sure Which were? not exclusive to RS only the bad ones uwot its a foundation skill. valid. not exclusive to RS
Literally 1 real complaint of the 8 you mentioned.
Josiah Cooper
That sounded like two valid complaints, agility and prayer.
Sebastian Barnes
not liking agility doesnt make it bad. unless you name something specific like the wonky RNG attached to it.
Matthew Perez
So when is somebody gonna make a VR suicide simulator?
John Morris
Itll have to be like Mirror Edge-tier suicides to be worth anything.
Ryder Cox
>not liking agility doesnt make it bad. Not liking something is literally the only thing that makes it bad.
Blake Lopez
short answer: epic long answer: eeeeeeeeeeeeeeeeepic
Brayden Anderson
bad is something objective, like the abuse, and reliance of prayer on both sides. Even though it turned in to the original git gud with JAD and prayer flicking.
You forgot safing though, which is probably the biggest flaw that trivialized a lot of bosses before jagex stopped being lazy for a brief second.
RS is a very flawed game, but its leages above WoW and the rest of the Theme Park Group.
Michael Robinson
once you realize the whole game is clicking on different parts of your screen your argument is invalid.
1. what's bad about it? it's just like any other skill. you click and click and get experience 2. the only one I can think of is the heavy ballista, and I don't agree with that 3. every mmo has this problem. jagex has a moderator dedicated to preventing/banning bots. over a million have been banned since release 4. the only dead minigame is trouble brewing 5. yeah flinching sucks, you're right. safe spotting is alright 6. a lot of the skills are pointless. when the game was made the developers didn't expect anyone to get to 99. nobody is forcing you to fire make 7. prayer allows for interesting pvp/pvm 8. I think you're basing this off of a small sample size
Grayson Roberts
>bad is something objective Bad is a subjective judgement of quality and always will be.
>every mmo has this problem Not a valid defense in a discussion that began with a remark arguing that all MMO's are bad. >all MMO's are bad >not this one >it has a problem inherent to MMO's >yeah but that doesn't count because all MMO's have that problem ???
Jace Miller
I did point out that they have a team member dedicated to negate the effects of bots on the game
I'm also not trying to say runescape has no faults, just some of the points made were silly. It's definitely not everyone's cuppa.
Dominic Sullivan
Having a bad quality doesn't make it a bad MMO. Thats saying a game cant be good unless its literally flawless.
Jaxson Scott
This garbage.
Connor Fisher
A game can't be good unless its literally flawless.
Jose Turner
@#!175381417 (Me)
Gavin Evans
what will be the next undertale
Bentley Garcia
>tfw harddrive is making read/write noises even when it's not being used
it's about to blow isn't it
Kevin Young
What's the quickest way to draw tiles in rpgmaker? Is there a way that I can just draw a whole scene over tiles or do I have to piece them together in pixel art?
Luke Mitchell
thief's graphics have aged so poorly, but for some reason I still really like the way it looks
nostalgia I guess
Christian Bell
What if you "borrow" assets from AAA titles to make your little game.
I don't intend to charge any money for my game. So how much trouble can I expect? Will they still come after me?
Angel Smith
I came to a realization that these threads are seriously 33% autistic perfectionists who genuinely can't help but call you out on most inane shit, but always mean well, 33% cunts who do the same thing as the first group but out of pure jealousy and 33% bored shitposters who may just call it shit or praise it depending on their current mood. The last 1% is me.
Nathaniel Bennett
the amount of trouble you will get will most likely be proportional to your game's quality and popularity
so don't expect any trouble at all
(seriously though if your game becomes well-known the worst you'll be likely to see is a DMCA takedown)
Jackson Garcia
DMCA takedown to where? I intend to release it as free a torrent and just collect a little donation money.
Mason Wilson
But I love it!
Julian Gomez
are you calling me out on my shit?
Jackson Lee
kay dude, good luck with that
Brayden James
Usually when people are nitpicking your game it means they can't find bigger issues to complain about, which is a good thing.
Michael Evans
To wherever you're hosting it. If it's a torrent, then yeah, there's not much they can do (but if they really wanted I think they could go after you for accepting donations, probably not likely though)
Wyatt Phillips
Then I shall launder it through 7000 paypal accounts.
Elijah Moore
just give it to me
David Reyes
Time to backup your projects off-disk.
Jack Morgan
gotta go buy some paper and ink
Ayden Cruz
Backups are counter-productive, you have to basically read and write every file twice which halves your HD's life.
Don't backup and you won't need backups at all.
Charles Cook
It's only 8k so far. I think I can still handle it.
Caleb Flores
Too late. I'm killing them all right now.
Christian Hall
go to bed
Isaiah Stewart
Minor progress: Not worth a webbum, but the game now shows text in place of characters for the majority of buttons on a standard keyboard that don't have nice unicode characters.
Zachary Rogers
>it's a 'blender freezes every 5 minutes while I'm painting textures and I lose all my work' episode
Tyler Bell
How about you pirate a real program and stop using that shit.
Josiah Morgan
Post you're 3D models
Jackson Thompson
>its an user tries to do 3d work on a toaster then complains its the program mini-movie
Aaron Barnes
so how do you make gamemaker make a game?
Liam Collins
just like
Jonathan Young
open it, load in some assets, type in some code, bam, game
Dylan Sanchez
name ONE game
Christian Johnson
Jackie chan
Lincoln Bennett
>tfw want to make a thieflike but it's impossible as a 1MA
Angel Ward
I'm not even kidding btw
Michael Barnes
Its really not. A gameplay focused, narrativeless title. Thats even mostly in the dark so it makes it even easier.
Easton Campbell
I'm actually serious btw
Jaxson Allen
Well that's pretty easy, make all of the text narration.
Brayden Scott
honestly i'd probably prefer that, some of favorite doujins use nothing but narrating dialogue
>conversations are boring and shit Only when its """"""""""""""""dirty"""""""""""""""""""" talk. I still have never played a VN that managed it. Casual conversations while being lewd is GOAT.
Noah Perez
That one uno makoto doujin with the sorceress
Austin Price
Why aren't you making a pixelshit platformer parody of something the millennials like like Rick and Morty or whatever Netflix show they circlejerk over nowadays?
Don't you want to be famous?
Adam White
idea guy here
a multiplayer game where you're a wizard and you use magic to kill other wizards
between battles you sit in your ivory tower and brew mixtures and write scrolls to improve your killing spells
there would also be spells that effect the environment, e.g. a spell that destroys a bridge, killing the wizards on it
you win when you are the only wizard left (death is permanent)
Ethan Gutierrez
>Don't you want to be famous? A bit but I don't want to make a game I have absolutely 0 interest in
Chase Harris
>one nobody army's pixel platformer >becoming a hit in 2017 yeah right
Josiah Hughes
I'd unironically buy a Bojack VN if it had the official writers on it.
David White
so like magicka?
Charles Gonzalez
forThere was a guy making a quidditch game of sorts, wonder what happened to him.
Angel Carter
I'm making a pixelshit story-driven platformer because I have no artistic ability. That said, it has some mechanics that are unique to the genre that make it a lot more than another "pixel guy jumps over spikes" game. Is it still shit? What does an indieshit platformer need to do to differentiate itself from the competition?
Jacob Miller
Nice Oblivion clone.
Kevin Morgan
Posted last night but I'm finalizing UI and controls right now and then it's ALL GAMEPLAY BABY besides learning networking, trying to find artists for the models + animations, and actually coming up with balanced cards
Henry Diaz
>gogo is shilling his loli game in /weg/ in a last ditch attempt to get ANY patreon money
Aiden Cox
Where? Hes not in either, or does he have his name off?
Ayden Sullivan
...
Isaac King
still dont see him mang.
Kevin Morgan
VR MTG WHEN?
Samuel Morgan
its really not
Robert Gray
Is it possible to make a game where you fight monsters that you encounter throughout your journey that you can capture to join your team or would people just scream pokemon clone?
I've been working on this off and on for a couple of months its essentially an open world tile based RPG with real time combat. there are monsters you encounter by entering certain regions in the screen for example if you're in region x20,y,50 - x60,y100 monsters will spawn at a rate of 5-10 steps and there's a dice system to decide which monster spawns.
The combat works by assigning abilities that you learn over time to the QWER keys. every move has a cool down anywhere from 0-60 seconds depending on the ability of the move. for example this beam type move that does a flat 600 damage would take 30 seconds to cooldown where as your basic attack which does your strength level * 3 would take 3 seconds to cooldown, the whole abilities system has yet to be worked out.
You do know Pokemon didn't invent the monster breeder genre, right? They were over a decade late. And there have been plenty of monster games since then, with varying levels of success.
Eli Allen
Make it Pokemon but for adults.
As in brutal dogfights where the monsters shred each other to pieces and can get mortaly wounded.
As long you avoid the typical tropes related with Pokemon (colorful worlds, music, monster design etc) you can easily get away with it.
Also what says, monster breeders are much older than Pokemon, Game Freak and the Pokemon Company only managed to market it better.
Leo Thompson
>As in brutal dogfights where the monsters shred each other to pieces and can get mortaly wounded. Or just like the Pokemon OVA's. Not even adults want to watch actual dog fights.
Jeremiah Johnson
Man you saying real time and QWER made me hope it was like a single player MOBA with poke mechanics. Good design though, especially the video titles.
Soon user. Though it won't have instants (and a very simplified stack), I have 2 mechanics planned to work around that.
Jonathan Green
Cool
Jonathan Howard
>As in brutal dogfights where the monsters shred each other to pieces and can get mortaly wounded. Shock value gore only appeals to edgy teenagers. People would much rather play an appealing stylized game.
Gavin Davis
>he thinks gamedev is a viable career option
Colton Flores
...
Easton Smith
It really is the most viable creative option right now, there's absolutely no money in stuff like music for example.
Levi Sanchez
>tfw i should have just stayed a normie and on the path to a boring IT job
But nah, pornbux are here to stay.
Oliver Morgan
so the only way to make games is make them weird porn? What if I don't understand those communities and what they like? Could I still rip them off somehow?
Brayden Parker
This all look okay?
Eli Bailey
Sure. Most furfag artists hate it too, but the autismbux aren't a joke.
Jeremiah Wood
hop tip: make lego porn
Cooper Clark
I don't like the font, I think it's too thin.
Nice benis in the background.
Jaxon Martinez
>dreams of making it as a gamedev >draws dog dicks until the community moves away from him >now he's been drawing dog dicks for 5 years Then surely you could get back on track with that real gamedev career!