How do I fix this in gamemaker? What could be the problem beside me being a nodev.
Jose Ward
round(x) and round(y) instead of x and y on draw events.
Easton Morris
How do you include variable words in the GUI of Gamemaker? I'm using strings to determine what my character has equipped as their element but they're just returning numbers instead of their element.
Hudson Adams
I don't think you are using the strings correctly, user.
Jace Williams
Can anyone here help with Blender? Following Blender Guru's tutorial for the mug:
and every time I merge each set of vertices, I get this weird shadow where I merge. I deleted the hidden faces too, and this black stuff remains.
Benjamin Stewart
How so? I know that strings are meant for integers, but an example project I downloaded uses string(state_name) and it displays the state correctly.
Lucas White
select the faces and try flipping the normals mesh->normals->flip normals
Cooper Reed
Thanks a bunch!
Ethan Nguyen
>strings are meant for integers What are you smoking m8?
Parker Russell
>strings are meant for integers what did he mean by this
Lucas Stewart
i think you're not actually assigning a string to that variable but some kind of object indexes instead, resulting in gm shitting out numbers on string(something) read the manual and see how strings actually work
Andrew Ross
What are the top 5 best programming languages to learn to optimize your chance of creating a successful video game?
Aaron Wilson
C# java python HTML 5 Actionscript
Alexander Wilson
Hi /agdg/
Any experience with raw OpenGL (2.1)? I want to draw big pixelated lines/triangle with
So like multisampling (4 calculated pixel to 1 monitor pixel) but the other way around (1 calculated pixel to 4 monitor pixel). I want to achieve that old school pixelated look. Displaying 640 * 360 pixels at 1280 * 720 pixels. Does anybody know how to do that?
Gavin Rogers
>html 5 >programming language What a joker
Grayson Myers
render to a smaller buffer, upscale with nearest neighbor.
Kayden Bailey
>no C++ dont listen to this guy
Asher Nelson
Basic Visual Basic VB.net VBA Pick what you want as n°5, but it probably can't top those.
Jonathan Cruz
OpenGL's line stuff is real pathetic and doesn't even work consistently across video cards.
Just draw pixels / rectangles.
Kayden Bell
>C++ > C nice incorrect opinion faget
Logan Rodriguez
>not blindly shoving meme++ down people's throats I think he knows what he's talking about.
Joshua Hill
GML GML GML GML GML
Thomas Murphy
>glBegin
Why aren't you using modern shit?
Nicholas Peterson
This is the correct answer
Dominic Edwards
How do I do that? If I understand you correctly I have to use OpenGL 3.0 or above to do that.
2.1 is easy to port to webgl and opengl es. Maybe consider 3.0 if I cant solve it in 2.1.
Mason Stewart
You can render to texture in webgl. You'd think something equivalent was in Opengl.
Ayden Foster
>python >html 5 >actionscript >okay with java and c# but butthurt about c++ tsk tsk ishygddt
Camden Miller
Seems like WebGL and OenGL ES 2.0 is a weird mix of OpenGL 2.1 and OpenGL 3.0, so rendering to a texture definitely exist. Time to rewrite my OpenGL code, yaay!
Owen Collins
TOP KEK O P
K E K
Juan Lee
>2.1 There's your problem.
Even though I have to admit most resources and forum questions are written regarding that, so funnily you are in a better position.
Adam Morales
Basic tile/chunk system fleshed out. Time to start working on pathfinding
Jayden Barnes
Is there any point to using Vulkan (instead of OpenGL) if you aren't going to be doing anything very performance-intensive? My gut feeling is "no" but I don't know enough about it to be sure.
Samuel Mitchell
You can align to grid, you can make the game check if it's well at the ground, you can add a gravity, you can round the values in draw event... You have choices. Personally, I do it during my moving script, by making the character don't stop when it's about to touch a wall but precisely when it touch it.
Angel Bell
I envy people with such nice taste towards color choices. And those soft shadows. Damn. How come some make even the simplest of things look cool?
What is the game plan, by the way?
And are you Snek?
Jordan Williams
Future.
You might want to do something bigger and better in the future. Who knows if openGL will even be deprecated in favor of Vulkan eventually.
Eli Long
Who knows if Vulkan be even be deemed to complex even for AAA level enginedevs and discontinued, pushing to improve OpenGL instead.
Luis Cooper
>Whats the game plan? Spess marines. And no, im not snek
Christopher King
Vulkan is just straight up better. They're not going to go back.
Austin Barnes
If you hate gamers with older hardware
Parker Nguyen
Thoughts on 3D Software like Modo Indie and Maya LT?
Are they worth subscribing to over Blender? Do they offer enough or are most of the best features locked behind the full product?
Christian Baker
I want to make a game like Skyrim but good.
Where do I start?
Levi Martinez
>I'm too dumb for vulkan therefore AAA studios must be too!
Aaron Johnson
Look at that mountain
Henry Johnson
Play Dark Messiah
Noah Sanchez
...
Mason Lee
This is good advice for every question here.
William Thompson
That wasn't the point. Vulkan is likely staying and overtaking OpenGL in due time, but you can still write OpenGL 1.0 programs and they'll be supported, so OpenGL being out of date soon is nonsense.
Josiah Martinez
SHUT
DOWN
EVERYTHING
Forget about Loli Jam. We need a Hacking Jam.
Sebastian Lee
>tfw can't understand quaternions
Eli Thompson
You don't really need to, just use them
Wyatt Ward
Make a game like Morrowind but good
Carson Smith
my pc starts to make straining noises after my game has been running for a few minutes
and the power use jumps up by 65 watts
I overclocked it maybe I should clock it back
I got windows file errors today as well
Nathan Powell
>tfw too stupid to udnerstand how to use quaternions
Isaiah Brown
Start with Lie groups
James Anderson
Your CPU/GPU isn't going to draw max power while idling. Of course it's going to draw more when you're running something demanding. "Straining noises" aren't a thing. The fans ramp up to dissipate the additional heat caused by the higher power draw. What's the point of paying for the hardware if you're not going to use it to its potential?
Henry Price
>OpenGL being out of date soon is nonsense Pic related was released less than 30 years ago.
Luis Barnes
hmm okay. well it'll probably be fine
Jeremiah Cox
Why the fuck would you use 2.1?
Xavier Davis
>terran masterrace I'm proud, user.
Brandon Young
because that is directx9 so it is radeon r300 which is the most widely sold graphics card so there might still be lots of old pcs with that hardware
so if you target that then it run on those pc and newer pc an you can still use shaders
Jason Long
>Old Thread: pedophiles can't even make a thread right
Jack Reyes
stop being stuck in the past user, it's not healthy
Jaxon Howard
I got a 3 day ban for posting some old gif. Is this /agdg/ only or for all of Veeky Forums? I'm sure i've seen gore and porn posted in Veeky Forums.
Lucas Thompson
>trageting PCs that are over a decade old. No, nobody that has even a remote interest in games uses something that old
Wyatt Miller
read the rules
Bentley Roberts
I did it, then i posted >Is this /agdg/ only or for all of Veeky Forums? I'm sure i've seen gore and porn posted in Veeky Forums.
Christopher James
typical loli jam pedos
Charles Ross
Veeky Forums's rules basically allow mods to ban you for whatever reason they want to whenever they want to. Whether or not they will is basically luck on your part.
Parker Hernandez
>falling for falseflaggers >implying anyone who's pro-loli jam would want to see loli guro
Elijah Allen
>every game is a virus jam
Ryder Robinson
>other people are getting away with murder, why can't I??
Henry Perry
>Is this /agdg/ only or for all of Veeky Forums? You clearly don't understand the rules then. >I'm sure i've seen gore and porn posted in Veeky Forums. I'm sure I've seen rule-breaking content posted on every board.
Angel Stewart
Are there actually people that play games that haven't upgraded their hardware in 10 years?
Ryan Ortiz
I once got banned for 3 days because I reposted some user's lewd progress from months ago. Looks like the mods were asleep then.
Then I got another ban for asking sauce on a hentai reaction image.
So, yeah, watch out what you are talking about. Don't risk a thing.
Logan Richardson
Good riddance. You should have been banned definitely for posting that gore shit.
Luke Harris
Hey guys (= Anyone good at programing want to make a game? hmu babe
~ not all who wonder are lost ~
Logan Flores
We are not normal. Nobody you ever see talk about games online is part of the majority of gamers. These people don't build high-end rigs. They don't upgrade shit. If they want to play a game that ins't on a console and simply can't they'll buy a new prebuilt. They don't post on image boards about vidya, go to plebbits about the games or post on official forums. We're the vocal minority.
Joshua Ross
I'm still amazed that ~40% of my downloads are the 32bit version.
Carter Wright
I don't upgrade my hardware unless it stops working. My motherboard did recently, but my video card is still going strong
Parker Butler
I would assume that the majority of people playing on steam and about 98% of people on steam have a GPU with DX10+ support
Parker Bell
Which part is the assumption? Are there stats about hardware for steam users?
Am I a monster if the only requirement of my game is to have an OpenGL 3.x compatible video card?
Luis Torres
according to steam, for windows, about 2% are using such systems, its probably people with older laptops
like if you have a laptop with an nvidia 7000 series or an intel G series or a Radeon 9600 or x1600
so basically 2005-2007 era notebooks and stuff
William Sanders
>actual majority of users now has DX12GPU & WIN10 >together with people who still didn't """""""""upgrade"""""""" their windows, 75% of Steam users have a DX12 ready GPU
>half of them still plays on dual cores
what do I even think of this?
Nathaniel Miller
2/10 people who downloaded my game on itch.io complained about it not working, with the reason being their machines not supporting OpenGL3.3. It's a valid concern.
Matthew Campbell
What game is that?
Cooper Perez
But what if you directly say it to the consumer that the game requires such hardware to run? I mean, I assume you had a system requirements section in your description, right?
Zachary Bell
>mfw stacking all possible equipment/status effects on character portraits the horror
My explanation for it is that people with older machines end up going on places like itch.io downloading simple looking games with the hopes that it should work because it isn't an FPS.
>Warning: Requires OpenGL3.3+ support People might be unaware as to what that means
Jayden Myers
It's possible that might have an intel integrated GPU. Even when "supported" the OpenGL implementation for them is dodgy at best, regardless of version
Dominic Flores
cute
Kayden Hall
Anyone asking for a high end pc for a shitty indie game is part of the problem.
Luis Hughes
ease of coding is important
Luke Stewart
Damn, there's already a release? Sweet!
I was talking with one of my favorite devs! Ohgosh!
Sebastian Perry
>pixelshit indie game >Recommended Specs: 6th gen i5, Geforce 1060, 16gb RAM, 40 gigabyte hard drive space