This is a rather significant update for NXT, introducing a new launcher (2.2.4) and the following changes:
A crash that sometimes happened when a mass amount of players and locations overlapped has been fixed.
The launcher frame has been removed.
Interface changes have been made to the client to deal with its own window. This includes save, restore of position, scrolling, access to launcher options.
The OSX and Linux client has been changed to a binary executable.
Fixes have been made to OSX and Linux crash reporting.
The ability to turn off terrain blending has been added.
The ability to turn off ground décor has been added.
RAM and video memory usage has been reduced.
Script functions have been optimised.
An audio-related crash has been fixed.
Compression has been added to the disk cache - its size has been reduced from 12GB to 3-4GB. As a one-off, you are recommended to leave your client at the login screen for 30 mins to apply the compression without slowing down your gameplay.
Performance of disk cache validation has been optimised (up to 7x faster).
Loading performance has been optimised for non-SSD users (up to 2x faster if fully defragged, more if not).
Fixed a crash that would primarily occur during disk cache download at high speed or on a bad connection to the server during gameplay.
Minimum width and height has been added to the NXT client.
A freeze some players experienced after re-logging from the lobby has been fixed.
Particles which previously looked washed out have been fixed. Red particles will no longer look pink!
An issue where hint markers would sometimes cause freezing and crashing - in Fist of Guthix or Castle Wars, for example - has been fixed.
An issue where low-spec machines would crash on start up has been fixed.
Inconsistent normals have been updated.
A race condition with audio has been fixed.