>I went from shitposting on Veeky Forums to making 2 VNs and getting over 50k in kickstarters. Research writing and writing tropes and styles of writing if you really wanna get better at it.
Wait there's a market for western VNs? Did you 1MA it or were you a team? Is there a place where people who want to make VNs gather?(Artists,Writers,Programmers,etc.)
Carter Young
4chanX Protip:
Press Alt+Up Alt+Down to cycle through all the legitimate (You)s in the thread.
Faster and not false-positive prone like ctrl+f searching for (You).
Gabriel Bennett
It was a 2 man job and we hired a few freelancers to do art for the game.
>Is there a place where people who want to make VNs gather?(Artists,Writers,Programmers,etc.)
Not that I know of. This is the only place that would come to mind.
Grayson Wood
Hi I like your OP pic :) I'm an artist, any of you happen to look 4 an artist? girl btw lol (=
Jordan Hill
>girl haha nevermind, thanks
Daniel Harris
No posts are currently quoting you, loser.
lol, thanks for the tip I guess you won't be a loser now
Jaxson Ortiz
Cheers. Have a そうですね
Christopher Clark
Don't die aggy. The afterlife is too good for you.
Lincoln Taylor
>use unity forever >try monogame for 2d >have to make a ui without easymode dragondrop editor >go back to unity
Grayson Jenkins
Having a child class subscribe to an even on its parent class feels so weird
Liam Ross
but it only works the first time?
Cooper Gomez
If you only have one (You) in your inventory, it won't look like it's doing anything.
Carter Turner
I can pretend to be a boy for you if you need an artist that badly
Carson Murphy
why? sounds like something that you should actually do often
Connor Nguyen
What did you use to make it?
Aaron Morgan
>that circle effect Neat.
Levi Thompson
Demo day?
Brayden Torres
Do you think topdown or sidescroller games let you be more creative with bosses, enemy types and character attacks/abilities in general?
Aiden Foster
Reminder that Stirling's Approximation gives ln(n!) as nln - n Reminder to review your combinatorics
Tyler Gomez
>turn away from agdg and choose life
Hunter Walker
as opposed to what games?
Juan Richardson
RenPy
Asher Ward
what's a good way of managing states and transitory states in finite state machine? make everything a separate state or code transition specifics inside the state? all this shit just to get a smooth animation when you switch direction instead of just flipping the damn sprite
Brody Diaz
Can you pretend to be a boy pretending to be a girl?
Caleb Cox
Turing machines were a mistake Lambda calculus was robbed
Charles Ross
>Unity now has a tutorial project for multiplayer games EXCITE Now if only I could get my fucking finals done so I have time work work on a project.
Brayden Morgan
What drives you to make games? Be specific. If you think of "money", even if you decide to say something else, just seriously consider a job at mcdonalds, it will have a better ROI.
For me, it's Morrowind and Baldur's Gate. The feelings I've had while playing those games, how immersed (I know, overused word) I was in that world, how my decisions really made impacts, how imperfect other living things were.
Jordan Brown
it's a way to cope with stress and depression
James Cook
>game starts >already at the final battle with the big bad >big bad says "heh... it's over" and uses their ultimate attack on the hero >just before the final blow is struck... >*record scratch* >*freeze frame* >hero narrates "Yup, that's me. You're probably wondering I ended up in this situation"
rate the start of my game
Carter Carter
Russian 2chan has their own gamedev board. Why isn't Veeky Forums doing the same? I'm browsing the board right now, although translated since I don't speak russianish, but there seems to be a lot of action there.
I'm jealous
Michael Turner
Couple reasons, one is so my life won't have been a waste. ~10 years programming experience, cushy life in America, the very least I can do is MAKE something while Indian peasants are carrying around brickloads on their backs but still can't afford to poo in loo
Second, a game like this needs to exist. Everyone else is doing a bad job of it.
Kayden Brown
They have their own animeposters, too
They wanted us to judge their demoday or something a few months (years?) ago but no one did, it was really, really sad
Colton Phillips
Would watch a letsplay of
David Carter
it was all fine until hero narrates. that's the most shitty way to do 4th wall breaking, you can have him talk to himself or something not cheesy
Asher Cook
I love the genre i am working in, and games in general are cool. I also love art, and music.
Brayden Torres
-------- AGDG WEEKLY RECAP -------- Fill out the form to be a part of the weekly progress recap. Be sure to check out the "read me" link for important information on scoring and formatting. Submissions will be accepted for at least the next 36 hours.
This makes me really sad that I've forgotten all my russian from my time in university especially with all the recent US russophobia god I'd love to get in on that
Holy shit Ctesiphon better have another demo this demoday I swear to g*d
Logan Bell
Don't recognise any of these games.
What happened to Gods Gift?
Nolan Nguyen
What are some Egyptian animals that would make cute characters?
Zachary Mitchell
----[ Recap ]---- Game: Space Dementia Dev: rez Tools: SFML/C++ Web: rezydev.tumblr.com Progress: + Added sprite batching + Added shotgun upgrade and buffed pistol + Buffed boomerang + Improved many particle and projectile effects + Added ammo to rocket launcher + More enemy improvements + Fixed screen shake
Christian Hughes
Awesome art, shit lemmings game. Sad fate.
Jonathan Perry
My PC is alive! Press F to celebrate I'm still going to have to get a new one though because I had to remove my GPU. And no GPU = no modeling and no gamedev and most importantly, no anime ;_;
Easton Allen
you have 20 seconds to explain why you aren't making your 2d game in unity
Jackson Morgan
Worried I won't be able to enjoy your art because I'm bad at action games
Dylan Cook
what was it?
Jose Hill
----[ Recap ]---- Game: Ghost Knight Victis Dev: Anomalous Underdog Tools: Unity, Blender, Substance Painter, Photoshop CC Web: hypertensiongamedev.tumblr.com Progress: + Started improving the combat AI for the Wooden Mannequin. + Changed the look of the Phase Dash particle effects. + Added constantly emitting particle effects on Desparo's feet. - Been working on fixing bugs on my Unity Asset Store plugin, which ate up time.
Kevin Lewis
The GPU crapped out most likely since it started working after I removed it.
Jonathan Reed
How is the gamedev scene there? I'm starting uni there at Innopolis in August
Ayden Thompson
What's your favorite board game /agdg/?
Anthony Green
Maybe I should allow to cheese the game with collectibles, but it still takes away from the experience, because the game shines at fast, smooth platforming. But seriously, the art as it is now is shit to be remade completely.
Joshua Bell
en.wikipedia.org/wiki/Eryx_jaculus
Kevin Kelly
...
Blake Harris
I like making up my own rules
Bentley Allen
Funny mine died recently but only the GPU (and HDDs) remained.
Justin Sanders
>you fell for the unity meme
Evan Wood
Lufia is better
Anthony Sanchez
Thank you.This has been the source of the entire problem. I really wish I knew how to run my program with a different form at the startup so this wouldn't have happened
Jayden Rodriguez
deadpool/10
Cameron Ramirez
>WinForm Are you making your program depend on the Windows API? You shouldn't.
Kayden Powell
Its incovenient
Josiah Reyes
Megamind - The Vidoegame God what a bad movie
Brody Stewart
Why is it bad?
Benjamin Morgan
It's a school project in the intro to programming course, can't change that aspect.
Anthony Foster
Settlers of Catan
Ryder Martinez
First time doing this.
----[ Recap ]---- Game: Bullet Hell Lane Shooter Dev: ADMAN Tools: Unity Web: adamluttonblog.co.uk Progress: + Fixed movement problems with the player + Objects on lanes spawning in patterns - Need to fix random frame drops - Need to create the systems that defines what bullet pattern to use and when
Daniel Morales
Started work on a fire level hoping to add teleportation panels on it, 1-2 new traps and a new fire based enemy.
Devil or little cubic dragons? Can't decide.
Nathan Morris
what are you using, then?
Anthony Carter
Looks really washed out
Cameron Flores
the only thing worse than being a nodev is making a game with unity
Wyatt Adams
Not everyone here is depressed, user.
Easton Sanchez
Palette's not got enough red to be hell. Dragons all the way, mang.
Jonathan Howard
You should try and find a way to not have that black seeing-character-through-a-wall shit show up under regular flat-floor-no-wall conditions.
Either that or it's a shadow and it's way too dark?
Connor Barnes
Just dropping by to say I think the colors seem to match the rest of the game and as such the "washed out" complaint doesn't matter, also it looks fine.
Jack Jenkins
Don't lava levels usually have lighting coming from underneath? I reckon dragon cubes, too. Great progress, man. This came up so quick.
James Perez
...
Levi Torres
Nice.
Adrian Martinez
youtu.be/hMWlYaYbldQ?t=2m28s Is there any simple way to implement sprites whose colour varies based on the background tile? Like pic/link related.
I mean, beyond the obvious brute force allocation of tile colours and flipping any sub-sprites that enter it's coordinates.
Daniel Long
----[ Recap ]---- Game: Ironmash! Dev: Norby Tools: Unity, Paint.net, Inkscape Web: Progress: +Tutorial complete (but too much words and too little action) +Added a couple more skills +Want to have a demo ready for the demo day -having a shitty internet connection, don't know if the connection problems i stumble upon are my fault or unity servers'
Colton Ward
Haha, saved.
Kayden Morales
sea
Aiden Williams
----[ Recap ]---- Game: Waves of Vapor Dev: Melonodev Tools: GM:S Web: melonodev.tumblr.com Progress: + Made sprites for the first boss + Made barebones menu + Made list of things I should do - Can't do those things - Gamemaker doesn't play the game anymore for some reason - Damnit man I wanna submit shit for demoday but that ain't happening like this.
Henry Hughes
i remember playing your demo a few months back and i was wondering if you were ever in the thread so i can tell you that half the time i had no fucking clue what was going on. the screen is too cluttered. i had no idea where my character was at different points in time. hope you fixed the clutter and the character is easier to tell apart from the background and enemies.
good stuff user keep it up
Logan Lewis
My own
Lucas Phillips
I don't know what kind of game this is, but it looks so comfy. Love the falling meteors in the background. Good work user
Kevin Kelly
b-but I already am
Adam Robinson
not sure which demo you tried, there were improvements between them and i'm still tweaking some things to make it better you might also wanna give the easy mode a shot if you're gonna ever play again as it reduces the speed and quantity of everything by a lot thanks for playing and feedback, i appreciate it thanks, it's a run 'n gun
Henry Watson
>>just before the final blow is struck... I TORE OPEN A PORTAL IN TIME
James Bailey
Would a camera/screen shake script also work for shaking enemies on hit? I can't find any tutorials for this, only for screen shakes.
Michael Gonzalez
Literally just look at the code and find out.
Charles Ward
just reapply the knowledge of how to make screen shake to shaking enemies with some corrections if needed
Luke Hernandez
How do I into content creation for a RPG? I know there are some item databases around but I'd love to make one from scratch, any ideas on how to start?
Easton Wood
Same principle, you're shaking an object's position in general. So any object with a position, be it a camera or enemy, can be shook
Jeremiah Butler
>no games have a grab command
Oliver Smith
>open paint >draw sord >put it in game together with stats There's your content creation.
Lincoln Campbell
What did he mean by this?
Sebastian Wood
Z-Knuckle in Megaman Zero 4, you peasant
Hunter King
>tfw i like to learn how to make a game instead of making one i need to stop trying