Can I make a game that steals your credit card info? It's not a virus, it's a game.
Nicholas Rivera
Second for programming viruses to spread your game.
Cameron Butler
Third for Marmo Jam
Dylan Foster
I'm not going to make the comfy jam deadline. I'm the one making the rpg but it's now only 80% ready for a demo. I won't be able to write fast enough. Sorry anons. See you on demo day.
Jaxson Perry
So, There are models and textures you can download if you cant draw There are sounds and musics you can download if you cant make music There are no games you can download and put your models and music over if you cant program
Explain how this is fair
William Sanders
The art is cute, looking forward to the demo.
Adam Baker
>There are no games you can download and put your models and music over if you cant program There are thousands of open source games you can easily put models and music over.
Ryan Mitchell
unity asset store is practically that
Charles Walker
>/rpgmg/ has a podcast >/agdg/ has
Dylan Cox
Just reposting from the last thread real fast because I didn't keep track of how soon it was ending:
Took a small amount of time out of redoing all the art to finish up the dialogue system (none of the new art is implemented yet). Now depending on how a fight ends you get a different flow of story. Probably not impressive but it is one step closer to the kind of experience I would like to make. (I know he is not a cube and I apologize profusely. He was named this before he had his 'story portrait')
In the next 2-3 days I hope to come back and show the improved project art. I won't be participating in Recap Monday this week but hopefully next! Happy devving, everyone!
Matthew Jenkins
look around you at the dregs of humanity here and ask yourself if you really want to listen to that
Camden Turner
>source isn't an engine
how butthurt are you about source? im pretty sure it's an engine that has had third party games made on it
The only way I'll forgive less depth than Exanima is if your game is more willing to compromise realism for the sake of fun.
Cooper Martin
Literally who the fuck are you?
Christian Lee
PIRATES VS COPS JAM MAKE A GAME ABOUT PIRATES OR A GAME ABOUT COPS BUT NOT BOTH WINNER TEAM GETS AN EXTRA DOWNLOAD FROM ME
Evan Lopez
a man of reason who can see that milf, marmo and loli were memed and botted since they increased by pretty much the same amount in the same timeframe by someone and thus don't count
Asher Brown
Are all the joints character or configurable joints? I know you have a sort of semi realistic pull/push system happening to drive the animations, but what determines when they break?
Samuel Turner
my goal is more depth than exanima.
Luke Martin
lmao hes losing his goddamn mind
Ryder Richardson
archer dev I know you're lurking where the fuck is your game
>the guy who's been bitching about source users for years thinks he's an admin It'd be funny if it weren't so sad.
Nathaniel Clark
Reminder that many nodevs only visit the thread on weekends and are likely to have another, separate discussion on jam contents.
Carter Anderson
there aren't any animations. the characters use config joints to move and stabilize. the ball guy is just for testing out new mechanics that i put on the normal 2 legs guy later.
i'm planning extensive injury and dismemberment mechanics, which i can do more organically if the characters don't have animations.
Jackson Davis
I realized just now this guy is a yakuza reference I mean look at that suit
Hudson Butler
I honestly think that picture you're referencing is better than most of /agdg/'s artwork, yours not included
i'm the user that was asking about structuring my code yesterday. found this article while i was slacking off at work today, it feels like it generally describes the problems i was having and how to solve them. does anyone with more experience in unity have opinions on this? should I be erring on the side of extrapolating every individual function into its own script rather than grouping by "unit"?
Nolan Ross
why haven't you posted your progress yet?
Carson Cruz
Oh, okay, that's pretty clever. Can't wait to see what you do with all this!
Gavin Morris
Still too busy fixing things to post yet. I'm hoping to post progress when I do manage to get the CYOA section bridged to the Adventure section.
Connor Perry
Don't have a game to post progress of now that Comfy Jam is over.
Xavier Perry
Remember to vote on the next /AGDG/ Game Jam theme!
I guess I got too used to monogame and old habits die hard
Nathan Brooks
What is it about jams that make AGDG implode?
Justin Fisher
there's so much shit i have to fix its not even funny. my goal is eventually making something competent enough to collab. can't have no assets forever.
Joshua King
It's one dedicated shitposter who doesn't actually even know he's shitposting.
Kevin Turner
lmao that chat holy fuck
Thomas Powell
How many times do you plan on posting? Just once is enough.
Austin Sullivan
>poal.me/joj5q4 What's "marmofeels"? Can someone explain it to me?
Marmo used to post here when working on his game, he would have random outbursts of the feels and use the thread and the now defunct steamchat as a personal blog. It was a time with less literally insane people, so it stood out. Hence, marmofeels.
Hello user, thanks for being old here too, I don't feel so alone
Christian Foster
I can't wait to use the Source engine to make something for COPS vs Pirates jam!
James Thompson
Nodevs are triggered by jams generally.
Joshua Anderson
Because I'm working on my tabletop RPG instead of progressing on my vidya
Kevin Morris
So, from what I'm seeing, you use the mouse to move the weapons around, and the WASD/Arrow keys to move? Am I right?
Jackson Nguyen
>Marmo used to post here when working on his game, he would have random outbursts of the feels and use the thread and the now defunct steamchat as a personal blog. How is that shitposting? Making games is a very feels-heavy experience, and we live in a feelsy age.
Why would someone who gets triggered by development of any sort come to /agdg/? That's like going to /feg/ if you hate both waifus AND tactics games.
Cameron Campbell
Added a rough lock-on progress indicator. I'd like to make it move more linearly but it's fine for now
What should I do to better indicate the player's target? I have a direction indicator in an old build that pointed an arrow in the target's direction but it still didn't specify which entity it was pointing at. Ace Combat has the player's target square blink but that probably won't work as well in 2D. Maybe if I just made it blink really fast or something
Tyler White
does source even have water physics
Ryder Martinez
>How is that shitposting? I guess it's a "you had to be there" thing. Also he used to avatarpost with some animu girl if I remember correctly.
Daniel White
This seems like such a non-problem that I feel like I must be missing something. Display the lock-on target in a different color or with a different shape than everything else?
Jason Sullivan
Who the fuck is Marmo? What's his game about?
Jonathan Allen
Every dumb meme here is a "you had to be there" thing.
So it look like, aside from the dumbass joke jams- Cops is winning.
Dylan Watson
Marmo and his buttbuddies from Steamchat ruined /agdg/. One of them is still here, and is already conspiring to ruin the upcoming Pirate Jam with his proxy slut VPN abuse...
Colton Evans
Programmed a small game of life. Cells take on the color that the majority of their neighbouring cells have. >sub 60 fps Totally intentional. It's just hacked in because I wanted to see something entertaining for the moment and unoptimised as fuck.
Dominic Butler
How new are you? Get some agdg culture before posting.
Jeremiah Ramirez
Well, where's the AGDG culture wiki then? I've been here since December.
Dominic Lee
>Cops is winning. A shame it wasn't something more mechanics-oriented like Construction or Crafting or even Ice
Owen Brooks
>cops jam I'm so making a game about Veeky Forums looking for clothes
Noah Green
I am the Admin. There will be no more talk of the poll or jam in this thread. The theme will be "Pirates" and that is Final. The thread will be closed until further notice to scrub it of source and other shitposting. Thank you for your patience and obedience in this trying time.
Jeremiah James
Agreed, construction would have been fun.
Jonathan Anderson
It looks pretty good as is user, I might only turn on the green 'lock-on able' squares if the enemy is within a certain distance or within a certain vision cone. or both.
You can probably forego the green squares around enemy missiles, and the blue ones around 'friendly' missiles to help alleviate visual clutter.
William Parker
man like dan dan
Gavin Lewis
Took a break from sprite progress to make music progress. That's what you do after basic character movement and shooting is done, right?
----[ Recap ]---- Game: Fungus Amungus Dev: Millien Tools: Unity/C# Web: Progress: + Got some temp assets to make my forest area look like a forest + Got to utilise the customisation stuff I built into the map generator to make spacing between objects work better + Let the camera rotate for better visibility when near objects + Added a health bar + Did some backend map generation improvements
Christopher Rogers
And where is Dungeon Break?
Joshua Wood
Does it actually matter if I submit to a jam deadline?
I can just upload it later, when it's good.
Isaac Bell
I'm wanna move to Vancouver to get a job in video games. My online wife and her son live in Winnipeg already so I can get citizenship easy. Anything I should know before I tie the knot for real and make the crucial step?
Ryan Hernandez
Better to work on little bits of everything at once or finish one part and move onto the next?
Samuel King
no worries user it's right here
Brody Cruz
this is amateur game dev, proffesional game dev does not belong here
Dominic Rogers
Make sure to brush up on your /pol/ memes before you go.
Brody Thompson
the whole point of a jam is to give time pressure to motivate you to actually finish a project
it doesnt matter in that nothing bad will happen to you, its not like some thread police are gonna call the FBI on you or something, but you may as well make a game on your own time indepndently of the game jam if you dont plan on adhering to the timeline anyway
Asher Morales
dinogons
Josiah Jenkins
vote on the next jam concept! COPS vs PIRATES vs LOLI vs CHANBARA who will win!?
You can't submit to a jam after the time is up. But you can do whatever you want with the game you're making.
Lucas Thompson
That thumbnail reminds me of that picture with all those insects on top of that wooden post.
Jayden Williams
>after red and orange take over the only survivor is a sea turtle
Jace Mitchell
Why do you keep spamming the thread?
Ryan Jackson
I don't want to change the color since I'm already going to have to tailor the backgrounds to keep the blue and green squares visible, and I don't want to risk losing a third color
Different shape might work though
Elijah Lewis
It's important to have a democratic process to see what jam will be next.
If you don't like it, just don't participate in the jam and make a different game on your own time! :)