BugTrap, CTD, freeze or lockup? Find your crash log.
Check your Documents or game install directories for the xray_[your name]_log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.
First for dx8 static lighting very low settings CoC
Kevin Jones
I thought A-Life came with CoC.That's why I said that A-Life didn't work.
Nolan Wilson
Are you retarded? Do you have brain damage?
Alexander Reyes
I guess so because I don't know what's right here.
Austin Carter
A-Life is just what the AI is named in this game. The A-Life mod switches it from offline beyond player's draw distance to always online resulting in a more lively zone.
Connor Sanders
There won't be new STCoP. It's no more. It's Chernobyl Weapon Pack now. Even tho it's based on STCoP, it features guns and stuff that are not present in AO3 or STCoP.
Daniel Phillips
Ah, that's explains everything. Thanks
Henry Martin
is there a changelog for it somewhere or something?
Connor Baker
Yeah, it's called AO+STCoC+new shit
Ryder Hughes
nigger are you fucking with me?
Noah Price
you are dumb fag, it's not how it works, kys.
A-Life mod just enables offline simulation to all locations, instead of simulating stuff only on current level and locations linked to it with transition points.
For example, you stay on Cordon for 72 hours. Offline simulation works on Cordon, Swamps, Garbage and Darkscape. Other levels are "frozen", nothing happens on them.
Joseph Ross
That's what I said minus the part with neighboring levels.
Easton Roberts
>vodka, cheapest ammo and patches like everywhere Is there some mods for more goodies in stashes for coc?
Juan Baker
just change vodka with seva in the stash config file
Also a side note, as far as I can tell all stashes are generated on the very first load of a save because even after adding those I still see them in stashes on maps I've never even been to
Luis Williams
Can i edit faction loadout table however i want and add whatever weapons to the table as i want?
I just want them to use more of the AO weaponry
Julian Walker
You can do whatever the fuck you want as long as you have a working brain.
Daniel Cook
Is it better to play this game while a bit drunk, for max atmosphere?
Leo Hernandez
It's better to kill yourself at that point
Jose Butler
Ah yes the good old kill yourself response, why don't YOU kill yourself?
Julian Lee
If I kill myself who will tell you to kill yourself? The other shitters that can't even say kill yourself and just go kiss?
Nicholas Butler
just do the world a favor and do it.
Nathan Rogers
I'm currently playing coc with some mods.Nothing fancy but I have a few issues like cardan being constantly drunk unlike the mechanic in rostok who I gave his 'third bottle of vodka' for the twentieth time with no effect what so ever. And i can't' seem to find basic tool kits anywhere in the zone. I looted 15 stashes and own 3 advanced and 3 expert toolkits. Am I just really unlucky or what?
Oh and I just bought a "hand_Radio" ("No description") from a mercy bro vendor for 1 ruble, is this item of any use?
Ethan Cox
Feed me more 7.62x25
Charles Campbell
Kill yourself
Brayden Nguyen
thanks. i just went through all of it and i cant seem to get rid of this boner
William Morales
No, you kill kill yourself
Henry Martinez
Kill kill kill yourself
Carson Turner
Yeah i figured, just need some advice to not fuck it up, there are probably exclusions on some weapons. Or not.
Josiah Harris
You first.
Michael Jackson
Why the fuck would there be any, if it's in the gamedata you can safely put it in.
Dominic King
You two should marry.
Jaxson Gray
You second.
Andrew Baker
I'm not gay kill yourself. I'll do it when you do.
Alexander Green
I'm not doing it
Sebastian Lewis
>anime You should reconsider it.
Leo Green
No
Justin Thompson
Allright, thanks for the advice
John Rodriguez
...
Dominic Flores
...
Jordan Wilson
Stash contents are decided on game start, but the stash is only populated when you open it as an optimization.
Carson Diaz
radio is useless, you can try your luck with basic tolls by quicksave/quickload trick with sidorovich, he sells all toolkits but very rarely
Parker Stewart
So when you start a save a copy of the treasure manager at the time is tied to it, and then the game uses that when opening opening them?
Adrian Hall
...
Gabriel Hughes
...
Cooper Jenkins
...
Dylan Smith
Not quite - the actual list of stash contents is generated once at game start and saved in the .scoc file. It's looked up when you open a stash and the items that are supposed to be in it are spawned right then. This way the game doesn't have to track hundreds of items in stashes. It also prevents save scumming before opening a stash.
Take a look at scripts/coc_treasure_manager.script it has the full story. Here, in Alun's words:
This script spawns loot, randomly, inside all INVBOX class objects. Loot is determined on new game start and stored within the .scoc as a string. When the cache is opened, the loot is spawned.
A list of all valid item sections is generated automatically by parsing all of system_ini(). From this list, loot can be obtained. If you do not want a certain section from being spawned, put it in 'plugins\coc_treasure_manager.ltx' 'ignore_sections'.
A valid item section is determined by several factors: 1. It must have can_trade = true 2. It must have quest_item = false 3. It must not have '_mp' in it's section name 4. It must have a valid 'inv_name' value 5. 'cost' must be greater than 0
To debug or to obtain a list of valid item sections, simply enable DEV_DEBUG (-dbg in command line). You shall find a 'valid_item_sections.ltx' in your main game directory after you start a new game.
To debug the actual results, start a new game. Then while in the loadscreen menu ctrl+left-click on the new 'autosave'. You will find the .lua in your savegame folder. Search the file for 'caches'
Gavin Flores
Is there a way to manually make the mutant spawns more varied?
For example certain locations having more coherent logical spawns like 1 in 10th pseudodog spawn being a snork spawn and such
Oliver Thompson
Why are peestols so sexy?
Tyler Ward
...
Aaron Williams
SKYRIM BELONGS TO THE NORDS
Samuel Thomas
what did he mean by this??????
Carson Martin
Just got CoC and the scope texture is all fucked, how did this happen, and how do I fix it?
Blake Diaz
What a plonker
Brody Sanchez
>he has never wanted to fill his gun with his dick (male) and clean it using his precious bodily fluids casual
Matthew Harris
>it's a "I downloaded CoC and ignored the patch right in front of my face episode"
This patch breaks STCoP, so don't apply over it just yet. The STCoP guy released a supposed fix that includes a quest mod in it, dunno what's up with that. May want to wait and see before updating if you're using STCoP.
Kayden Wright
...
Wyatt Hughes
Kill yourself
Nicholas Torres
Actually, scratch that bit about the quest mod, misread on my part. The STCoP fix is at pastebin.com/1GPVLLQ5
Install is 1.0d repack + 1.0d fix 1 + STCoP patch in that link + English translation.
That clobbers some changes by STCoP to the st_items_equipment, but that's better than losing all translation on gear.
Carson Kelly
>AO3E >UWA >CWP >STCoC >CWP again
He can't keep getting away with this.
Brandon Anderson
fuck outta here with that negativity
Xavier Thomas
This community thrives on negativity. Negativity and bear attacks.
Justin Nguyen
who was that modder that got mauled?
Dylan Bailey
The Ray of Hope guy.
Lucas Diaz
eyy anons, I finally got a PC capable of running metro 2033(non-redux) which difficulty level is the way to go?
Jordan Jones
Don't use the modes that hide the UI until you've played through, they remove too much shit that you won't know about.
If you can run the original Metro 2033 you can run most anything. Redux optimizes and takes away some of the costly graphical stuff in the name of optimization.
Hudson Sullivan
>Metro 2033 On a scale of 1-10 how good was that game. Never got to play it.
Aaron Stewart
This community is into Kebab Removal, make no mistake.
Isaiah Bennett
Alright, how do I get money in CoM apart from looting random stashes? Loving the mod but I can hardly break even so I'd like some advice.
Jaxon Adams
Solid 8. Demerit points for "playing on rails"
Camden Kelly
loot random ded people loot random artifacts loot random quests
Brandon Ross
Ah well, not everything can be open world. Ill give it a try then. Pirate it then pay if I like it. Ever since I got into the DLC whores Ive been doing that.
Landon Walker
did it just like you said and i'm getting an error that says "can't open section wpn_svt40_rusty"
Ethan Hall
Go ahead, Stalker!
Cameron Evans
Yeah I heard that redux versions should be avoided.
Tyler Murphy
Good.
Jack Watson
I hear the Ukrainians cleaned Lemberg of subhumans so hard that even Nazis puked discreetly behind brushes.
Whats the combat trick for storks? Just run the the side when they get close?
Michael Bailey
Looks like the STCoP author fucked up the patch, it's missing a lot of new upgrade includes in weapons.ltx. Wait till he releases a new patch for 1.0d.
To rollback just reinstall STCoP + fix from the repo over your install.
Eli Cox
Shotgun the head and sidestep the jump, thats all really, jumping also helps to avoid the claw swings, but watch your stamina
Parker White
...
Levi Hill
Yeah, without stamina you can't block or roll.
Adrian Rodriguez
>Lwów >Ukraine
Ryder Wright
nevermind, it works just fine now, all I did was to change the order of installation when I was having the crash it was like this: CoM>STCoP + fix>1.0d fix>the latest STCoP patch, now I just installed the 1.0d fix in the place of STCoP and it all works well
Evan Reyes
>CoM fix not after CoM itself This isn't rocket science
Brody Davis
>CoC + Warfare (large squads) >Playing for the 10th hour straight on my military character on master+ironmeme+AI hc aim >Hell, even my companions had been with me since the birth of my character >The military has gone full pacifism, being neutral/friendly with everybody except mercs and monos >Might as well make the most of this time of peace >Do some quests and scavenge >Returning a quest >It's a military guy sitting with like 20 loners >Go return the quest >Just when I had returned the quest, I heard the noise of somebody getting punched >Oh god, no >Gunfire starts >Get hit, bleeding badly and have like 20% of my hp left >All my companions are dead >Hiding behind this minimal cover >Know I'm going to die >Few seconds later get killed by the flanking loner masses God damn it, I feel so empty inside right now. Pic related, by the way, this was the mass of loners I was talking about.
Oh well, I guess I'll just create a new character, or something.
Leo Wright
this is because I installed CoM with STCoP before this 1.0d fix was out so I just slapped it on top of it all and then I applied the STCoP patch
Gavin Ward
Loners are the true enemy in Wrafare. They spawn like rats and infest everything. They get neutral, start squatting in other factions' bases, and then declare war and kill everybody over and over.
In my game they've completely taken over Agroprom, Rostok, and Yanov doing that.
I don't understand why their spawn rate is so high.
Christopher Allen
Is there any way to reduce the number of guys in a base in warfare? I'm sick of coming to the garbage and finding 20 bandits hiding out in the train hangar.
Jason Long
Yeah, my original post was wrong. If you're using STCoP, skip installing the 1.0d fix 1 and use only the STCoP fix 1 patch, it includes the relevant bits of 1.0d fix 1 and excludes the bits that caused the upgrade crash.
Nathaniel Smith
Thats what keeps me playing. If it were only 5-6 I would get bored.
Connor Gomez
Loners are spies and infiltrators, backstabbing once they have numbers. Sounds like true warfare.
Lucas Reyes
There are presets that reduce squad size, should all be configurable from Warfare Options in the main menu.
Anthony Cook
Well true warfare wouldn't let you pull that ruse over and over and over again. People ought to catch wise, but the faction relations reset throws a wrench into that.
And if I start exterminating Loner scumbags, that'll take my reputation.
Can scripts store global state or define their own savegame attributes or anything? I think it'd be nice if the faction relations reset point didn't always go to 0 and instead could be permanently adjusted. So if a faction keeps declaring war and getting to -5000, there comes a point where they stop resetting. And likewise, if a faction is consistently an ally, they'll stay an ally.
So maybe like every time there's a reset, the 0 point is adjusted by 1/10th or 1/20th of the current relationship score.