/agdg/ - Amateur Game Development General

Melancholy Loli, edition
itch.io/jam/agdg-loli-jam-2017

> Upcoming Demo Day 14
itch.io/jam/agdg-demo-day-14

> Play Demo Day 13!
itch.io/jam/agdg-demo-day-13

> Helpful links
Website: tools.aggydaggy.com
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg
AGDG Logo: pastebin.com/iafqz627
> Previous Thread
> Previous Demo Days
pastebin.com/rmiZV5yX

> Previous Jams
pastebin.com/LKEdLxdG

> Engines
Construct 2: scirra.com/construct2
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org
LÖVE: love2d.org
UE4: unrealengine.com
Unity: unity3d.com

> Models/art/textures/sprites
opengameart.org
blender-models.com
mayang.com/textures

> Free audio
freesound.org/browse
incompetech.com/music
freemusicarchive.org

Other urls found in this thread:

steamcommunity.com/sharedfiles/filedetails/?id=868350256
dembory.itch.io/terrible-platformer)
youtube.com/watch?v=osOU3lARcVo
twitter.com/AnonBabble

black magic

>R loli M I N D jam R
loli jam runs April 1 to 15
post your progress in the thread to cause endless REEE from normie shitposters
upload your game to any filehost and link in the thread
if you get banned we will honor your memory
lolijam friendly irc is #AGDC on rizon.net (irc://rizon.net/AGDC)

Here's a programming question for y'all.

So I'm making a script that draws a 'room' on a grid.
It goes through a nested for loop, designating each square as floor from 0 to x and 0 to y, each repetition it also checks to see if it is either 0 or has reached x, and builds a wall in the appropriate location. For instance if I plug in x and y to be 5, it builds fig 1.

In fig 2, I have mapped every possible combination of doors into and out of the room, assuming doors are only ever placed once and in the centre a wall with an odd numbered length.
My question is as follows:

Is there a mathematical model to cut out the walls by adding and subtracting the values to determine which doors to place, without writing 16 individual if statements / a large case statement?
I know I can do it with if statements, I just feel there might be some clever trick I'm unaware of.

coding the switch wouldve been quicker than making that image and writing that post.

It's not very mathematical, but you could just rip your 4-bit number into four individual bits, each designating whether or not a certain wall has a door in it. That way you only have four if-statements.

Drones have a cone of vision and cast disgusting flickering lines at the player. The effects a work in progress.

This is literally what my game does, and I did this.

How would you do that?

why didn't you tell me before I made the image

Jesus I saw that the fightknight dev has over 11,000 notes on his tumblr for one of his posts about his game. Congrats man that's quite an accomplishment.

It's a instantly identifiable as unique game, and good looking on top. So, yeah. He done good.

Now all he has to do is follow through.

Another menu simulator. This time with actual porn of underage girls.

Gogem, you've not only made another piece of garbage you've committed a felony in your country of Australia. I really look forward to the day when someone is finally annoyed with you enough to turn you in. Hopefully it's another Australian.

I assume you already have the number between one and sixteen.
Then we make it unsigned so it's safe to do bit operations with it
unsigned int wallFlags = whateverYourNumberWas;

Then we can test the bits:
if (wallFlags & 0x0001)
____placeDoor(wall, north);
if (wallFlags & 0x0010)
____placeDoor(wall, east);
if (wallFlags & 0x0100)
____placeDoor(wall, south);
if (wallFlags & 0x1000)
____placeDoor(wall, west);

>stop liking what I don't like

Hey aggydaggy,
give me 4 names for factions for an spaceship exploring game!

>this is about opinion not objective fact
0/10 damage control

0x is for hexadecimal, I meant 0b. Sorry.

>I'm a retard and I like shit

Reminder you posted a depiction of child pornography which is a felony in your country. Reminder you're having some kind of bizarre midlife crisis melt down in agdg and trying to get arrested for pedo shit even though nobody even cares enough to turn you in. Reminder your entire 5 year run here has been reduced to a cry for help.

If this is not someone masterfully impersonating you, Ryan, you are fucked.

Raiders
Hawks
Spectre
Theta
Zion

Boom used names from old shit games I made from when I was like 16.

So why isn't he in jail yet?

Do you guys ever start searching for music and then find it starts getting more and more unsatisfying?

I need to buy some trailer music (no im not using free shit thanks, if I hear one more fucking macleod song..) and it's all just making me more itchy rather than scratching the itch of what I need.

>gogem has finally gone and done it
>he made a """"game"""" where you literally look at cp on your phone or something
>he literally drew child porn to be viewed in the game by the main character

Jesus Christ. And the sick thing is I suspect nothing is going to come of it. He's such a complete fucking nobody that no matter how hard he tries to get attention outside of agdg it never works. But holy shit man. Gogem has really lost his tiny pea brain for good and it's an ugly sight.

Nothing better than custom made music. Perhaps find someone you like on soundcloud and have them make you an original track.

>COME GET ME THEN
Yeah Ryan we get it. You're this sick and this sad and desperate for attention now that you've finally accepted you're never going to be a successful gamedev.

We get it Ryan.
We get it.

>tfw one guy shitposting about googum for hours straight
wow just wow

Reminder that if you want gogem to be literally punished for drawing art you are worse than him

red
yellow
purple
blue
green

That's their colours too

the & symbol is a comparison indicator when dealing with bit operations I take it?

>muh artistic persecution
0/10

Not original poster but for Java at least, & signifies that both conditions are ALWAYS evaluated whereas with && it checks shorthand.
i.e: if (falseStatement && trueStatement) will immediately evaluate as false before reaching trueStatement.

>please government save me from the artists I don't like by imprisoning them

literally kill yourself, sjw kike

>using tfw incorrectly
>believing in boogeyman fairy tales because people hate gogem around the clock

No, it's AND (at least it is in C and close derivates)
For example:
uint a = 0b01011010;
uint mask = 0b11110000;
uint b = a & mask;
// b = 0b01010000;

I was using the fact that zero is false and anything not zero is true in an if-statement. This mightn't be true in your language so you might need to add "!= 0" to the end.

>someone has an opinion on something
>REEE STOP FURSECUTING ME KYS SJWS
Do you need a safe space?

Right? Just like everyone hates source!

Don't reply to him he knows exactly what he's doing. It may look like damage control but it's not it's just another angle for him to shitpost and hunger for attention. Doing shitty things like dumping CP on a blue board than trying to bait everyone who reacts into arguments.

Ryan will be put away soon enough now that he's gone full retard and antagonized agdg with this shit.

Good luck on your project today, user-kun!

>somehow makes gogem posting CP about his unhinged paranoia over obscure shitposting memes he obsesses over
Get a lobotomy, nigger.

>its another literally insane dogposter, purposely misunderstanding the laws of his own country to shitpost episode
cool, im out.

why are you defending gogem posting child porn in agdg by bringing up sourceposter? like you really think it's a meme that everyone hates gogem and is grossed out with this pedo turn he's taking? look at the previous thread. better yet
kill yourself.

If he posted CP why isn't he banned yet?

It wouldn't work, if the people here weren't so pathetic they want to use government force to imprison someone for drawing a fucking picture

pretty hard not to instantly call anyone who feels that way out on being the retard they are

>posting doggo webms and mumbling to himself in paranoia about dogposter
wew ryan you have fully lost the plot i hope they take it easy on you in the mental hospital. you are going to plead insanity right?

>steamcommunity.com/sharedfiles/filedetails/?id=868350256
>This games was made by only one person
How does this make you feel about your own shitty game?

Why are you wasting keystrokes? Your opinion is wrong and isn't worth stating. Gogem is self destructing and there is nothing else to be said about it.

You can keep posting about it I guess since you think it's accomplishing something. It's not.

As opposed to the grand accomplishments your posts are making .... ? are you self aware at all?

No of course not. You're the type of person who runs to the government to arrest artists. Of course you're not fucking self aware.

>Your opinion is wrong

>MUH FURSECUTION

I thought it had to do with drawing a child, not furries? Why do you keep bringing up furries? I literally don't know or care about what he drew other than he drew something and people are literally trying to get him imprisoned for it. It's the most pathetic thing I've ever seen.

>he says while defending child porn
kek

Only impressive thing are the models and l'm 90% sure he bought them

>I literally don't know or care about what he drew other than he drew something and people are literally trying to get him imprisoned for it.
Jesus Christ you cry loudly and a lot. Please shut up. All anyone did was state the fact that Gogem is now posting CP """"art""""" which is a felony in his country. None of us have reported him (yet) or told anyone else to you hysterical blubbering faggot. Kill yourself.

oh you didn't see it, I guess it never happened then ok

I don't give two fucks if it's a felony in his country. His country is wrong and anyone who would use that against him deserves what little of their genitals exists to be castrated

>I don't give two fucks if it's a felony in his country. His country is wrong
Take it up with them then you fucking retard. Holy shit.

Seriously though, why does /agdg/ hate furries so much? I thought this was a friendly community for everyone?

What software would you guys recommend for drawing seamless tile textures? Needs to be freeware, so Photoshop is out of question.

Gogem is a __________

NO
CHANGE THE LAWS NOW

Fuck yeah I got it working! Feels good lads, all it took me was 4 if statements. I knew there was a simple way to do it

Krita

Press W to enable wraparound mode so you can draw tiles quickly.

gamedev

>I thought this was a friendly community for everyone?

>His country is wrong
Are you a sovereign citizen?

Good job user.
Keep going!
Also post brogress

Thanks, I'll check it out. Never heard of Krita.

Started some improvements for terrible platformer 2. Double height player, and some physics improvements. Need to look at introducing varied tiles, and some more advanced things like one way platforms and probably ramps.

First game is here (dembory.itch.io/terrible-platformer) if anybody is interested for any reason. It's short and people don't seem to like the physics, but happy to hear any other feedback people have.

>this is the caliber of person who defends gogem now
Says it all really.

Implement MMO with real life mirroring currency system.
Also rewrite the Java Date class but in reference to if you were living on the moon.

>anyone who would use the law against a criminal breaking the law deserves to be castrated
Can you please leave society? You're taking up resources and apparently giving absolutely nothing in return for it.

just get the fuck out of the thread already, there is not one fucking person who wants you here

>I don't give two fucks if it's a felony in his country.
it's not though, he's just shitposting.
there is some ambiguously written CP laws (America's CP laws are only slightly less vague than Australia's) which a couple people with bad legal defense got caught up and one (singular) was a proper trial that the overzealous judge got called out by the entire western world for being retarded.
Canada has an actual law on it i believe.

also more than a few American cases have had "fictional CP" tacked on to normal CP legal cases to legitimize the practice (America is actually in more danger than AU in this situation as theres many many cases of precedent built up using this tack on method). American CP cases already get larger sentences than actual child molestation offenses so watch out when the REEEEE child protection groups make the push to transition to prosecuting art.

you have to be a sovereign citizen to dislike a law?

>on a website with >taking an attitude about more of the same
wowwww

Fuck off pedophiles (ie everyone here, because they share a website with /e/).

This is the first legitimately funny post I've ever read on /agdg/

maybe this infographic will be useful to someone else.
Progress will come soon!

I'm still trying to come up with gameplay for my game while I come up with the more technical stuff (building the world in 3d space, networking, other backend components)

So far:
>Dungeon levels will have 20-30 rooms, and expand to more rooms are you pass more levels (pic related, 150 rooms generated)
>Rooms can have stuff randomly generated within themselves (not a big deal, but worth noting)
>Don't have to visit every room to complete
>To move onto the next "level" you need to defeat the boss room, which will be locked behind stuff in that level.
>Different rooms can have puzzles and components linked to each other, so things aren't just isolated to a single room necessarily
>Game will be online (peer hosted servers), and difficulty will scale to some degree with more players. Not putting a hard cap on number of players, but balancing for 4-6.

I haven't decided on what I want the combat/gameplay to be, but I have a few ideas.

I'll wait until I'm further along in the development process to start in on it, plenty of stuff to work on until then
>generating in 3d space, networking, basics of character controllers, steam integration, master server host connecting

Make some suggestions of what type of gameplay I should use. Point out some games if you know any you think would be a good fit.
The game will feel dungeon crawly when it's done.

>and people don't seem to like the physics
If you mean me from the other day, I told you the old physics would be cool for the occasional icy tile, but not for the whole game. From my point of view at least.

>took him 2 hours to give each wall a door boolean
are you an enginedev?

Yeah I've increased the default ground friction quite a bit. Someone else commented on the same thing as well.

No, I'm an amateur
Did you notice the thread title, you asshole?

After almost a year of constant progress posting I gotta admit this project hasn't gathered any attention at all.

I understand that people aren't particularly hot for King's Field, but it really makes me wonder if it makes any sense to continue on this.

Matters get worse when you think about greenlight going down. This is actually bringing sweat to my brow. I gotta get this thing out now or never, cause establishing a business (for steam direct) is near impossible around here, due to enormous costs.

Then again, what's a game's worth if no one wants to play it anyway?
I wonder if it's worth the trouble.

Fuck this got me so hard.

Make the rooms bigger I think. Perhaps you could make it a 1v1,2v2,3v3 PVPVE arena, kinda like a game version of hunger games. Only with more monsters and less survival stuff. Like a roguelike where you're hunting for loot to kill other adventurers

Oh and another thing:

Does anyone remember this project?
I just found this old tiny screenshot but I know it came from /agdg/. I just don't remember the name. I think it was some horror adventure game.

I've been watching your stuff and on one hand it looks really pretty, on the other there's absolutely no indication what's this even supposed to be, because the only thing i saw was either graphics or whacking at some bloke.

thank you unity chan, I'll make your engine proud

what does that have to do with whether or not youre an enginedev?

Do you ever actually post gameplay? All I ever see is screenshots/webms of some dude standing around.

I dont hate anyone that makes non ironic games, and even those that make ironic meme games I don't dislike that much.

Comfy? Not comfy?

look's like someone's about to get murdered in there

Needs to be brighter to be comfy, and the pitch black interior screams creepy rape cabin.

The interior is placeholder until I model/texture the window frame and the door. But I'll make the colors brighter.
Thanks.

(posting my reply in-case you're still here)

check out the PS2 game Ring of Red, it's a turn-based version of what you described.

in that game, fast-moving infantry complements the slow-moving mechs, you need both or you'll lose quickly

the kind of support crew you attach to the mech also matters: if you put riflemen, they contribute to the attack. if you put mechanics, the mech can self-repair, etc.

honestly, the idea sounds cool, I can see it working.

press r to reset

>was either graphics or whacking at some bloke.

I know what you mean but on the other hand, the original kings field really wasn't much more (visually).

youtube.com/watch?v=osOU3lARcVo

>no press F to pay respect
F

I feel you, but then you're asking why not many people stop to comment on your stuff, and my reasoning is that it's more of the same. You post mostly the same thing. If you, say, posted some level design or other enemies, or what your progression is supposed to be, then maybe people would respond more.

Is that a real bug?

That's some MS-DOS game tier bug there lol

my impression, the gist of it is something people have already seen (fantasy first-person hack-and-slash), so there's not much to comment on, at least at the moment.

I remember you said it's sort of steampunk/victorian so if you show more of that aspect (guns? tesla cannons? if that's appropriate for your setting) people might ask you more about it. the different kind of enemies, factions, etc. I hope you do have some world/lore planned for this and not just combat all throughout.

personally, I'm not fond of first-person melee. it's hard for me to judge distances, but there's lots of medieval first-person games, so I guess there's a market for it.

Its the reset message when the player dies, its just for looking cute

unity chan looks like a hobo