>find reasonably well-fitting ANBC suit on a dead firefighter >wash it off, weld some kevlar over a couple of holes, equip it >become functionally invincible to melee, acid, the environment, electricity, and cold I just walked into town and tanked 3 shocker brutes to the face at : stamina and 47 pain, took too long to kill a screecher, and had to slowly whittle away at the ensuing zombie horde with my 3 melee and 3 unarmed while wading through acidic zombies. The closest thing to damage I took was a few rips and tears on my leg pouches. And you lot still think Survivor gear and Rivtech is unbalanced.
I still fear bullets and explosions tho.
Liam Gray
I just figured out how to install and operate PDCurses. hope I have the mindset to actually stay on track long enough to finish a game
Jacob Young
>hope I have the mindset to actually stay on track long enough to finish a game yeah this is the hardest part
Andrew Scott
>Meneldor will never pick you up and show you the world
it hurts
Cooper Martinez
My experience (as someone who has no idea what they're doing) was that after slogging through the display and saving stuff, I realized I had no idea how to do anything interesting in a way that wasn't total ass.
And so my @ walking simulator sits.
Zachary Green
>Meneldor will never pick you up, snap your neck like a dry twig, shove you unceremoniously in his mouth like a giant vermin, partially digest you into a slurry of visceral nutrients, regurgitate you into to the shrieking mouths of his adopted eagle children, then have noisy gay birdsex with Gwaihir for the 15,000th time this age
Parker Morris
I saw this and thought of you
Brody Murphy
wow, 5.0.5's spell autotarget is pretty convenient - now I can add more wizardly types to the ever-growing splat repertoire
Gabriel Reed
you could already do the same just by having a macro start with *t though, no?
Chase Brooks
reminder
Jason Mitchell
Good night /rlg/
be sure to attend the temple of your choice on Sunday
Ryder Bell
>tfw demigod irl
Austin Reed
...
Jaxson Gray
kek
Christian Reyes
Has CDDA improved its faction mechanics any? Can I join an enclave of survivors and join them in raids against rivals?
Adrian Bell
No, faction code is one of the things that were never really implemented.
Kayden Jenkins
oh, darn. RIP.
Xavier Carter
they added laundry and shaving though
Cameron Martinez
Thinking about altering the ENERGY_NEED() for PCBR. Perhaps making standard deviation 12 instead of 25.
Jayden Miller
Vehumet> Sif Muna Nemelex> Gozag Anything> Qazlal
Isaac Wilson
>Vehumet over anything you lost me
Josiah Gonzalez
top speedrunner is a DE of vehumet
i'll collect your tears at the check-out
John Martinez
>speedrunning being relevant
Ryder Allen
Greetings from another general (and someone who lurks here some of the time too, but that's irrelevant).
On a scale of 1 to torches and pitchforks, how averse would you guys be to merging with your retarded step-brother, /lite/? We're both slow, but /lite/ especially at the moment (to the point of dying). We can go to /indie/ instead if you don't want an aneurysm, we're asking here first simply because we know this general runs slower (e.g., page 10 while I'm posting this).
Aiden Perry
I'll fockin' wreck ur shit m8.
Colton Johnson
Torches and pitchforks
Go to /indie/
Nathan Brooks
don't be like that, we can be fraaaaaaaands. :(
Nathan Long
No, we can't, we're too different.
Thomas Perez
REEEEEEEEEEEEEEEEEEE
Kayden Cook
Reported.
Jayden Foster
So that's a Maybe. Got it.
Colton Perez
No We already have enough "x is a roguelike. it's not turn based, but it somehow is a roguelike". We can be friends from afar, but we can only be enemies up close.
Cooper Baker
Hey does anyone know here if I play DC:SS over SSH on the official servers if I can still spectate other players, have stats on so forth? Does it still registers streaks?
Adrian Rivera
We should just move to /indie/ my /lite/ brother This place sucks and will soon probably die a slow and painful death anyway.
Dylan Richardson
Ill rather die than mold with the /lite/ dwebs.
Joshua Jackson
Yo /rgl/ I'm new to the genre how long does it usually take for a player to get into a game and win it or even get an acceptable winrate?
Ryan Gonzalez
Depends on the game
Carter Bell
Can you give me an example for one of the major roguelikes?
Hunter Morales
Fucking finally I got an acceptable staff as quest reward from Old Castle Quest.
Dealing with Qs in that place is a fucking nightmare.
Jonathan Kelly
damn lucky bastard
Oliver Sullivan
We've got 5 years of history, user. Go to /indie/.
David Hughes
Well, let's take DCSS as an example
DCSS can be hard or easy, this depends on what class/race combo you pick and what kind of run are you trying to do.
For example, for your first run, let's say you do a three rune run with a MiBe, that shouldn't take too long to beat for the first time, it might take some time but not too long, then you try other easy classes like GrFi (which might be a bit too similar to MiBe) or SpEn, it shouldn't take too long to win a three rune run with those, and if you keep playing eventually you will be able to win consistently, but it's gonna take some time.
Now, if you decided to take another race/class combo, one that's harder, or try to do run with more runes other than three, or both, it's gonna be hard, and it's gonna take a long time to get a consistent winrate.
If we take something else, like nethack, it's similar, depends on what race/class combo you pick and if you decide to read all the spoilers or not. If you want to win you have to read them
Xavier Myers
enchant the geeeeaaar and with geeeeeaaaar I mean the boots they're corroded your AC is horrdendous for a melee character even with kamikaze
Oliver Smith
I know, actually did that after taking screencap. I also shuffled some equipment around, but I still have shitty rings/amulets etc. Played on coffeebreak-mode, so I haven't had too good drops yet on those.
Carter Wood
>Played on coffeebreak-mode Oh, that explains how you got level 50 in 4 hours.
Daniel Morgan
I'D RATHER DIE Yes that's the only way to play. You can actually spectate webtiles from there
Chase Ward
Thanks for the reply, exactly what I was looking for.
So I downloaded DCSS and already learned that a Vampire Fighter is a pretty hard class and loses even to a hobgoblin on level 1. Time to read the DCSS pasta i guess
Blake Moore
Only way to play? You mean best way? Because to this I can agree
William Flores
Oh man the mandatory spoiler reading in nethack is what is really keeping me from trying the game, even though it is a classic
Jeremiah Richardson
Don't worry. You'll still die because you didn't read all the spoilers.
Chase Parker
"Dying is fun!"
Isaiah Hill
I don't see any problem with merging and it'd keep the thread lively.
Justin Clark
too late, we already unpacked all of our doritos and shitty roguelites in /indie/ after we got ree'd out. don't worry though, I'll always be lurking here ;)
Levi Turner
R E E E
Nathan Collins
Huh. I guess they removed that. Serves me right for playing .17
Elijah King
Item destruction?
Luke Hall
Jellies eating items you've already seen, so they split and give you freexp.
Nathaniel Walker
Fuck you, /rlg/ will never die while I'm here
Jonathan Powell
Yeah >local console Dumb retarded fake console bullshit >local tiles Implying mouse interface, it's big and dumb looking too. How am I supposed to play without Veeky Forums and steam/discord/IRC on screen without having to alt-tab around? >webtiles Laggy garbage with all the negatives of local tiles and without even the mouse interface gimmick to try to save it Chat is cool THO >telnet/SSH I'm an elite hacker doing remote access to my secret server The only real way to play
Ayden Jenkins
This is a bad downstair. Not as bad as the 8 headed hydra one I took in lair once but still this is pretty horrible without fear.
Oliver Anderson
But will it ever live?
Ryder Ortiz
I'm no Mummy/MuMo expert, but that doesn't seem too bad. The centaur is right next to you, so it won't shoot you. If the orc wizard doesn't have Slow, they'll mostly be a non-issue (except for Throw Flame).
The giant frog will be the most dangerous thing, pound for pound.
Daniel Morgan
>The centaur is right next to you, so it won't shoot you
The orc had a trident of flaming, the wizard had puff of flame and the priest started smiting. I used the frog as a meatshield while running away to save myself from the barrage of arrows but I had to resort to read-id'ing scrolls. After wasting a blink I got a fear, then went upstairs next to a double headed ogre I had parked there I re-read blink without shame. Died to hasted wizard and regular priest spamming magic dart and smite while I was trying to run away later on. Still, losing a doubleclever mumo is a good thing.
Justin Martinez
About midway through Lair. TeFe. I only have three means to kill anything:
fly, sticky flame, and dance around hoping I don't get whacked until the thing dies
retreat to choke point, conjure flame, and spam flame tongue until the thing dies
animate skeleton, inner flame, ta then retreat and hope it blows the thing up
Only other attack spells I have memorized are bolt of draining and magic dart. What does one do at this point? Sticky flame and dodge through the entire dungeon? Is it really the only way? It usually starts to become mana inefficient to kill things from this point.
Ayden Smith
god?
Jace Collins
Kiku for the early animate skeleton
Jackson Turner
telnet or ssh :^)
Justin Mitchell
...
Juan Morris
what's wrong with fireball haven't played in a long time
Andrew Nelson
A yak gored me to death after you posted this
Landon Thompson
Less double turn bullshit would be cool.
>The Ring 'Stormbringer' with garbage stats That's kind of painful to see.
Isaac Russell
to be honest i went into nethack without reading spoilers
you don't really focus on winning, in my opinion learning from your mistakes and dying is much more fun than reading up on what exactly does what.
Cameron Young
>Recall to level
>Pit full of Chtonians >Rooms full of many coloured dragons >Pit of elven shades >Null the Living void as guardian
This level is so exciting.
Wyatt Allen
What a noble sacrifice!
Grayson Bailey
Is there a typical progression route in CDDA? Playing for the first time, I notice there are bunkers and labs and stuff, but I've been mostly running around in an RV going from small town to small town, accumulating a horde of random crap. The worst things I've seen so far are shocker brutes in basements, which I ran away from, a random tank drone which I also ran away from, and a single zombie necromancer (that kept reviving things in the middle of a minefield then a bear came and murdered most of his posse). It's pretty fine so far, but I was wondering if there are specific areas that you go to past earlygame? Do I just try to hit up a big town at some point?
Angel Jackson
Go to labs when you can. Try to find acetylene torch so that you can destroy lab doors.
Landon Carter
I think I have one of those. Better go find a lab, then.
Joseph Flores
Just watch out for turrets, security bots, brutes and the cold
Especially the cold
Oliver Anderson
What's PCB-R? Where can I get it?
Jason Brown
there's this neat thing called google, you may have heard of it
... has the pcb pasta been updated in the past year or two?
Lucas Adams
Is this DRL?
Camden Cook
Anyway, now that I splatted my character to one of those new uniques from Ellipsis/Pseudo, time to push update.
Only change that really matters is that energy is less random ( see img. ) Basically using 12 as standard deviation instead of 25.
Jose Myers
I understand that graph perfectly and I have no reason to ask for any clues about what's been drawn there
Dominic Baker
This comment, but unironically.
Caleb Cook
How energy works for Poschengband is that: 1. On action, energy-need is rolled. The amount of energy needed is determined via normal distribution ( the curves in image are probability densities of old sd vs. new sd. The new curve is the blue one ). Some actions have set energy-need ( ex. double attack of monks ) 2. Creatures substract a value from energy-need determined by speed-to-energy-table. More speed, more energy is substracted. 3. When energy-need reaches 0 or less, creature gets a turn.
Basically it makes double/triple-turns less likely. That applies to players, too. However, it is still random. Just bit more predictable.
Gavin King
What options should I change for PCB-R?
Justin Evans
Make truly major changes from PCB on a yes/no options toggle (bonus xp, the new energy change) and I'd recommend your version over others
that would also have a secondary purpose of forcing you to make a precise description of what the new options actually do ingame
Adam Bennett
>Make truly major changes from PCB on a yes/no options toggle some of the things don't really make sense as a toggleable option though, like jewelry randarts
Liam Phillips
I'm really a perfectionist, and sometimes I feel that my neurotic min maxing may hurt my experience. I will a blind playthrough like you said for DCSS and see if it is more fun.
Austin Powell
Any advise for programming a roguelike in c++? Programmin noob.
Daniel Anderson
I'M NOT READY
Luke Garcia
there's a roguelike dev community on reddit
Blake Carter
should i execute this floppy arelgee?
Gabriel Richardson
...
Andrew Hughes
OMG I JUST STARTED PLAYING THE DCSS TUTORIAL AND THIS GAME IS AWESOME
Ryan Rodriguez
it's ok very newbie friendly though, and it has a great tutorial