EVE Online General /eog/

Enforced Shitposting Edition.

>Is it too late to start playing EVE?
No

>Can I play the full game without paying for it?
Yes, Eve is F2P with some restrictions and you can earn enough money ingame to get a subscription.

>I want to play EVE, what should I do?
Get 250,000 free Skillpoints by using any referral link (chaining them with friends works best).
If you have no friends create two accounts and refer yourself, you'll need an alt anyway.
Or use this link:
secure.eveonline.com/signup/?invc=4eca5d19-7c52-44fd-9de6-ff7b1398159c&action=buddy


>Now what?
Do the Tutorial then the Career Agent missions; they give you ISK, ships, skillbooks and teach you basics. Talk to players and try to find a corp. The game is only as boring as you are.
No, really. Find a corp.
You don't want to be that guy.

>>>>>>
Read the /eog/ pastebin: pastebin.com/JGKUEsZy
>>>>>>

Now:
>Fanfest & T3C Re-balance and more.
>CONCORD Ships
>community.eveonline.com/news/news-channels/eve-online-news/fanfest-2017-day-2-in-review/

Future: (updates.eveonline.com/)
>New Suns
>PLEX and AUR change:
>community.eveonline.com/news/dev-blogs/plex-changes-on-the-way/
>community.eveonline.com/news/dev-blogs/plex-rework-follow-up/
>Missile changes:
>forums.eveonline.com/default.aspx?g=posts&m=6894505
>Upwell Refineries:
>community.eveonline.com/news/dev-blogs/introducing-upwell-refineries


Past:
>March 14: "improved" Probe/Dscan, Fighter, HIC and Rorq changes.
>Nov 15: Alpha clones, Engineering Complexes, reworked boosters
>Sep 13: Mining barge overhaul, some new frigate models, capital module balance pass
>Aug 13: [SoundCloud] WH CSM Townhall 13AUG2016 by OrangeEagle
>Aug 09: Citadel contracts, dmg/rep visuals, clouds performance boost, cargo notifications
>Foozie makes a bunch of stupid pointless changes, nobody likes Reyni (don't ever remove this from the OP, because it is always true)


Previous →

Permalink: orph.link/eog

look guys, i appreciate the discussion here, despite how one sided it might seem

but to avoid getting off track, the point i'm bringing up is this:
>there should be a method, through which a pilot is able to detect a cloaked ship out in space

the reasoning being:
>this would offer a tool for pilots to remove unwanted pilots from their systems
>counteract the current style of gameplay, which the campers themselves have admitted, provides no tangible in-game benefit

beyond kneejerk comments about how i should stop whining, and illogical comments like "it's hard for wormholes, therefore nullsec should not be easier", i don't know if you guys have the capability to provide me a valid counter argument for my proposal

Why didn't you remove that faggoty referral link from the OP

>i don't have an appropriate response to the proposal, but i don't like change, and this prevents me from being afk and easily inflicting psychological warfare upon my victims
tl:dr
reeeee, change is scary, i don't like it

>psychological warfare

downvoted

fuck off nullfag

reeeeee
i'm used to an easy and lazy afk gameplay

cute, but still not a valid argument :^)

>argument 1
>durrr xdd

>argument 2
>hurrr xdd

And this is why ccp won't change anything

>still no ess fix
>still no way no sabotage progress in sites
>still no way to fuck with structures or deployables

Afk cloaking can go when there are reasons for you not to just dock up when there's people in your space

Whats wrong with ESS?
>no sabotage sites in progress
you can trigger spawns in sites
>no way to fuck with structures
entosis you dumb fuck