/acg/ - Armored Core General

Almost 750 Edition.

For all newcomers, Armored Core and all JP mecha discussion here. You are welcome to shill western stuff with JP influence.
We can talk about Ace combat as well and puchi posting is fine too.

BEFORE YOU PROCEED LISTEN TO OUR THEME SONG!!!
instaud.io/jzI

AC pastebin: pastebin.com/z1bJS9gF
Read that if you have any questions. If the pastebin doesn't answer whatever question you may have feel free to ask us in the thread.

/acg/'s partially complete recommendation pastebin:
pastebin.com/Wjv8sukr

Steam: steamcommunity.com/groups/armoredcorevg

/acg/ PLAYS

SCRIMMS
>Ask.

SUNDAY NIGHT FOR ANSWER
>Ask.

SATURDAY AFTERNOON VERDICT DAY
>Ask.

Official Strategy guide PDFs for 2, 3, and Nexus :
emuparadise.me/magazine-comic-guide-scans/Armored_Core_2_Another_Age_Prima_Official_eGuide/1833
emuparadise.me/magazine-comic-guide-scans/Armored_Core_3_Prima_Official_eGuide/1635
emuparadise.me/magazine-comic-guide-scans/Armored_Core_Nexus_Prima_Official_eGuide/2226

AC related cover music: ripped from niconico by risto
mega.nz/#!j1l03AjA!beyftPD1gLIsymJC2gdmHpUecO4JHGbg6KdFQNS7htI

Understanding Last Raven technical stuff.
pastebin.com/RfbVYwwr

AC Webm collection download.
dropbox.com/s/eh12d8bhn4o5t3p/AC Webm.rar?dl=0#

Other urls found in this thread:

youtube.com/watch?v=b2vXEWDOluY
explosm.net/
twitter.com/NSFWRedditGif

we came SO CLOSE

But in the end it doesn't even matter.

welcome to /acg/ where the posts are made up and the (you)s don't matter

...

We dropped the ball at the best moment, damn it guys.

>youtube.com/watch?v=b2vXEWDOluY [Open]

>watch some competitive fights from the various tournaments to get a feel for what's popular / effective. Helamasa is a good example of how to play a lightweight

Is this really the meta? Just over boost hit ans run away the entire time. That doesn't look fun at all.

Is it at all viable to engage in sustained fights how they were in ACV?

Over boost running away seems pretty lame and I can't see how anyone would enjoy that.

The main reason why no one does sustained fights is because everyone is now good enough to avoid being caught unaware.

You can do sustained fighting though, especially as a quad, and sniping is very common. That video is the meta for LIGHTWEIGHTS, but different frames have vastly different strategies.

Looks pretty boring compared to the fights in acv.

That's generally how 1v1s work.

But, then, ACV/D wasn't designed with 1v1 in mind. CQ/teamplay is a very different animal. A very different, very extinct animal.