/agdg/ - Amateur Game Dev General

Dev or dev not, there is no try edition

> Play Demo Day 13!
itch.io/jam/agdg-demo-day-13

> Helpful links
Website: tools.aggydaggy.com
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg
AGDG Logo: pastebin.com/iafqz627

> Previous Thread
> Previous Demo Days
pastebin.com/rmiZV5yX

> Previous Jams
pastebin.com/LKEdLxdG

> Engines
Construct 2: scirra.com/construct2
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org
LÖVE: love2d.org
UE4: unrealengine.com
Unity: unity3d.com

> Models/art/textures/sprites
opengameart.org
blender-models.com
mayang.com/textures

> Free audio
freesound.org/browse
incompetech.com/music
freemusicarchive.org

Other urls found in this thread:

clyp.it/wnqhrdwj
clyp.it/uonojgzj
poal.me/fkul31
en.wikipedia.org/wiki/Formal_grammar
gamesbrief.com/2014/08/go-html5-or-die-how-to-make-up-to-50-000-usd-from-a-html5-game/
youtube.com/watch?v=9W44NWYwa1g
twitter.com/SFWRedditGifs

programming is all about memorizing your libraries that is it

Engine devs are fucking gay.

Not true. It's also all about memorizing how to print to the screen and perform printed-to-screen functions. Now that's it.

Post your splash screen / title page
Your game does have a splash screen, right user?

What think, too sterile?

no it doesn't

Knowing how to google shit is also a great skill to have.

But can I get the libraries pregnant?

libraries pregnant your brain with knowledge

Is that what blacks mean when they say "gimme brain"?

>tfw no inspiration

Pregnant libraries your knowledge with brain.

what do you want to work on? ill give you idea for free

Anyartist wanna help me make this look less shit?

Game maker

Sure, what engine?
look mom I memed again

you dont know what kind of concept you want to work on?

Friend me on Steam and i'll give you the code, what's your name?

>waiting 90 seconds between posts

Using blender and 3d modelling is all about remembering the keybinds

I don't know, something fun

alright i'm down what do ya need dawg

yes they want more knowledge so Tyrone can help better his community that is all

>not 45

Apparently 'no" was the resounding answer to this.

What code?
great meme

post assets

>not knowing the names of your fellow posters

Implemented weapon spread and gave the gunship/corvette/destroyer/whatever a more appropriate main gun using my missiles.

Added some destructible objects.
People now have ghost death animation.

Plus most of the sounds are done. Can't show that.

Code to help fix the shit movement.

>tfw you have two primary game ideas you want to work on but you'll get depressed and probably give up if you don't get sufficient progress on one of them

Real talk now, Godot 3.0 will be THE engine for indie developers, GameMaker is dead.

Looks cool

>not receiving an instant notification of a reply to your post

nice to see the progress on this one i remember when it was just starting up, keep it goin

You should try to make the rockets shoot out diagonally (same direction the pods are pointing towards) and then make them home in to the center

Would be p cool

Kind of everything that can be done. Walls, props, floors, and more of the same.
pic related
Its temporary, what i cant do on my own is art.

Real talk now, this meme is dead and enginedeving is shit.

When is it coming out? I just started learning to use the engine yesterday

>Passive aggressive Deadbolt
Looks nice user

>not being able to continue a conversation privately

You should add more colors in the explosions, and also this

Thanks!

Little out of the scope of what I can do right now as far as netcode. Those aren't rocket pods by the way, though they do look like it. Those are two mannable flak cannons, see pic related.

The sprites would be fine, it's just your code. I can give you some new code to have smoothing between frames so it simulates having more frames, along with better movement because you seem to move one tile of floor at a time as if you were snapping to a grid.

>not being in the company of the most successful independent developers to emerge from this place

Would you use any of these for your gaem, /agdg/?

clyp.it/wnqhrdwj
Comfy forest

clyp.it/uonojgzj
Heroic shit

I've been studying and practicing so I can make some music for videogames.

Like i said, that's not the problem. If you mean the low FPS, it is caused by the GIF recording software. If you mean getting stuck on walls it's also caused by a minor collision detecting bug i will fix soon.
The only problem i can't solve on my own is making more assets for the game, because the person who drew all of this actually hates drawing and will not follow up with drawing more.

>he isn't making his own language

Well, you can take the color scheme they used and draw basic military crates and shit to take up space so it doesn't look so empty. Military crates don't take a lot of work to make, even if you aren't artistic.

I like the first one, but it doesn't loop fast enough like a soundtrack typically does. The second one badly needs better sounds for it.
I wouldn't put them in my game because they're not fast paced enough, just based on that, it would clash too much.

It just leads to huge clusters of boxes and barrels that seemingly make no sense, and none of the rooms can be identified that way as having any purpose (locker rooms with beds and barrels for instasnce.)

Ammo crates? Those make sense.

Got it.

Can you elaborate on the sounds for the second one?

Chess is about memorizing the movement of pieces thats is it

>because the person who drew all of this actually hates drawing


look, how often are you here?
I will give this a look tomorrow and try to post what I made in the (american east coast) afternoon, because it's actually fucking 11:30pm here and I have some stuff do in the morning.

>he doesn't shitpost in his own language

>Gu-yarb ni mahanno mahanno

Usually every other day, lurking, been posting for past month or two for monday recap, missed the last one though.

One does not simply make a language. It's not like making a game.

WHEN IS THE NEXT JAM FUCK

aight just come check tomorrow a bit earlier than the time you've got right now

let's do this again

I tried making a programming language. No one on the whole damn internet has that knowledge. The people who do know how wrote books on it and want you to BUY THEM. Can you teach me how to make my own language, user?

It's 11:30 here as well, just to give some perspective, and thanks.

poal.me/fkul31

finish this fucking thing already and someone can set up the page

1. Parse text into an abstract syntax tree
2. Interpret it or compile it into machine code

tfw having a job as a software engineer and you are making shitty business services that are boring af and would much rather just do /agdg/ all day long

Don't even bother user
If you really want to en.wikipedia.org/wiki/Formal_grammar is a good start
I wish I was kidding

What is your favorite programming language, /agdg/?

Mine: C++
>inb4 you give you shitty opinion on C++, just tell me your favorite and shut up

I'll have a go making the walk animation more than 3 frames

you mean title screen or

cubicaltt

same
god-tier language
I have to work with Java irl tho pls kill me

holy shit i finaly managed to make a playable build of my game WHITOUT any errors and shit on the screen

>tfw having a job as a software engineer and you are making shitty business services that are boring af and would much rather just do /agdg/ all day long
How do we end it, senpai? I'm saving money but I can't see the light at the end of the tunnel.

Sure, thanks user.

gonna work on some physics spider legs today.

nice album cover

Name 1 (one) 1ma 3D game that was succesful.
Hard mode: No Banished

Define successful.

...

But Banished wasn't successful?

Minecraft

Evochron Mercenary

do html5 and mobile publishers buy the rights of your games?

in the sense that you can make money selling them your first game?

It doesn't sound layered enough, you know that huge feeling when an actual orchestra plays something.
Another way to say that is "it sounds cheap". Like you can clearly hear it's been done in a DAW.

Are you remaking Metal Gear?

>faal-corum

my nigga

I can give you a free tip if you feel like dicking around with it before I get to it.

Floor tiles in that perspective should NEVER be perfect squares.
You will see just how much of an improvement it is when you make their Y just few pixels shorter

What are the advantages of Godot?

No memes please.

What pieces of furniture would be fun to ride along?

Doesn't have to be flat

wat
HTML5 does not buy anything
And no, mobile publishers won't either, unless you already have tens of thousands of installs

>enginewars every day
it's almost like you're in perpetual state of choosing an engine and not making a game
explain yourselves

gamesbrief.com/2014/08/go-html5-or-die-how-to-make-up-to-50-000-usd-from-a-html5-game/

That makes sense. Yeah, I have no clue how to work with DAWs other than the very basics.

Thanks a lot!

honestly i love this. its going in my fan art folder.

Sort of, that was my intention at first before i realized thats a bad idea and just started making a stealth game, but the old art from MG era remains.

Took me 120 seconds, but glad you liked it user.

Made me think of this immediatedly:
youtube.com/watch?v=9W44NWYwa1g

>Yeah, I have no clue how to work with DAWs other than the very basics.
Reverb and EQ can solve that and they're not very hard to manipulate.

You fell for clickbait
This is literally a fucking advert
It even says the author is working for the company that is mentioned in the article multiple times

cute bed

pool table, computer desk, tv stand, babies highchair

why do you assume portals don't buy games?