicky idea for a game to make quick cash.
Liam Taylor
make a block pushing type game for mobile
Xavier Lewis
Block pushing?
Luke Peterson
sokoban
Evan Gomez
>Is an ideaguy >His ideas are trash
lmao
Luke Clark
>sokoban Oh hahahaha, no I meant like a gimmicky PC game.
Leo Perry
You play Mad Libs to discover your sexual identity
Nicholas Gutierrez
something about trump since he's the talk of town right now
Alexander Anderson
Half assed an ambient track out of a two second chord strum. Does it almost kind of work? clyp.it/2oe4xcsi
Angel Cook
That won't make money, sorry to say
Oliver Green
Well Peter is honestly a brilliant idea guy, he probably codes fast and sloppy because he's always trying to do so much. If he had somebody capable of keeping his head out of his own ass, I bet he'd still be making great games.
Sebastian Nelson
Made a 100% original inventory screen. I definitely didn't rip off parts of the diablo 3 inventory screen, so don't even bother checking.
Samuel Moore
At least steal from good games you retarded nigger.
Evan Green
where's recap guy?
Cameron Walker
I've never played diablo 3, but Blizzard make some good UIs. I'm not copying gameplay off them.
Ayden Walker
>CryEngine And I thought Unreal's UI looked clunky and retarded.
Henry Jones
>Mixes a photo-realistic frame with cartoon-y icons Please have a consistent style by the time you ship.
Noah Taylor
Godot game jam just finished by the way, and there are lots of submissions with source provided since it's a FLOSS engine. Could be useful if anyone is using / is thinking of using Godot: itch.io/jam/godotjam122016/entries
Jacob Brown
It's going well, I'm doing small stuff after the three long hauls I did over the last several months, and it's stuff that needed to get done eventually.
Ryder Brown
It only gets worse, user. Without booze or drugs, women are incapable of relaxing. They always have to be doing something, and they usually want to drag you into it. They """relax""" by pretending they want to relax, when in reality they are just making up tasks for themselves under the guise of relaxing.
>I want to relax tonight, maybe I'll make me and user some nice drinks and we can watch a movie together :) >but I'll need to go to the store to get the ingredients >and I'll probably need a new blender, too >look at all this old stuff in the refrigerator, I have get rid this >actually, the whole kitchen should be organized
Then you go to the kitchen to see what she is doing, and she is scrubbing the floor or some shit. Strange fucking creatures, RIP your progress.
Juan Sanchez
dead like crystal gun girl like charlotte like fruitdev like sugar like any waifu games they're all dead DEAD
Chase Davis
Made a transition effect between screens. Now I'll start testing how big should the forest be.
Aaron Johnson
>Want to mix two very different battle systems >No clue what the hell to do with the UI