At some point the melody is lost, and it doesn't really feel like a title screen without a strong, memorable melody. I really don't like what you're doing with the triangle channel. And the beats should have faster decay/slower release.
Luis Wilson
What makes a dark rainy street comfy instead of spooky?
Or should there be something different outside the window?
Logan Ramirez
am i banned?
Juan Clark
More light.
Kevin Lewis
In game maker, how many scripts are too much scripts?
are scripts that span a single line too much?
Alexander Foster
>2017 >can't read hangul lmao??
Easton Wilson
Ambient noises.
Jacob Perez
I wonder how complicated the actual scripting is for "Sonic running through a loop" It seems fucking daunting to me.
Benjamin Powell
It's on-rails m9.
Chase Diaz
there's an article explaining how it worked out there somewhere answer: p complicated
Jackson Young
Not in the old games. In the 3D it is.
Parker Nguyen
I don't know how they did it but I'd do it by having him go on rails until a full loop has been done. The player is in charge of speed the same as always, and if the speed drops too much, he goes off rails and controls normally. You'd do the same thing for those helices that he runs around inside.
Cameron Ramirez
>they feel for the textures meme
Jordan Ramirez
>Not in the old games. Yes it is. It's just a non-conventional rail, but you're highly mistaken if you think that the old sonic games are driven with only physics.
Blake Roberts
Just a reminder, if your game can be classified in any of the following:
I know good games in every one of those categories tho.
Nolan Martin
I finally got a drawing (somewhat) done for the game I'm starting on. It's mostly just to cement the main character's appearance, as I don't have a good idea of what I want the enemies to look like. It's going to be a stealth game that mainly revolves around using your lantern to solve puzzles.
Thoughts? I know the linework and shading is pretty messy, but I don't really have a steady hand so I have to make a lot of small strokes.
Jackson Gutierrez
Oh yeah? NAME TEN (10 [T E N] )
Parker Smith
i wonder where that guy who posted two niggers running through a city every other day for a week went to you remind me of him
William Kelly
Just mad that I am spouting truthful rhymes left and right busta. Where is your GOOD game?
Jace Gray
...
Charles Powell
my game is completely irrelevant to this conversation and the fact you ask me about my game shows that you have no sensible arguments of your own and are looking to discredit me as a side of the conversation rather than solidifying your own view as the correct one
Eli Morris
Attempting to deflect my question into the ocean ain't gonna help you little brutha. You got no game son, just keep posting your cripple gif every thread and roll away like them nodevs you is, boy.
Jayden Morales
Stupid programming question here --
Two ints, name1 and name2. Either can be anything from 0 to 7
I have a huge list of names[]. Say I want to find: names[32]
I want to find it like this: names[name1 + name2];
but obviously, it'll give me names[5];
what do. I feel like this is a really obvious answer as well
Samuel Rogers
name1*10 + name2
Alexander Miller
what
what are the values of name1 and name2? if they are units and tens you can do name1*10+name2
Benjamin Rodriguez
it was you who attempted to steer the conversation into the direction of my game in order to pinpoint how it matches your vision of a game of lesser quality, which would be supposed to show me in a bad light and disqualify me from any further retort
Matthew Lee
Any suggestions for improving the UI? Also thanks to the nice user helping me yesterday.
Jayden Martinez
This only works if your programming language supports variable name concatenation.
Daniel Walker
>mixels delete everything
Josiah Rodriguez
Could a game where you play a necromancer and rely almost entirely on summons work? You would probably have some limited offensive and defensive magic, but the focus would be on summoning the right combinations of monsters for the task.
Lincoln White
Dis lil nukka still don't get it that I said hims game be bad and then he flippin' his shit cuz straight up busted his ass with my dope truths.
The fun fact is he aint got no vidcons to begin with and now he be trippin' like a mofuggn nodev.
Try gettin' better at art.
Brody Lopez
100% this
Joshua Perez
you could easily sell your game if you just added some scenery and gory effects. perfect for let's play channels.
Luis Gray
Where is your game?
Luke Jones
normally I'm not against mixels but Jesus, every single pixel in your screenshot is different sized
I actually thought the creator of this game was like a 12 year old and felt pretty shitty about people bullying him.
But he's a literal grown adult, what the fuck.
Sebastian Rivera
>chromatic aberration do you play as a video camera?
Ian Peterson
>tfw in the dev zone >making progress like crazy >everything coming together perfectly >have to drop everything to go to work
Brandon Young
Off to a great start here folks.
Brody Myers
Now you know my pain.
This is why I am here shitposting.
Jaxon Ross
he's just attention whoring on twitter i think people only meme his own tweets around, never seen any replies and i can't be arsed to see what happened to a shill who walked into the wrong place at the wrong time and instead of backing off before it was too late he went full retard
Cooper Howard
thanks for the help guys. I figured out a fix in the end, it's ugly as hell but it works:
sum = int.Parse(name1.ToString() + name2.ToString());
name = eachLine[sum];
Oliver Ross
...
Logan Bennett
>go to work >have crazy ideas and get really motivated >come home exhausted >watch youtube videos and go to bed
wait a fucking second nigger you have two integers you turn into strings, then concatenate, then parse them into integers again why the fuck don't you just use the numbers
Joseph Long
Daily Reminder Gamedeving will not make you money only do it if you actually enjoy making art or programming
Hudson Richardson
i have to finish the movement before i can sell it. its missing a lot of standard conventions.
Colton Green
holy fuck i've just realised how obvious your answers are and how stupid my method is fuck
Christian Lewis
Are you literally retarded?
He has 2 variables lets say x and y.
x = 10 y = 10;
He wants to get a value from an array with the numbers.
If he adds them he gets 20, he wants the number 1010 which is 10 + 10 as strings.
Jacob Evans
tinyurl /jnp9hl5
He's e-Begging and playing pity sympathy, blaming Veeky Forums for making him make a bad game. He also may or may not have falseflag reported himself in order to make himself look victimized for pity points.
Also he is fucking sperging out on twitter about donald trump lmao
Hunter Ross
>Two ints, name1 and name2. Either can be anything from 0 to 7
Daniel Diaz
>finish a game before selling it >not robbing peoples money with early access bullshit
Angel Flores
x*10+y done are YOU literally retarded? Is this what OOP does to people?
Zachary Cook
Though nearly killed by flu, I managed to finish the inventory system. There's some roughness in places, but it's functional enough for now.
Parker Morgan
because im an idiot, ive been fucking around with base-7 all day and its fucked with my shit
Oliver Russell
Yeah OOP killed my family.
Xavier Clark
I don't understand what kind of game are you trying to make with this in unity? Also, what tools are you using besides Unity
Easton Mitchell
Looks tight
Julian Mitchell
having to do some ugly hack is a good sign that you're using the wrong data type to begin with.
Samuel Thomas
anyone?
Chase Robinson
its shit
Jacob Garcia
he fucked up but the meme should die desu desu
Daniel Walker
too fast
Camden Morales
is right, you should probably be using a multidimensional array. Though, x*N+y is how a multidimensional array is typically implemented internally.
Gabriel Ramirez
i like it. looks very responsive. good work.
Jaxson Myers
It's a good meme and it's educational for /agdg/ to know how to NOT handle your game
David Nguyen
It's ok breh, but you got the correct answer given to you twice. Don't force what you're trying to do, use the chance to learn the ez way. Even if it was base 8, it'd be x*8+y
looks tite >3MB >B&W gif how
Brandon Johnson
It's only up to 130 knots there though.
Jackson Flores
I've genuinely tried to enjoy his game, even got 3 friends to co-op it, but it's mediocre trash. Would have probably downloaded it for free 10 years ago when indie games were new and rare and not AAA but more hip, but it's sad if it's actually him that came here and shitposted.
David Thomas
What is a decent amount to give to a friend's game kickstarter where they won't feel offended with the amount? Is it like the amount you'd give at their wedding?
Juan Long
its a sword fighting with shooting elements and physics platforming. i'm just using unity and probably blender at some point.
Michael Stewart
50 dollars seems the perfect amount desu.
Jonathan Martinez
one tier higher than the copy of the game one
Camden Young
depends on how much work went into it so far and how good you think their ideas are.
Wyatt Cox
God damnit his fuckin' facebook is locked. That place was a GOLDMINE.
Jaxson Thompson
Ohh I see that is pretty cool. How did you learn to make the guy react to the sword? Did you just go through the 3d Unity tutorial video basics and played around with the documentation?
Jeremiah Jackson
>how did you do X >did you just do it Yes, user.
Noah Cox
Anybody using Clickteam?
Jeremiah Parker
C L I C C
Jayden Lopez
what do you guys eat or drink when gamedeving?
What is the best gamedeving food?
William Long
Thanks!
They put in a lot of work. They also said they'd support my game too if I ever did a kickstarter, but I won't do a KS, so it's just a gift to them. They might expect more if they think they're reciprocating later, though, so I want to do whatever they expect?
Josiah Fisher
I like it, but I'm no expert tho. Aren't her arms a little bit too thin?
Maybe the puzzles, game could be something like keeping the monsters away with your light? So you always have to manage to keep it lit and not to get ambushed from behind?
If you get the monsters done, they could nicely fit in the dark of the background of your image just how you started.
David Davis
Why did you post the same thing in /dpt/?
Landon Myers
I only drink Water™ when I game dev. >eating food while gamedev I can sense how fat you are from here.
i just trial and error different solutions until i come up with something i like. for this one, he has a range that he reacts to objects near his head from, and uses apply force to move the arm there.
Grayson Johnson
so
i went back to 2 directions (left and right) because the 6 directions looked ugly and a man must know his limits
i might go back to 6 or even 8 directions in the future though
slimes absorb your bullets and spit them back, but are weaker to magic damage one thing to note here is that when i give them actual graphics it's gonna be much more obvious that it's absorbing your bullets because not only it won't have the white flash that signifies getting hit and taking damage, but hopefully also will show the bullets being absorbed and other graphical thingies that this rudimentary placeholder can't do
wisps just spin a thingie around and throw it at you they're admittedly pretty lame but i'll figure something out i guess