It's stylized headdresses in a form of nigiri sushi and sushi roll.
Nolan Hall
/scv/ is having a nervous breakdown
Caleb Collins
Just enjoy your life free of game development.
Gavin Walker
just use it for the next one.
Joshua Taylor
>nigiri sushi >sushi roll [doubt intensifies]
Owen Stewart
Think about stuff you like in Zelda and try to put it into your game (assuming you such a kind of game).
Sebastian Rivera
I don't know correct English namings for this things, sorry.
Luke Cooper
The hell is that thread, and what does it have to do with /agdg/?
Adrian Phillips
it's Veeky Forums culture and we're on Veeky Forums
Matthew Campbell
I know exactly what you're referring to, you said it fine.
The nigiri sushi I'll give you, the other hat/decoration doesn't remotely look like a sushi roll though...
Jacob Bailey
So how does one go about contextualizing inputs? Things like combos, charging inputs etc. like in fighting games.
Do you actually just track player inputs until the given pattern appears? But how do you give some leeway for those patterns (like how a DP motion is very forgiving in fighting games, you don't actually have to hit it precisely)?
Kevin Rodriguez
I guess it looks more like a suction cup since it is the same general color scheme as her outfit/squid type?
Brandon Cooper
back to , pedos
Jack Thomas
how do you make sprite bend his body when aiming up and down with a mouse and no, I don't mean rotation, I will definitely rather draw same shit in 16 different angles than do that
I mean how do you actually make sprite change depending on where you're aiming?
Ayden Perry
You can store a limited history of inputs and check for patterns.
Some devs have called it "input buffering", I've heard it also in the context of stuff like checking when a player tries to jump in a platformer game... so if they go off an edge they'll still score a jump, because it's real awkward missing jumps riiiiight at the edge
Michael Diaz
you should probably delete the page, it's embarrassing that you think anyone was going to be on board for a sfw bastardization i mean think about it logically, there would have been no incentive for anyone to have voted for loli jam in the first place if they thought it was going to be sfw, every AGDG jam in existence already has a bunch of loli characters.
Jonathan King
Best way to texture models?
Jaxson Foster
>every AGDG jam in existence already has a bunch of loli characters. Are they porn? No? Then they're not loli, according to your definition.
Samuel Phillips
Get the angle that you're aiming the mouse relative to the play, normalize that value between straight forward and straight up (clamp). Divide said normalized angle by the number of different frames you have, use the frame of the index of that division. Have you even tried to break it down?
Gavin Scott
yeah that's what I'm talking about but I can't figure out how you make pattern recognition that is forgiving enough
example, you want a DP input >forward >down >down + forward >button in fighting games, even if you accidentally go forward -> down -> down + foward -> forward -> button it still recognizes the input as the same input if it were clean how?
Brayden Evans
Need more info. What kind of textures? Realistic? Minimal? Highres? Lowres?
James Gray
How do you expect me to convince you to do something that you don't enjoy?
Carson Gomez
Check time windows between pattern parts?
Adam Wright
But I do enjoy gamedev. Its just that now I enjoy Zelda way more.
Austin Clark
What do you like about it?
Aiden Nguyen
so...
>listen to input >if forward >listen for down next X frames >if down >listen for down + forward next X frames >if down + forward >listen for button next X frames >if button >DP ?
Jaxson Martin
Do you mean Zedla or gamedev?
Matthew Garcia
zelda
John Phillips
Something like this, but in reverse. Mean, "if button -> and if X frames back down -> and X+Y frames back forward --> DP"
Leo Robinson
Vast feeling of freedom and exploration I guess. I generally don't like modern openworld games but this is one of the few that done right.
Gabriel Nguyen
--
Levi Murphy
Dark techno for maze locations and puzzles y/n?
Jace Watson
Try to really think and understand what about the freedom and exploration it does well. Compare it to how those other games do openworld and try to comprehend how they do it right. You can at least do some research while you're enjoying it. Then, after you're finished you'll have plenty of ammo and thought going into your own project.
Gavin Sanchez
haha this nerd
Xavier Wilson
I'm slowly ditching the PS2-aesthetics and go right into early PS3, dunno if it's good or bad, but I like the sculpting workflow, really helps to work on details. It's already rigged, gotta do animations now.
Owen Wood
If you input the DP pattern in the right order regardless of what other buttons you accidentally pressed, but within a certain time, then execute the move. So get the time difference from the first and last input and check to see if the other keys are in between and in the right order. That's if you want forgiving input.
Anthony Bell
>Also the phone thing looks pretty horrible, it should match the rest of the aesthetic. Still a wip, but thanks, i don't really have an idea for that to be honest.
John Taylor
I fucking hate cameras in Unity.
Brayden Sullivan
I assume it's supposed to be spoopy abandoned ruins so old parchment paper or engravings on walls with symbols explaining the rules would be the clearest choices, a phone is extremely out of place.
Also I think the nodes should snap to a grid.
Parker Cooper
How come?
Aren't they just a thing you move around
Alexander Reed
>old parchment I get where is this coming from, but it needs to track what the player's solution is and dissplay it, that's why an electronic device. I'll try a different approach. >Also I think the nodes should snap to a grid. Could do a toggle for that, i suppose.
Colton Robinson
Then make it engravings on a wall that light up and such. A paper that changes would be better than a phone anyway, you shouldn't sacrifice aesthetic and cohesion for the sake of realism.
Caleb Ward
right, reverse makes a lot more sense thank you
Ryder Cox
I did it guys. I missed the recap. Nodev days are back. I lost the drive to work on my current project again.
Hudson Wood
I've never posted on the recap
Nicholas Taylor
> engravings on a wall that light up Hmmm. That sounds pretty interesting, actually, thanks user.
Matthew Anderson
combo doesn't mean shit, just hit the next recap day bruh
Kevin Wilson
>Are they porn? No? Then they're not loli, according to your definition. its not my definition and thats not the definition whats so hard to get that loli implies eroticism? are you too retarded to distinguish eroticism from pornography?
Thomas Peterson
3 of these characters are loli 1 is kodomo can you spot the difference?
Christian Rodriguez
Do I win a prize if I can?
Isaiah Perez
prize is whatever Mitsuba is sitting on.
Jayden Baker
Thanks
Logan Long
You're so tall!
Kayden Carter
I wanna make a waifu mobage. Ideas for game play?
Carter Nelson
None of those are sexualized Gogem. Seek help. Mitsudomoe is a comedy.
Brayden Price
Are they eroticized? No? Then they're not loli, according to your definition. Good game.
Ethan Adams
>Sexualized Child Jam >no sexualized children allowed What the FUCK did they mean by this?
Noah Jones
I still don't understand what its about, but it looks like a fun puzzle game.
Alexander Stewart
lolis are for caring and protecting nigger-kun
Camden Morgan
you need to add more UI elements if you expect people that aren't you to play that one day.
Kayden Taylor
>a loli can only be sexualized Really makes you wonder who the real "pedo" is here, you stupid pedoshitposter.
Austin Taylor
Do you even know the definition of the word?
Luis Brooks
exactly. gg
>Mitsuba's main gag is she's a sadist >Futaba's main gag is a breasts obsession >Hitoha's main gag is that she likes erotica >the Father's main gag is he is mistake for a pedophile >Nipples the Hamster's main gag is... and it just continues on like for every single character
Aaron Roberts
Yeah, i know it's not intuitive at the moment. UI will get more information. It's like TIS-100, only worse and binary.
Adam Cooper
How is any of that sexualized? Do you not get the comedy of the series?
Ryder Harris
please be patient he has autism
Isaiah Brown
>it's all about sex >"How is any of that sexualized?" you- i-
im trying my best here, did not know autists couldnt comprehend sexuality.
Adrian Carter
"Loli may refer to: "ロリ", A Japanese slang word which represents a cultural version of a more youthful or childlike female appearance"
The word loli by itself only means cute little girl, stop trying to push your hate agenda you fucking piece of shit.
Alexander Gutierrez
but the comedy in that series generally has a sexual undertone that or Im just a fucko
>Little girls drawn with papanese stylization Jam
>also arguing about semantics
Ryder Allen
...
Benjamin Collins
boku no pico jam when
Landon Harris
Stop playing dumb. You know good and well the jam was called loli because it's sexualized, this way there would be arguing and shitposting nonstop.
If anyone actually cared it would have been called "cute girl jam".
John James
read the rest of that wikipedia disambiguation page so it can point you to lolicon and lolita. if you want a definition thats what dictionarys are for. en.wiktionary.org/wiki/loli
Jonathan Evans
>posts a pic of a hentai loli game Makes you think........,...
Chase Rodriguez
yes with no LEWD captcha: Love Schulbus
Matthew Martinez
alright so what's the upper limit for a loli since people already mentioned they can be literally immortal, age means fuck all, so I'm asking how old is she supposed to look like at most?
Eli Butler
It's pretty dull and boring to be american nowdays, I guess. You don't even allowed sexual humor.
Dominic Allen
If she's older than 12 then she isn't a loli at all and you should refrain from joining the Loli Jam.