Fourth for if we had and agdg board there wouldn't be silly engine wars every 5 minutes
Jason Hall
>this isn't even TEXTURED the fact of the matter that Unity is probably the ugliest commercial engine out there but come on dude thats clearly textured, those bricks arent 3d its just ver well bumpmapped
you can see it on the pillars, theyre completely flat-edged in profile against the sky but are self-shadowing and shit
Nicholas King
the unity engine is objectively shit
Benjamin Fisher
Which engine will you use for your NEXT game?
Jaxon Stewart
my studio's in-house engine
Anthony Edwards
But its one of the best for mobile!
Carson Sanders
finally redid my strafe aiming system. i also made a prone aiming system, no actual prone button yet.
Benjamin Brooks
the same I'm using for my CURRENT game
Luis Fisher
Unity is the best looking and best running engine out there. It is the ONLY way to make a game. Prove me wrong. Oh wait. You can't. Ever. :^)
BTW Where is your Game? I know where mine is... I'm a Ludum Dare winner. You aren't. Kill Yourself. :^)
Isaac Bennett
NO YOU DON'T HAVE ULTRA REALISTIC GRAPHICS BECAUSE YOU'RE USING UNITY REEEEEEEEEE
Kayden Gray
>source """""engine""""" op holy shit delete this
Gavin Russell
I wonder if there will be a next
Dominic Scott
That image seriously triggers me holy fuck.
>needing a txt file for every material
KILLLL ITTTTT
Asher Walker
man, /agdg/ has some serious autists.
I mean they get proven wrong about something a whole thread ago and now have to run around screaming about it still like little faggots.
why do you suck Unity's dick so hard? my only guess is that you're a developer and/or paid shill, otherwise you wouldn't take everything so personally.
Josiah King
It wouldn't hurt him to put some tonemapping on.
Josiah Roberts
This is better than baka text scripting!
Andrew Clark
yea so much worse than literal pedophile OP's.
Matthew Nguyen
Unity GameMaker UE4 Godot They are all good engines now stop complaining and make a game holy shit
Levi White
Sad OP is sad
Angel Jenkins
Holy shit that's amazing. I thought I had laid claim to most clusterfucked blueprint layout with Mayhem League but that takes the cake.
Why the hell would you design your BP that way?
Luis Edwards
How else would you design it
Lucas Gomez
Those 2 lone nodes bottom left have literally no reason to be there, I assume it was just made for the memes.
Andrew Baker
This is liking asking how you code a game without using a monolithic main loop
Thomas Martin
My personal favorite. It's so elegant, you know something is very, very poorly written, but you will never see it. This is art.
Noah Perez
What's the engine with easiest online multiplayer setup?
Joshua Ramirez
UE4
Charles Morgan
Probably Source or UE4.
Noah Morales
he's just messing around.
i don't know anything about that general kind of thing yet. i've been putting all my effort into the movement system so far. i'll deal with visuals when i have a fun game.
John Young
This is Dixie's main character BP.
I consider it fairly disorganized; I could do a LOT to clean it up if I felt it was worth the time (for example, if someone else was working on it with me).
Henry Nguyen
I've finally tamed the shader I had problem with
Ryan Jackson
UE4
Lincoln Rogers
>when your "code" looks like a monstrosity from beyond the stars
Cooper Mitchell
Not mine, but I've done this before. Remapping values for a neighbor aware tile grid. I used a dictionary to store the values, but I still don't know a better way of doing this sort of thing.
Chase Brown
>tfw just wasted a few hours on this >I'm probably not even gonna use it in a game
Easton King
>visual scripting brainlets Cmon senpai, you have been working on mayhem league since forever and you should have picked up some proper c++ by now.
Evan Fisher
probably the "engine" I built in love2d, possibly something more powerful and popular
Julian Miller
I'll probably continue to be a filthy shameless engine dev if I don't die
Oliver Watson
unironically Source, it has an option for it when you first get Source SDK to spit out all the source code for you
Landon Morris
not sure about that spoiler looking back wing. rest of it looks fine.
Juan Diaz
well the "else { if (false) {} }" doesn't do anything so that's already badly written pic related though
Jeremiah Davis
Why? Still don't need it.
Especially now that blueprint>c++ nativization is out of beta and working properly.
Jose Wilson
>Remapping values for a neighbor aware tile grid. There's ways to reduce the complexity. First of all you can split tiles into quadrants, then you have 4 * 2^3 = 32 possibilities instead of 2^8 = 256 possibilities. When you cut it down like that, it's much easier to program the mapping from bitmasks to tiles. Also, the mapping is similar for each quadrant so you really only need to write logic for 8 masks. Not bad.
William Young
This is fine if you want the tileset image to have a proper non-random arrangement.
Easton Sanders
To be fair ue4 is such that blueprints are significantly more powerful, functional and stable than the C++ api.
Leo Thompson
It's supposed to come off and become the board, I was just in a rush
Logan Young
plus an in-game screen
Aaron Collins
>when your "code" looks like it should be fucking a Japanese loli
Nicholas Fisher
Just from that image you'd have no way to know how much C++ was involved.
I mean I know none, but still. Literally no one makes a UE4 game with no blueprints.
Ethan Bailey
current game: my own next game: Unity
2D is one thing, but I ain't making an entire 3D game on OpenGL. I need time to actually make the game.
Brody Parker
If by 'working properly' you mean it crashes the engine, that is. The point is to reduce "code" complexity and improve maintainability though. Just a simple example: you couldn't copy-paste a blueprint from UE4 into a unity project.
Parker Walker
not terrible, but my favorite that I've seen here
Colton Harris
nice wiz_mud expansion
Jason Fisher
Also, you can see even in that image that there's a pattern to be exploited to cut down the code a shit ton.
Xavier Edwards
>this is how Italians cook their code
Isaiah Edwards
Why would anyone go from UE4 to Unity though
Samuel Gonzalez
>when your "code" is on your shirt already with your mom's spaghetti
Christopher Clark
You can't copy-paste C++ from UE4 and have it work in Unity either, what the fuck are you trying to say?
Isaiah Fisher
I enjoy working with visual scripting because it doesn't let me hide from how much of a clusterfuck my code becomes. When it becomes a complete spaghetti mess, I'm forced to reorganize and optimize everything so it's not painful to look at and usually end up making things faster and more flexible because of it.
Jason Martinez
Italian here, use superior Unity
Noah Barnes
>italian >white
Isaiah Edwards
>when the news goes crazy over a new giant species of squid and it turns out it was your code
Daniel Anderson
You can, not only because the basic structure is the same and properly written code is composed of separable parts, but also because the main buildingblocks are the same so you just have to rewrite the engine-specific parts, and chances are there's a direct equivalent in the target engine.
Mason Rogers
hopefully that's optional right?
i hate crt shaders
Aaron Lee
That is correct
Luis Cook
Actually, people who prefer C++ when Blueprint would work are the brainlets. Like points out, Blueprint is basically functional programming and so there's a lot of friction against writing spaghetti (it actually literally looks like spaghetti). Blueprint also has things like delay nodes that would be really hard to express in C++.
You use C# in Unity.
Asher Torres
How many party member you prefer to have during combat in a RPG? I prefer 5, but it seems like 3 is the standard. Why?
Luke King
sure thing, by default you get the crisp 1bit look
Samuel Brooks
What color scheme should I give the hilt, boyos?
David Morris
Zero, fuck teams.
Brandon Brown
Come back when you know how to program hello world.
Eli Miller
module Main where
main = putStrLn "Hello, world!"
Carson Perry
looks dope
Brody Moore
NICE BUSTER SWORD RIPOFF FAGGOT
Juan Robinson
So uh, no one is going to mention that ass?
Jack Morris
Thanks, next time I'm making a tilemap I'll try that out.
Ryder Gomez
Time to learn C++ then. Thanks.
Mason Sullivan
Rose. I'm not even joking. On another note, is looks like the Buster Sword. Is that intentional?
Noah Robinson
Not him, but the Buster Sword itself just looks like a gigantic box cutter/pen knife blade.
Juan Russell
THANKS QUEER
I'm drawing a whole bunch of swords for my game. Some of them are bound to share resemblance to other, more iconic swords. I try to keep them as unique as I can though.
Joshua Allen
When you say, Rose, you mean the cross part right? If so, know that it's actually against the fucking Geneva convention to have red crosses in video games.
Jayden Collins
Currently using Gamemaker, but Godot seems straight up better. It even has a usable language.
Jace Lopez
>Buster sword with a white pride symbol >unique as I can I wonder what the rest of the swords look like.
Ryan Baker
>white pride symbol ???
Noah Davis
>R loli M I N D jam R loli jam runs April 1 to 15 post your progress in the thread to cause endless REEE from normie shitposters upload your game to any filehost and link in the thread if you get banned we will honor your memory lolijam friendly irc is #AGDC on rizon.net (irc://rizon.net/AGDC)
Caleb James
does a visual novel with rpg stuff count as gamedeving? renpy can handle at least a dungeon crawler
I still don't care, though. Use Rose and don't think too much about it, any controversy might actually give your game some free publicity you will need.
Robert Bailey
How does that look like a buster sword? Is it just the shape of the blade?
Andrew Brown
is this nauseating enough?
Hudson Roberts
I mean, it DOES look pretty cool...
Matthew Bailey
There's nothing about it that doesn't look like a buster sword other than the white pride symbol.
Mason Sullivan
Technically I think it's "red cross on a white background" which is trademarked, not just any red cross.
Michael Allen
for healers only
Hunter Davis
you need the entire stage to be a boat rocking against the sea. DO IT.