>tfw 3d artist but can't code >2d code is already hard enough to understand for a brainlet like me >3d coding seems impossibly difficult >haven't even touched music
gamedev is ridiculous, dudes. It's like 4 different skills/mediums all mashed together, with their own small sub-categories included as well if you want to git gud. fuck.
Adam Bailey
>It's like 4 different skills/mediums all mashed together Yeah, for 1MA. That's why you do collab or learn everything by yourself. Also post your 3d
David Clark
but when you power through all of it, you will be like a demigod of creative industries
Jason Mitchell
>falling for the collab meme wow enjoy your failure lol
Nicholas Sullivan
...
Parker Wilson
Huh what does pedophilia have to do with gamedev?
Ian Rodriguez
Where to find clean and high quality penetration sound effect? you know, dick in pussy, only that wet churning sound without moans or thighs and ass smashing into each other. been thinking about porn sites, but shits extremely rare.
Gabriel Hall
everything
Dominic Cruz
Huh what does pedophilia have to do with that picture?
Nicholas Edwards
>high quality penetration sound effect? hentai games
Andrew Gray
he said without moans you can't hear shit over that japanese catfight
Caleb Cook
...
Nolan Jackson
ask /soc/
Angel Cox
Hnnng My nut bladder
Connor Cox
I didn't mean recording them over a game you tit, you can try extracting the sounds from the files.
Juan Bennett
Oh fuck off with the anime, at this point the thread looks like an anime general
Parker Adams
...
William Torres
Why don't you record yourself with your gf?
Mason Wood
Post progress!
Jack Peterson
fist a jar of mayo
Evan Rogers
it' not like I want to tell you to leave, but it's pretty retarded to bash chinese cartoons on chinese cartoon imageboard
Adam Adams
I'm glad that watching anime makes you feel special but keep your shitposts at least a bit gamedev related
Rip them from ASMR videos, there are over 9000 videos with that kind of sound. Or you could make them yourself, some hentai game producers do that. Just make potato salad and slosh it around
Elijah Evans
seen few, any links to ASMR videos without that annoying hum in the background?
Asher Morgan
add an attribute to the object named can_fly or is_poisonous. set that to true if the object can do those things. and then do logic based on that
Wyatt Flores
What's the general "flow" of rendering in SDL end up looking like on my side? If I want to make a map out of various tiles of sdl textures, should I just render them all individually and clear between "frames"? this seems wrong, and I feel like I should be compositing them all to one texture to render at once, but whenever I search for something like this I don't really find anything about it.
Joshua Sanchez
Isn't there this video on youtube with the black woman demonstrating how to please a man with a grapefruit? IIRC that also had some great sounds...
Why is making up game ideas so fun and easy, but actually working on it so hard?
Landon Allen
Oh boy finally an excuse to not work on my game.
j/k I don't need an excuse to do that.
Parker Robinson
you think this is somehow exclusive to video games or some shit?
Noah Rivera
...
Jonathan Green
Eventually Elon Musk will patent a 100% efficient man-machine interface via neural and making a game will be easy as thinking about ideas.Nah you'd still have to know how to code lol
How do you make a "pokemon" game and add different moves to monsters? Like if i had one unit and wanted to asssign "bite" to it, do i just make a huge "pokemon" class and every unit inherits from that and i just change stuff in List or something?
Luke Thomas
...
Colton Gonzalez
this looks great
Jose Cook
stop dumping stale comics you fucking nigger we're 50 posts in with one progress post
Jacob Russell
...
Julian Young
thanks, I think I edit these a bit
Gavin Perry
that's a pretty good ratio, I've seen threads with 750 posts and 3 progress posts
Jace Gray
Reminds me of Metal Warriors. That's fucking great.
William Miller
...
John Ramirez
...
Parker Roberts
>reposting this with no comment and no edit for no reason you couldve edited it to be about me
Colton Fisher
>lolijam not in the OP again
Levi Sanchez
...
Gavin Watson
Will people post more progress if I stop?
I'll wait 30 minutes and if not enough progress is made, the /agdg/ comics boogeyman will return.
Parker Phillips
loli jam was April 1-15. no need to continue promoting it, we're not like those demoday fucks.
Caleb Myers
It's fitting enough for gamedev as it is, the world doesn't revolve around you googs/imposter.
Jacob Lewis
>3 days
I haven't left my house in 8 months.
I've made no progress in that time.
Actually, I think I made reverse progress. I've forgotten things I used to know.
Jack Williams
and what the fuck are you doing?
Matthew Thompson
Good question.
I don't really remember?
I think I spent most of it asleep.
Nicholas Parker
no I mean, what the fuck are you doing RIGHT NOW you are here on agdg openly admitting you haven't done jack shit since what, September? for what? what are you doing here? what's your purpose?
Sebastian Russell
Probably an enginedev thinking he's a gamedev.
James Harris
MAKE VIDEO GAMES, user.
Jaxon Wilson
Hmm, what are any of us doing?
Is there any purpose to any of it?
Will making games really make us happy?
Guess we'll never find out...
Hudson Torres
are you looking for validation or are you looking for angry reaction telling you to get off your ass to fuel your deranged need for attention
Thomas Garcia
...
Nolan Wilson
In UE4, there is a "Print String" blueprint, if you want to see some value on screen, you use this, but then it just keeps scrolling down and you get a mess of strings, specially if you want to check two or more values at once, it becomes a shitty mess.
Is there a blueprint node that does that, but it shows them in a more "debuggy" fashion? Sometimes you just want to see some values while in game to see how things are behaving, but with print string is a mess. I could make my own Debug widget, but that's still a bit rudimentary, there should be a way to do this sort of automatically. Is there?
Oliver Barnes
I'm pretty sure I'm perfectly valid as it is? I mean, it's working.
Don't know why you'd be angry. I can't make other people angry. At least, I don't think I have that power.
If I wanted attention, I'd probably leave my house.
Tyler Mitchell
>booohooo I'm a sad person who for some reason comes to an amateur game dev general thread to look for sympathy even though I don't even game dev
Connor Lewis
>made reverse progress >it's working ok
Hudson Wood
What are you doing in this thread? You should leave if you're not making games.
Joseph Rodriguez
I am getting (You)s so I'm doing something right.
Alexander Wright
It's an abstract kind of video game.
And you're part of it.
Justin White
that's a pretty low bar to set yourself end your existence sooner than later and stop wasting resources
Hunter Thompson
That's just sad. Sort yourself out, user
Grayson Perry
In any case, I'm pretty sure that the less human interaction you have the better video games you can make.
Someone told me that once, I think?
Matthew Rivera
Will I regret making my game with love2d?
Charles Myers
Anybody here using PyGame? How is it going, lads?
Daniel Collins
I am watching a guy devving on UE4 on Twitch and it looks so motherfucking tedious, how come 3D devs don't kill themselves out of boredom?
Colton Wright
>game dev >looks tedious
wew lad, next you're going to say bricklaying looks tiring?
Jayden Rogers
Now that the dust is settled, is Godot worth learning or not? What's their licensing model?
Brody Cook
Depends on what you're looking for. There's no technical problems with LÖVE that prevent you from doing what any developer can do with other frameworks or engines. It's just that you have to more work yourself while others like GameMaker or Unity save more time.
The question is if you want to do things your way or if you want to save time and just use GameMaker or Unity.
Easton Reyes
>is Godot worth learning or not? It's a straight upgrade over GameMaker.
>What's their licensing model? You own your game 100% and you can put whatever software license you want in your game, you can even modify the engine and sell it too.
Ayden Williams
HOLY SHIT
POLYCODE BINARIES OUT
THIS IS NOT A DRILL
Levi Wilson
It's not just gamedev tedious, it's unreal tedious.
Mason Kelly
i leave this thread for like 3 years and this meme is still going
fdshfdshdfshdfsh
James Miller
bricklaying is a moderate woman fitness exercise compared to cinder block laying and I honestly haven't seen anyone actually build a house from vanilla red bricks in my life that shit is extinct
Mason Turner
desu if I could lay bricks for a programmer's salary I'd do it in a heartbeat
Evan Torres
>watching the Unreal Development Course from Udemy >shit's all over the fucking place >typos and mistakes going undetected across dozens of videos >you'd learn more in 20 minutes of just reading the official documentation
People pay for this?
Jacob Ross
Well yeah, modern houses are built form stuff like AAC, the only thing i see a common clay brick used for would be as a face brick in triple-layer walls, although they're pretty good for doing stuff like landscaping or a stationary bbq.
Brandon Ross
Progress! How do you think it's coming along?
Nathaniel Bailey
>and I honestly haven't seen anyone actually build a house from vanilla red bricks in my life >ameripapers in charge of building houses
Connor Davis
I need to randomly generate tunnels, or at least passageways with a wall on either side that curve randomly. I've been looking for good tutorials on this sort of logic but I can't find any. Recommendations?
Gabriel Johnson
Anyone who's been here long enough to remember your meme should just go ahead and kill themselves
Gavin Brown
Do you know what cinder blocks are?
Jackson Young
faggot half of Europe literally went from wooden huts straight to monolith and block concrete