>Ribbons added, 500XP each. >Elite Codex entries: eight weapons (two from each main class) are getting new codex entries. Get 500 kills with these weapons to earn 25k XP each. More elite codex entries will be added in later patches >Character customization in the future is possible. No word on whether we can choose to be a wewuz or not >new options for private servers, who cares, private servers are dead as fuck >max rank for all 7 classes is being upped from 10 to 50 >storm variant LMG slightly nerfed (more recoil) >Martini-Henry buffed (more damage in sweet spot range--possibly an OHKO to arms and lower torso?) >poison gas duration reduced >10-A slug significantly buffed >12G shotgun buffed >impact nades slightly nerfed >bus-sized cavalry sword hurtbox has been trimmed >suppression now has a slight delay before it kicks in--possibly to keep Scout rounds from suppressing? >Platoons happening, slowly. >shitload of bug fixes
William Gonzalez
It's a matter of time until a new game comes out that does both large scale maps and combined arms warfare and at the same time not trying to be ultra realistic. The only other shooters really available are arena style and they are tiresome as fuck. Titanfall had promise but all the maps feel claustrophobic given the size of titans.
Cooper Hall
so no real content then great. maybe slugs will be worth using now though.