I appreciate the attempt, but this behaves the way version 1 did (with atan2). I divided the deltas by the magnitude, and multiplied that by the speed, but like I said, the problem still persisted. This webm does a decent job illustrating what I mean. For the first angle it's accurate, then less so in the second, then it doesn't even move on the x plane in the third. Yep. One of them led me to version 2, but again, I couldn't make it perfect. Yeah I know, being dumb and self aware sucks.
Luis Nelson
post progress
Brayden Nguyen
Who needs art? Tell me about your game and be sure to mention the engine you use, thanks
Jace Morales
Anybody else find it hard to work on art things that aren't game assets after getting into gamedev?
Feels like guilt at times.
Caleb Torres
Push The Brand
Levi Hernandez
cant wait to have some comfy pre-alpha test sessions
>text position computed when new letters are added It's the engine default isn't it? I don't see people doing this by a conscious decision.
Charles Price
hope youre polishing up that gunplay.
William Hill
I need a coder.
Nathan Gutierrez
l2code its easy.
Ian Taylor
You kinda jumped the gun by hitting greenlight with no gameplay. What engine are you making this in, anyway?
David Russell
...
Sebastian Moore
Almost there senpai, i can feel it. really need a nichijou break
Lucas Morales
tfw taking a break from game progress to learn how shaders work
Cooper Bailey
Never stop learning, user
Parker Martin
as long as youre learning something related to gamedev, its gamedev
Cooper Rivera
is learning how to draw related to gamedev?
Jason Perez
Why are you using HUD in the first place you freaking lunatic? HUD is a relic from the past. Just use UMG widgets and enjoy the best engine on the market. You don't even need to set values being displayed on the UI by hand - just add binding functions to grab what you need from the widget itself.
Alexander Campbell
>Doing thing that works towards actually making a game Gamedev
>Doing a thing that's very related to gamedev but no clear plan ever made to bring it into making a game NOT GAMEDEV
Brandon Gray
secondary gamedev so yes
Angel Adams
Yes, but most people can't find a useful application for it. Meanwhile the other end of the scale has things like Hollow Knight and Hyper Light Drifter, where drawing is used to speed up art creation massivly.
Levi Gonzalez
Does it look like a shield?
Blake Peterson
First post here. Been lurking for a while.
Do you like my 8k mud texture soil?
Carson Wood
Why is everyone only doing fucking floating enemy healthbars? Why is not a single fucking person able to do a universal enemy healthbar?
James Howard
My main problem is that while I feel things like are progress, I feel like I'm just wasting time while doing stuff like .
Matthew Young
floating healthbars are fashionable and nudevs are all sheep that do the same juice and general design
Not a single person does this, although it is way better than fucking ugly floating bars above each enemy..
Elijah Powell
it depends on the game really. If its more static like shmups sure. But a game like souls Id just turn them off
Luke Brown
Literally shit. Do not post as a 'i know what's good for your game' ever again.
Carter Long
So here is my homemade Custom 8k leaf texture.
I hope you have a good graphic card and 32gb ram to handle my game
Dominic Wilson
You most likely make a shit game anyway, so shitty bars above each of your ugly enemies fits
Kevin Gonzalez
Grass on rock.
Do you like my creation? It's an UE4 game
Eli Brown
typical retarded nodev. Stay in your shithole called engine and cry about why people make games you dont enjoy.
John Murphy
Souls games do not even need a bar. I am talking about games which actually need a bar of course. Most people just throw their healthbars in as stupid eye candy anyway.
Carson Powell
As if I gave a shit about others making games. 99% of video games are complete trash anyway.
Nolan Bailey
I need health bars in DS because I want to know what's happening around me as much as I can to prioritize and make immediate calls on what to do next. Realism != fun.
Eli Moore
...
Brayden Baker
So guys no one replied to Would you buy a game with pic related as assets? Photorealism, 8k texture etc.
David Allen
I would buy a game with paint scribbles if I knew the gameplay was good.
Owen Hall
You can just tank your way through these games. It's unecessary.
Jackson Morris
We already have enough walking simulators, so no.
Christian Howard
At this point it's purly a hunting game, but I also think survival mecanics would be a huge arguments.
I know that survival or zombie became a big word here.
Zachary Martinez
A lack of replies is feedback in itself. People still read your post, they just deemed it not interesting enough to respond to That's a good sign that you need to rethink something because if you can't get attention here you're sure as fuck not going to get attention when you have to start promoting your game
Joseph Wood
Yeah, if it's fun to play. If it's boring, then no.
Dominic Taylor
>That's a good sign that you need to rethink something fuck off, its just textures call us when theyre in game
Easton Sanchez
they're clearly not interesting enough textures to get any feedback
Logan Green
It looks good but I generally play games for gameplay, not graphics.
Zachary Cox
mundane prop textures arent interesting. The only feedback is when therye in game. And whether they look good or not.
Like you said, not everything warrants feedback, but that doesnt mean hes doing anything wrong.
Owen Lopez
Kinda pointless / inexpressive.
Parker Cook
Visibility is important yeah. I consider shilling it to some small youtubers/twitch streamers, because they like those kind of games.
Well for now 90% of gameplay is identical to theHunter game. I want to make something close to The Forest perhaps.
David White
>he makes universal health bars
Asher Mitchell
>he has health bars
Jonathan Perry
>Kinda pointless you need to timekill enemies
Alexander Jenkins
>I consider shilling it to some small youtubers/twitch streamers, because they like those kind of games. don't those people ask for money thought? Giving them a free game isn't enough
Adrian Davis
>timekill What did he mean by this?
Kayden Ramirez
>he has health
Brody James
>he exists
Alexander King
>he
Camden Moore
...
Kevin Clark
Don't reply to me with your """2d""" game ever again.
Luke Gray
I assume really small one like sub-50k will do it for free?
William Brooks
fight me
Thomas Cook
I'm taking notes on ut2k4's Invasion RPG mode to recreate in UT4, have some.
You actually have to pay lets players? What the fuck.
Austin Jenkins
Money is lubricant for when your game isn't undeniable.
Connor Bennett
Might as well do it now before it costs 600$ to get your game on steam.
Jeremiah Edwards
>You actually have to pay lets players? no as far as I'm aware, none of them take payments none of the ones that matter, I mean
Jayden Wilson
>my character being used as OP pic The project is on hold right now, not sure if I will continue making it. Or I might take it in a complete different direction. But for now I'm working on some other stuff.
Isaiah Walker
Whats the new project m8?
Nathaniel Brown
Fixed a bunch of dumb things yesterday and added some minor things with GUI and level select.
No progress today because family things and real work.
Landon Harris
This is one of them.
Kayden Perez
oh, had no idea you were ladder dev. looking forward to seeing if you take it anywhere.
Jayden White
Do you have a long credits crawl that looks like this?
>Story >user
>Programmer >user
>Artwork >user
>Characters >user
>Level Design >user
>Sound >user
>Music >user
.... >user so on
>~Special Thanks~ >Stackexchange >Autistic programming guru from some forum >Yet another autistic programming guru
Jordan Jackson
Holy shit, I didn't know. Godspeed, user! Your sprites are good as always, and make me mad jelly.
Jayden Brooks
>Thanks for playing my game, you're here so i hope you atleast liked it. Enjoy the post-game t. dev
Owen Edwards
Also, it's epic if you append some vindictive message at the end saying "No thanks to those who wronged me" or something. Like, if you hate your parents or your school counselors and you're proving them you made valuable use of your time making this game.
Zachary Anderson
make sure to include pets and babies born during production
Hunter Lewis
There will be no credits on my game unless required by law
Aiden Hughes
>~Special Thanks~ >Stackexchange Wow, I'm stealing this idea.
Carter Bailey
credits where you can shoot/interact with the names
Anthony Ramirez
It's pretty much what I will do. Music might have my friend dude who does music. Also gonna put Mom and Dad, and You
Cooper Thompson
Still taking ideas for what to call this thing.
Julian Diaz
So how do I get on those kickstarter/patreon buxs fellas
Xavier Diaz
>~Special Thanks~ >Stackexchange fukken lol
to be honest if anyone deserves a shout out for my game it's them
Leo Rodriguez
Tell me your secrets user-dude.
Indian Crossroads
Porn/Furry stuff
Jacob Thomas
The "big" ones all the kids watch like markiplier only do sponsored videos (ie they were paid), not just random indies who email a code of their game
Nathaniel King
What said, but I would include anime and non-porn fetishbait as well
Luis Martin
lol
Julian Reed
Do they mention how much it costs?
Aaron Watson
I sincerely doubt it
John Brooks
Then how are you supposed to find out how much they need to get paid. Just offer a random amount of money through an email and hope they accept?
Zachary Anderson
This is just a meme if anyone is concerned, you don't need to pay anyone.
Chase Morgan
>~Special Thanks~ >you This is the correct answer
Juan King
Right guys,
Let's play ideas guy for a bit. Been thinking of making an SRPG for a while now, kinda akin to FE and Advance Wars. (Floating isometric land in a lucid LSD dream world does nothing for me, nor am I a fan "height" advantages. Do like tile terrain advantages though)
But what to make a fairly unique setting, so I'm after some ideas of what to include. From setting to systems. What kind of ideas have you guys had for SRPGs?
Probably going to try and make it in Love, because pic related is the system I'm using, so I'm fairly limited to what I can run.
Brandon Sullivan
>didn't call it "Idea guy general" for April Fools Why do pedophiles have no creativity?
Tyler Roberts
>not being a twine dev
Parker Nguyen
>not a fan of 3d terrain
Let's assume you have enough talent and money to take care of everything. A setting is quite important in a story based game, you should give more details or think about what mechanics you want to implement first so that the setting complements the gameplay.