/rwg/ Rimworld General

Previous Thread: cthulhu mod edition

>What is Rimworld?
An early access single player survival simulation game like Dwarf Fortress /dfg/
>How is it different from Dorfort?
Sci-fi setting with good graphics and lewd
>New patch notes
ludeon.com/blog/
>Mods
steamcommunity.com/app/294100/workshop/
nexusmods.com/rimworld
ludeon.com/forums/index.php?board=12.0

(I'm new, what mods should I get?)
pastebin.com/GFj7rxKK

(/rwg/ mods)
pastebin.com/wtm5WtHm

The Futamod Project is looking for coders and artists. If you want to join as a contributor for our ambitious project or just want to give a thumbs up then post in the thread.

Other urls found in this thread:

reddit.com/r/RimWorld/
twitter.com/AnonBabble

As always, don't forget to visit our friends over @ reddit.com/r/RimWorld/

>toxic fallout
>exotic trade group comes
>wall them in, unroof the room
>they all die
>tons of free shit
>doesn't become hostile to me

Didn't think it'd work

It works. Thanks famalan

i love you RJW user

Oh wait, it is still giving me "need materials"

Here is a working mod that might help you out user. Hope you get it working.

Clever man. They should become mad if friendly buildings impede their way out of the map or if trapped within walls

I got it fixed, thanks senpai.

How do I deal with surprise hives and can I prepare for that shit?