/civ4xg/ - Strategy/4X General

This thread is for all strategy games that do not have their own thread, focusing on 4X (eXplore, eXpand, eXploit, eXterminate).
tags: /cbg/ /rtsg/ /wgg/


>Stellaris Resources
- Mod archive mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg
- Mod recommendations pastebin.com/qsTFCyvh (embed) (embed) (embed) (embed)

>Endless Legend Resources
Manual cdn.akamai.steamstatic.com/steam/apps/289130/manuals/User'sManual.pdf?t=1413562467
Wiki 1 endless-legend.wikia.com/wiki/Endless_Legend_Wiki
Wiki 2 endlesslegendwiki.com/Endless_Legend_Wiki

>Civilization Resources
- Fix for Civ IV BTS XML errors: dropbox.com/sh/ljdms8ygix2btcs/AACC_IGIy7zAkomwA6S4DJp3a?dl=0
- Civilization Analyst (Civ VI, Civ V, BE) well-of-souls.com/civ/index.html
- CivFanatics Database and Forums civfanatics.com/
- Wiki of all Civ games civilization.wikia.com/wiki/Civilization_Games_Wiki
- Browser Civ game, similar to civ2 play.freeciv.org
- /civ4xg/ steam group steamcommunity.com/groups/civ4xg

>Civilization VI
hydra-media.cursecdn.com/civ6.gamepedia.com/2/29/District_Cheat_Sheet.png?version=07510f0f43d7188e00e7046c90360dba (embed) (embed) (embed)

>Civilization V
- CIVILOPEDIA Online (Civ V) dndjunkie.com/civilopedia/
- Civ V drafter georgeskleres.com/civ5/
- Civ V Giant Multiplayer Robot - multiplayerrobot.com

>Civilization modding
- Wiki for Civ modding modiki.civfanatics.com/index.php/Main_Page
- Civ V mod workshop steamcommunity.com/workshop/browse?appid=8930
- Civ V mods forums.civfanatics.com/forumdisplay.php?f=393
- More mods pastebin.com/5ANRmRur (embed) (embed) (embed)
>Alpha Centauri (SMAC & SMAX) resources
- Essential improvements pcgamingwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Essential_improvements
- Official short stories mediafire.com/folder/cn11q7nqa00te/Alpha_Centauri

Previous thread:

first for preflood earth

>humans

Fucking wonderful

second for whats best rpg in space 4x?

I've heard people say that building tall is semi-possible now. Someone give me a quick rundown.

>3 jumps from another Empires start
Are you playing tiny?

huge

Beeline habitats and then spam them.

How many Empires did you set to spawn?

fucking SON OF A POTATO!
delet this

>play Stellaris
>make an elaborately thoughtout, balanced fleet
>enemy spams battleships
>get completely fucked
>spam battleships
>win

Why

Guys I need your ideal Hives and fanatical purifiers, metal heads and honourbound warriors for only war galaxy.

20

They're being attacked by a 1K fleet of space amoebas now

Poor little Lemuria.

Because pic related.

Battleships are actually the worst chassis in the game by far and you're better off not using them.
The only exception is if you already have like 600k fleet power and you fire so many rounds that even though missing 80% of them you still one-shot the enemy fleet.

Corvettes are to slow, and tracking beat evasion rather hard now.
I find topic of preflood archeology interesting.
Mainstream ignore everything that happen before or outside main narrative.

Battleships are superior in the fact that you can just slap an XL mount along with a few L mounts, then the rest M/S.
The larger the weapon, the worse the tracking on it, henceforth why a couple of battlecruisers with nothing but small/medium mounts will devastate corvettes.

Spam more corvettes then.

What is the best way to deal with Battleships? I made a fleet specifically designed to defeat the battleships the enemy had and they still wrecked my shit. My corvettes were numerous and designed to take down the shields with neutron torps, destroyers take down any enemy torps/missiles, cruisers and battleships pop the enemy battleships with whatever weapon suits their defences the best. I figured I might have 2x or even 3x fewer battleships and still win, but the fucking battleships decimate the corvettes at ease and still damage my battleships without any problems.

Why is it so fucking difficult to make a balanced game where every ship type has a fucking point?

What the fuck is the point of corvettes if you can have a huge battleship fleet that shit on anything less than an equal amount of battleships that are designed to counter those battleships?

If you just spam one type of battleship you will win everything vs the AI,

Ship tiers:

Plantoid >>> Arthropoid >= Molluscoid > Reptillian > Avian = Mammalian > Fungoid

get in my borders you fuck

I can't think of any good reason to build anything smaller than a cruiser. Every corvette type from the most spammable to the most high quality is just fucking useless.

Corvette torpedo boat spam is pretty powerful

What other weapon types were you using apart from energy torpedoes?

I only use corvettes to act as an expendable meat shield or when fighting the Unbidden. One of the few instances they're actually useful is when they're diverting attention away from the big guns.

>lose one of my fleets attacking a spectral wraith
>swarm shows up and attacks two warring fallen empires
>2 years later the unbidden show up

I'm fucked

>Why is it so fucking difficult to make a balanced game where every ship type has a fucking point?

Maybe because no one has any idea what space combat might look like? If anything it might be cute to copy 17th century ship of the line, cross the t style naval warfare. It could be hyper speed drivebys with quantum computers calculating targeting systems.
Now that I'm thinking about it, why would a space faring nation even need crew members on their battle fleets? It is also a question of whether armor will catch up to fire power, modern combat consists of tactical, long range, and stealth while combat a hundred years ago consisted of men stand around looks tough. Totally depends on the killing power of weapons.

is there any way to guarantee close Sol spawn?
i want to enslave humans!

how does border competition even work? I never managed to figure it out.

like, if you have your currrently borders and get a +% border range, you gobble it up? and what the fuck is border extrusion?

My corvettes were the only ones with the energy torps. Destroyers had kinetic weapons and everything bigger than that had lasers except for X weapons which were kinetic.

Fleet was 60 corvettes, 40 destroyers, 20 cruisers and 10 battleships.

enemy fleet was something like 20 corvettes, 20 destroyers, 20 cruisers and 20 battleships.

No idea, this was completely random

Ruh roh

What do?

it's about tricking your enemy into using all of their reaction mass before you do, then hitting them with mass when they can no longer get out of the way.

>awaken FE attack me
>have 80k stack of corvettes vs 250k stack of titans and escorts
>cheese AI, destroy their transports and occupy their planets
>win war
>unbidden spawn
>beat them at spawn point
>swarm come on the other side of galaxy
>death on arriving
Fanatical purifers for the win.

It all depends on whose systems and outposts are closest to the border, and which empire has the most border extrusion buffs (how far out your borders extend).

It loves you, user.
Give it a hug.

Did all of the destroyers have PD? because that's a potential over-investment. Only need around 20 PD boats at most for a fleet that small.
Lasers aren't too good. Plasma is much better if you can get it.

And the issue there I don't think is so much that the enemy had slightly more battleships than you. It's that they have an extra 18k or something worth of minerals in both defense and at overpowering your heavy ranged.
Less destroyers, and battleships and more cruisers and a bit more corvettes probably would've done better.

Love the worm user... It loves you

EMBRACE THE WORM

What would an explorer do?

But lasers are shit.
You need go full kinetics because muh targeting.

Well, that was fucked.

Are there any fixes for the late game lag on Stellaris? I'm really annoyed, I spent plenty of time on that save.

Hold on to your butt, user. It's actually a pretty fun quest chain, and you hardly ever get it, so play it to completion.

>there are people who are worried about loving the worm

>Are there any fixes for the late game lag on Stellaris

Yeah, purge the xenos

Forgot picture

Yeah, some awakened empire swallowed my neighboors. So I guess that's causing it?

The worm shared its love with them

Ffs. You guys have battered these threads the past week.
An impressive amount of (shit)posting going on.

Some guy was asking in the last thread about DW races, so I made a thing.

A lot of late game lag is caused by all the fleets and planets the AI is running. The more you purge, the less lag you get.

The fun doesn't end there.

Did you make your civillian ship prefix foxy?

Apparently not. This is exciting if somewhat scary

What next?

...

Permit them to go.

>What next?
WHAT WAS WILL BE WHAT WILL BE WAS

Now... Let's go worship worms

>all those prime worlds
user NO

Yes, judge me

Another scientist lost to this hole. I'm telling you, doesn't look good so far.

just seeing this makes me want to buy the game wtf

Yeah growing Earth theory.
>that would explain why land crust is old as fuck compared to deepest fresh ocean ones
>would explain how you can find fossils of sea monsters in mountains - everything at some point was under water
2nd favorite to electric universe
>earth were partner in electric exchange with another celestial body
>plasma discharges rip crust and displaced it somewhere else
>fossils are remnants of this
>it do not happen one time

The worm is sharing its love with your empire.

It's good user, it will get better...

What mods should I get for Stellaris? I've already downloaded the mod for white humans, anything else needed?

Just ragequit my fanatical purifiers run, due partially to autism but mostly due to Paradox incompetence. I invaded a pre-FTL species on a world that wasn't super-habitable - maybe 50% - to me and migrated a pop there to start filling it out while I exterminated the native life. However, the event that causes residents of a planet to modify their own genes and turn into a different species fired, so my Xenophobic faction was pissed that I "genetically modified my own species" even though I did no such thing. I thought, okay, I'll just purge these dumb motherfuckers for modifying themselves, but the game considered them part of the founding species even though they had their own seperate tab in the species menu, so I wasn't allowed to purge them.

The rest of the game I would have been forced to deal with an impure planet with no ability to get rid of these bastards and that just really rustled me.

Well, I sacrificed another. Got new tech which is always a positive.

Think I'll follow through with it, I've sacrificed like three five-stars already

>foxy leif ericson

Hivemind empire any fun? Psychic was shit, and synth was too OP to be fun.

I thought this event chain was broken.
Did the new patch fix that?

Racist scum. You better play diverse or Diversity Police will take you out.

yeah.
Paradiccks hate fun.
What they did it was just limiting gameplay options.

>early game event pirate base spawn ON TOP OF my science ship while its surveying
:^)^))^)^)^

For the short while I played DW I always picked the Dhayut.
Giant spiders of genocide are the best.

Whipping up a quick trait mod so you don't have to keep picking sedentary and slow leaders as your negatives if anyone is interested

>tfw to autistic to not roleplay each species

the worldwide cataclysm and the biblical flood have been confused

What was, will be. Getting showered with tech and all, shame about the scientists though.

Which one do you prefer, elliptical or spirals?
Which one do you think is better?

When it comes to replicate the Milky Way, do you prefer spiral, for structure, or elliptic, for number (a tiny part of it)?

The Worm genuinely Loves you. By contrast, End of Cycle uses you.

spirals are shit because there's no stars between the arms whatsoever

Elliptical is just more balanced.

Yang is superior.

You know what would have been fun for Hiveminds? Giving them something totally different from the normal Traditions mechanic. Flavor wise, it really makes no sense.

Replacing the normal seven tradition trees with two big, (generally) exclusive hivemind trees would have been much better.

>Ego
For playing tall; the Hivemind gets more efficient at controlling its drones, and eventually becomes a gestalt consciousness above its drones, rather than being formed from them. It becomes an "I", rather than a "We". Bonuses to core worlds, naval capacity, influence, etc and so forth.

>Id
For playing wide; the Hivemind becomes slowly able to create sub-minds within its greater whole, reducing the strain on the lead mind. Bonuses to worlds under sectors, reduced penalties to science and so forth, border range, etc.

Likewise, the tradition system for non-hivemind species is disappointingly shallow.

They don't feel like "traditions" if you'll eventually get them all, sometimes with semi-exclusive ones like Diplomacy and Domination.

Rather, each tree should be expanded to at least three times its current size, with 2-3 Ascendency perks per tree. The cost of traditions increases exponentially for the number of tradition fields you're invested in past 3. Additionally, each tree should have some form of repeating bonus similar to technology, to increase some end-tree effect and act as a unity sink.

I wish there was a globular galaxy generation.

Which is to say, elliptical but deformed with gaps and spindles and star bridges, like a big fuckin globular star formation. It's not even a galaxy.

Dunno about this one.
Great flood happen worldwide when something struck northern cap and melt ice.
Especially north America get hit hard as water from melted ice cover flush south killing everything even stripping soil. And it happen in days, weeks maybe.
There is also geological layer from this time and if you use electric universe model for electric scaring of planet that would make sense.
One thing bugs me. Why science refuse to use bible as any other myth/epos book.

Can non-spiritualist empires still go for psionic ascension?

No.

the biblical flood is 2000BC, no other cultures than those depicted report anything like it, and it fits every detail of the story

the worldwide cataclysm is way before that

Why would the divines bestow their gifts on the non-believers?

>spiral with milky way/humans
>anything else without humans

I prefer 4 arm spiral with hyperlanes

ring with wormholes for much fun

I hope Gisela Schmidt isn't next

You can turn yourself into the fish-headed humanoid race if you keep up with it. Then it peters out with no good conclusion.

But you get a really good building with +20% to planet electricity output, and a similar one to government attraction or some shit.

>the the messenger

Nope.
There is plenty other cultures that has it.
Heck even Greeks have one.

The next choice turns all your people into militant fish.

It's pretty meh.

not at the time period it's supposed to be

like I said the worldwide cataclysm has been confused with the flood, don't do it

What global flood? There is no geological evidence of such an event.

Christ, I don't want to be some fruity fish. Guess it's time to off another scientist, then...

>reading comprehension