You are six years late to the joke when you should've been 200
Owen Hughes
>yfw pyro update hits and other classes get better stuff than pyro
Ryder Peterson
what hat looks good with an air of debonair or do i just sell it
Jordan Gonzalez
if you don't like it on any of your current hats might as well sell it
Anthony Nelson
It completely depends on your loadouts
Adam Lopez
rare kill icon
Zachary Diaz
dead game
Ryder Harris
Pyro Update
>Increased base movement speed to 330. >Pyro now has 20% faster weapon switch as a innate class attribute. >Afterburn is no longer extinguished by medkits. >Removed Reserve Shooter from Pyro class. >Flamethrower: Fixed variable particle range. Increased range overall by 10%. Widened airblast cone of fire. Fixed point blank hits and hits against buildings occasionally not registering. >Degreaser: Replaced +60% faster draw speed and +30% faster holster speed with +25% faster weapon switch. >Detonator: Removed increased self damage penalty. >Axtinguisher: Removed slower draw speed. >Powerjack: No longer grants speed boost when held. Instead allows the user to regain 75 health on kill, which can overheal.
>resorting to bait >poorly thought out arguments and baseless assumptions >viewing it from the perspective of a shitter with less than 100 hours on pyro >viewing it from the perspective of a shitter pyro main with a perpetual inferiority complex >viewing it from the perspective of a shitter who unironically dies to m1
this fixes EVERYTHING that could possibly be fixed on pyro without having to rebuild every single class from the ground up
Jacob Morgan
Go ask Macduff if he wants to be bothered.
Gavin Hill
Reminder that merely tossing around random numbers will not magically fix the pyro class.
Bentley Perez
>Not just removing pyro >Not addressing broken particles >Bringing back pre-nerf degreaser
What made you think any of these things were good ideas?
Robert Long
I'd get annoyed by you posting it again but you actually chose an appropriate time to post
>you actually changed stuff about it too
I'll be damned, it's actually ok now I still think increasing movespeed is a bad idea, but I guess if a pyro catches up to you before they get killed then you deserve to die
Carson Jenkins
It's so easy to land pipes with the Iron Bomber, I feel kind of disgusted with myself for using it.
Lucas Brooks
no shame in having fun buddy !
Justin Anderson
actual pyro update
>introduced the summer cookout campaign pass >introduced 4 new weapon collections and one cosmetic collection >added decorated versions of non-stock weapons (translation: 5 black box skins and two skins for the fire axe) >updated the backburner's model to not be the stock flamethrower with a dragon at the end >family business can be used by all shotgun wielding classes >reserve shooter now reduces max health by 25, removed switch-away bonus >detonator and scorch shot jumps slightly increased >removed switch speed penalty from the axtinguisher >powerjack now heals for 75 and can overheal, removed increased movespeed >powerjack movement and vulnerability attributes added to the sharpened volcano fragment >pyro can now use the pain train >pyro can now use the half zatoichi >updated the half zatoichi's haiku
Camden Anderson
>>Afterburn is no longer extinguished by medkits. This one alove would make the pyro OP
Jackson Hughes
i kinda like this
Jordan Rivera
no it would just reduce medkit effectiveness so there's an actual penalty to being hit by fire. they can still be picked up.