skywankers edition previous ded: The thread is dedicated to all games about building machines and systems out of blocks, in space or otherwise. Also, all these games are ded. Only ded games may join, otherwise they must have their own thread. Whether or not a game belongs in /egg/ is a case by case matter, however games that would belong in /svgg/, space voxel games general, are automatically considered /egg/
WebM for retards: >gitgud.io/nixx/WebMConverter.git
List of currently known and vaguely not dead /egg/ games (this list is not fully inclusive and if you think a game might belong here, feel free to ask): >Algodoo >Avorion >Besiege >Chode - Children of a Dead Earth >Empyrion - Galactic Survival >Factorio >From the Depths >GearBlocks >Garry's mod >Homebrew - Vehicle Sandbox >Infinifactory >Intersteller Rift >KOHCTPYKTOP: Engineer of the People >Machinecraft >REM >Robocraft >Robot Arena 2 >Scrap Mechanic >SHENZEN I/O >Space Engineers >SpaceChem >StarMade >Skywanderers
Games that are definitely not /egg/: >Minecraft >The general that quite literally cannot be named. The Mexican scam artist one. With the shitposters. Fuck off. >Hearthstone, found in the hearthstone general, /hsg/, not in this general.
Information about these games, such as where to get them if they're not on steam, trailers, /egg/ conquered/hosted servers, and other shit can be found in this pad: public.etherpad-mozilla.org/p/eggames
>ladders goodbye marek, get gassed your game is done for we can make vertical ships now
Jordan Baker
Variable gravity too. Which spengies has but you don't need to open a control panel for it.
Liam Gutierrez
waaaait a minute, so you are saying with the programming, we can basically simulate acceleration based gravity?
Michael Evans
hairy pussy a shit A SHIT
James Brown
mfw I was going to go to bed two hours ago but the Skywanderers hype got to me and now I have no face
Luis Bailey
Will gravity cannons be viable in Skywanderers? It would really be kicking spengie's carcass then.
Christian Long
No idea.
Michael Howard
if you like kids i guess (^:
Aiden Collins
Goddamn that is a fine specimen
Christian Fisher
BUT WILL IT HAVE engineering
Dylan Garcia
It has rotors, sliders, etc. Yes
John Fisher
It has logic gates already.
Ian Lopez
...
Jeremiah Adams
...
Easton Hernandez
YUSSSS
Hunter Murphy
Clear your name field you gigantic cock goblin
Nicholas Allen
sorry I am asleep
Caleb Jones
where were you when the eggppocolypse began
Carson Parker
Oh damn, I might have to start lurking regularly again for this shit.
Andrew Hernandez
it is time to wake up my dudes
oi janny succ me dik cunt dont be a pussy faggot come fight me down at eb games just try an ban me cunt ill get me uncle telstra to fucc u up bro
Grayson Hill
we're gonna end up like /kspg/ at this rate
Aiden Cruz
Well guys, machinecraft user was right, you can literally do anything in machinecraft. As it turns out you can write C# userscripts that modify the underlying Unity objects. Anything that is possible in Unity can be done in machinecraft, even flying around 10178 km/h without thrusters.
Zachary Scott
Retoasting from last bread. Is there a solution for staggered fire or do I have to go supplicate to Nick on the forums?
James Morris
Skywanderers is literally minecraft with rotors
If you're allergic to spengies, I'd recommend the cheap-o knock off empyrion
Juan Jackson
Holy shit. I mean it's machinecraft, but still that's pretty impressive.
Hunter Robinson
You want the lasers to alternate? For what purpose?
Carter Foster
Reminder to put an "Identity Block" on the ship you're building so you won't lose it. Then hit F1 to save the game. The game won't save your ship if it doesn't have an identity block.
Brandon Barnes
and how would we play this exactly?
Ryan Gonzalez
not that user but stagger fire is very fun
Elijah Rogers
You join the discord linked in the last thread and fill out the google doc form linked in said discord.
Adrian Thompson
set a delay on one of the combiners or something
David Watson
At least 10 eggmen got the test version
Not that there's much to look at, so I won't even bother leaking it, no point
Benjamin Bailey
Eh I want to play sky wankers but I'm not joining some faggy discord
Evan Richardson
>Eh I want to play sky wankers but I'm not joining some faggy discord
Andrew Martin
>join discord >obtain game >Mute discord serb
Jayden Barnes
i got sick of building the oversized air bb so i ended up building another one from scratch, introducing the smoll big bote!
Eli Jenkins
>Eh I want to play sky wankers You really don't, not for years and years, provided frogdev doesn't get bored and goes to snort coke from buxom french whore bussoms
Aaron Brooks
Noice
William Foster
Doesn't look that much smaller. Pretty sweet shape though.
Justin Walker
So, what's our current Space Voxel Game rundown, /egg/
Spengies: >90% feature complete >good grafix >mod support >KEEN breaks the game on a weekly basis >performance is nearing acceptable levels for the first time in years >netcode is still trash >will always be trash >simspeed will always be lost, like tears ion rain >spengies will never be good and will always be the best we got
Empyrion: >barely 30% feature complete >runs okay >netcode is acceptable >bugs up the ass >no engineering >flat planets >rust in space >hide and seek simulator >shit PvP and shipbuilding meta >no collisions >cheap spengie clone to cash in on goyims fleeing the sinking KEENship
Looks aren't the problem, user, its the totally vapid gameplay and shallow as shit content.
Jonathan Gomez
I wasn't talking about the graphics, user.
Aaron Kelly
...
Connor Long
No it isn't Mort you spud
Juan Butler
...
Jaxon Reed
what do you guys think about spengos devs/update guy thinking about replacing ftl jump with warp travel (simillar to star citizen)?
imo it's shit, ftl jumping fits the bs:g theme and is underutilized in media/gaems
Charles Young
>Faster ships There's no fucking way we can have this without lag. Keen is too incompetent.
Cooper Taylor
the speedlimit would still be 100m/s, just the jumpdrive would be replaced with some quantum travellator or sth you used to be able to jump "over" obstacles, if your destination had 2km sphere of space somewhere, now i think there's some checking if your path is clear, next thing will be some shitty animation
Eli Ward
So it's the same thing with different effects? Lame.
Ayden Brooks
Oh, if you insist
Isaac Smith
Is there any way to set a space engi battery to ONLY charge off of solar and to ignore reactors?
Leo Wilson
[laughing astronauts.JPEG]
Mason Davis
Besides disabling reactors or splitting the grids? Ubless there's a script for that, nooo.
Nathan Hill
saved, thank you user
Bentley Peterson
you cant chose where is the energy being drained off, cant remember if there are mods for that.
Grayson Martin
It's both. The AI can't hit shit that's not moving straight, but the weapons are so powerful compared to armor that you can't afford to get hit.
Kevin Miller
Does anybody use the Floor Plan Script for Space Engineers? How do I get it to display one floor plan across multiple panels? It says there's a way to do it on the steam workshop page, but the image that shows how to do it isn't there anymore. Something to do with the custom data on the programming block.
Camden Rogers
2 Seperate lasers, one with no q switches, one with some q switches?
Dominic Rodriguez
Or how about, seperate lasers, ai weapon controls turned on and off by timer ACBs? or... soemthing.
Brody Parker
Out of curiosity, what is the material cost of these bad boys?
Brody Rodriguez
There is another script-mod for multiple screens.
Chase Wood
the big one is 354k and counting if i ever bother finishiing it the one on the right is 277k
Elijah Nelson
Could you give me the name, please?
Connor Fisher
Avorion goes in direction of X i'd say. It's the X wannabe at the moment. It licks the surface and let's you design fancy ships that are ALSO functional. Weapons system needs to get bigger and more varied though. Some more thought in systems and energy managment wouldn't hurt either but I'll wait patiently for all of that. Avorion is quite fresh.
Jeremiah Bell
>/egg/ barges into a dev discord Behave yourselves.
Grayson Gutierrez
We actually appreciate you guys being in there. Much more lively.
Michael Powell
>more varied They are more of a "shape" that the damage will take. There are projectile, beam, missile and spherical pulse weapons, what other type would you add that wouldn't be the mix of the aforementioned?
Gavin Ramirez
Are you sure? The minecraft models suggest you want the normie audience and we're pretty scary
Ayden Stewart
Sky is for wanking, not behaving
Asher Roberts
... You guys are actually tame when compared to some autistic minecraft fanbois I've had the """pleasure""" to interact with. Y'all cool.
Ian Hill
the dev is going to tackle energy management soon from what I heard. And the weapons are also getting reworked
Dominic Peterson
Daily reminder for normies to vacate the thread immediately
Owen Cox
this prepare the spengos windmills of doom
William Martinez
the normie models are temporary, the dev isn't an artist :|
Carter Jones
Oh yea, I wasn't clear on it. I meant the very shape of the weapons. There's already bunch of stuff that's for sure.