Previous Thread: cthulhu mod edition
>What is Rimworld? An early access single player survival simulation game like Dwarf Fortress /dfg/ >How is it different from Dorfort? Sci-fi setting with good graphics and lewd >New patch notesludeon.com /blog/ >Modssteamcommunity.com /app/294100/workshop/ nexusmods.com /rimworld ludeon.com /forums/index.php?board=12.0
(I'm new, what mods should I get?)pastebin.com /GFj7rxKK
(/rwg/ mods)pastebin.com /wtm5WtHm
The Futamod Project is looking for coders and artists. If you want to join as a contributor for our ambitious project or just want to give a thumbs up then post in the thread.
February 20, 2017 - 03:38
As always, don't forget to visit our friends over @ reddit.com /r/RimWorld/
February 20, 2017 - 03:38
>toxic fallout >exotic trade group comes >wall them in, unroof the room >they all die >tons of free shit >doesn't become hostile to me
Didn't think it'd work
February 20, 2017 - 03:42
February 20, 2017 - 03:45
February 20, 2017 - 03:46
Oh wait, it is still giving me "need materials"
February 20, 2017 - 03:53
Here is a working mod that might help you out user. Hope you get it working.
February 20, 2017 - 04:02
Clever man. They should become mad if friendly buildings impede their way out of the map or if trapped within walls
February 20, 2017 - 04:16
I got it fixed, thanks senpai.
February 20, 2017 - 04:20
How do I deal with surprise hives and can I prepare for that shit?
February 20, 2017 - 04:37