/wgg/ - War Games General

>What is this?
A general for all strategic, operational, and tactical war games that can't generate enough traffic to sustain their own generals. ARMA need not apply.

>Old thread
>Attention Grabbing tags:
/wgg/ /sdg/ /rtt/ /rts/ /rtsg/ /tsg/ /mowg/ /mowassg/ /ctag/

>Example welcome games:
Steel Division: Normandy 44
Wargame: Red Dragon
Combat Mission
Call to Arms
Flashpoint Campaigns
Graviteam Tactics
Theatre of War
Men of War
Command: Modern Air Naval Operations
Armored Brigade
Close Combat
Steel Panthers MBT
CMANO

>Introduction to Steel Division:
paradoxplaza.com/steel-division-player-guide/

>Graviteam Stuff:
pastebin.com/TwMLZQ6h
pastebin.com/cgWbuPSS

>Interesting history links:
Cold War military technology ads:
vintageadbrowser.com/military-ads-1980s
/wgg/ misc Cold War literature:
mediafire.com/download/zfm69f0k91pmf0y/wgg-lit-v1.3.rar
The Soviet Army: troops, organization & equipment
fas.org/irp/doddir/army/fm100-2-3.pdf
USMC intelligence North Korea handbook:
fas.org/nuke/guide/dprk/nkor.pdf
Everything there is to know about the T-62:
thesovietarmourblog.blogspot.my/2015/12/t-62.html

>Steamgroups:
We should really make a new steamgroup, the old ones were bloated and far too WG focused.

>Teamspeak server
ts3.nogf.moe

>Legacy Wargame General pasta and game-info repository:
pastebin.com/70Nwcb5m
dropbox.com/s/lon0cgmjfqwq1oi/WargameRD_Hidden_Knowledge_Spreadsheet.xlsx?dl=0
docs.google.com/document/d/1UvBiH3lrCFzLYnRzNzF49yVtaNHYLfi7dgMpNE517RM/
>Mius Front Link:
drive.google.com/file/d/0B9C_KBrk6cmCcTBmN0lqNG9ocVE/view

Other urls found in this thread:

forums.eugensystems.com/viewtopic.php?f=205&t=59683
youtube.com/watch?v=7zHL-dEK8w0&t=1465s
youtube.com/watch?v=QZm4zseMok0&ab_channel=Sbaton
eugensystems.com/steel-division-normandy-44-gameplay-realistic-combat-behavior/
pastebin.com/0LCQp3Tf
twitter.com/AnonBabble

>put three triple polstens along my front
>planes fly over and actually die
Best meme

Why did you make this thread?

I didn't you moron

meant for OP ;_; I'm sorry

>Polstens
>Killing anything

>Not deploying 11 Bofors

1st for Gasthaus

Just try it for a few matches, Polstens properly deployed shred planes

Just got a Luftbabby to rage quit 3 minutes into phase B.

He was pissy that I shot down his planes with my spits.

>ahmad
>yeast

I don't even know if these are nicknames or surnames.

hahaah

die OP
die calliope

haha it's almost like someone's trying to kill the general haha

>mfw hanging out in the superior always active /simg/ with my fellow planefags

see you next year when you try and revive this trash again hahah

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That's not even a similar genre what are you doing here

laughing at your pathetic thraed

time for german

>CROCODILE TEARS

ok

do not bully the luftlande

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Bought Wargame: European Escalation for cheap.

Keep getting wrekt on the fucking tutorial mission.

the singleplayer is balanced for the original game, but they changed the balance alot for multiplayer since then lol

btfo

Must produce content.

Why do the Americans not have Wolverines, or a Jackson? They could use some better antitank.

US doctrine at the time made tank destroyer units different divisions. Hopefully they add more divisions soon, or they can kiss all this new game zeitgeist goodbye.

Jacksons didn't arive in Europe till October '44.

Anyone have any translations for the German lines?

I think that the American infantry divisions will have M10s and maybe M18s.

One is the panzerleid, some are lifted straight from wargame

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>last image isn't buying only BMPs and leaving all the infantry back at spawn

== ALERT ==

forums.eugensystems.com/viewtopic.php?f=205&t=59683

=== THIS IS NOT A DRILL ===

SD mod tools look like they are supporting importing new 3d models into the game and maybe even auto downloading on joining a lobby>

INB4 THIS IS JUST A TRANSLATION ERROR FROM FRENCH

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I cant beat the third mission

Fuck this Russian propaganda tool excuse for a game

git gud

yeah but it's fun

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And time to download that game. Seems amusing.

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does flashpoint:rdr have support for heliborne infantry?
I've never seen it in any scenarios I played

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torrent where?

This thread seems dead
Post planes?

I made the heliborne infantry myself by editing the data file. As for actual heliborne operations, I think that's a feature planned for Southern Storm

support the game

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How do I bring up the real time range and site radius for each unit in steel division?

Hit c

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So what is the better scottish early arty?

The mobile arty they get in A is complete trash and has no range, are the mortar teams better?

priests are dank for C stack and the 25 doesnt have the best mobility.

Thoughts in scott arty?

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don't go and wehrmacht a big deal out of this

but you're a bit of a panz-y

The 2 inch carrier is great for quickly shitting on AT guns and supressing inf throughout the game the game, pretty much guarantees phase A victory if you have tanks/can deal with their tanks.

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can the infantry mortar teams deploy in forests?

Do you guys like Steel Division?

yes

need friends tho

I'm going to reserve real judgement until they add some more of these supposed 8 divisions we will have on launch, but right now it feels like a good evolution of what I wanted from the Wargame series. I guess we'll see what next week brings.

>next week
what are we getting next week?

Bad wording, I was more so saying next week had better be bringing something, games out in a month.

We're going to have 18 divisions on launch

the game hit preorder beta last thursday/friday right?

maybe we'll get something before the weekend on a weekly basis

>eugen
>content

Pretty sure MadMat said no M18s

Is there anywhere I can browse the division units without have to be in game? Is there a website or wiki with all this info?

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bmp

>mfw people set hour long SD games

No you fucks, the game isn't made for 30 minute phase C games.

The only way it would even be remotely functional is if you elongated the other phases

CV90 > BMP in aesthetics

What's /wgg/ listening to?

youtube.com/watch?v=7zHL-dEK8w0&t=1465s

What's the keybind to chain commands in SD?

>$60 for sliding squares

the same as in every other RTS released in the last 2 decades

Shift, like it literally always has been for any RTS

youtube.com/watch?v=QZm4zseMok0&ab_channel=Sbaton

eugensystems.com/steel-division-normandy-44-gameplay-realistic-combat-behavior/

The Absolute MadMat says there's going to be new maps and divisions added, revealed next week.

>still not including my pastebin in the literature section
RRRRRREEEEEEEEEEEEEEEEEE
pastebin.com/0LCQp3Tf

Pretty sure they can. Personally, I use mortars to support leg infantry, putting them a couple hundred meters behind them and move them up together. Other arty, I just spread them out waaaay behind and hammer problem areas.

How micro intensive is SD? I really like the look of it but I have the reactions of a mongoloid and my brain explodes if there's too much going on too fast. I'm more used to combat missions type speed.

>try to play a game of RD
>game starts
>GPU crashes with no BSOD message
thanks eugen

I'm really shit at micro too, and it's not too bad. it's easier than wargame in any case, as you don't usually have to fuck around with turning off infantry MGs or radars.

it gets easier with more players I think, since you're watching a smaller area than in a 1v1.

much more micro heavy than wargame imho

That's what I was hoping, the videos I've seen do look to be slower pace and less units which is a plus for me. I just bought the game anyway so guess I'll see for myself if my brain melts. At least you can actually (basically) pause the game against the ai this time round.

I wish we could get old /wgg/ back I would unironically buy ALB a second time if that would revive the community

u wot

there's a reason it died

Is this game any good?

the reason is they released a horrible sequel
and split/ destroyed the whole community

It straight up died for the sole reason that eugene can't into matchmaker

ALB was a dumpsterfire

nothing of value lost

Am I the only one using heavy artillery spotters? I think I haven't played against anyone using them yet, and they are quite effective

>People complained about how all of the maps were flat in EE
>Lets put impassable mountains in AB's maps which will force players into corridors

That alone made it kind of suck famaladingdong

I use them, yeah. really good AoE suppression plus pretty good damage, like one of the better MLRS from RD.

luftlande getting a 210mm spotter in A is actually pretty good; if you're in a team game and aim it well, you can really fuck up the opening blob of the guy across from you and take the town or wherever you're going.

kinda dissapointed in the 380mm railgun the luftlande gets but overall i love them. reminds me of offmap artillery in WIC

Tri-Polstens are far superior to any other AA, including bofors (2nd best AA). They are OPAF

range should be bigger but otherwise theyre pretty neat

There will be 18 divisions when the game releases, 9 allied and 9 axis. There's 4 in beta atm, and more are coming to beta soon.

>forgetting the autismo shitposting that plagued every thread

Yeah, the real reason /wgg/ died was because some intensely autistic shitposting drove everyone off. I'm including the idiotic purity testing some people tried to institute in a dying thread via aggressive shitposting.

Explain your ALB purism to me. I don't get it, but it might be because I haven't played it myself. Do you miss the tomcat circles? The atgm spam? Playing mixed blue forever?