This thread is for all strategy games that do not have their own thread, focusing on 4X (eXplore, eXpand, eXploit, eXterminate). tags: /cbg/ /rtsg/ /wgg/
>Rightfuly gas the subhuman gypsies for their insolence >Get a huge reputation malus Hope Paradox fix this bug soon
Owen Perry
Xenos are for love
Sebastian Brooks
They're swedish so it's not a bug
Michael Rivera
>BRRRRRRRRRRRRAAAAPPPPPP
Luis Williams
please do not fuck the snake
Tyler Green
What is best authority?
Dylan Gomez
democratic
Julian Cook
Xenos are for PURGING
Nicholas Allen
Democratic. FREE influence.
Thomas Jones
nth for KILL YOURSELF IF YOU SAVESCUM THE SHROUD
Camden Bailey
Unironically aroused
Sebastian Brooks
Democracy hand down Imperial if you're authoritarian
Joseph Flores
Materialists are flat earth atheists. They can bury their heads into their euphoria all they like, it won't save them when psionic armies are tearing their androids apart and the enemy God-Emperor has become an immortal demigod and summoned a horror from beyond the veil to swallow their planets.
Luke James
Inter-dimensional horrors can't stand up against simple maths and vanilla corvette spam
Robert Kelly
>have the ability to go full Synth >waiting until I control of almost the entire galaxy to do so Robits stronk
Cooper Fisher
Except more firepower they will have seeing as they are scientists and not a fags with myths instead of science.
Jordan Thompson
>Psionics are a real, quantifiable thing >Myths
Bentley Morris
>approach to psionics is some form of religious retardation >not approaching it as a natural, explainable phenomen
Retards, i told you.
Colton Stewart
You don't understand user
Materialists can accept that the shroud exists
They just want to destroy it
Ryan Cruz
I get the feeling that I over-prepared and this is going to be overkill
Lincoln Lewis
>vanilla corvette spam
As with most things, the faithful do it better. Enjoy trying to fight 90% Evasion almost-vanilla corvettes with your maths.
Aiden Taylor
Good luck with that
Luis Collins
F
Landon Miller
Materialists don't approach it at all. They reject it as nonsense. Even as that nonsense is used to rape their brains and enslave their planets.
Jace Myers
Materialists can't approach it at all due to their euphoria u cuck
Kevin Garcia
>Spiritualists can just read your mind and steal all your scientific secrets >And see all the dirty shit you're into
Checkmate, Materialists.
Michael Lee
In real-life materialists would unlock the powers of PSI far quicker and billions of times more efficiently. Just like every time religious and "magicians" actually did something true and useful but through a skewed perspective.
Jack Adams
guess I should head to the the Dreadnaught the next system over to see how well that handles Fug
Joseph Martin
...
Jason Sanders
Of course if we take technology out of the question, zeal will win through. But the post I'm responding to states that the spiritualists employ things other than vanilla corvette spam
Brody Carter
Well its a know Paradox retardation at work. Still doesn't protect you from the onslaught of firepower that materialists can field.
>being this mad religious cuck
Jeremiah Morales
Dreadnought is easier than the drake. Specter is probably the easiest, but a bitch to chase sometimes. Dreadnought is also the worst reward.
Logan Wright
It's really easy to make up for that single science buff materialists have, user.
Lucas Mitchell
>Spiritualist reads a materialist's mind >CLANG CLANG CLANG CLANG CLANG CLANG CLANG
Logan Nguyen
>In real-life materialists would unlock the powers of PSI far quicker and billions of times more efficiently.
But it's specifically shown that materialists can't comprehend it, they can't grasp things that aren't quantifiable.
Justin Bell
As pointed out on the paradox forums, they clearly do considering the materialist FEs can defend against psychic thievery using their technology.
Jordan Taylor
If it exists, it's quantifiable.
Kayden Gomez
...
Caleb Cruz
Just like the private market invented the internet- oh wait
Ayden King
Quantifying is just for ease of use, it ain't like scientists truly understand much in real life either.
Oliver Sanchez
Is there a way to remove the Unbidden but keep the other endgame crises?
All I ever get is the Unbidden and they're broken as fuck, as is the AI's response to them.
Evan Bell
>if we take technology out of the question
But Spiritualists have better stuff than any technology Materialists have. Even if we don't take technology out of the question, Spiritualists are still superior.
Robert Lee
I miss the old ship building mechanic, tbqh; Neither torps nor PD needed their own slot.
>torps only goes in medium slots >PD only goes in small slots, as it did before >small is equal to 1 weapon mass; medium to 2, large to 4, xlarge to 8, as it was >bring back all the varying combinations of weapon mass, and then some, pic related Obviously, the number of possible sections and combinations of those sections quickly gets out of hand. Corvettes have 2 cores, and thus 2 combinations. (reasonable) Destroyers have 5 bows and 2 sterns, and thus 10 combinations. (reasonable) Cruisers have 5 bows, 8 cores, and 2 sterns, and thus 80 combinations. (reasonable) Battleships have 15 bows, 35 cores, and 5 sterns, and thus 2,625 combinations (totally fucking insane)
Thoughts? >inb4 autism
Ian Turner
God exists but no one has ever managed to quantify it. Checkmate materialist.
Aaron Watson
The Dreadnaught took out more of my ships than the Drake did, and there is a dimensional Horror in my neighbouring allies territory so I guess after I do some ship replaceing I will go check out and destroy that thing as well
Jaxon Smith
sounds like you need to rescue your father
Asher Baker
I want all-torp ships back, neutron torps are my favourite weapon. I dunno why they restricted them rather than just balancing them with other weapons.
Cooper Wright
Oh you only have energy weapons. Yeah the Drake is all armor, the dreadnought is more balanced. The Horror and the Specter lean more towards shields, both. Watch out for the horror in particular. It has system-wide range so try and jump immediately on top of it or you'll take a lot of damage before actual contact.
Jaxson Jones
>God exists >someone is actually retarded enough to type that shit unironically
Michael Rivera
>I dunno why they restricted them rather than just balancing them with other weapons. Because paradox is a bunch of lazy cucks, that's why.
That brings up another qualm I have with combat; it's not involved in any way, shape, or form with any appreciable level of tactics or strategy, yet we have to manually build fleets ship by ship as if we were composing something for a wargame.
If Paradox doesn't want the combat to be involved and detract from the 4x, that's fine, that's totally reasonable, but they should at least make it so that actually building and maintaining and fighting is as simple as combat actually is.
Fleet managers, combat theater managers, larger amounts of ships overall (who ever heard of a galactic empire with just 500 ships; that's barely larger than the US navy!), etc and so forth. Fleets and combat as they are now are stuck in a weird limbo between "tedious and involved to set up" and "barely a feature at all beyond doomstacking"
Samuel Nelson
jokes on you
I use command until I get what I want or run out of energy, this level of rng is bullshit
Evan Bailey
>Muh technology >Psychics get better shields and jump drives
Brody Powell
Salty materialist detected.
Jonathan Harris
They really need to rebalance materialism - spiritualism
Cameron Hernandez
>Anything but regen armor and wormholes
Jose Hill
>swedish cucks pandering to religious fanatics
Well thats something new..
Cameron Barnes
Someone teach me how to be a slave owner. Should I grab that trait with the +4 slaves in the beginning?
Owen Carter
It's actually pretty even Spiritualist get a few high tier research and mineral through slaves Materialists get a flat bonus to all research and bots for mineral
Tyler Long
I don't need god when living in a materialist society means my fleshlight costs less energy to operate and state can grant it full citizenship.
Daniel Brown
How am I doing
Carter Kelly
have you ever tried attacking FE spiritualist with those?
I did.
and I had to savescum
Joseph Perez
>avoiding perks matte kuda stop
Colton Long
So, playing Xenophibic empire for the first time. Going well so far, the whole galaxy just turned against me after my first war against the bastard who colonized a planet right in the middle of my empire, before the borders could collapse around the space. I notice that the stagnant ascendancy next to me isn't as overwhelming as it should be, it's got merely double my fleet size. I'm thinking of taking him out; what's the best way to counter his destroyer/battleship fleet makeup?
Joseph Morris
Am I the only one in love with Paradise Domes? Happiness, unity and food all in one building? And I don't have to waste tiles on utterly fucking useless farms? Sign me up.
Landon James
Synth evolution sucks even if you can go bio I guess.
Josiah Bennett
Better leaders. Psychic > Cyborgs/Synths.
Better armies. Psionics > Androids.
Also government ethics attraction/less unrest > 10% research speed and fucking rowbot maintenance
Feels more comfy too. Materialist's end-goal is to kill you and install a copy of your brainwaves into a toaster, then claim they've made you immortal. Spiritualists want to empower you with incredible spehs-magics AND get you a reserved spot in the afterlife.
Angel Cook
do one tree only so you can get perks you fucking retard
Brody Martin
Underrated building. I'm still salty they've deleted my beloved combat arenas for militarists tho.
Matthew Ross
>religion with an afterlife the ultimate coward society
Jose Cox
1939 setting (Every planet already belonging to an empire) for Stellaris with Empire civics set to their real life counterparts when?
Oliver Ramirez
>Multi Earth start when >multi solar system starts when >non retarded doomstackfest combat when
Nigga there is so much to fix about this game i cant even begin to count those things.
Blake Collins
>that trait with the +4 slaves That trait is Syncretic evolution and it's garbage, you'll just get 4 xenoslaves instead of the regular slaves, it's a nightmare to micro each race on expansion and you cant replace the gov etics, ever. Just dont take it.
Go fanatic spiritualist/Authoritarian (Or take a 3rd ethos, your pick) Imperial cult for free ethics and cheap edicts Caste system, play wide, focus on minerals, if you got slaves revolts, build defensives armies or drop an happiness edict Discovery tradition first for research Look around you for races that will allow you to colonize everything, happiness isnt an important factor so you just need 2 other races to reach the 60% habitability for the hot/cold/temperate planets.
As far as ascension go, mastery of nature is really nice for playing wide early. Both psionics and genemod work well in mid-late, psionic is simpler, bio require a bit of micro to minmax your sector but is more fun.
Cameron Johnson
So does mechanist desu senpai, it's a marginal early boost for an ethics that can never be replaced Honestly, both mechanist and syncretic ev should never be picked
Angel Williams
Plantoid ships is more appropriate for agrarian idyl/inwards perfection empires since those ships/stations have domed gardens on them.
Brayden Adams
>Mastery of nature
I can't wrap my head around why anyone would take this. The tile cards don't take that much time to research, you're using up an entire ascension perk for that? Seems utterly fuckin' useless to me.
Lincoln Lee
it's a meme from people who desperately want to convince you that Stellaris should be played like an RTS
Charles Howard
It takes courage to have faith. Materialists need certainity in everything, that is true cowardice.
Levi Cruz
>Conquering some alien's territory. >He's a retarded AI so he colonized basically every single tiny planet his pops would accept. >My ethics don't allow me to purge them. What should I do? This faggot won't leave me alone so I have to rip him apart, and his territory is certainly nice enough that I want the resources, but all the unnecessary colonies will kill my research and traditions.
Owen Ward
I don't want your perks lmao
I don't have plant DLC
Jaxson Evans
Depends entirely on the faith. If it's a good faith or a pussy faith.
Joshua Allen
>I can't wrap my head around why anyone would take this. It's a crazy amount of research/ressources saved over time, and a crazy powerspike early Probably the safest pick you can take if you aim to snowball
It's a great perk for people who like winning, if you want to RP your tall research empire that's fine by me
Carson Hill
This is a good point, I hadn't thought of that before. The 'leaves' also suggest a sort of advanced solar power too.
Jordan Howard
Personally, I believe that it's not that Materialists ignore the Shroud. It's the Shroud that ignores Materialists. All psychic abilities come from there, at least that's what I got. The Shroud is also filled/controlled by eldritch beings beyond our comprehension. Who's to say that all those beings don't just keep the Shroud locked to those they can't manipulate? Materialists would want to study it, learn the limits and would probably ignore any of their contracts until they understood what would happen. While non-materialists and Spiritualists in general just accept it without trying to understand it. So basically, Cthulhu doesn't want scientists or lawyers, he wants believers or commoners.
Thomas Powell
>know you can't purge >conquer shit planets anyway do you only get the cleanse planet CB if you're a purifier or something?
Adrian Turner
>liberate >vassalise >impose tribute
Hudson Torres
>free_policies >purge them all timmy >free_policies >go back to being a space-hippy
Solved.
William Mitchell
Only xenophobes get purge
Colton Lewis
Can you make an empire both a vassal and a tributary?
Tyler Watson
Well single tile blocker research takes on average 12 months. There are what ? 8-10 different tile blockers ? So its a time/money saving perk. Especially early when you have five planets with 75% of tiles blocked by some faggt jungle or some shit like that.
Liberate and vassalize.
Cooper Taylor
sadly not i assume that you can edit so vassal actually pay you some tax
Parker Sullivan
>It's a great perk for people who like winning it's a waste of an ascension perk slot, if it made the tile blocker clear instantly as well as for free it'd maybe be worth considering, but resources are so easy to come by after the early game that it's just an absolute waste. Just terraform planets and it automatically clears all tile blockers as well as makes the planet your preference
Evan Smith
so... If you go full Synth and an AI Empire Causes a Robot uprising you am pretty fucked right?
Jacob Myers
I don't think so
Ian Garcia
What are you gonna snowball off of? You're just clearing tiles, you're not pulling pops to fill them out of your ass. When you consider the fact that you can stagger your research alongside your tile removal, the value of the perk becomes null. You could make an argument for saving resources, but honestly, early game economy shouldn't be a problem if you expand correctly.
In my experience, tile removal cards tend to show up more if you have those tiles on one of your colonies. I've never waited long for the card to show up, and you still gotta wait for the pops to come in.