/agdg/ - Amateur Game Dev General

Never give up edition!

> Current Jam: Comfy Jam
itch.io/jam/agdg-comfy-jam

> Play Demo Day 12!
itch.io/jam/agdg-demo-day-12

> Upcoming Demo Day 13
itch.io/jam/agdg-demo-day-13

> Helpful links
Website: tools.aggydaggy.com
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg
AGDG Logo: pastebin.com/iafqz627

> Previous Thread
> Previous Demo Days
pastebin.com/KUSDs9vt

> Previous Jams
pastebin.com/8DFkkce3

> Engines
Construct 2: scirra.com/construct2
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org
LÖVE: love2d.org
UE4: unrealengine.com
Unity: unity3d.com

> Models/art/textures/sprites
opengameart.org
blender-models.com
mayang.com/textures

> Free audio
freesound.org/browse
incompetech.com/music
freemusicarchive.org

Other urls found in this thread:

youtube.com/watch?v=CHZ0bqkKHvA
strawpoll.me/12275324
twitter.com/SFWRedditImages

>just do temporary IDs like on /pol/
Exactly my point. A shame it's never going to happen.

>making the new thread a post early
Fuck you shitty shitposter

Third for POST COMFY JAM PROGRESS

Hopefully Vulkan 1.1 comes out soon. I would like to be able to work in multi-GPU and VR as early as possible.

>relaxing in recliner with keyboard in lap and mouse on table next to me
>sipping hot cocoa and working on gamedev
>it's softly raining outside
>lots of progress being made

Comfy Dev.

If you are not working on progress to post in this thread, GET OUT.

How do you guys actually motivate yourselves to do/learn things? Just curious for reasons.

First for autism-deving a game that no one will play that's basically mental masturbation because you believe you know the "right way" to do stuff even though decades of development for a genre has slowly weeded out the things you think are "good".

No regrets.

The desire to know the thing I'm trying to learn

keep doing shit you like, until you get good at it.
then work on the stuff you don't like and get good at it.

posted in the previous thread but don't believe i got an answer

The OP website's tutorial link seems to be still under construction so I figured I'd ask you guys

I'm looking for a good tutorial series for GM, obviously for beginner level but hopefully I would like to move into more advanced lessons eventually. Video series preferred but I wouldn't mind reading as well

Comfy dev best dev, I put a pillow on the back of my chair, some ambiant, and took a shower so I feel fresh.

>progress to post in this thread
tweaking minor values is boring

curiosity, feelings of achievement once you produce something, interest in a field, and artistic expression
the last one is kinda bullshit I know

honestly the best way to learn GM is to just read the documentation. everything has decent examples of how to use each function.

Autismdeving best deving

Subscription based model is better.

Prove me wrong.

repost.

i'm messing with AI behaviour based on raycasting. it turned out better than i thought it would.

Throw on some good music, kick back and just do it. Have something to drink like cold water on hand helps too.

(You)

One of my favorite things to do is take 45 minute sessions of code/gamedev and then reward myself at the end of each hour with a good stretch, something to drink and rolling around on the bed with fresh blankets from the wash that I've spritzed with clove essential oil

it makes me feel good so I just want to keep gamedev going and those warm blankets with fresh scent just wake me right up

I did a massive amount of work today. It feels fucking great. I burned the whole sunday on it though. It seems like the only way to make actually decent progress is by having zero social life and zero other hobbies.

It looks neat as fuck.

How would a Puchim@su game work?

>B2P + cash shop with visual stuff only

Depends entirely on the game.

MMOs I don't mind that model, but I wouldn't want to pay a subscription for a singleplayer game that wasn't getting continuous content updates, something like Legend of Zelda, Final Fantasy, or World of Warcraft.

I haven't seen anything about your control scheme, how does it work ?

you start losing productivity past a certain point, so it's always good to take a few breaks
just don't go over 15 minutes of break time
>by having zero social life and zero other hobbies.
yup, completely left guitar behind these days personally

Idol tamagochi.

Comfy fishing game is coming along. Trying to think of ways to make the struggle between player and fish more challenging/engaging.

Reposting old progress because I'm going to bed soon.
Added some props to the world and fixed some stuff.
Had to remove ship wobble because it messed with the mechanical arm, though I could make the boat wobble only when moving I guess.
Added proper icons to the map UI (not shown here).
Tomorrow I'll work some more on NPCs.

Progress:
>added grenade launcher (projectile graphics are placeholders)
>almost done with ice area tiles

Add some foliage/branches/troubled water/reflection, and diffraction so the player can't see fish that well

Fantasy Life for 3DS makes you hold the analog stick in a certain direction every few seconds, you could make something similar.

Yeah, youre probably right. I could maybe get away with 90 minute sessions with a ten minute break to get up, stretch, water, pissbreak, etc.

The trick is to find a good rhythm and just keep going with it.

just as a joke can you do a webm with that projectile but have a random one be a football instead? you know, since its SuperBowel sunday?

My motivation comes from having this great idea you want to see alive. Also you imagine how friends and others will play it. It's like looking into the future and then just filling the gaps.

Your motivation should be to make people more happy and their lives more fulfilled. But don't forget yourself, as only happy and fulfilled people can make other people feel happy and fulfilled.

>football
fuck off normie

do you think pugdev will be mad if I steal his artstyle/ game mechanics?

you really like Zelda, huh?

>normie
I'm no normie, I'm a Wizard who just happens to know how to be a TransNormie.

Lots of progress
My game managed to get 100 downloads just yesterday. that made me realy fucking happy


then made some new chests and new hideable itens for the map and i think i managed to make the lag less noticeable

Nice, but needs bigger explosion
Also, my grenades are white-blue too, but this is a placeholder

I do, but it's been 14 years since I last played WW.

sorry, I downloaded it like 80ish times. my autodownloader macro fucked up and did it to a ton of games.

I want to learn to make simple, abstract sounds very similiar to the split second noises that the demons from Doom make.

Any piece of advice on where to start?

Would letting the player be a female(male) be seen as SJW pandering? I don't want to get lumped in with the faggots at bioware by /v/, but I also don't want to make a bunch of SJW fucks mad before my game even releases by saying it's fetish thing.

If I just include it as an option for the male character and let them equip female items, do you think I could get away with it?

Mecha Jam II when? I want to make sum low poly mecha

>If I just include it as an option for the male character and let them equip female items, do you think I could get away with it?
Only retards would get mad at that. Just go with what benefits the player.

Okay listen up:

There is a NEW format for the -[Recap]- now:

If you would like your submissions to appear in the next Monday Night Recap then you must reply to THIS POST with the following format

//Recap
//Title:[your title]
//Dev:[your dev]
//Pf:[your platform]
//Genre:[your genre]
//Add:[any additions you made to the game]
//Sub:[any removals you made to the game]
//Comment:[Any comments you want to make]

You can now also include Webms as your image! It will automatically create a webm with all webms in it. When your webm finishes it will simply display the AGDG logo until the webm loops.

Do keep in mind that this software is completely experimental, I'm still working out BUGS

why would you even want that if not for some fetish thing

also why do you care what sjws say you spineless fuck

w-why would you do that?

Pls post more of this project.

Here's handegg edition.

It will have bigger explosion. I'll change the look of the projectile and explosion color. I'll also remove screen shake probably.

A jam is not needed to make a game.
If you really wanted to make a mecha game you'd simply do it.

>SuperBowel

fucking scathing, bro

Oh sweet, the new Tecmo Bowl game is taking things in a totally new direction

arent you a day too early pal?
Its recap MONDAY.

Just make a fucking mecha game and then submit it to demo day 13

make the screen shake only happen if there are lots of explosions

You are a good person!

>tombradydestroyingtheevidence.webm

These both sound like good ideas, thanks.

>why would I care about what almost the entire gaming media thinks

So I don't sabotage my game before it even releases. I'd rather wait til it's successful before going full shitlord

youtube.com/watch?v=CHZ0bqkKHvA

>earnestly uses "SJW"
>goes to /v/
>cares what /v/ thinks

im sure your game is great

Sure, look into some foley sound packs and manipulate the shit out of them with an audio program. Another way to do it is to get a vst synth that you can generate the sounds you need with.
Audacity, with plugins, can be an extremely helpful audio manipulator.

chances are you won't be successful so it's fine anyway, just do what you want

It's sunday today bro

Whats the safest way to acquire FL Studio and its plugins ?

Can't pay for it right now but without a doubt it would be one of the first investments I make if I can actually make something of worth that sells.

I cannot seem to find a reliable/safe torrent with everything I need

it wont be sjw if you make then sexy and good

those things are like poison to sjw's

Go ahead and make a trap, make sure her cock is bigger than yours

It hasn't been monday recap in name or date for quite a while now

is it?
oh shit ,how long did i sleep

I want to bully red king

kat
>tfw finally updated to 12

Thanks. So to sum up and be specific: learn to use audacity? Any specific synthesizer I should look into?

Documentation? As in hit the help button or what?

progress

we all do.

I found a game by a AAA team that is doing what I wanted to make

how to dismiss this anxiety?

lead. face. enjoy the taste of this refreshing blast of flavor.

Do it anyway, learn from what they're doing and build on / tweak their mechanics.

AAA != good

blue board

That's clearly a gmod posing. that's clearly "flatgrass". you can even clearly see "flattywood" in the background, and those are all HL2 textures. NONE of this is a game, or game dev.

We'll end this now so it can be decided once and for all.
strawpoll.me/12275324

Take solace in the fact that your grand idea is actually getting made by actual devs. You should be thanking them, really.

What are some ingredients for magic/alchemy you might find in nature? So far I have
>plants
>flowers
>fruit
>mushrooms
>rocks
>eggs
>tree bark
>leaves
>river water
>gems of some kind

>the only animation in this gif is the head and fork sliding across the screen and reused eyes opening

>no jacket movement
>no neck movement
>no hair movement

People that watch anime are mentally retarded, I fucking swear.
Fuck anime and the low standards considered acceptable these days.

yellow legion doesnt care

we should make a mmo that only we know about it. if you die you lose your acount

>posting garry's mod screenshots in a game dev thread
Why?

>caring about graphics
What a retard, I bet your game is pixelshit too

...

>>plants
>>flowers
>>fruit
These can be the same thing organism.
Make some plants have poisonous flowers but healing fruits

Audacity is extreme EZ. As far as VSTs go, you'll have to do your own research as I use Ableton for pretty much everything sound related.

Eye of Newt
Moss
Insect Wing
Worm
Beetle
Dirt
Pollen
Nectar
Berries
Acorns
Guano
bones

>graphics
>anime

I rest my case

>I bet your game is pixelshit too
Wrong.

So where is it?

Is this game dev? I don't think this is game dev!!

do you even fantasy m8?

Animal parts. like Lizard blood and bunny ears

fruit. diferent kind of conditions > green apple , musshy bananas

Cool now I have something I can work with, thanks.

>gmod posing
>thinks he's a dev for it

What a pathetic little fuck.

Should I develop an action platformer game or should I do a lewd kobold VN?

this particular anime has diferent qualities, and this will be my last gif about it.

whoa, curve ball, nice