dev name, project name is like announcing you plan to be a one hit wonder
Gabriel Rodriguez
All I can do is offer this to you for now, user. Maybe you can add a nice background to it for your desktop!
Angel Cox
If you have a fanbase: Devname If you don't have a fanbase: Game name.
People are more liable to remember your game's name than your name - and you want to ingrain in their heads the name of your game anyway so that they remember it later.
But if you have an established fanbase, give it your name because people will be searching you up and may find you naturally -- letting you recover more of your fanbase for your next project.
Caleb White
>pride in not graduating to bigger things than /agdg/
Caleb Russell
Turns out gloves are hard. They are somewhere in between hard suface modelling and sculpting.
>>an extreme convoluted and irrational method
Its what the big leagers do.
Robert Foster
>I'm beyond this thread lol >still having an opinion on the mascot for the thread
>that one guy Fox2-ing before taking off fucking showoffs
Jason Carter
Thick.I like it.
Alexander Robinson
its not that they want to see the retro style, its that they want to see A style Realistic and dark lit room is boring
Aaron Sullivan
you should probably graduate back to r/gamedev where you'd graduate to r/funny or r/politics after you flop with your android game written in 3 weeks after studying tutorials and write a lengthy post mortem where you enlighten the rest of people with your grand experience exceeding that of long time gamedevs
Noah Watson
Pixel artist here
I will draw you something for your game
Austin Hernandez
>EA Why.jpg
You'll just make a fuckton of people skip on the game and forget about it and not care if it ever comes out of EA.
Isaiah Kelly
A+, got goosebumps from it
Lincoln Robinson
man, soon nuff we'll be a hitting a point where we don't wanna show things off. gonna be missing these webms.
Andrew Ramirez
thx, i ended up choosing the devname even though the game name is probably the right choice.
Kayden Collins
I want to have a multiplayer mode before I call the game 'finished'. It's the only major feature left to add. lel
Levi Cruz
loved your demo. Who are we? how big is your team?
Levi Diaz
Best way to save multiple types of variables for each character in Unity C#?
For example, say I have multiple characters. I want to store job, name, etc., for each character. How would I store that so I can save and load each character?
Carter Martin
You do it considering a standard gamer computer will have 4 to 8 threads, like normal human beings.
Wyatt Garcia
Can't help you user, nobody here uses Unity, this is enginedev central.
Nathan Williams
For those of you looking for non-bitmap fonts: Get SIL licensed fonts and you don't need to pay shit or get sued
I don't use Unity, but can't you just add a method that serializes the class? That means: a method that puts all the values of all the class' variables in a single string.
Camden Wood
>this is what enginedevs believe
99% of the time you spend 2 to 3 years making an engine and get so burned out making one you do not make a game afterwards
Wyatt Lopez
No thanks, too much boilerplate code.
Lincoln Ortiz
that musics are pure dope my man.
Jace Sullivan
Yeah I have code to serialize and deserialize classes so I can save them or w/e but I'm not sure what the best way to group them is.
I'm actually using this for levels. Not sure why I used characters in my example there. Each level will have collectibles and I'm looking to figure out how to organize them/group them together to save all of them to my save file.
Jacob Evans
>be art fag >stalk threads for months looking to join a project >all the ones I really dig the theme of seem to have art handled really well already >got 0 experience in programming myself >still want to work at vidya
Charles Rogers
Enginedevs are just shitposters, user. Even an enginedev can post some progress once in a while. When was the last time something like that happened in agdg?
Blake Rivera
Programming is too hard
Logan Lopez
forsooth on yonder bone head stand when say ye to shotte yon lazer eyes upon me
Joseph Davis
Very hot anime grill 96x160 canvas, long dark red hair, purple eyes, ample tits, wearing a stylish lingerie set with garter belt and thigh highs, all black, pose of your choice, surprise me.
Wyatt Sullivan
>all the ones I really dig the theme of seem to have art handled really well already
Maybe find a project with no theme at all?
Ryder Wilson
if you arnt part of the ex-steamchat discord bonk.io group you might as well just kys yourself and give up on gamedev.
Angel Mitchell
Download game maker or unity. The barrier to entry for making games as an artist is 0 nowadays.
Luis Harris
This is how you make a good engine. These guys got picked up by Activision and they published their game. They are like 6 people total and 1 person was working on the engine from scratch.
Oh and btw the game is amazing. So stop dreaming and get to work.
Gabriel Walker
Your game is cool with ugly, pixelated on the sides, lasers and space-shivs.
Christian Brooks
niggith, cast thine game to yonder steam greelight.
Jackson Scott
Anyone here made Enclave? Anyone else making a game like Enclave?
Jason Rivera
you got discord or somethin? idk if i'd wanna work with you cause i got no idea what you can do but id at least like to talk gamedev for a bit
Cooper Adams
a 3d bullethell mixed with a rhythm game
Julian Turner
Good luck I already have that in development
Charles Nguyen
Just save it to a txt file where the string is all 1 chunk of information with a separator delinating the different types of information.
IE chararacter 1 is -1-James-2-Dawson-3-Mage-5-600-7-434 character 2 is -1-Dorthy-2-etcetcetc
You may want a piece of information that is that characters id.
Then, each of those numbers line up to a piece of information that you were searching for, and you just run a loop that goes through the information and looks for "-#-" when rebuilding your characters at the start of the game.
Shouldn't be too hard
Jacob Sanchez
Posting this again because I'm proud of it. Finished yesterday.
Nathaniel Thomas
Who is else making a "pixelshit" game like The Escapists?
Adam Smith
Thanks; the art looks like shit because I have no artistic abilities.
Joshua Gomez
It will be written in my own language.
Kevin Adams
Furi
Aaron Bailey
How embarrassing!!!
///
Luke Rodriguez
...
Dominic Rodriguez
nice! that's pretty good!
Luke Sanchez
>briefs That is the most embarrassing choice of underwear for a dude, yeah. Get ye boxer briefs or get ye gone.
Brandon Morgan
Completely and utterly failed at trying to procedurally generate cubes, as a programming exercise.
Now I know how retards feel
Matthew Russell
why can't you put your art skills to use and make a really good looking nintendo or Disney type game you would make a ton of money
Caleb White
progress. ;^)
Cameron Harris
You don't need artistic abilities. Just like... make game. (All you need to make a laser is a little end ball thing that is orange with a little trail following it that's the same color and is fading in opacity as it gets farther away)
Camden Myers
...
Michael Johnson
Ain't no guarantee anything will sell.
Aaron Rogers
i remember you from those ' how's your game coming along /v/' threads.
glad to see you're still working on this.
Elijah Brown
>Trillian + mIRC >In 2017 Ban this sick filth.
Josiah Long
Just downloaded it, is there a room or something?
Connor Ortiz
>scripting in another language Get out.
Christopher Bennett
Finally finished the rig. If anyone's interested George Meastri got a great tutorial for 3Ds Max. It's a major pain in the ass and I swear all my future characters will be a lot simpler. But yeah I want the dude to be able to open his mouth too so time for some more modelling.
Adam Phillips
How many projects have died so far this year? Either confirmed dead or dev hasn't shown their face in a while so they might as well be?
Robert Jenkins
>less than 30mins until my 21st birthday >spending it on AGDG
Joshua Robinson
How long to be considered dead?
David Baker
Congratulations :)!
Jaxson Richardson
Game dev is hard and makes us A N G E R Y, user. Lone deving turns you into a pale neet.
Samuel Davis
My project is still alive and that's all that matters.
Lincoln Lewis
Thanks, senpai.
Austin Campbell
When creating the shotgun reload loop, how do you prevent the shell from sliding back down the hand?
I've tried having 1 frame the shell is up and then the next frame the shell is immediately down, but later in game it still tweens.
Why not finish the multiplayer before you put the game in steam?
Owen Smith
If we count people who post at most a few art assets and stop, probably hundreds.
Ayden Thompson
2 posts or less per month, if at all nonparticipation on last demoday
Elijah Phillips
this isn't the most negative thing what is one though is the fact that you're using this general for either half-ironic self-pitying or for shitposts like this leave
Lincoln King
What time is it for you?
Landon Jones
Anyone here have experience using LÖVE + Tiled? Or just using Tiled at all