/lite/ - Roguelite general

Godhead resurrecting this thread edition

Last:

>What is this?
A place to discuss all rogue-lites and related games and topics. Examples: The Binding of Isaac, Nuclear Throne, Enter the Gungeon, Faster than Light, Spelunky, and Rogue Legacy.

>List of Some Rogue-lites (W.I.P)
pastebin.com/rwnYefeG

>Steam Rogue-lites
store.steampowered.com/tag/en/Rogue-lite/#p=0&tab=NewReleases

>Steam Group
steamcommunity.com/groups/rogue-lite

>EtG character ideas
pastebin.com/Up96YEYk

>/ntg/ Pastebins
Character Ideas pastebin.com/JnGYReQj
Crown Ideas pastebin.com/TjhD5NAk
Soundmods pastebin.com/bAtMbDCV

BOY HOWDY AFTERBIRTH+ SURE IS SHIT HUH FELLAS

Do people still not like it? I think it was pretty alright. I like a meaty challenge and delirium is a pretty fun boss.

Welcome back. How was your day?
I haven't been in the mood for Rogue-lites, so I've been playing Subnautica.

That took a bit longer than it should.

Liver failure.

>almost the end of thursday
>still no antibirth update
oh i'm mad

bad game design is not "meaty" challenge

>End of Thursday
It's 1:00 in the afternoon here in U.S. Central.

Looks like im killing her past tonight boys

Antibirth patch notes (1/2):
- Fixed several rooms with unfair damage
- Fixed Moles not popping up when no path to the player can be found
- Fixed a speed desyncing issue with Jacob caused by Rock Bottom, Libra and Goat Hoof
- Fixed Money=Power not updating damage for Jacob in some cases
- Fixed Bethany unlocking the wrong item when defeating the Witness
- Fixed glitched unlock requirement for Member Card (spend a lot of money in a single shop)
- Fixed challenge trophy not dropping at the end of Isaac's Awakening
- Fixed key/knife pieces not merging when picked up with Jacob and Esau
- Fixed Experimental Pill being able to give a Health Down when at 1 heart container
- Fixed Blood Oath dealing more damage than intended when the player has rotten hearts
- Fixed battery machines and Voodoo Pin killing the player if they have rotten hearts or ended up with no health from taking a deal with the devil
- Fixed a bug with the save/continue feature which caused the Witness to appear on the first floor
- Fixed a broken interaction between Dr Fetus/Epic Fetus and Oculus Rift
- Fixed Knockout Drops knocking enemies back in the wrong direction with Dr Fetus, Epic Fetus and Spirit Sword
- Fixed Magic Skin giving broken hearts to the Lost
- Fixed the Mausoleum entrance door taking infinite hearts after a save/continue
- Fixed Curse of the Labyrinth breaking floor ordering if the player has Black Candle
- Fixed Booster Pack being able to spawn Suicide King when playing as Jacob
- Fixed a possible issue where Devil/Angel room doors would spawn on top of an existing door
- Fixed Sulfur permanently giving Brimstone if used more than once in the same room
- Fixed an issue with Jacob/co-op mode where certain item pedestals would disappear upon leaving the room
- Fixed certain unlockable items spawning from special rocks even if they haven't been unlocked yet
- Fixed Terra not giving its damage increase straight away
- Fixed D4 being able to kill Bethany in some cases

Antibirth patch notes (2/2):
- Fixed Damocles and Isaac's Birthright giving shop/devil items for free
- Fixed Perfection dropping more than once in the same run
- Fixed the character selection menu not displaying the Holy Mantle among the Lost's starting items
- Fixed Moles and Wormwood rarely being able to spawn pits which could trap the player
- Fixed Red Key breaking after a save/continue
- Fixed flame orbitals taking damage from frozen enemies
- Fixed the Witness not transitioning into her second phase in certain cases
- Fixed a bug which caused the price of some deal with the devil items to randomly change upon taking another deal with the devil
- Fixed screen shaking causing minor visual artifacts in Downpour and Mines
- Fixed Lil' Dumpy being able to extinguish fires in a certain room
- Fixed a broken interaction between Breath of Life and Schoolbag
- Fixed R Key not re-seeding some already visited floors


- Reduced regeneration rate of white flames generated by Book of Virtue
- Battery overcharge is now stored per item (meaning that swapping active items on a pedestal now swaps overcharge correctly)
- Rock spikes from Stone Bombs can no longer hurt Isaac
- Redesigned some of Hornfel's room layouts
- Perfection is no longer lost when donating blood or taking fake damage from Voodoo Pin and battery machines
- Using the Book of Virtues now also heals some of the active flame orbitals
- Alabaster Box charges can now be used to open the Mausoleum door


- The Urn of Souls has appeared in the basement (for real this time!)
- Added new tracks for the Catacombs and Necropolis
- Added chance for a Planetarium to spawn to the stat HUD
- Stat HUD now displays the stats of both players when in co-op mode
- Added the following parameters in options_remix.ini: EnableItemTracker, EnableWater, EnableWaterClipping, EnableWaterReflections

Is there a reliable way to get into the oubliette? I feel like most runs I don't get anything that can extinguish in first chamber

There's always 2 Water Barrels on the first level.
Have fun rolling them across the map.

Once you enter the Oubliette for the first time, there will always be a barrel in the fireplace room.

Sweatn here

Or you can play robot and use their active

Weaponsmith is a smoker.

>Get hit from the get-go on the last boss
At least I got her out of the way

>general literally died on 14th of the february
is this the normiest general on the entire board?

More like "Least European General"

if you mean the least shitposty, then yes
and we still have the "muh neo /v/ boogeyman" guy

w-what about me?

>w-what about me?
Are you in Europe/Asia?
Then you're our local Eurofag who should've kept the General alive while everyone was asleep.

when i woke up it was already dead
i could've made a new thread but i'm always worried i'll fuck up

Copy/Paste old Gen, replace Last thread link with link to real last thread, add a picture, and Edition is optional.

Is it worth doing the Old King again after unlocking his shit the first time?

whats a good weapon that goes well with beams in ftl?im trying to beat the game with zoltan ship and while halberd beam is cool,it does literally nothing later on.Im seeing some success with ion bomb,are there any other shield distruption strategies i can find?

anything works, but the best are burst laser II and the flak cannon I

Is there literally nothing to do in Roguelands? Literally it feels like make a character, craft a weapon, grind monsters until a random event swarms you with enemies and you run to the exit to get another level with the same layout.

>Halo and Martyr don't blend/combine into one visual
When I finally unlock all cheevos, one of the first things I'm looking for is an improved item visuals mod.

>Keeper with Unicorn Stump + Swallowed Penny
>At least one chance per room to go invincible and pick up any coins
>Usually able to heal immediately after damage

Speaking of, post your % lads.

I'm , so I should at least get KeeperMom cheevo unless I fuck up

...

Why is convict's alt costume so shitty?

>find casey and give it a proper try
>that outright illegal damage
>buy mimic tooth necklace because all chests were shit
>this happens

>Ultra Kraken Cannon
>On Sheep
I am unstoppable.

Weaponsmith is a metalhead

Playing Gungeon, should I take Singularity or Aged Bell?

Singularity
Apparently aged bell is busted and sometimes won't freeze bullets

Singularity for shenanigans. Aged Bell to steal shit fro mthe shop.

Thanks for the heads up!

>use lightning kraken cannon on the purple dragon
>game crashes
spicy

>Manage to get the first 4 master rounds, including against high priest
>Get hit by some random shit that I had no business not avoiding on the dragun
This is like the third or fourth time in a row this has happened, I will never get lead god.

just git clone

If you don't think you'll die to him, I think it's worth it. You get another shop, more money, two locked chests, plus the secret room chest which is 1-2 free items, and the boss drop. The damage you take is rough, but you can probably heal it back up by the time you reach the third floor boss.

>finally killed the Robot's past
Thank god for that. Going for a whole run taking almost no damage or getting lucky with armour drops was tough as nails.

Did you complete challenge mode yet?

I never really understood the criteria behind the secret room locations
How do they work exactly?

Name a better pairing than Proptosis + Polyphemus.

The Hunter's little cute dog doesn't dig up jack shit anymore. Why did they nerf her so hard?

ludobrim

if i'm new to gungeon should i even be bothering with the 2 key trap door level?

Ipecac and pyromaniac

Yes, the boss is probably the easiest boss in the game.

Was it nerfed? I don't see anything in any change logs.

i haven't seen the dog dig anything up either.

i've never been to that floor's boss before because i never have good weapons because no chests opened

does clone bay work on missions like "giant spiders"?

Silly Casey, you're not master round.

I don't play gungeon but that bottom right looks heavily pimped out.

Shitter who hasn't cleared chamber three yet, how do you have double of every master bullet?

not him but im assuming its the "clone" item

Clone.

No shit, it's the one from final boss.
See

How queer, I literally Krakened entire screens with Crown of Apocalypse (like 300% more enemies and barely any Rads at all) and didn't crash.

...

so is Afterbirth+ less garbage now or what

No. No Booster Packs have been released.
The first one comes end of March.
And Antibirth update is nowhere to be seen.

I'm asking if Afterbirth+ is still hard as balls

Gungeon's soundtrack is pretty mediocre. Maybe I'm just spoiled by necrodancer

>And Antibirth update is nowhere to be seen.
Thursday(tm)

Is Antibirth worth playing over Afterbirth? How will my experience differ?

I turned it off a while ago.

>Less Synergies, like way less
>Less items added overall, way less Trinkets
>Overall much higher quality content
>Still some bugs that should've been addressed in a patch releasing "Thursday"
>Some unique synergies exclusive to Anti
>An array of interesting, not always fun, but always interesting bosses

>Passives that activate on hit

There's too much noise to the songs during battles and there's never really any strong melodies.

Danny B did the music for Necrodancer so it makes sense that it's great. He shows us that someone can still make great music even if they love to prep the bull.

>It's the fourth chamber and you only have guns

Hell no. Challenge mode is bullshit by the standards of people who are actually good at Gungeon. A shitter like me has no chance.

Yes. If a crewman dies in a text quest the clone bay will revive them. Same with the burning space station.

>I actually died against his past
It was the angriest the game has made me so far, mostly at myself for dying to such an easy boss after all I'd survived. Thankfully, I got back to her a few days later and won. The normal characters make the game feel easy in comparison because getting hit is less of a penalty when you have health pickups.

Casey and Double Vision are way too good to be brown chest items too. Casey is like an even more broken Blasphemy, and Double Vision murders everything.

They've nerfed a few of the stupidly-made bosses (e.g. Vis Sisters are fairly easy now if you're not stupid), but there are still several rooms they clearly haven't thought through (e.g. the 'closet' room with tentacles right next to you that are able to spawn as HOSTILE TENTACLES THAT WILL HIT YOU ON ROOM LOAD), and I think Delirium's teleport pattern is still broken in terms of how fast/where he can go.

Danny ruined me for a lot of games' soundtracks, especially since we'll never hear what his tracks for late-game Isaac would have been ;_;

I'm sad they won't work together anymore but after looking at their social media accounts pretty extensively it's a surprise they worked together as long as they did. Edmund is an edgelord and DannyB is a far-left nutjob.

I can't imagine playing SMB without his soundtrack either.

Who said the update is coming Thursday? A thread title claimed it but I haven't seen news from the devs about it.

Honestly, I heard about it from here I think, so I dunno for sure.

Does gungeon have an inventory editor
I'm getting bored and wanna do some theme runs/see how much i can break the game

>Azazel Daily
>Lusty Blood, Gimpy, Virgo, Dark Bum, Death's Touch just for damage
>Enter Boss Rush room with Curse of the Blind, pick up nearest item
>Super Fan

They teased it over on the Discord.
Along with Pestilence and Conquest.

Oh, okay. I've seen the horsemen but must have missed them talking about the update on discord

That famine really wants it's dick sucked

Kek.
There's actually an interesting motif on the 4 main Horsemen in this shot.
>Each horse is dead
>Has exactly 3 teeth showing/implied in the case of Death

is that supposed to mean something?

Probably not, but it's an interesting detail that unifies them all.

Yeah, that's a pretty good
>IT AIN'T GONNA SUCK ITSELF
he's got going

>Fortissimole 3
>Yetis
>Goblins
>Skeleton riders that move every beat and never stop spawning

I think I just found my new least favorite Boss/Floor combo as Aria.

Also, I hate not having a Luck Charm on me at all times. Damn those bats and their non predictable movements in a pattern-based rhythm game.

>clear every room in bullet hell
>can't find the secret room
I have one heart and almost no ammo, just let me unlock these ashes before I die.

oubliette is pretty nice, but yeah overall it's meh

Polyphemus + Knife, the damage is real

the second floor is the hardest after the 4th for aria, but you'll pull through. if you think aria and the monk are bad wait till you see the last character

Anyone else having a hard time on gungeon challenge mode? the best I did was get to the dragun only to get hit twice in a row fast enough to instantly die. Yet I've seen other people do the harder challenge mode where they do both secret rooms and then go to bullet hell with no problems.

and here i am struggling to reach chamber 3

don't worry user, it's just a game that you play enough times to beat stuff like that.